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#ifndef _FREEPLAY_H
#define _FREEPLAY_H
#include <tqobject.h>
#include <klibloader.h>
#include "vector.h"
#include "point.h"
#include "rules.h"
// Forward declarations of our helper classes
class TQString;
// Possible values of _game_called
enum gameCallType {GAME_UNCALLED, GAME_PLAYER1_STRIPES, GAME_PLAYER1_SOLIDS};
class FreePlayFactory : KLibFactory {
public:
TQObject* createObject(TQObject*, const char*, const char*, const TQStringList &);
};
class FreePlay : public KueRulesEngine {
TQ_OBJECT
public:
FreePlay(TQObject *parent, const char *name);
~FreePlay();
void start();
protected slots:
// Called by the physics engine when all billiards have stopped moving
void motionStopped();
// Called by the interface after the user has decided on a shot
void shotTaken();
private:
// Ask the interface to start the shot
void startShot();
unsigned int _current_team;
};
#endif
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