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authortoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
committertoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
commit47d455dd55be855e4cc691c32f687f723d9247ee (patch)
tree52e236aaa2576bdb3840ebede26619692fed6d7d /ksvg/ecma/ksvg_lookup.h
downloadtdegraphics-47d455dd55be855e4cc691c32f687f723d9247ee.tar.gz
tdegraphics-47d455dd55be855e4cc691c32f687f723d9247ee.zip
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923 git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegraphics@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
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+/*
+ Copyright (C) 2002-2003 KSVG Team
+ This file is part of the KDE project
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ along with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA.
+*/
+
+#ifndef KSVG_LOOKUP_H
+#define KSVG_LOOKUP_H
+
+#include <kjs/object.h>
+#include <kjs/lookup.h>
+#include <kjs/interpreter.h> // for ExecState
+
+#include "ksvg_bridge.h"
+#include "ksvg_scriptinterpreter.h"
+
+#define KSVG_GET_COMMON \
+public: \
+ \
+ /* The standard hasProperty call, auto-generated. Looks in hashtable, forwards to parents. */ \
+ bool hasProperty(KJS::ExecState *exec, const KJS::Identifier &propertyName) const; \
+ \
+ /* get() method, called by KSVGBridge::get */ \
+ KJS::Value get(KJS::ExecState *exec, const KJS::Identifier &propertyName, const KJS::ObjectImp* bridge) const; \
+ \
+ /* Called by lookupGet(). Auto-generated. Forwards to the parent which has the given property. */ \
+ KJS::Value getInParents(KJS::ExecState *exec, const KJS::Identifier &propertyName, const KJS::ObjectImp* bridge) const; \
+ \
+ KJS::Object prototype(KJS::ExecState *exec) const;\
+ \
+ static const KJS::ClassInfo s_classInfo; \
+ \
+ static const struct KJS::HashTable s_hashTable; \
+ \
+ int m_attrFlags;
+
+// For classes with properties to read, and a hashtable.
+#define KSVG_GET \
+ KSVG_GET_COMMON \
+ KJS::Value cache(KJS::ExecState *exec) const;
+
+// Same thing, for base classes (kalyptus helps finding them)
+// The difference is that cache() is virtual
+#define KSVG_BASECLASS_GET \
+ KSVG_GET_COMMON \
+ virtual KJS::Value cache(KJS::ExecState *exec) const;
+
+// For classes without properties, but with a parent class to forward to
+#define KSVG_FORWARDGET \
+public: \
+ \
+ bool hasProperty(KJS::ExecState *exec, const KJS::Identifier &propertyName) const; \
+ \
+ /* will have the code for getInParents */ \
+ KJS::Value get(KJS::ExecState *exec, const KJS::Identifier &propertyName, const KJS::ObjectImp* bridge) const; \
+ \
+ KJS::Object prototype(KJS::ExecState *exec) const;\
+ \
+ static const KJS::ClassInfo s_classInfo; \
+ \
+ KJS::Value cache(KJS::ExecState *exec) const;
+
+// For read-write classes only, i.e. those which support put()
+#define KSVG_PUT \
+ \
+ /* put() method, called by KSVGBridge::put */ \
+ bool put(KJS::ExecState *exec, const KJS::Identifier &propertyName, const KJS::Value &value, int attr); \
+ \
+ /* Called by lookupPut. Auto-generated. Looks in hashtable, forwards to parents. */ \
+ bool putInParents(KJS::ExecState *exec, const KJS::Identifier &propertyName, const KJS::Value &value, int attr);
+
+// For classes which inherit a read-write class, but have no readwrite property themselves
