1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
|
/*
* ksokoban - a Sokoban game for KDE
* Copyright (C) 1998 Anders Widell <d95-awi@nada.kth.se>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef PLAYFIELD_H
#define PLAYFIELD_H
#include <tqwidget.h>
#include <tqstring.h>
#include <tqfont.h>
#include <tqfontmetrics.h>
#include <tqpixmap.h>
#include <tqimage.h>
#include <tqbrush.h>
#include "ImageData.h"
#include "LevelMap.h"
class MapDelta;
class MoveSequence;
class Move;
#include "PathFinder.h"
class History;
class Bookmark;
class LevelCollection;
class TQPainter;
class TQCursor;
class PlayField : public TQWidget {
Q_OBJECT
public:
PlayField(TQWidget *parent, const char *name=0, WFlags f=0);
~PlayField ();
bool canMoveNow();
int animDelay() { return animDelay_; }
void setSize(int w, int h);
void level(int _l) { levelMap_->level(_l); }
LevelCollection *collection() const { return levelMap_->collection(); }
void setBookmark(Bookmark *bm);
void goToBookmark(Bookmark *bm);
int level() const;
const TQString &collectionName();
int totalMoves() const;
int totalPushes() const;
void updateCollectionXpm();
void updateTextXpm();
void updateLevelXpm();
void updateStepsXpm();
void updatePushesXpm();
public slots:
void nextLevel();
void previousLevel();
void undo();
void redo();
void restartLevel();
void changeCollection(LevelCollection *collection);
void changeAnim(int num);
protected:
ImageData *imageData_;
LevelMap *levelMap_;
History *history_;
int lastLevel_;
MoveSequence *moveSequence_;
MapDelta *mapDelta_;
bool moveInProgress_;
bool dragInProgress_;
PathFinder pathFinder_;
int animDelay_;
const TQCursor* cursor_;
void levelChange ();
void paintSquare (int x, int y, TQPainter &paint);
void paintDelta ();
void paintEvent (TQPaintEvent *e);
void paintPainterClip(TQPainter& paint, int x, int y, int w, int h);
void paintPainter(TQPainter& paint, const TQRect& rect);
void resizeEvent (TQResizeEvent *e);
void mouseMoveEvent(TQMouseEvent* e);
void keyPressEvent (TQKeyEvent *);
void focusInEvent (TQFocusEvent *);
void focusOutEvent (TQFocusEvent *);
void mousePressEvent (TQMouseEvent *);
void mouseReleaseEvent(TQMouseEvent*);
void leaveEvent(TQEvent*);
void wheelEvent (TQWheelEvent *);
void step (int _x, int _y);
void push (int _x, int _y);
virtual void timerEvent (TQTimerEvent *);
void stopDrag();
void dragObject(int xpixel, int ypixel);
void highlight();
void changeCursor(const TQCursor* c);
void eatKeyPressEvents();
private:
int size_, xOffs_, yOffs_;
int highlightX_, highlightY_;
int dragX_, dragY_;
int lastMouseXPos_, lastMouseYPos_;
int mousePosX_, mousePosY_;
int wheelDelta_;
int x2pixel (int x) const { return size_*x+xOffs_; }
int y2pixel (int y) const { return size_*y+yOffs_; }
int pixel2x (int x) const { return (x-xOffs_)/size_; }
int pixel2y (int y) const { return (y-yOffs_)/size_; }
void startMoving (Move *m);
void startMoving (MoveSequence *ms);
void stopMoving ();
TQRect pnumRect_, ptxtRect_, snumRect_, stxtRect_, lnumRect_, ltxtRect_;
TQRect collRect_;
const TQString levelText_, stepsText_, pushesText_;
TQPixmap pnumXpm_, ptxtXpm_, snumXpm_, stxtXpm_, lnumXpm_, ltxtXpm_;
TQPixmap collXpm_;
TQPixmap dragXpm_;
TQImage dragImage_;
TQFont statusFont_;
TQFontMetrics statusMetrics_;
TQBrush background_;
TQBrush floor_;
};
#endif /* PLAYFIELD_H */
|