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// Main header for the graphics subsystem
#ifndef _GRAPHICS_H
#define _GRAPHICS_H
#include "cue.h"
#include "disc.h"
#include "sphere.h"
#include "table.h"
#include "texture.h"
const int GRAPHICS_NOTEXTURE = 0;
class graphics {
public:
// Setup OpenGL
static bool init();
// Shut down OpenGL
static bool deinit();
static void resize(int width, int height);
// Start and end drawing mode
static void startDraw();
static void endDraw();
// Draw the basic scene
static void drawScene();
// Set the pen color
static void setColor(double r, double g, double b);
// Sets the viewing angle
static void lookAt(double eyex, double eyey, double eyez, double centerx, double centery, double centerz);
};
#endif
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