+#define KSVG_FORWARDPUT \
+ \
+ /* put() method, called by KSVGBridge::put */ \
+ bool put(KJS::ExecState *exec, const KJS::Identifier &propertyName, const KJS::Value &value, int attr);
+
+// For classes which need to be accessable with getElementById -> elements
+#define KSVG_NO_TAG_BRIDGE \
+public: \
+ KJS::ObjectImp *bridge(KJS::ExecState *) const { return 0; }
+
+#define KSVG_BRIDGE \
+public: \
+ KJS::ObjectImp *bridge(KJS::ExecState *) const; \
+ virtual DOM::DOMString tagName() const { return s_tagName; } \
+ static const DOM::DOMString s_tagName;
+
+// Fast setting of default values, if the token is known
+// Note: this is actually misnamed it should be KSVG_SET_DEFAULT_ATTRIBUTE
+#define KSVG_SET_ALT_ATTRIBUTE(Token, Name) putValueProperty(ownerDoc()->ecmaEngine()->globalExec(), Token, String(Name), Internal);
+
+// Check if attribute has not been parsed, if the token is known
+#define KSVG_TOKEN_NOT_PARSED_ELEMENT(Token, Element) (~Element->m_attrFlags & (1 << Token))
+#define KSVG_TOKEN_NOT_PARSED(Token) KSVG_TOKEN_NOT_PARSED_ELEMENT(Token, this)
+
+// Checks if the interpreter is in attribute "getting" mode
+#define KSVG_CHECK_ATTRIBUTE bool attributeMode = static_cast<KSVGScriptInterpreter *>(exec->interpreter())->attributeGetMode();
+
+// Sets the class specific flags to a ZERO value
+#define KSVG_EMPTY_FLAGS m_attrFlags = 0;
+
+// to be used in generatedata.cpp
+// GET p1=exec, p2=propertyName, p3=bridge
+// PUT p1=exec, p2=propertyName, p3=value, p4=attr
+#define GET_METHOD_ARGS KJS::ExecState *p1, const KJS::Identifier &p2, const KJS::ObjectImp *p3
+#define PUT_METHOD_ARGS KJS::ExecState *p1, const KJS::Identifier &p2, const KJS::Value &p3, int p4
+
+namespace KSVG
+{
+ /**
+ * Helper method for property lookups
+ *
+ * This method does it all (looking in the hashtable, checking for function
+ * overrides, creating the function or retrieving from cache, calling
+ * getValueProperty in case of a non-function property, forwarding to parent[s] if
+ * unknown property).
+ *
+ * Template arguments:
+ * @param FuncImp the class which implements this object's functions
+ * @param ThisImp the class of "this". It must implement the getValueProperty(exec,token) method,
+ * for non-function properties, and the getInParents() method (auto-generated).
+ *
+ * Method arguments:
+ * @param exec execution state, as usual
+ * @param propertyName the property we're looking for
+ * @param table the static hashtable for this class
+ * @param thisObj "this"
+ */
+ template<class FuncImp, class ThisImp>
+ inline KJS::Value lookupGet(KJS::ExecState *exec,
+ const KJS::Identifier &propertyName,
+ const KJS::HashTable *table,
+ const ThisImp *thisObj, // the 'impl' object
+ const KJS::ObjectImp *bridge)
+ {
+ const KJS::HashEntry *entry = KJS::Lookup::findEntry(table, propertyName);
+
+ if(!entry) // not found, forward to parents
+ return thisObj->getInParents(exec, propertyName, bridge);
+
+ if(entry->attr & KJS::Function)
+ return KJS::lookupOrCreateFunction<FuncImp>(exec, propertyName,
+ const_cast<KJS::ObjectImp *>(bridge),
+ entry->value, entry->params, entry->attr);
+
+ return thisObj->getValueProperty(exec, entry->value);
+ }
+
+ /**
+ * Simplified version of lookupGet in case there are no functions, only "values".
+ * Using this instead of lookupGet removes the need for a FuncImp class.
