1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
|
/**
* Copyright Michel Filippi <mfilippi@sade.rhein-main.de>
* Robert Williams
* Andrew Chant <andrew.chant@utoronto.ca>
* André Luiz dos Santos <andre@netvision.com.br>
* Benjamin Meyer <ben+ksnake@meyerhome.net>
*
* This file is part of the ksnake package
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "game.h"
#include "version.h"
#include <kapplication.h>
#include <kaboutdata.h>
#include <kcmdlineargs.h>
static const char description[] = I18N_NOOP("KDE Snake Race Game");
int main( int argc, char **argv )
{
KAboutData aboutData( "ksnake", I18N_NOOP("KSnakeRace"),
KSNAKE_VERSION, description, KAboutData::License_GPL,
I18N_NOOP("(c) 1997-2000, Your Friendly KSnake Developers"));
aboutData.addAuthor("Michel Filippi",0, "mfilippi@sade.rhein-main.de");
aboutData.addAuthor("Robert Williams");
aboutData.addAuthor("Andrew Chant",0, "andrew.chant@utoronto.ca");
aboutData.addCredit("André Luiz dos Santos", I18N_NOOP("AI stuff"), "andre@netvision.com.br");
aboutData.addCredit("Benjamin Meyer", I18N_NOOP("Improvements"), "ben+ksnake@meyerhome.net");
KCmdLineArgs::init( argc, argv, &aboutData );
KApplication app;
KGlobal::locale()->insertCatalogue("libkdegames");
Game *ksnake = new Game();
app.setMainWidget( ksnake );
ksnake->show();
return app.exec();
}
|