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author | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
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committer | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
commit | 47d455dd55be855e4cc691c32f687f723d9247ee (patch) | |
tree | 52e236aaa2576bdb3840ebede26619692fed6d7d /ksvg/ecma/ksvg_lookup.h | |
download | tdegraphics-47d455dd55be855e4cc691c32f687f723d9247ee.tar.gz tdegraphics-47d455dd55be855e4cc691c32f687f723d9247ee.zip |
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegraphics@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'ksvg/ecma/ksvg_lookup.h')
-rw-r--r-- | ksvg/ecma/ksvg_lookup.h | 318 |
1 files changed, 318 insertions, 0 deletions
diff --git a/ksvg/ecma/ksvg_lookup.h b/ksvg/ecma/ksvg_lookup.h new file mode 100644 index 00000000..11c41462 --- /dev/null +++ b/ksvg/ecma/ksvg_lookup.h @@ -0,0 +1,318 @@ +/* + Copyright (C) 2002-2003 KSVG Team + This file is part of the KDE project + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public License + along with this library; see the file COPYING.LIB. If not, write to + the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + Boston, MA 02110-1301, USA. +*/ + +#ifndef KSVG_LOOKUP_H +#define KSVG_LOOKUP_H + +#include <kjs/object.h> +#include <kjs/lookup.h> +#include <kjs/interpreter.h> // for ExecState + +#include "ksvg_bridge.h" +#include "ksvg_scriptinterpreter.h" + +#define KSVG_GET_COMMON \ +public: \ + \ + /* The standard hasProperty call, auto-generated. Looks in hashtable, forwards to parents. */ \ + bool hasProperty(KJS::ExecState *exec, const KJS::Identifier &propertyName) const; \ + \ + /* get() method, called by KSVGBridge::get */ \ + KJS::Value get(KJS::ExecState *exec, const KJS::Identifier &propertyName, const KJS::ObjectImp* bridge) const; \ + \ + /* Called by lookupGet(). Auto-generated. Forwards to the parent which has the given property. */ \ + KJS::Value getInParents(KJS::ExecState *exec, const KJS::Identifier &propertyName, const KJS::ObjectImp* bridge) const; \ + \ + KJS::Object prototype(KJS::ExecState *exec) const;\ + \ + static const KJS::ClassInfo s_classInfo; \ + \ + static const struct KJS::HashTable s_hashTable; \ + \ + int m_attrFlags; + +// For classes with properties to read, and a hashtable. +#define KSVG_GET \ + KSVG_GET_COMMON \ + KJS::Value cache(KJS::ExecState *exec) const; + +// Same thing, for base classes (kalyptus helps finding them) +// The difference is that cache() is virtual +#define KSVG_BASECLASS_GET \ + KSVG_GET_COMMON \ + virtual KJS::Value cache(KJS::ExecState *exec) const; + +// For classes without properties, but with a parent class to forward to +#define KSVG_FORWARDGET \ +public: \ + \ + bool hasProperty(KJS::ExecState *exec, const KJS::Identifier &propertyName) const; \ + \ + /* will have the code for getInParents */ \ + KJS::Value get(KJS::ExecState *exec, const KJS::Identifier &propertyName, const KJS::ObjectImp* bridge) const; \ + \ + KJS::Object prototype(KJS::ExecState *exec) const;\ + \ + static const KJS::ClassInfo s_classInfo; \ + \ + KJS::Value cache(KJS::ExecState *exec) const; + +// For read-write classes only, i.e. those which support put() +#define KSVG_PUT \ + \ + /* put() method, called by KSVGBridge::put */ \ + bool put(KJS::ExecState *exec, const KJS::Identifier &propertyName, const KJS::Value &value, int attr); \ + \ + /* Called by lookupPut. Auto-generated. Looks in hashtable, forwards to parents. */ \ + bool putInParents(KJS::ExecState *exec, const KJS::Identifier &propertyName, const KJS::Value &value, int attr); + +// For classes which inherit a read-write class, but have no readwrite property themselves +#define KSVG_FORWARDPUT \ + \ + /* put() method, called by KSVGBridge::put */ \ + bool put(KJS::ExecState *exec, const KJS::Identifier &propertyName, const KJS::Value &value, int attr); + +// For classes which need to be accessable with getElementById -> elements +#define KSVG_NO_TAG_BRIDGE \ +public: \ + KJS::ObjectImp *bridge(KJS::ExecState *) const { return 0; } + +#define KSVG_BRIDGE \ +public: \ + KJS::ObjectImp *bridge(KJS::ExecState *) const; \ + virtual DOM::DOMString tagName() const { return s_tagName; } \ + static const DOM::DOMString s_tagName; + +// Fast setting of default values, if the token is known +// Note: this is actually misnamed it should be KSVG_SET_DEFAULT_ATTRIBUTE +#define