+ */
+ template <class ThisImp>
+ inline KJS::Value lookupGetValue(KJS::ExecState *exec,
+ const KJS::Identifier &propertyName,
+ const KJS::HashTable *table,
+ const ThisImp *thisObj, // the 'impl' object
+ const KJS::ObjectImp *bridge)
+ {
+ const KJS::HashEntry *entry = KJS::Lookup::findEntry(table, propertyName);
+
+ if(!entry) // not found, forward to parents
+ return thisObj->getInParents(exec, propertyName, bridge);
+
+ if(entry->attr & KJS::Function)
+ kdError(26004) << "Function bit set! Shouldn't happen in lookupGetValue! propertyName was " << propertyName.qstring() << endl;
+
+ return thisObj->getValueProperty(exec, entry->value);
+ }
+
+ /**
+ * This one is for "put".
+ * Lookup hash entry for property to be set, and set the value.
+ * The "this" class must implement putValueProperty.
+ * If it returns false, put() will return false, and KSVGRequest will set a dynamic property in ObjectImp
+ */
+ template <class ThisImp>
+ inline bool lookupPut(KJS::ExecState *exec,
+ const KJS::Identifier &propertyName,
+ const KJS::Value &value,
+ int attr,
+ const KJS::HashTable *table,
+ ThisImp *thisObj)
+ {
+ const KJS::HashEntry *entry = KJS::Lookup::findEntry(table, propertyName);
+
+ if(!entry) // not found, forward to parents
+ return thisObj->putInParents(exec, propertyName, value, attr);
+ else if(entry->attr & KJS::Function) // Function: put as override property
+ return false;
+ else if(entry->attr & KJS::ReadOnly && !(attr & KJS::Internal)) // readonly! Can't put!
+ {
+#ifdef KJS_VERBOSE
+ kdWarning(26004) <<" Attempt to change value of readonly property '" << propertyName.qstring() << "'" << endl;
+#endif
+ return true; // "we did it" -> don't put override property
+ }
+ else
+ {
+ if(static_cast<KSVGScriptInterpreter *>(exec->interpreter())->attributeSetMode())
+ thisObj->m_attrFlags |= (1 << entry->value);
+
+ thisObj->putValueProperty(exec, entry->value, value, attr);
+ return true;
+ }
+ }
+}
+
+// Same as kjs' DEFINE_PROTOTYPE, but with a pointer to the hashtable too, and no ClassName here
+// The ClassProto ctor(exec) must be public, so we can use KJS::cacheGlobalObject... (Niko)
+#define KSVG_DEFINE_PROTOTYPE(ClassProto) \
+ namespace KSVG { \
+ class ClassProto : public KJS::ObjectImp { \
+ public: \
+ static KJS::Object self(KJS::ExecState *exec); \
+ ClassProto( KJS::ExecState *exec ) \
+ : KJS::ObjectImp( exec->interpreter()->builtinObjectPrototype() ) {} \
+ virtual const KJS::ClassInfo *classInfo() const { return &info; } \
+ static const KJS::ClassInfo info; \
+ KJS::Value get(KJS::ExecState *exec, const KJS::Identifier &propertyName) const; \
+ bool hasProperty(KJS::ExecState *exec, const KJS::Identifier &propertyName) const; \
+ \
+ static const struct KJS::HashTable s_hashTable; \
+ }; \
+ }
+
+// same as IMPLEMENT_PROTOTYPE but in the KSVG namespace, and with ClassName here
+// so that KSVG_DEFINE_PROTOTYPE can be put in a header file ('info' defined here)
+#define KSVG_IMPLEMENT_PROTOTYPE(ClassName,ClassProto,ClassFunc) \
+ KJS::Value KSVG::ClassProto::get(KJS::ExecState *exec, const KJS::Identifier &propertyName) const \
+ { \
