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/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
// QT includes
#include <qlabel.h>
#include <qlineedit.h>
#include <qcheckbox.h>
#include <qcombobox.h>
#include <qlayout.h>
// KDE includes
#include <klocale.h>
#include <knuminput.h>
#include <kapplication.h>
#include <kconfig.h>
#include <knumvalidator.h>
// own includes
#include "defines.h"
#include "newgamedlg.h"
NewGameDlg::NewGameDlg(QWidget* parent)
: KDialogBase(Plain, i18n("New Game"),
Ok|Cancel, Ok, parent, 0, true, true)
{
QVBoxLayout *topLayout = new QVBoxLayout(plainPage(), spacingHint());
QHBoxLayout *l = new QHBoxLayout(topLayout);
KConfig* conf = kapp->config();
conf->setGroup("NewGameDlg");
bool showNewGameDlg = conf->readBoolEntry("showNewGameDlgOnStartup",
SHOWNEWGAME_DEFAULT);
bool readConfig = conf->readBoolEntry("readFromConfig",
LOADGAME_DEFAULT);
int playerNr = conf->readNumEntry("players", DEFAULT_PLAYERS);
int money = conf->readNumEntry("startMoney", START_MONEY);
readFromConfig = new QCheckBox(i18n("Try loading a game"), plainPage());
readFromConfig->adjustSize();
readFromConfig->setChecked(readConfig);
l->addWidget(readFromConfig);
readFromConfigLabel = new QLabel(i18n("The following values are used if loading from config fails"), plainPage());
if (!readFromConfig->isChecked())
readFromConfigLabel->hide();
readFromConfigLabel->adjustSize();
l->addWidget(readFromConfigLabel);
connect(readFromConfig, SIGNAL(toggled(bool)),
this, SLOT(changeReadFromConfig(bool)));
players = new KIntNumInput(playerNr, plainPage());
players->setRange(1, MAX_PLAYERS);
players->setLabel(i18n("How many players do you want?"));
topLayout->addWidget(players);
l = new QHBoxLayout(topLayout);
l->addWidget(new QLabel(i18n("Your name:"), plainPage()));
player1Name = new QLineEdit(plainPage());
l->addWidget(player1Name);
l = new QHBoxLayout(topLayout);
l->addWidget(new QLabel(i18n("Players' starting money:"), plainPage()));
moneyOfPlayers = new QLineEdit(QString("%1").arg(money), plainPage());
moneyOfPlayers->setValidator( new KIntValidator( 0,999999,moneyOfPlayers ) );
l->addWidget(moneyOfPlayers);
l = new QHBoxLayout(topLayout);
l->addWidget(new QLabel(i18n("The names of your opponents:"), plainPage()));
computerNames = new QComboBox(true, plainPage());
computerNames->setInsertionPolicy(QComboBox::AtCurrent);
l->addWidget(computerNames);
l = new QHBoxLayout(topLayout);
l->addWidget(new QLabel(i18n("Show this dialog every time on startup"),
plainPage()));
showDialogOnStartup = new QCheckBox(plainPage());
showDialogOnStartup->setChecked(showNewGameDlg);
l->addWidget(showDialogOnStartup);
setPlayerNames();
}
NewGameDlg::~NewGameDlg()
{
if (result() == Accepted) {
KConfig* conf = kapp->config();
conf->setGroup("NewGameDlg"); // defaults for the newGameDlg only
conf->writeEntry("showNewGameDlgOnStartup", showOnStartup());
conf->writeEntry("readFromConfig", readFromConfigFile()); // just a default!
conf->writeEntry("players", getPlayers());
conf->writeEntry("startMoney", money());
}
//delete the visible elements:
delete readFromConfigLabel;
delete readFromConfig;
delete players;
delete moneyOfPlayers;
delete showDialogOnStartup;
delete player1Name;
delete computerNames;
}
void NewGameDlg::setPlayerNames(int no, QString playerName)
{
if (no < 0) {
kapp->config()->setGroup("Save");
player1Name->setText(kapp->config()->readEntry("Name_0", i18n("You")));
computerNames->clear();
for (int i = 1; i < MAX_PLAYERS; i++) {
computerNames->insertItem(kapp->config()->readEntry(QString("Name_%1").arg(i), i18n("Computer %1").arg(i)));
}
} else if (no == 0) {
player1Name->setText(playerName);
} else {
if (computerNames->count() > no)
computerNames->insertItem(playerName, no-1);
else
computerNames->changeItem(playerName, no-1);
}
}
void NewGameDlg::changeReadFromConfig(bool show)
{
if (show)
readFromConfigLabel->show();
else
readFromConfigLabel->hide();
}
bool NewGameDlg::showOnStartup()
{
return showDialogOnStartup->isChecked();
}
int NewGameDlg::getPlayers()
{
return players->value();
}
bool NewGameDlg::readFromConfigFile()
{
return readFromConfig->isChecked();
}
int NewGameDlg::money()
{
bool ok = true;
int money = moneyOfPlayers->text().toInt(&ok);
if (ok)
return money;
else
return START_MONEY;
}
QString NewGameDlg::name(int nr)
{
if (computerNames->currentText() != computerNames->text(computerNames->currentItem()))
computerNames->changeItem(computerNames->currentText(), computerNames->currentItem());
if (nr == 0)
return player1Name->text();
if (nr <= computerNames->count())
return computerNames->text(nr-1);
return i18n("Player");
}
void NewGameDlg::hideReadingFromConfig()
{
readFromConfig->hide();
readFromConfigLabel->hide();
readFromConfig->setChecked(false);
}
#include "newgamedlg.moc"
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