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author | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
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committer | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
commit | 47d455dd55be855e4cc691c32f687f723d9247ee (patch) | |
tree | 52e236aaa2576bdb3840ebede26619692fed6d7d /ksvg/plugin/backends/libart/LibartCanvasItems.cpp | |
download | tdegraphics-47d455dd55be855e4cc691c32f687f723d9247ee.tar.gz tdegraphics-47d455dd55be855e4cc691c32f687f723d9247ee.zip |
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegraphics@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'ksvg/plugin/backends/libart/LibartCanvasItems.cpp')
-rw-r--r-- | ksvg/plugin/backends/libart/LibartCanvasItems.cpp | 2209 |
1 files changed, 2209 insertions, 0 deletions
diff --git a/ksvg/plugin/backends/libart/LibartCanvasItems.cpp b/ksvg/plugin/backends/libart/LibartCanvasItems.cpp new file mode 100644 index 00000000..5dd97be1 --- /dev/null +++ b/ksvg/plugin/backends/libart/LibartCanvasItems.cpp @@ -0,0 +1,2209 @@ +/* + Copyright (C) 2001-2003 KSVG Team + This file is part of the KDE project + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public License + aint with this library; see the file COPYING.LIB. If not, write to + the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + Boston, MA 02110-1301, USA. +*/ + +#include <cfloat> + +#include <qimage.h> +#include <qwmatrix.h> + +#include "SVGPaint.h" +#include "SVGRectImpl.h" +#include "SVGAngleImpl.h" +#include "SVGPaintImpl.h" +#include "SVGUnitTypes.h" +#include "SVGHelperImpl.h" +#include "SVGDocumentImpl.h" +#include "SVGPointListImpl.h" +#include "SVGMarkerElement.h" +#include "SVGMarkerElementImpl.h" +#include "SVGSVGElementImpl.h" +#include "SVGPathSegListImpl.h" +#include "SVGAnimatedRectImpl.h" +#include "SVGAnimatedStringImpl.h" +#include "SVGImageElementImpl.h" +#include "SVGAnimatedAngleImpl.h" +#include "SVGAnimatedLengthImpl.h" +#include "SVGPolygonElementImpl.h" +#include "SVGClipPathElementImpl.h" +#include "SVGPolylineElementImpl.h" +#include "SVGAnimatedLengthListImpl.h" +#include "SVGAnimatedNumberImpl.h" +#include "SVGAnimatedEnumerationImpl.h" +#include "SVGPreserveAspectRatioImpl.h" +#include "SVGAnimatedPreserveAspectRatioImpl.h" +#include "SVGGradientElementImpl.h" +#include "SVGGradientElement.h" +#include "SVGLinearGradientElementImpl.h" +#include "SVGRadialGradientElementImpl.h" +#include "SVGPatternElementImpl.h" +#include "SVGPatternElement.h" +#include "SVGStopElementImpl.h" +#include "SVGStylableImpl.h" +#include "SVGAnimatedTransformListImpl.h" +#include "SVGTransformListImpl.h" +#include "SVGUnitConverter.h" +#include "SVGTextPathElementImpl.h" +#include "SVGMaskElementImpl.h" + +#include "KSVGHelper.h" +#include "LibartCanvasItems.h" +#include "KSVGTextChunk.h" + +#include "art_misc.h" +#include "art_render_misc.h" +#include "BezierPathLibart.h" +#include "Point.h" + +#include <dom/dom_node.h> + + +#include <libart_lgpl/art_vpath.h> +#include <libart_lgpl/art_bpath.h> +#include <libart_lgpl/art_affine.h> +#include <libart_lgpl/art_svp_ops.h> +#include <libart_lgpl/art_svp_point.h> +#include <libart_lgpl/art_vpath_svp.h> +#include <libart_lgpl/art_svp_intersect.h> +#include <libart_lgpl/art_svp_vpath.h> +#include <libart_lgpl/art_svp_vpath_stroke.h> +#include <libart_lgpl/art_rect_svp.h> +#include <libart_lgpl/art_vpath_dash.h> +#include <libart_lgpl/art_render.h> +#include <libart_lgpl/art_rect_svp.h> +#include <libart_lgpl/art_render_gradient.h> +#include <libart_lgpl/art_render_svp.h> +#include <libart_lgpl/art_render_mask.h> + +using namespace KSVG; + +LibartShape::LibartShape(LibartCanvas *c, SVGStylableImpl *style) : m_canvas(c), m_style(style) +{ + m_fillSVP = 0; + m_strokeSVP = 0; + m_fillPainter = 0; + m_strokePainter = 0; +} + +LibartShape::~LibartShape() +{ + freeSVPs(); + delete m_fillPainter; + delete m_strokePainter; +} + +QRect LibartShape::bbox() const +{ + QRect rect; + if(m_strokeSVP || m_fillSVP) + { + ArtIRect *irect = new ArtIRect(); + ArtVpath *vpath = art_vpath_from_svp(m_strokeSVP ? m_strokeSVP : m_fillSVP); + art_vpath_bbox_irect(vpath, irect); + art_free(vpath); + + rect.setX(irect->x0); + rect.setY(irect->y0); + rect.setWidth(irect->x1 - irect->x0); + rect.setHeight(irect->y1 - irect->y0); + + delete irect; + } + + return rect; +} + +bool LibartShape::isVisible(SVGShapeImpl *shape) +{ + return m_referenced || (m_style->getVisible() && m_style->getDisplay() && shape->directRender()); +} + +bool LibartShape::fillContains(const QPoint &p) +{ + if(m_fillSVP) + return art_svp_point_wind(m_fillSVP, p.x(), p.y()) != 0; + else + return false; +} + +bool LibartShape::strokeContains(const QPoint &p) +{ + if(m_strokeSVP) + return art_svp_point_wind(m_strokeSVP, p.x(), p.y()) != 0; + else + return false; +} + +void LibartShape::update(CanvasItemUpdate reason, int param1, int param2) +{ + if(reason == UPDATE_STYLE) + { + if(!m_fillPainter || !m_strokePainter) + LibartShape::init(); + if(m_fillPainter) + m_fillPainter->update(m_style); + if(m_strokePainter) + m_strokePainter->update(m_style); + m_canvas->invalidate(this, false); + } + else if(reason == UPDATE_TRANSFORM) + { + reset(); + m_canvas->invalidate(this, true); + } + else if(reason == UPDATE_ZOOM) + reset(); + else if(reason == UPDATE_PAN) + { + if(m_fillSVP) + ksvg_art_svp_move(m_fillSVP, param1, param2); + if(m_strokeSVP) + ksvg_art_svp_move(m_strokeSVP, param1, param2); + } + else if(reason == UPDATE_LINEWIDTH) + { + if(m_strokeSVP) + { + art_svp_free(m_strokeSVP); + m_strokeSVP = 0; + } + init(); + m_canvas->invalidate(this, true); + } +} + +void LibartShape::draw(SVGShapeImpl *shape) +{ + if(!m_referenced && (!m_style->getVisible() || !m_style->getDisplay() || !shape->directRender())) + return; + + bool fillOk = m_fillSVP && m_style->isFilled(); + bool strokeOk = m_strokeSVP && m_style->isStroked() && m_style->getStrokeWidth()->baseVal()->value() > 0; // Spec: A zero value causes no stroke to be painted. + + if(fillOk || strokeOk) + { + if(m_fillPainter && m_fillSVP) + m_fillPainter->draw(m_canvas, m_fillSVP, m_style, shape); + + if(m_strokePainter && m_strokeSVP) + m_strokePainter->draw(m_canvas, m_strokeSVP, m_style, shape); + } +} + +void LibartShape::init(const SVGMatrixImpl *) +{ +} + +void LibartPainter::update(SVGStylableImpl *style) +{ + if(paintType(style) != SVG_PAINTTYPE_URI) + { + QColor qcolor; + if(paintType(style) == SVG_PAINTTYPE_CURRENTCOLOR) + qcolor = style->getColor()->rgbColor().color(); + else + qcolor = color(style); + + short _opacity = static_cast<short>(opacity(style) * 255 + 0.5); + + // Spec: clamping + _opacity = _opacity < 0 ? 