KSVG_SET_ALT_ATTRIBUTE(Token, Name) putValueProperty(ownerDoc()->ecmaEngine()->globalExec(), Token, String(Name), Internal); + +// Check if attribute has not been parsed, if the token is known +#define KSVG_TOKEN_NOT_PARSED_ELEMENT(Token, Element) (~Element->m_attrFlags & (1 << Token)) +#define KSVG_TOKEN_NOT_PARSED(Token) KSVG_TOKEN_NOT_PARSED_ELEMENT(Token, this) + +// Checks if the interpreter is in attribute "getting" mode +#define KSVG_CHECK_ATTRIBUTE bool attributeMode = static_cast<KSVGScriptInterpreter *>(exec->interpreter())->attributeGetMode(); + +// Sets the class specific flags to a ZERO value +#define KSVG_EMPTY_FLAGS m_attrFlags = 0; + +// to be used in generatedata.cpp +// GET p1=exec, p2=propertyName, p3=bridge +// PUT p1=exec, p2=propertyName, p3=value, p4=attr +#define GET_METHOD_ARGS KJS::ExecState *p1, const KJS::Identifier &p2, const KJS::ObjectImp *p3 +#define PUT_METHOD_ARGS KJS::ExecState *p1, const KJS::Identifier &p2, const KJS::Value &p3, int p4 + +namespace KSVG +{ + /** + * Helper method for property lookups + * + * This method does it all (looking in the hashtable, checking for function + * overrides, creating the function or retrieving from cache, calling + * getValueProperty in case of a non-function property, forwarding to parent[s] if + * unknown property). + * + * Template arguments: + * @param FuncImp the class which implements this object's functions + * @param ThisImp the class of "this". It must implement the getValueProperty(exec,token) method, + * for non-function properties, and the getInParents() method (auto-generated). + * + * Method arguments: + * @param exec execution state, as usual + * @param propertyName the property we're looking for + * @param table the static hashtable for this class + * @param thisObj "this" + */ + template<class FuncImp, class ThisImp> + inline KJS::Value lookupGet(KJS::ExecState *exec, + const KJS::Identifier &propertyName, + const KJS::HashTable *table, + const ThisImp *thisObj, // the 'impl' object + const KJS::ObjectImp *bridge) + { + const KJS::HashEntry *entry = KJS::Lookup::findEntry(table, propertyName); + + if(!entry) // not found, forward to parents + return thisObj->getInParents(exec, propertyName, bridge); + + if(entry->attr & KJS::Function) + return KJS::lookupOrCreateFunction<FuncImp>(exec, propertyName, + const_cast<KJS::ObjectImp *>(bridge), + entry->value, entry->params, entry->attr); + + return thisObj->getValueProperty(exec, entry->value); + } + + /** + * Simplified version of lookupGet in case there are no functions, only "values". + * Using this instead of lookupGet removes the need for a FuncImp class. + */ + template <class ThisImp> + inline KJS::Value lookupGetValue(KJS::ExecState *exec, + const KJS::Identifier &propertyName, + const KJS::HashTable *table, + const ThisImp *thisObj, // the 'impl' object + const KJS::ObjectImp *bridge) + { + const KJS::HashEntry *entry = KJS::Lookup::findEntry(table, propertyName); + + if(!entry) // not found, forward to parents + return thisObj->getInParents(exec, propertyName, bridge); + + if(entry->attr & KJS::Function) + kdError(26004) << "Function bit set! Shouldn't happen in lookupGetValue! propertyName was " << propertyName.qstring() << endl; + + return thisObj->getValueProperty(exec, entry->value); + } + + /** + * This one is for "put". + * Lookup hash entry for property to be set, and set the value. + * The "this" class must implement putValueProperty. + * If it returns false, put() will return false, and KSVGRequest will set a dynamic property in ObjectImp + */ + template <class ThisImp> + inline bool lookupPut(KJS::ExecState *exec, + const KJS::Identifier &propertyName, + const KJS::Value &value, + int attr, + const KJS::HashTable *table, + ThisImp *thisObj) + { + const KJS::HashEntry *entry = KJS::Lookup::findEntry(table, propertyName); + + if(!entry) // not found, forward to parents + return thisObj->putInParents(exec, propertyName, value, attr); + else if(entry->attr & KJS::Function) // Function: put as override property + return false; + else if(entry->attr & KJS::ReadOnly && !