+ return lookupGetFunction<ClassFunc,KJS::ObjectImp>(exec, propertyName, &s_hashTable, this ); \
+ } \
+ bool KSVG::ClassProto::hasProperty(KJS::ExecState *exec, const KJS::Identifier &propertyName) const \
+ { /*stupid but we need this to have a common macro for the declaration*/ \
+ return KJS::ObjectImp::hasProperty(exec, propertyName); \
+ } \
+ KJS::Object KSVG::ClassProto::self(KJS::ExecState *exec) \
+ { \
+ return KJS::cacheGlobalObject<ClassProto>( exec, "[[" ClassName ".prototype]]" ); \
+ } \
+ const KJS::ClassInfo ClassProto::info = { ClassName, 0, &s_hashTable, 0 }; \
+
+// same as KSVG_IMPLEMENT_PROTOTYPE but with a parent class to forward calls to
+// Not used within KSVG up to now - each class does a self proto lookup in generateddata.cpp
+#define KSVG_IMPLEMENT_PROTOTYPE_WITH_PARENT(ClassName,ClassProto,ClassFunc,ParentProto) \
+ KJS::Value KSVG::ClassProto::get(KJS::ExecState *exec, const KJS::Identifier &propertyName) const \
+ { \
+ KJS::Value val = lookupGetFunction<ClassFunc,KJS::ObjectImp>(exec, propertyName, &s_hashTable, this ); \
+ if ( val.type() != UndefinedType ) return val; \
+ /* Not found -> forward request to "parent" prototype */ \
+ return ParentProto::self(exec).get( exec, propertyName ); \
+ } \
+ bool KSVG::ClassProto::hasProperty(KJS::ExecState *exec, const KJS::Identifier &propertyName) const \
+ { \
+ if (KJS::ObjectImp::hasProperty(exec, propertyName)) \
+ return true; \
+ return ParentProto::self(exec).hasProperty(exec, propertyName); \
+ } \
+ KJS::Object KSVG::ClassProto::self(KJS::ExecState *exec) \
+ { \
+ return KJS::cacheGlobalObject<ClassProto>( exec, "[[" ClassName ".prototype]]" ); \
+ } \
+ const KJS::ClassInfo ClassProto::info = { ClassName, 0, &s_hashTable, 0 }; \
+
+#define KSVG_IMPLEMENT_PROTOFUNC(ClassFunc,Class) \
+ namespace KSVG { \
+ class ClassFunc : public KJS::ObjectImp { \
+ public: \
+ ClassFunc(KJS::ExecState *exec, int i, int len) \
+ : KJS::ObjectImp( /*proto? */ ), id(i) { \
+ KJS::Value protect(this); \
+ put(exec,"length",KJS::Number(len),KJS::DontDelete|KJS::ReadOnly|KJS::DontEnum); \
+ } \
+ /** Used by call() to check the type of thisObj. Generated code */ \
+ Class * cast(const KJS::ObjectImp* bridge) const; \
+ \
+ virtual bool implementsCall() const { return true; } \
+ /** You need to implement that one */ \
+ virtual KJS::Value call(KJS::ExecState *exec, KJS::Object &thisObj, const KJS::List &args); \
+ private: \
+ int id; \
+ }; \
+ }
+
+// To be used when casting the type of an argument
+#define KSVG_CHECK(ClassName, theObj) \
+ ClassName* obj = cast(static_cast<KJS::ObjectImp*>(theObj.imp())); \
+ if (!obj) { \
+ kdDebug(26004) << k_funcinfo << " Wrong object type: expected " << ClassName::s_classInfo.className << " got " << thisObj.classInfo()->className << endl; \
+ Object err = Error::create(exec,TypeError); \
+ exec->setException(err); \
+ return err; \
+ }
+
+// To be used in all call() implementations!
+// Can't use if (!thisObj.inherits(&ClassName::s_classInfo) since we don't
+// use the (single-parent) inheritance of ClassInfo...
+#define KSVG_CHECK_THIS(ClassName) KSVG_CHECK(ClassName, thisObj)
+
+#endif
+
+// vim:ts=4:noet