0 : _opacity; + _opacity = _opacity > 255 ? 255 : _opacity; + + m_color = KSVGHelper::toArtColor(qcolor, _opacity); + } +} + +void LibartPainter::draw(LibartCanvas *canvas, _ArtSVP *svp, SVGStylableImpl *style, SVGShapeImpl *shape) +{ + ArtSVP *clippedSvp = canvas->clipSingleSVP(svp, shape); + + // Clipping + ArtDRect bbox; + art_drect_svp(&bbox, clippedSvp); + + // clamp to viewport + int x0 = int(bbox.x0); + int y0 = int(bbox.y0); + + // Use inclusive coords for x1/y1 for clipToBuffer + int x1 = int(ceil(bbox.x1)) - 1; + int y1 = int(ceil(bbox.y1)) - 1; + + if(x0 < int(canvas->width()) && y0 < int(canvas->height()) && x1 > -1 && y1 > -1) + { + canvas->clipToBuffer(x0, y0, x1, y1); + + QRect screenBBox(x0, y0, x1 - x0 + 1, y1 - y0 + 1); + + QByteArray mask = SVGMaskElementImpl::maskRectangle(shape, screenBBox); + + if(paintType(style) == SVG_PAINTTYPE_URI) + { + LibartPaintServer *pserver = static_cast<LibartPaintServer *>(SVGPaintServerImpl::paintServer(shape->ownerDoc(), paintUri(style))); + + if(pserver) + { + pserver->setBBoxTarget(shape); + if(!pserver->finalized()) + pserver->finalizePaintServer(); + pserver->render(canvas, clippedSvp, opacity(style), mask, screenBBox); + } + } + else + canvas->drawSVP(clippedSvp, m_color, mask, screenBBox); + } + + art_svp_free(clippedSvp); +} + +LibartStrokePainter::LibartStrokePainter(SVGStylableImpl *style) +{ + update(style); +} + +LibartFillPainter::LibartFillPainter(SVGStylableImpl *style) +{ + update(style); +} + +void LibartShape::init() +{ + if(m_style->isFilled()) + { + if(m_fillPainter == 0) + m_fillPainter = new LibartFillPainter(m_style); + } + else + { + delete m_fillPainter; + m_fillPainter = 0; + } + + // Spec: A zero value causes no stroke to be painted. + if(m_style->isStroked() && m_style->getStrokeWidth()->baseVal()->value() > 0) + { + if(m_strokePainter == 0) + m_strokePainter = new LibartStrokePainter(m_style); + } + else + { + delete m_strokePainter; + m_strokePainter = 0; + } +} + +void LibartShape::initClipItem() +{ + init(); +} + +ArtSVP *LibartShape::clipSVP() +{ + return m_fillSVP; +} + +void LibartShape::freeSVPs() +{ + if(m_fillSVP) + art_svp_free(m_fillSVP); + if(m_strokeSVP) + art_svp_free(m_strokeSVP); + + m_fillSVP = 0; + m_strokeSVP = 0; +} + +void LibartShape::calcClipSVP(ArtVpath *vec, SVGStylableImpl *style, const SVGMatrixImpl *matrix, _ArtSVP **clipSVP) +{ + double affine[6]; + KSVGHelper::matrixToAffine(matrix, affine); + + if(!style) + { + art_free(vec); + return; + } + + ArtVpath *vtemp = art_vpath_affine_transform(vec, affine); + art_free(vec); + vec = vtemp; + + ArtSVP *temp; + ArtSvpWriter *swr; + temp = art_svp_from_vpath(vec); + + if(style->getClipRule() == RULE_EVENODD) + swr = art_svp_writer_rewind_new(ART_WIND_RULE_ODDEVEN); + else + swr = art_svp_writer_rewind_new(ART_WIND_RULE_NONZERO); + + art_svp_intersector(temp, swr); + *clipSVP = art_svp_writer_rewind_reap(swr); + + art_svp_free(temp); + art_free(vec); +} + +void LibartShape::calcSVPs(ArtVpath *vec, SVGStylableImpl *style, const SVGMatrixImpl *matrix, ArtSVP **strokeSVP, ArtSVP **fillSVP) +{ + if(style) + { + double affine[6]; + KSVGHelper::matrixToAffine(matrix, affine); + + ArtVpath *temp = art_vpath_affine_transform(vec, affine); + art_free(vec); + vec = temp; + calcSVPInternal(vec, style, affine, strokeSVP, fillSVP); + } + else + art_free(vec); +} + +void LibartShape::calcSVPs(ArtBpath *bpath, SVGStylableImpl *style, const SVGMatrixImpl *matrix, ArtSVP **strokeSVP, ArtSVP **fillSVP) +{ + if(style) + { + double affine[6]; + KSVGHelper::matrixToAffine(matrix, affine); + + ArtBpath *temp = art_bpath_affine_transform(bpath, affine); + ArtVpath *vec = ksvg_art_bez_path_to_vec(temp, 0.25); + art_free(temp); + calcSVPInternal(vec, style, affine, strokeSVP, fillSVP); + } +} + +void LibartShape::calcSVPInternal(ArtVpath *vec, SVGStylableImpl *style, double *affine, ArtSVP **strokeSVP, ArtSVP **fillSVP) +{ + ArtSVP *svp; + + // Filling + { + ArtSvpWriter *swr; + ArtSVP *temp; + temp = art_svp_from_vpath(vec); + + if(style->getFillRule() == RULE_EVENODD) + swr = art_svp_writer_rewind_new(ART_WIND_RULE_ODDEVEN); + else + swr = art_svp_writer_rewind_new(ART_WIND_RULE_NONZERO); + + art_svp_intersector(temp, swr); + svp = art_svp_writer_rewind_reap(swr); + + *fillSVP = svp; + art_svp_free(temp); + } + + // Stroking + if(style->isStroked() || style->getStrokeColor()->paintType() == SVG_PAINTTYPE_URI) + { + double ratio = art_affine_expansion(affine); + + unsigned int dashLength; + if(style->getDashArray() && (dashLength = style->getDashArray()->baseVal()->numberOfItems()) > 0) + { + // HACK: libart will hang in art_vpath_dash() if passed an array with only zeroes. + bool allZeroes = true; + + // there are dashes to be rendered + ArtVpathDash dash; + dash.offset = int(style->getDashOffset()->baseVal()->value()) * ratio; + dash.n_dash = dashLength; + double *dashes = new double[dashLength]; + for(unsigned int i = 0; i < dashLength; i++) + { + dashes[i] = style->getDashArray()->baseVal()->getItem(i)->value() * ratio; + if(dashes[i] != 0.0) + allZeroes = false; + } + dash.dash = dashes; + + if(!allZeroes) + { + // get the dashed VPath and use that for the stroke render operation + ArtVpath *vec2 = art_vpath_dash(vec, &dash); + art_free(vec); + vec = vec2; + } + + // reset the dashes + delete [] dashes; + } + + double penWidth = style->getStrokeWidth()->baseVal()->value() * ratio; + svp = art_svp_vpath_stroke(vec, (ArtPathStrokeJoinType)style->getJoinStyle(), (ArtPathStrokeCapType)style->getCapStyle(), penWidth, style->getStrokeMiterlimit(), 0.25); + + *strokeSVP = svp; + } + art_free(vec); +} + +// ##### + +LibartRectangle::LibartRectangle(LibartCanvas *c, SVGRectElementImpl *rect) +: LibartShape(c, rect), m_rect(rect) +{ + init(); +} + +void LibartRectangle::draw() +{ + if(isVisible()) + LibartShape::draw(m_rect); +} + +bool LibartRectangle::isVisible() +{ + // Spec: a value of zero disables rendering + return LibartShape::isVisible(m_rect) && m_rect->width()->baseVal()->value() > 0 && m_rect->height()->baseVal()->value() > 0; +} + +void LibartRectangle::init() +{ + init(m_rect->screenCTM()); +} + +void LibartRectangle::init(const SVGMatrixImpl *screenCTM) +{ + LibartShape::init(); + double x = m_rect->x()->baseVal()->value(); + double y = m_rect->y()->baseVal()->value(); + double width = m_rect->width()->baseVal()->value(); + double height = m_rect->height()->baseVal()->value(); + double rx = m_rect->rx()->baseVal()->value(); + double ry = m_rect->ry()->baseVal()->value(); + + // Spec: If there is no rx or ry specified, draw a normal rect + if(rx == -1 && ry == -1) + { + ArtVpath *vec = allocVPath(6); + + vec[0].code = ART_MOVETO; + vec[0].x = x; + vec[0].y = y; + + vec[1].code = ART_LINETO; + vec[1].x = x; + vec[1].y = y + height; + + vec[2].code = ART_LINETO; + vec[2].x = x + width; + vec[2].y = y + height; + + vec[3].code = ART_LINETO; + vec[3].x = x + width; + vec[3].y = y; + + vec[4].code = ART_LINETO; + vec[4].x = x; + vec[4].y = y; + + vec[5].code = ART_END; + + if(m_context == NORMAL) + calcSVPs(vec, m_rect, screenCTM, &m_strokeSVP, &m_fillSVP); + else + calcClipSVP(vec, m_rect, screenCTM, &m_fillSVP); + } + else + { + ArtVpath *res; + ArtBpath *vec = allocBPath(10); + + int i = 0; + + // Spec: If rx isn't specified, but ry, set rx to ry + if(rx == -1) + rx = ry; + + // Spec: If ry isn't specified, but rx, set ry to rx + if(ry == -1) + ry = rx; + + // Spec: If rx is greater than half of the width of the rectangle + // then set rx to half of the width + if(rx > width / 2) + rx = width / 2; + + // Spec: If ry is greater than half of the height of the rectangle + // then set ry to half of the height + if(ry > height / 2) + ry = height / 2; + + vec[i].code = ART_MOVETO_OPEN; + vec[i].x3 = x + rx; + vec[i].y3 = y; + + i++; + + vec[i].code = ART_CURVETO; + vec[i].x1 = x + rx * (1 - 0.552); + vec[i].y1 = y; + vec[i].x2 = x; + vec[i].y2 = y + ry * (1 - 0.552); + vec[i].x3 = x; + vec[i].y3 = y + ry; + + i++; + + if(ry < height / 2) + { + vec[i].code = ART_LINETO; + vec[i].x3 = x; + vec[i].y3 = y + height - ry; + + i++; + } + vec[i].code = ART_CURVETO; + vec[i].x1 = x; + vec[i].y1 = y + height - ry * (1 - 0.552); + vec[i].x2 = x + rx * (1 - 0.552); + vec[i].y2 = y + height; + vec[i].x3 = x + rx; + vec[i].y3 = y + height; + + i++; + + if(rx < width / 2) + { + vec[i].code = ART_LINETO; + vec[i].x3 = x + width - rx; + vec[i].y3 = y + height; + + i++; + } + + vec[i].code = ART_CURVETO; + vec[i].x1 = x + width - rx * (1 - 0.552); + vec[i].y1 = y + height; + vec[i].x2 = x + width; + vec[i].y2 = y + height - ry * (1 - 0.552); + vec[i].x3 = x + width; + + vec[i].y3 = y + height - ry; + + i++; + + if(ry < height / 2) + { + vec[i].code = ART_LINETO; + vec[i].x3 = x + width; + vec[i].y3 = y + ry; + + i++; + } + vec[i].code = ART_CURVETO; + vec[i].x1 = x + width; + vec[i].y1 = y + ry * (1 - 0.552); + vec[i].x2 = x + width - rx * (1 - 0.552); + vec[i].y2 = y; + vec[i].x3 = x + width - rx; + vec[i].y3 = y; + + i++; + + if(rx < width / 2) + { + vec[i].code = ART_LINETO; + vec[i].x3 = x + rx; + vec[i].y3 = y; + + i++; + } + + vec[i].code = ART_END; + + res = ksvg_art_bez_path_to_vec(vec, 0.25); + if(m_context == NORMAL) + calcSVPs(res, m_rect, screenCTM, &m_strokeSVP, &m_fillSVP); + else + calcClipSVP(res, m_rect, screenCTM, &m_fillSVP); + art_free(vec); + } +} + +// ##### + +LibartEllipse::LibartEllipse(LibartCanvas *c, SVGEllipseElementImpl *ellipse) +: LibartShape(c, ellipse), m_ellipse(ellipse) +{ + init(); +} + +void LibartEllipse::draw() +{ + if(isVisible()) + LibartShape::draw(m_ellipse); +} + +bool LibartEllipse::isVisible() +{ + // Spec: dont render when rx and/or ry is zero + return LibartShape::isVisible(m_ellipse) && m_ellipse->rx()->baseVal()->value() > 0 && m_ellipse->ry()->baseVal()->value() > 0; +} + +void LibartEllipse::init() +{ + init(m_ellipse->screenCTM()); +} + +void LibartEllipse::init(const SVGMatrixImpl *screenCTM) +{ + LibartShape::init(); + ArtBpath *temp = allocBPath(6); + + double x1, y1, x2, y2, x3, y3; + double len = 0.55228474983079356; + double rx = m_ellipse->rx()->baseVal()->value(); + double ry = m_ellipse->ry()->baseVal()->value(); + double cx = m_ellipse->cx()->baseVal()->value(); + double cy = m_ellipse->cy()->baseVal()->value(); + double cos4[] = {1.0, 0.0, -1.0, 0.0, 1.0}; + double sin4[] = {0.0, 1.0, 0.0, -1.0, 0.0}; + int i = 0; + + temp[i].code = ART_MOVETO; + temp[i].x3 = cx + rx; + temp[i].y3 = cy; + + i++; + + while(i < 5) + { + x1 = cos4[i-1] + len * cos4[i]; + y1 = sin4[i-1] + len * sin4[i]; + x2 = cos4[i] + len * cos4[i-1]; + y2 = sin4[i] + len * sin4[i-1]; + x3 = cos4[i]; + y3 = sin4[i]; + + temp[i].code = ART_CURVETO; + temp[i].x1 = cx + x1 * rx; + temp[i].y1 = cy + y1 * ry; + temp[i].x2 = cx + x2 * rx; + temp[i].y2 = cy + y2 * ry; + temp[i].x3 = cx + x3 * rx; + temp[i].y3 = cy + y3 * ry; + + i++; + } + + temp[i].code = ART_END; + + if(m_context == NORMAL) + calcSVPs(temp, m_ellipse, screenCTM, &m_strokeSVP, &m_fillSVP); + else + calcClipSVP(ksvg_art_bez_path_to_vec(temp, 0.25), m_ellipse, screenCTM, &m_fillSVP); + art_free(temp); +} + +// ##### + +LibartCircle::LibartCircle(LibartCanvas *c, SVGCircleElementImpl *circle) +: LibartShape(c, circle), m_circle(circle) +{ + init(); +} + +void LibartCircle::draw() +{ + // Spec: a value of zero disables rendering + if(isVisible()) + LibartShape::draw(m_circle); +} + +bool LibartCircle::isVisible() +{ + // Spec: dont render when rx and/or ry is zero + return LibartShape::isVisible(m_circle) && m_circle->r()->baseVal()->value() > 0; +} + +void LibartCircle::init() +{ + init(m_circle->screenCTM()); +} + +void LibartCircle::init(const SVGMatrixImpl *screenCTM) +{ + LibartShape::init(); + ArtBpath *temp = allocBPath(6); + + double x1, y1, x2, y2, x3, y3; + double len = 0.55228474983079356; + double r = m_circle->r()->baseVal()->value(); + double cx = m_circle->cx()->baseVal()->value(); + double