(attr & KJS::Internal)) // readonly! Can't put! + { +#ifdef KJS_VERBOSE + kdWarning(26004) <<" Attempt to change value of readonly property '" << propertyName.qstring() << "'" << endl; +#endif + return true; // "we did it" -> don't put override property + } + else + { + if(static_cast<KSVGScriptInterpreter *>(exec->interpreter())->attributeSetMode()) + thisObj->m_attrFlags |= (1 << entry->value); + + thisObj->putValueProperty(exec, entry->value, value, attr); + return true; + } + } +} + +// Same as kjs' DEFINE_PROTOTYPE, but with a pointer to the hashtable too, and no ClassName here +// The ClassProto ctor(exec) must be public, so we can use KJS::cacheGlobalObject... (Niko) +#define KSVG_DEFINE_PROTOTYPE(ClassProto) \ + namespace KSVG { \ + class ClassProto : public KJS::ObjectImp { \ + public: \ + static KJS::Object self(KJS::ExecState *exec); \ + ClassProto( KJS::ExecState *exec ) \ + : KJS::ObjectImp( exec->interpreter()->builtinObjectPrototype() ) {} \ + virtual const KJS::ClassInfo *classInfo() const { return &info; } \ + static const KJS::ClassInfo info; \ + KJS::Value get(KJS::ExecState *exec, const KJS::Identifier &propertyName) const; \ + bool hasProperty(KJS::ExecState *exec, const KJS::Identifier &propertyName) const; \ + \ + static const struct KJS::HashTable s_hashTable; \ + }; \ + } + +// same as IMPLEMENT_PROTOTYPE but in the KSVG namespace, and with ClassName here +// so that KSVG_DEFINE_PROTOTYPE can be put in a header file ('info' defined here) +#define KSVG_IMPLEMENT_PROTOTYPE(ClassName,ClassProto,ClassFunc) \ + KJS::Value KSVG::ClassProto::get(KJS::ExecState *exec, const KJS::Identifier &propertyName) const \ + { \ + return lookupGetFunction<ClassFunc,KJS::ObjectImp>(exec, propertyName, &s_hashTable, this ); \ + } \ + bool KSVG::ClassProto::hasProperty(KJS::ExecState *exec, const KJS::Identifier &propertyName) const \ + { /*stupid but we need this to have a common macro for the declaration*/ \ + return KJS::ObjectImp::hasProperty(exec, propertyName); \ + } \ + KJS::Object KSVG::ClassProto::self(KJS::ExecState *exec) \ + { \ + return KJS::cacheGlobalObject<ClassProto>( exec, "[[" ClassName ".prototype]]" ); \ + } \ + const KJS::ClassInfo ClassProto::info = { ClassName, 0, &s_hashTable, 0 }; \ + +// same as KSVG_IMPLEMENT_PROTOTYPE but with a parent class to forward calls to +// Not used within KSVG up to now - each class does a self proto lookup in generateddata.cpp +#define KSVG_IMPLEMENT_PROTOTYPE_WITH_PARENT(ClassName,ClassProto,ClassFunc,ParentProto) \ + KJS::Value KSVG::ClassProto::get(KJS::ExecState *exec, const KJS::Identifier &propertyName) const \ + { \ + KJS::Value val = lookupGetFunction<ClassFunc,KJS::ObjectImp>(exec, propertyName, &s_hashTable, this ); \ + if ( val.type() != UndefinedType ) return val; \ + /* Not found -> forward request to "parent" prototype */ \ + return ParentProto::self(exec).get( exec, propertyName ); \ + } \ + bool KSVG::ClassProto::hasProperty(KJS::ExecState *exec, const KJS::Identifier &propertyName) const \ + { \ + if (KJS::ObjectImp::hasProperty(exec, propertyName)) \ + return true; \ + return ParentProto::self(exec).hasProperty(exec, propertyName); \ + } \ + KJS::Object KSVG::ClassProto::self(KJS::ExecState *exec) \ + { \ + return KJS::cacheGlobalObject<ClassProto>( exec, "[[" ClassName ".prototype]]" ); \ + } \ + const KJS::ClassInfo ClassProto::info = { ClassName, 0, &s_hashTable, 0 }; \ + +#define KSVG_IMPLEMENT_PROTOFUNC(ClassFunc,Class) \ + namespace KSVG { \ + class ClassFunc : public KJS::ObjectImp { \ + public: \ + ClassFunc(KJS::ExecState *exec, int i, int len) \ + : KJS::ObjectImp( /*proto? */ ), id(i) { \ + KJS::Value protect(this); \ + put(exec,"length",KJS::Number(len),KJS::DontDelete|KJS::ReadOnly|KJS::DontEnum); \ + } \ + /** Used by call() to check the type of thisObj. Generated code */ \ + Class * cast(const KJS::ObjectImp* bridge) const; \ + \ + virtual bool implementsCall() const { return true; } \ + /** You need to implement that one */ \ + virtual KJS::Value call(KJS::ExecState *exec, KJS::Object &thisObj, const KJS::List &args); \ + private: \ + int id; \ + }; \ + } + +// To be used when casting the type of an argument +#define KSVG_CHECK(ClassName, theObj) \ + ClassName* obj = cast(static_cast<KJS::ObjectImp*>(theObj.imp())); \ + if (!obj) { \ + kdDebug(26004) << k_funcinfo << " Wrong object type: expected " << ClassName::s_classInfo.className << " got " << thisObj.classInfo()->className << endl; \ + Object err = Error::create(exec,TypeError); \ + exec->setException(err); \ + return err; \ + } + +// To be used in all call() implementations! +// Can't use if (!thisObj.inherits(&ClassName::s_classInfo) since we don't +// use the (single-parent) inheritance of ClassInfo... +#define KSVG_CHECK_THIS(ClassName) KSVG_CHECK(ClassName, thisObj) + +#endif + +// vim:ts=4:noet |