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#ifndef FE_MAIN_H
#define FE_MAIN_H
#include "common/main.h"
#include "common/factory.h"
#include "board.h"
#include "ai.h"
#include "field.h"
//-----------------------------------------------------------------------------
class FEFactory : public CommonFactory
{
public:
FEFactory();
protected:
virtual BaseBoard *createBoard(bool graphic, TQWidget *parent)
{ return new FEBoard(graphic, parent); }
virtual BaseField *createField(TQWidget *parent)
{ return new FEField(parent); }
virtual BaseInterface *createInterface(TQWidget *parent);
virtual AI *createAI() { return new FEAI; }
};
//-----------------------------------------------------------------------------
class FEMainWindow : public MainWindow
{
Q_OBJECT
TQ_OBJECT
public:
FEMainWindow() { init(); }
};
#endif
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