cy = m_circle->cy()->baseVal()->value(); + double cos4[] = {1.0, 0.0, -1.0, 0.0, 1.0}; + double sin4[] = {0.0, 1.0, 0.0, -1.0, 0.0}; + int i = 0; + + temp[i].code = ART_MOVETO; + temp[i].x3 = cx + r; + temp[i].y3 = cy; + + i++; + + while(i < 5) + { + x1 = cos4[i-1] + len * cos4[i]; + y1 = sin4[i-1] + len * sin4[i]; + x2 = cos4[i] + len * cos4[i-1]; + y2 = sin4[i] + len * sin4[i-1]; + x3 = cos4[i]; + y3 = sin4[i]; + + temp[i].code = ART_CURVETO; + temp[i].x1 = cx + x1 * r; + temp[i].y1 = cy + y1 * r; + temp[i].x2 = cx + x2 * r; + temp[i].y2 = cy + y2 * r; + temp[i].x3 = cx + x3 * r; + temp[i].y3 = cy + y3 * r; + + i++; + } + + temp[i].code = ART_END; + + if(m_context == NORMAL) + calcSVPs(temp, m_circle, screenCTM, &m_strokeSVP, &m_fillSVP); + else + calcClipSVP(ksvg_art_bez_path_to_vec(temp, 0.25), m_circle, screenCTM, &m_fillSVP); + art_free(temp); +} + +// ##### + +LibartLine::LibartLine(LibartCanvas *c, SVGLineElementImpl *line) +: LibartShape(c, line), MarkerHelper(), m_line(line) +{ + init(); +} + +LibartLine::~LibartLine() +{ +} + +void LibartLine::draw() +{ + LibartShape::draw(m_line); + + if(m_line->hasMarkers()) + { + double x1 = m_line->x1()->baseVal()->value(); + double y1 = m_line->y1()->baseVal()->value(); + double x2 = m_line->x2()->baseVal()->value(); + double y2 = m_line->y2()->baseVal()->value(); + double slope = SVGAngleImpl::todeg(atan2(y2 - y1, x2 - x1)); + + if(m_line->hasStartMarker()) + doStartMarker(m_line, m_line, x1, y1, slope); + if(m_line->hasEndMarker()) + doEndMarker(m_line, m_line, x2, y2, slope); + } +} + +bool LibartLine::isVisible() +{ + return LibartShape::isVisible(m_line); +} + +void LibartLine::init() +{ + init(m_line->screenCTM()); +} + +void LibartLine::init(const SVGMatrixImpl *screenCTM) +{ + LibartShape::init(); + ArtVpath *vec; + + vec = allocVPath(3); + + vec[0].code = ART_MOVETO_OPEN; + vec[0].x = m_line->x1()->baseVal()->value(); + vec[0].y = m_line->y1()->baseVal()->value(); + + vec[1].code = ART_LINETO; + vec[1].x = m_line->x2()->baseVal()->value(); + vec[1].y = m_line->y2()->baseVal()->value(); + + // A subpath consisting of a moveto and lineto to the same exact location or a subpath consisting of a moveto + // and a closepath will be stroked only if the 'stroke-linecap' property is set to "round", producing a circle + // centered at the given point. + if(vec[1].x == vec[0].x && vec[1].y == vec[0].y && m_line->getCapStyle() == PATH_STROKE_CAP_ROUND) + vec[1].x += .5; + + vec[2].code = ART_END; + + if(m_context == NORMAL) + { + calcSVPs(vec, m_line, screenCTM, &m_strokeSVP, &m_fillSVP); + art_svp_free(m_fillSVP); + m_fillSVP = 0; + } + else + calcClipSVP(vec, m_line, screenCTM, &m_fillSVP); +} + +// ##### +LibartPoly::LibartPoly(LibartCanvas *c, SVGPolyElementImpl *poly) +: LibartShape(c, poly), MarkerHelper(), m_poly(poly) +{ +} + +LibartPoly::~LibartPoly() +{ +} + +void LibartPoly::init() +{ + init(m_poly->screenCTM()); +} + +void LibartPoly::draw() +{ + LibartShape::draw(m_poly); + + if(m_poly->hasMarkers()) + m_poly->drawMarkers(); +} + +bool LibartPoly::isVisible() +{ + return LibartShape::isVisible(m_poly); +} + +// ##### +LibartPolyline::LibartPolyline(LibartCanvas *c, SVGPolylineElementImpl *poly) +: LibartPoly(c, poly) +{ + LibartPoly::init(); +} + +LibartPolyline::~LibartPolyline() +{ +} + +void LibartPolyline::init(const SVGMatrixImpl *screenCTM) +{ + LibartShape::init(); + unsigned int numberOfPoints = m_poly->points()->numberOfItems(); + + if(numberOfPoints < 1) + return; + + ArtVpath *polyline = allocVPath(2 + numberOfPoints); + + polyline[0].code = ART_MOVETO_OPEN; + polyline[0].x = m_poly->points()->getItem(0)->x(); + polyline[0].y = m_poly->points()->getItem(0)->y(); + + unsigned int index; + for(index = 1; index < numberOfPoints; index++) + { + polyline[index].code = ART_LINETO; + polyline[index].x = m_poly->points()->getItem(index)->x(); + polyline[index].y = m_poly->points()->getItem(index)->y(); + } + + // A subpath consisting of a moveto and lineto to the same exact location or a subpath consisting of a moveto + // and a closepath will be stroked only if the 'stroke-linecap' property is set to "round", producing a circle + // centered at the given point. + if(numberOfPoints == 2 && polyline[1].x == polyline[0].x && polyline[1].y == polyline[0].y && m_poly->getCapStyle() == PATH_STROKE_CAP_ROUND) + polyline[1].x += .5; + + + if(m_poly->isFilled()) // if the polyline must be filled, inform libart that it should not be closed. + { + polyline[index].code = (ArtPathcode) ART_END2; + polyline[index].x = m_poly->points()->getItem(0)->x(); + polyline[index++].y = m_poly->points()->getItem(0)->y(); + } + + polyline[index].code = ART_END; + if(m_context == NORMAL) + calcSVPs(polyline, m_poly, screenCTM, &m_strokeSVP, &m_fillSVP); + else + calcClipSVP(polyline, m_poly, screenCTM, &m_fillSVP); +} + +// ##### + +LibartPolygon::LibartPolygon(LibartCanvas *c, SVGPolygonElementImpl *poly) +: LibartPoly(c, poly) +{ + LibartPoly::init(); +} + +LibartPolygon::~LibartPolygon() +{ +} + +void LibartPolygon::init(const SVGMatrixImpl *screenCTM) +{ + LibartShape::init(); + unsigned int numberOfPoints = m_poly->points()->numberOfItems(); + + if(numberOfPoints < 1) + return; + + ArtVpath *polygon = allocVPath(2 + numberOfPoints); + + polygon[0].code = ART_MOVETO; + polygon[0].x = m_poly->points()->getItem(0)->x(); + polygon[0].y = m_poly->points()->getItem(0)->y(); + + unsigned int index; + for(index = 1; index < numberOfPoints; index++) + { + polygon[index].code = ART_LINETO; + polygon[index].x = m_poly->points()->getItem(index)->x(); + polygon[index].y = m_poly->points()->getItem(index)->y(); + } + + polygon[index].code = ART_LINETO; + polygon[index].x = m_poly->points()->getItem(0)->x(); + polygon[index].y = m_poly->points()->getItem(0)->y(); + + index++; + polygon[index].code = ART_END; + + if(m_context == NORMAL) + calcSVPs(polygon, m_poly, screenCTM, &m_strokeSVP, &m_fillSVP); + else + calcClipSVP(polygon, m_poly, screenCTM, &m_fillSVP); +} + +// ##### + +LibartPath::LibartPath(LibartCanvas *c, SVGPathElementImpl *path) +: LibartShape(c, path), MarkerHelper(), T2P::BezierPathLibart(), ::SVGPathParser(), m_path(path) +{ + reset(); +} + +LibartPath::~LibartPath() +{ +} + +void LibartPath::reset() +{ + m_array.resize(0); + LibartShape::reset(); +} + +void LibartPath::draw() +{ + LibartShape::draw(m_path); + + if(m_path->hasMarkers()) + { + SVGPathElementImpl::MarkerData markers = m_path->markerData(); + int numMarkers = markers.numMarkers(); + + if(m_path->hasStartMarker()) + doStartMarker(m_path, m_path, markers.marker(0).x, markers.marker(0).y, markers.marker(0).angle); + + for(int i = 1; i < numMarkers - 1; i++) + { + if(m_path->hasMidMarker()) + doMidMarker(m_path, m_path, markers.marker(i).x, markers.marker(i).y, markers.marker(i).angle); + } + + if(m_path->hasEndMarker()) + doEndMarker(m_path, m_path, markers.marker(numMarkers - 1).x, markers.marker(numMarkers - 1).y, markers.marker(numMarkers - 1).angle); + } +} + +bool LibartPath::isVisible() +{ + return LibartShape::isVisible(m_path); +} + +void LibartPath::init() +{ + init(m_path->screenCTM()); +} + +void LibartPath::init(const SVGMatrixImpl *screenCTM) +{ + LibartShape::init(); + if(m_array.count() > 0) + { + if(m_context == NORMAL) + calcSVPs(m_array.data(), m_path, screenCTM, &m_strokeSVP, &m_fillSVP); + else + calcClipSVP(ksvg_art_bez_path_to_vec(m_array.data(), 0.25), m_path, screenCTM, &m_fillSVP); + } + else if(!m_path->getAttribute("d").string().isEmpty()) + { + parseSVG(m_path->getAttribute("d").string(), true); + + int index = m_array.count(); + double curx = m_array[index - 1].x3; + double cury = m_array[index - 1].y3; + + // Find last subpath + int find = -1; + for(int i = index - 1; i >= 0; i--) + { + if(m_array[i].code == ART_MOVETO_OPEN || m_array[i].code == ART_MOVETO) + { + find = i; + break; + } + } + + // Fix a problem where the .svg file used floats as values... (sofico.svg) + if(curx != m_array[find].x3 && cury != m_array[find].y3) + { + if((int) curx == (int) m_array[find].x3 && (int) cury == (int) m_array[find].y3) + { + ensureSpace(m_array, index) + + m_array[index].code = ART_LINETO; + m_array[index].x3 = m_array[find].x3; + m_array[index].y3 = m_array[find].y3; + + curx = m_array[find].x3; + cury = m_array[find].y3; + + index++; + } + } + + // handle filled paths that are not closed explicitly + if(m_path->getFillColor()->paintType() != SVG_PAINTTYPE_NONE) + { + if((int) curx != (int) m_array[find].x3 || (int) cury != (int) m_array[find].y3) + { + ensureSpace(m_array, index) + + m_array[index].code = (ArtPathcode)ART_END2; + m_array[index].x3 = m_array[find].x3; + m_array[index].y3 = m_array[find].y3; + + curx = m_array[find].x3; + cury = m_array[find].y3; + + index++; + } + } + + // close + ensureSpace(m_array, index) + + m_array[index].code = ART_END; + + // A subpath consisting of a moveto and lineto to the same exact location or a subpath consisting of a moveto + // and a closepath will be stroked only if the 'stroke-linecap' property is set to "round", producing a circle + // centered at the given point. + if(index == 2 && m_array[1].code == ART_LINETO && m_array[1].x3 == m_array[0].x3 && m_array[1].y3 == m_array[0].y3 && m_path->getCapStyle() == PATH_STROKE_CAP_ROUND) + m_array[1].x3 += .5; + + // There are pure-moveto paths which reference paint servers *bah* + // Do NOT render them + bool render = false; + for(int i = index; i >= 0; i--) + { + if(m_array[i].code != ART_MOVETO_OPEN && m_array[i].code != ART_MOVETO && !(m_array[i].code >= ART_END)) + { + render = true; + break; + } + } + + if(render && m_context == NORMAL) + calcSVPs(m_array.data(), m_path, screenCTM, &m_strokeSVP, &m_fillSVP); + else + calcClipSVP(ksvg_art_bez_path_to_vec(m_array.data(), 0.25), m_path, screenCTM, &m_fillSVP); + } +} + +void LibartPath::svgMoveTo(double x1, double y1, bool closed, bool) +{ + int index = m_array.count(); + + if(index > 0 && !closed) + { + // Find last subpath + int find = -1; + for(int i = index - 1; i >= 0; i--) + { + if(m_array[i].code == ART_MOVETO_OPEN || m_array[i].code == ART_MOVETO) + { + find = i; + break; + } + } + + ensureSpace(m_array, index) + + m_array[index].code = (ArtPathcode) ART_END2; + m_array[index].x3 = m_array[find].x3; + m_array[index].y3 = m_array[find].y3; + + index++; + } + + ensureSpace(m_array, index) + + m_array[index].code = (index == 0) ? ART_MOVETO : ART_MOVETO_OPEN; + m_array[index].x3 = x1; + m_array[index].y3 = y1; +} + +void LibartPath::svgLineTo(double x1, double y1, bool) +{ + int index = m_array.count(); + + ensureSpace(m_array, index) + + m_array[index].code = ART_LINETO; + m_array[index].x3 = x1; + m_array[index].y3 = y1; +} + +void LibartPath::svgCurveToCubic(double x1, double y1, double x2, double y2, double x3, double y3, bool) +{ + int index = m_array.count(); + + ensureSpace(m_array, index) + + m_array[index].code = ART_CURVETO; + m_array[index].x1 = x1; + m_array[index].y1 = y1; + m_array[index].x2 = x2; + m_array[index].y2 = y2; + m_array[index].x3 = x3; + m_array[index].y3 = y3; +} + +void LibartPath::svgClosePath() +{ + int index = m_array.count(); + double curx = m_array[index - 1].x3; + double cury = m_array[index - 1].y3; + + int find = -1; + for(int i = index - 1; i >= 0; i--) + { + if(m_array[i].code == ART_MOVETO_OPEN || m_array[i].code == ART_MOVETO) + { + find = i; + break; + } + } + + if(find != -1) + { + if(m_array[find].x3 != curx || m_array[find].y3 != cury) + { + ensureSpace(m_array, index) + + m_array[index].code = ART_LINETO; + m_array[index].x3 = m_array[find].x3; + m_array[index].y3 = m_array[find].y3; + } + } +} + +// ##### + +LibartClipPath::LibartClipPath(LibartCanvas *c, SVGClipPathElementImpl *clipPath) +: CanvasClipPath(clipPath), m_canvas(c) +{ + m_clipSVP = 0; + m_clipItems.setAutoDelete(true); +} + +LibartClipPath::~LibartClipPath() +{ + if(m_clipSVP) + art_svp_free(m_clipSVP); +} + +void LibartClipPath::update(CanvasItemUpdate, int, int) +{ + if(m_clipSVP) + art_svp_free(m_clipSVP); + m_clipSVP = 0; +} + +void LibartClipPath::init() +{ + SVGMatrixImpl *clipMatrix = 0; + + // Start with referencing element's coordinate system + SVGLocatableImpl *locatableReferrer = dynamic_cast<SVGLocatableImpl *>(m_clipPath->getBBoxTarget()); + if(locatableReferrer) + clipMatrix = locatableReferrer->getScreenCTM(); + else + clipMatrix = SVGSVGElementImpl::createSVGMatrix(); + + if(m_clipPath->clipPathUnits()->baseVal() == SVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX && m_clipPath->getBBoxTarget()) + { + SVGRectImpl *rect = m_clipPath->getBBoxTarget()->getBBox(); + + clipMatrix->translate(rect->qrect().x(), rect->qrect().y()); + clipMatrix->scaleNonUniform(rect->qrect().width(), rect->qrect().height()); + + rect->deref(); + } + + // Add transformations on the clipPath element itself + if(m_clipPath->localMatrix()) + clipMatrix->multiply(m_clipPath->localMatrix()); + + if(m_clipSVP) + { + art_svp_free(m_clipSVP); + m_clipSVP = 0; + } + + DOM::Node node = m_clipPath->firstChild(); + for(; !node.isNull(); node = node.nextSibling()) + { + SVGElementImpl *element = m_clipPath->ownerDoc()->getElementFromHandle(node.handle()); + SVGShapeImpl *shape = dynamic_cast<SVGShapeImpl *>(element); + SVGTestsImpl *tests = dynamic_cast<SVGTestsImpl *>(element); + + bool ok = tests ? tests->ok() : true; + + if(element && shape && ok && !shape->isContainer()) + { + LibartClipItem *clipElement = dynamic_cast<LibartClipItem *>(shape->item()); + + if(dynamic_cast<LibartText *>(shape->item())) + { + // The cast to a clipElement above is failing when it is valid. But only + // in the plugin - svgdisplay works fine. What's going on? (Adrian) + clipElement = dynamic_cast<LibartText *>(shape->item()); + } + + if(clipElement) + { + clipElement->setRenderContext(CLIPPING); + + // Push coordinate system down to children. + SVGLocatableImpl *locatable = dynamic_cast<SVGLocatableImpl *>(shape); + if(locatable) + locatable->updateCachedScreenCTM(clipMatrix); + + clipElement->initClipItem(); + + ArtSVP *one = clipElement->clipSVP(); + if(!one) + break; + + if(m_clipSVP == 0) + m_clipSVP = LibartCanvas::copy_svp(one); + else + { + ArtSVP *svp_union = art_svp_union(m_clipSVP, one); + art_svp_free(m_clipSVP); + m_clipSVP = svp_union; + } + } + } + } + + clipMatrix->deref(); +} + +void LibartClipPath::draw() +{ +} + +ArtSVP *LibartClipPath::clipSVP() +{ + return m_clipSVP; +} + +// ##### + +LibartImage::LibartImage(LibartCanvas *c, SVGImageElementImpl *image) +: m_canvas(c), m_image(image) +{ +} + +LibartImage::~LibartImage() +{ +} + +void LibartImage::draw() +{ + if(isVisible()) + { + SVGMatrixImpl *ctm = m_image->scaledImageMatrix(); + QImage image = m_image->scaledImage(); + KSVGPolygon clippingPolygon = m_image->clippingShape(); + + m_canvas->drawImage(image, m_image, ctm, clippingPolygon); + + ctm->deref(); + } +} + +bool LibartImage::isVisible() +{ + return (m_referenced || (m_image->getVisible() && m_image->getDisplay() && m_image->directRender())) && m_image->image(); +} + +void LibartImage::init() +{ +} + +QRect LibartImage::bbox() const +{ + QRect bbox(static_cast<int>(m_image->x()->baseVal()->value()), + static_cast<int>(m_image->y()->baseVal()->value()), + static_cast<int>(m_image->width()->baseVal()->value()), + static_cast<int>(m_image->height()->baseVal()->value())); + + + return SVGHelperImpl::fromUserspace(m_image, bbox); +} + +// ##### + +LibartMarker::LibartMarker(LibartCanvas *c, SVGMarkerElementImpl *marker) +: CanvasMarker(marker), m_canvas(c) +{ +} + +LibartMarker::~LibartMarker() +{ +} + +void LibartMarker::init() +{ +} + +void LibartMarker::draw() +{ +} + +// ##### + +LibartText::LibartText(LibartCanvas *c, SVGTextElementImpl *text) +: CanvasText(text), m_canvas(c) +{ + m_drawFillItems.setAutoDelete(true); + m_drawStrokeItems.setAutoDelete(true); + m_fillPainters.setAutoDelete(true); + m_strokePainters.setAutoDelete(true); + + init(); +} + +LibartText::~LibartText() +{ + clearSVPs(); +} + +LibartText::SVPElement::~SVPElement() +{ + if(svp) + art_svp_free(svp); +} + +QRect LibartText::bbox() const +{ + QRect result, rect; + + QPtrListIterator<SVPElement> it1(m_drawFillItems); + QPtrListIterator<SVPElement> it2(m_drawStrokeItems); + + SVPElement *fill = it1.current(), *stroke = it2.current(); + while(fill != 0 || stroke != 0) + { + ArtIRect *irect = new ArtIRect(); + ArtVpath *vpath = art_vpath_from_svp((stroke && stroke->svp) ? stroke->svp : fill->svp); + art_vpath_bbox_irect(vpath, irect); + art_free(vpath); + + rect.setX(irect->x0); + rect.setY(irect->y0); + rect.setWidth(irect->x1 - irect->x0); + rect.setHeight(irect->y1 - irect->y0); + + delete irect; + + result = result.unite(rect); + + fill = ++it1; + stroke = ++it2; + } + return result; +} + +bool LibartText::fillContains(const QPoint &p) +{ + QPtrListIterator<SVPElement> it(m_drawFillItems); + + SVPElement *fill = it.current(); + while(fill && fill->svp) + { + if(fill->svp && art_svp_point_wind(fill->svp, p.x(), p.y()) != 0) + return true; + + fill = ++it; + } + + return false; +} + +bool LibartText::strokeContains(const QPoint &p) +{ + QPtrListIterator<SVPElement> it(m_drawStrokeItems); + + SVPElement *stroke = it.current(); + while(stroke && stroke->svp) + { + if(stroke->svp && art_svp_point_wind(stroke->svp, p.x(), p.y()) != 0) + return true; + + stroke = ++it; + } + + return false; +} + +void LibartText::update(CanvasItemUpdate reason, int param1, int param2) +{ + if(reason == UPDATE_STYLE) + { + QPtrListIterator<SVPElement> it1(m_drawFillItems); + QPtrListIterator<SVPElement> it2(m_drawStrokeItems); + SVPElement *fill = it1.current(), *stroke = it2.current(); + while(fill != 0 || stroke != 0) + { + SVGTextContentElementImpl *text = fill ? fill->element : stroke->element; + + bool fillOk = fill && fill->svp && text->isFilled(); + bool strokeOk = stroke && stroke->svp && text->isStroked() && text->getStrokeWidth()->baseVal()->value() > 0; // Spec: A zero value causes no stroke to be painted. + if(fillOk || strokeOk) + { + if(m_fillPainters.find(text)) + m_fillPainters[text]->update(text); + + if(m_strokePainters.find(text)) + m_strokePainters[text]->update(text); + } + fill = ++it1; + stroke = ++it2; + } + m_canvas->invalidate(this, false); + } + else if(reason == UPDATE_TRANSFORM) + { + clearSVPs(); + init(); + m_canvas->invalidate(this, true); + } + else if(reason == UPDATE_ZOOM) + { + clearSVPs(); + init(); + } + else if(reason == UPDATE_PAN) + { + QPtrListIterator<SVPElement> it1(m_drawFillItems); + QPtrListIterator<SVPElement> it2(m_drawStrokeItems); + + double