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#ifndef FE_BOARD_H
#define FE_BOARD_H
#include "common/board.h"
class FEBoard : public Board
{
Q_OBJECT
public:
FEBoard(bool graphic, TQWidget *parent);
void copy(const GenericTetris &);
void start(const GTInitData &);
uint nbPuyos() const { return _nbPuyos; }
uint chained() const { return _chained; }
uint nbChainedPuyos(uint i) const { return _chainedPuyos[i]; }
uint lastChained() const { return _lastChained; }
private:
// standard methods
bool afterGlue(bool doAll, bool first);
AfterRemoveResult afterRemove(bool doAll, bool first);
bool afterGift(bool first) { return !doFall(false, first, true); }
void removeBlock(const KGrid2D::Coord &);
bool toBeRemoved(const KGrid2D::Coord &) const;
bool toFall(const KGrid2D::Coord &) const;
void remove();
bool needRemoving();
void computeInfos();
void init();
// Multiplayers methods
uint gift();
bool putGift(uint);
KGrid2D::Square<int> _field;
TQMemArray<uint> _groups, _chainedPuyos;
uint _nbPuyos, _chained, _giftRest, _lastChained;
};
#endif
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