1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
|
#include "main.h"
#include "main.moc"
#include <kaction.h>
#include <kstdaction.h>
#include <kmenubar.h>
#include <kstdgameaction.h>
#include <kcmenumngr.h>
#include <kkeydialog.h>
#include <klocale.h>
#include <knotifyclient.h>
#include <knotifydialog.h>
#include <kexthighscore.h>
#include <kconfigdialog.h>
#include "inter.h"
#include "factory.h"
#include "settings.h"
#include "baseprefs.h"
BaseMainWindow::BaseMainWindow()
: KZoomMainWindow(4, 100, 1, "main_window")
{
KNotifyClient::startDaemon();
// File & Popup
KStdGameAction::gameNew(this, SLOT(start()), actionCollection());
_pause = KStdGameAction::pause(this, SLOT(pause()), actionCollection());
_pause->setEnabled(false);
KStdGameAction::highscores(this, SLOT(showHighscores()),
actionCollection());
KStdGameAction::quit(qApp, SLOT(quit()), actionCollection());
// Settings
KStdAction::preferences(this, SLOT(configureSettings()),
actionCollection());
KStdAction::keyBindings(this, SLOT(configureKeys()), actionCollection());
KStdAction::configureNotifications(this, SLOT(configureNotifications()),
actionCollection());
KStdGameAction::configureHighscores(this, SLOT(configureHighscores()),
actionCollection());
_inter = bfactory->createInterface(this);
}
void BaseMainWindow::buildGUI(QWidget *widget)
{
createGUI();
setCentralWidget(widget);
init("popup");
}
BaseMainWindow::~BaseMainWindow()
{
delete _inter;
}
void BaseMainWindow::showHighscores()
{
_inter->showHighscores(this);
}
void BaseMainWindow::start()
{
_inter->_start();
}
void BaseMainWindow::pause()
{
_inter->_pause();
}
void BaseMainWindow::configureHighscores()
{
KExtHighscore::configure(this);
}
void BaseMainWindow::configureSettings()
{
if ( !_inter->_isPaused() ) _inter->_pause();
if ( KConfigDialog::showDialog("settings") ) return;
KConfigDialog *dialog = new KConfigDialog(this, "settings", BasePrefs::self() );
QWidget *w = bfactory->createGameConfig();
if (w) dialog->addPage(w, i18n("Game"), "package_system");
w = bfactory->createAppearanceConfig();
if (w) dialog->addPage(w, i18n("Appearance"), "style");
w = bfactory->createColorConfig();
if (w) dialog->addPage(w, i18n("Colors"), "colorize");
// dialog->addPage(new BackgroundConfigWidget, i18n("Background"), "background");
addConfig(dialog);
connect(dialog, SIGNAL(settingsChanged()), SIGNAL(settingsChanged()));
dialog->show();
}
void BaseMainWindow::configureKeys()
{
KKeyDialog d(true, this);
addKeys(d);
d.insert(actionCollection());
d.configure(false);
actionCollection()->writeShortcutSettings();
saveKeys();
}
void BaseMainWindow::configureNotifications()
{
KNotifyDialog::configure(this);
}
void BaseMainWindow::writeZoomSetting(uint zoom)
{
BasePrefs::setBlockSize(zoom);
BasePrefs::writeConfig();
}
uint BaseMainWindow::readZoomSetting() const
{
return BasePrefs::blockSize();
}
void BaseMainWindow::writeMenubarVisibleSetting(bool visible)
{
BasePrefs::setMenubarVisible(visible);
BasePrefs::writeConfig();
}
bool BaseMainWindow::menubarVisibleSetting() const
{
return BasePrefs::menubarVisible();
}
|