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author | Michele Calgaro <michele.calgaro@yahoo.it> | 2020-12-13 19:22:19 +0900 |
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committer | Michele Calgaro <michele.calgaro@yahoo.it> | 2020-12-13 21:14:47 +0900 |
commit | c57343e948aa9f3346ad866ad88d4b1330d098b8 (patch) | |
tree | 143dc455ce45167d0ae2809678967eeeb1e62ac6 /ksvg/dom/SVGPathSegCurvetoQuadraticSmooth.cpp | |
parent | d56dba4d2f900eb73d5ee00586c1b2d84b132b3f (diff) | |
download | tdegraphics-c57343e948aa9f3346ad866ad88d4b1330d098b8.tar.gz tdegraphics-c57343e948aa9f3346ad866ad88d4b1330d098b8.zip |
Renaming of files in preparation for code style tools.
Signed-off-by: Michele Calgaro <michele.calgaro@yahoo.it>
(cherry picked from commit 14d0fbe96c6abdb9da80e99953aec672f999948c)
Diffstat (limited to 'ksvg/dom/SVGPathSegCurvetoQuadraticSmooth.cpp')
-rw-r--r-- | ksvg/dom/SVGPathSegCurvetoQuadraticSmooth.cpp | 116 |
1 files changed, 116 insertions, 0 deletions
diff --git a/ksvg/dom/SVGPathSegCurvetoQuadraticSmooth.cpp b/ksvg/dom/SVGPathSegCurvetoQuadraticSmooth.cpp new file mode 100644 index 00000000..d0a52205 --- /dev/null +++ b/ksvg/dom/SVGPathSegCurvetoQuadraticSmooth.cpp @@ -0,0 +1,116 @@ +/* + Copyright (C) 2001-2003 KSVG Team + This file is part of the KDE project + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public License + along with this library; see the file COPYING.LIB. If not, write to + the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + Boston, MA 02110-1301, USA. +*/ + +#include "SVGPathSegCurvetoQuadraticSmooth.h" +#include "SVGPathSegCurvetoQuadraticSmoothImpl.h" + +using namespace KSVG; + +SVGPathSegCurvetoQuadraticSmoothAbs::SVGPathSegCurvetoQuadraticSmoothAbs() : SVGPathSeg() +{ + impl = new SVGPathSegCurvetoQuadraticSmoothAbsImpl(); +} + +SVGPathSegCurvetoQuadraticSmoothAbs::SVGPathSegCurvetoQuadraticSmoothAbs(const SVGPathSegCurvetoQuadraticSmoothAbs &other) : SVGPathSeg(other) +{ + impl = other.impl; +} + +SVGPathSegCurvetoQuadraticSmoothAbs::SVGPathSegCurvetoQuadraticSmoothAbs(SVGPathSegCurvetoQuadraticSmoothAbsImpl *other) : SVGPathSeg(other) +{ + impl = other; +} + +SVGPathSegCurvetoQuadraticSmoothAbs::~SVGPathSegCurvetoQuadraticSmoothAbs() +{ + delete impl; +} + +void SVGPathSegCurvetoQuadraticSmoothAbs::setX(const float &x) +{ + if(impl) + impl->setX(x); +} + +float SVGPathSegCurvetoQuadraticSmoothAbs::x() const +{ + if(!impl) return -1; + return impl->x(); +} + +void SVGPathSegCurvetoQuadraticSmoothAbs::setY(const float &y) +{ + if(impl) + impl->setY(y); +} + +float SVGPathSegCurvetoQuadraticSmoothAbs::y() const +{ + if(!impl) return -1; + return impl->y(); +} + + + + + +SVGPathSegCurvetoQuadraticSmoothRel::SVGPathSegCurvetoQuadraticSmoothRel() : SVGPathSeg() +{ + impl = new SVGPathSegCurvetoQuadraticSmoothRelImpl(); +} + +SVGPathSegCurvetoQuadraticSmoothRel::SVGPathSegCurvetoQuadraticSmoothRel(const SVGPathSegCurvetoQuadraticSmoothRel &other) : SVGPathSeg(other) +{ + impl = other.impl; +} + +SVGPathSegCurvetoQuadraticSmoothRel::SVGPathSegCurvetoQuadraticSmoothRel(SVGPathSegCurvetoQuadraticSmoothRelImpl *other) : SVGPathSeg(other) +{ + impl = other; +} + +SVGPathSegCurvetoQuadraticSmoothRel::~SVGPathSegCurvetoQuadraticSmoothRel() +{ + delete impl; +} + +void SVGPathSegCurvetoQuadraticSmoothRel::setX(const float &x) +{ + if(impl) + impl->setX(x); +} + +float SVGPathSegCurvetoQuadraticSmoothRel::x() const +{ + if(!impl) return -1; + return impl->x(); +} + +void SVGPathSegCurvetoQuadraticSmoothRel::setY(const float &y) +{ + if(impl) + impl->setY(y); +} + +float SVGPathSegCurvetoQuadraticSmoothRel::y() const +{ + if(!impl) return -1; + return impl->y(); +} |