affine[6]; + KSVGHelper::matrixToAffine(m_text->screenCTM(), affine); + + SVPElement *fill = it1.current(), *stroke = it2.current(); + while(fill != 0 || stroke != 0) + { + SVGTextContentElementImpl *text = fill ? fill->element : stroke->element; + + bool fillOk = fill && fill->svp && text->isFilled(); + bool strokeOk = stroke && stroke->svp && text->isStroked() && text->getStrokeWidth()->baseVal()->value() > 0; // Spec: A zero value causes no stroke to be painted. + + if(fillOk) + ksvg_art_svp_move(fill->svp, param1, param2); + if(strokeOk) + ksvg_art_svp_move(stroke->svp, param1, param2); + fill = ++it1; + stroke = ++it2; + } + } + /* + else if(reason == UPDATE_LINEWIDTH) + { + }*/ +} + +void LibartText::draw() +{ + QPtrListIterator<SVPElement> it1(m_drawFillItems); + QPtrListIterator<SVPElement> it2(m_drawStrokeItems); + + SVPElement *fill = it1.current(), *stroke = it2.current(); + while(fill != 0 || stroke != 0) + { + SVGTextContentElementImpl *text = fill ? fill->element : stroke->element; + if(!text || !text->getVisible() || !text->getDisplay() || !text->directRender()) + return; + + bool fillOk = fill && fill->svp && text->isFilled(); + bool strokeOk = stroke && stroke->svp && text->isStroked() && text->getStrokeWidth()->baseVal()->value() > 0; // Spec: A zero value causes no stroke to be painted. + + if(fillOk || strokeOk) + { + if(fillOk && m_fillPainters.find(text)) + m_fillPainters[text]->draw(m_canvas, fill->svp, text, text); + + if(strokeOk && m_strokePainters.find(text)) + m_strokePainters[text]->draw(m_canvas, stroke->svp, text, text); + } + fill = ++it1; + stroke = ++it2; + } +} + +bool LibartText::isVisible() +{ + bool foundVisible = false; + QPtrListIterator<SVPElement> it1(m_drawFillItems); + QPtrListIterator<SVPElement> it2(m_drawStrokeItems); + + SVPElement *fill = it1.current(), *stroke = it2.current(); + while(fill != 0 || stroke != 0) + { + SVGTextContentElementImpl *text = fill ? fill->element : stroke->element; + if(text && text->getVisible() && text->getDisplay() && text->directRender()) + { + foundVisible = true; + break; + } + + fill = ++it1; + stroke = ++it2; + } + + return foundVisible; +} + +void LibartText::init() +{ + init(m_text->screenCTM()); +} + +void LibartText::renderCallback(SVGTextContentElementImpl *element, const SVGMatrixImpl *screenCTM, T2P::GlyphSet *glyph, T2P::GlyphLayoutParams *params, double anchor) const +{ + unsigned int glyphCount = glyph->glyphCount(); // Don't call it n times in the for loop + for(unsigned int i = 0; i < glyphCount; i++) + { + T2P::GlyphAffinePair *glyphAffine = glyph->set()[i]; + ArtBpath *bezier = static_cast<const T2P::BezierPathLibart *>(glyphAffine->transformatedPath())->m_array.data(); + ArtBpath *result = bezier; + + // text-anchor support + if(anchor != 0) + { + double correct[6]; + + if(!params->tb()) + art_affine_translate(correct, -anchor, 0); + else + art_affine_translate(correct, 0, -anchor); + + ArtBpath *temp = art_bpath_affine_transform(result, correct); + //art_free(result); + result = temp; + } + + ArtSVP *fillSVP = 0, *strokeSVP = 0; + + if(m_context == NORMAL) + LibartShape::calcSVPs(result, m_text, screenCTM, &strokeSVP, &fillSVP); + else + LibartShape::calcClipSVP(ksvg_art_bez_path_to_vec(result, 0.25), m_text, screenCTM, &fillSVP); + + SVPElement *fillElement = new SVPElement(); + fillElement->svp = fillSVP; + fillElement->element = element; + + SVPElement *strokeElement = new SVPElement(); + strokeElement->svp = strokeSVP; + strokeElement->element = element; + + m_drawFillItems.append(fillElement); + m_drawStrokeItems.append(strokeElement); + + if(!m_fillPainters.find(element) && element->isFilled()) + m_fillPainters.insert(element, new LibartFillPainter(element)); + + // Spec: A zero value causes no stroke to be painted. + if(!m_strokePainters.find(element) && element->isStroked() && element->getStrokeWidth()->baseVal()->value() > 0) + m_strokePainters.insert(element, new LibartStrokePainter(element)); + } +} + +void LibartText::init(const SVGMatrixImpl *screenCTM) +{ + int curx = 0, cury = 0, endx = 0, endy = 0; + KSVGTextChunk *textChunk = CanvasText::createTextChunk(m_canvas, screenCTM, curx, cury, endx, endy); + + if(textChunk->count() > 0) + CanvasText::createGlyphs(textChunk, m_canvas, screenCTM, curx, cury, endx, endy); + + delete textChunk; +} + +void LibartText::clearSVPs() +{ + m_drawFillItems.clear(); + m_drawStrokeItems.clear(); + m_fillPainters.clear(); + m_strokePainters.clear(); +} + +void LibartText::addTextDecoration(SVGTextContentElementImpl *element, double x, double y, double width, double height) const +{ + if(m_text->isFilled() || m_text->isStroked()) + { + // compute rect svp + ArtVpath *vec = allocVPath(6); + + vec[0].code = ART_MOVETO; + vec[0].x = x; + vec[0].y = y; + + vec[1].code = ART_LINETO; + vec[1].x = x; + vec[1].y = y + height; + + vec[2].code = ART_LINETO; + vec[2].x = x + width; + vec[2].y = y + height; + + vec[3].code = ART_LINETO; + vec[3].x = x + width; + vec[3].y = y; + + vec[4].code = ART_LINETO; + vec[4].x = x; + vec[4].y = y; + + vec[5].code = ART_END; + double affine[6]; + KSVGHelper::matrixToAffine(m_text->screenCTM(), affine); + + ArtVpath *temp = art_vpath_affine_transform(vec, affine); + art_free(vec); + vec = temp; + + if(m_text->isFilled()) + { + ArtSvpWriter *swr; + ArtSVP *temp = art_svp_from_vpath(vec); + + swr = art_svp_writer_rewind_new(ART_WIND_RULE_ODDEVEN); + + art_svp_intersector(temp, swr); + ArtSVP *fillSVP = art_svp_writer_rewind_reap(swr); + + SVPElement *fillElement = new SVPElement(); + fillElement->svp = fillSVP; + fillElement->element = element; + + m_drawFillItems.append(fillElement); + + if(!m_fillPainters.find(element) && element->isFilled()) + m_fillPainters.insert(element, new LibartFillPainter(element)); + + art_svp_free(temp); + } + // Stroking + if(m_text->isStroked() || m_text->getStrokeColor()->paintType() == SVG_PAINTTYPE_URI) + { + double ratio = art_affine_expansion(affine); + ArtSVP *strokeSVP = art_svp_vpath_stroke(vec, (ArtPathStrokeJoinType)m_text->getJoinStyle(), (ArtPathStrokeCapType)m_text->getCapStyle(), m_text->getStrokeWidth()->baseVal()->value() * ratio, m_text->getStrokeMiterlimit(), 0.25); + + SVPElement *strokeElement = new SVPElement(); + strokeElement->svp = strokeSVP; + strokeElement->element = element; + + m_drawStrokeItems.append(strokeElement); + + // Spec: A zero value causes no stroke to be painted. + if(!m_strokePainters.find(element) && element->isStroked() && element->getStrokeWidth()->baseVal()->value() > 0) + m_strokePainters.insert(element, new LibartStrokePainter(element)); + } + art_free(vec); + } +} + +void LibartText::initClipItem() +{ + init(); +} + +ArtSVP *LibartText::clipSVP() +{ + ArtSVP *svp = 0; + QPtrListIterator<SVPElement> it(m_drawFillItems); + + SVPElement *fill = it.current(); + while(fill && fill->svp) + { + if(svp == 0) + svp = LibartCanvas::copy_svp(fill->svp); + else + { + ArtSVP *svp_union = art_svp_union(svp, fill->svp); + art_svp_free(svp); + svp = svp_union; + } + + fill = ++it; + } + + return svp; +} + +ArtRender *LibartPaintServer::createRenderer(QRect bbox, KSVGCanvas *c) +{ + int x0 = bbox.x(); + int y0 = bbox.y(); + int x1 = bbox.right(); + int y1 = bbox.bottom(); + + c->clipToBuffer(x0, y0, x1, y1); + + // Note: We always pass 3 for the number of channels since the ART_ALPHA parameter + // adds the alpha channel when present. + ArtRender *render = 0; + render = art_render_new(QMIN(x0, x1), + QMIN(y0, y1), + QMAX(x0, x1) + 1, + QMAX(y0, y1) + 1, + c->renderingBuffer() + x0 * c->nrChannels() + y0 * c->rowStride(), + c->rowStride(), 3, 8, + c->nrChannels() == 3 ? ART_ALPHA_NONE : ART_ALPHA_PREMUL, 0); + + return render; +} + +void LibartGradient::parseGradientStops(SVGGradientElementImpl *gradient) +{ + const double epsilon = DBL_EPSILON; + + for(DOM::Node node = gradient->firstChild(); !node.isNull(); node = node.nextSibling()) + { + SVGStopElementImpl *elem = dynamic_cast<SVGStopElementImpl *>(m_gradient->ownerDoc()->getElementFromHandle(node.handle())); + if(elem) + { + m_stops.resize(m_stops.size() + 1); + + ArtGradientStop *stop = &(m_stops[m_stops.size() - 1]); + + stop->offset = elem->offset()->baseVal(); + + // Spec: clamp range to 0 to 1 + if(stop->offset < epsilon) + stop->offset = 0; + else if(stop->offset > 1 - epsilon) + stop->offset = 1; + + // Spec: if offset is less than previous offset, set it to the previous offset + if(m_stops.size() > 1 && stop->offset < (stop - 1)->offset + epsilon) + stop->offset = (stop - 1)->offset; + + // Get color + QColor qStopColor; + + if(elem->getStopColor()->colorType() == SVG_COLORTYPE_CURRENTCOLOR) + qStopColor = elem->getColor()->rgbColor().color(); + else + qStopColor = elem->getStopColor()->rgbColor().color(); + + // Convert in a libart suitable form + QString tempName = qStopColor.name(); + const char *str = tempName.latin1(); + + int stopColor = 0; + + for(int i = 1; str[i]; i++) + { + int hexval; + if(str[i] >= '0' && str[i] <= '9') + hexval = str[i] - '0'; + else if (str[i] >= 'A' && str[i] <= 'F') + hexval = str[i] - 'A' + 10; + else if (str[i] >= 'a' && str[i] <= 'f') + hexval = str[i] - 'a' + 10; + else + break; + + stopColor = (stopColor << 4) + hexval; + } + + // Apply stop-opacity + float opacity = elem->stopOpacity(); + + // Get rgba color including stop-opacity + Q_UINT32 rgba = (stopColor << 8) | int(opacity * 255.0 + 0.5); + Q_UINT32 r, g, b, a; + + a = rgba & 0xff; + r = (rgba >> 24) & 0xff; + g = (rgba >> 16) & 0xff; + b = (rgba >> 8) & 0xff; + + stop->color[0] = ART_PIX_MAX_FROM_8(r); + stop->color[1] = ART_PIX_MAX_FROM_8(g); + stop->color[2] = ART_PIX_MAX_FROM_8(b); + stop->color[3] = ART_PIX_MAX_FROM_8(a); + } + } +} + +void LibartGradient::finalizePaintServer() +{ + parseGradientStops(m_gradient->stopsSource()); + + QString _href = SVGURIReferenceImpl::getTarget(m_gradient->href()->baseVal().string()); + if(!_href.isEmpty()) + reference(_href); + + setFinalized(); +} + +void LibartGradient::reference(const QString &) +{ +} + +void LibartLinearGradient::render(KSVGCanvas *c, ArtSVP *svp, float opacity, QByteArray mask, QRect screenBBox) +{ + if(!m_stops.isEmpty()) + { + m_linear->converter()->finalize(getBBoxTarget(), m_linear->ownerSVGElement(), m_linear->gradientUnits()->baseVal()); + + ArtKSVGGradientLinear *linear = art_new(ArtKSVGGradientLinear, 1); + + if(m_linear->spreadMethod()->baseVal() == SVG_SPREADMETHOD_REPEAT) + linear->spread = ART_GRADIENT_REPEAT; + else if(m_linear->spreadMethod()->baseVal() == SVG_SPREADMETHOD_REFLECT) + linear->spread = ART_GRADIENT_REFLECT; + else + linear->spread = ART_GRADIENT_PAD; + + linear->interpolation = m_linear->getColorInterpolation() == CI_SRGB ? ART_KSVG_SRGB_INTERPOLATION : ART_KSVG_LINEARRGB_INTERPOLATION; + + ArtRender *render = createRenderer(screenBBox, c); + + double _x1 = m_linear->x1()->baseVal()->value(); + double _y1 = m_linear->y1()->baseVal()->value(); + double _x2 = m_linear->x2()->baseVal()->value(); + double _y2 = m_linear->y2()->baseVal()->value(); + + // Respect current transformation matrix (so gradients zoom with...) + SVGTransformableImpl *transformable = dynamic_cast<SVGTransformableImpl *>(getBBoxTarget()); + SVGMatrixImpl *matrix = 0; + if(transformable) + matrix = transformable->getScreenCTM(); + else + matrix = SVGSVGElementImpl::createSVGMatrix(); + + const double epsilon = DBL_EPSILON; + + if(m_linear->gradientUnits()->baseVal() == SVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX) + { + // Here we're undoing the unit-converter's work because putting the + // bounding box transform into the matrix here lets the gradient transform + // sit at the right point in the chain to work with bounding box coordinates. It + // also removes the need for code to generate the 'not perpendicular to gradient vector' effect. + SVGRectImpl *userBbox = getBBoxTarget()->getBBox(); + + double width = userBbox->width(); + double height = userBbox->height(); + + // Catch case of width or height of zero, which can be the case for lines. + if(width < epsilon) + width = 1; + if(height < epsilon) + height = 1; + + _x1 /= width; + _y1 /= height; + _x2 /= width; + _y2 /= height; + + matrix->translate(userBbox->x(), userBbox->y()); + matrix->scaleNonUniform(width, height); + + userBbox->deref(); + } + + // Adjust to gradient transform + SVGMatrixImpl *gradTrans = m_linear->gradientTransform()->baseVal()->concatenate(); + if(gradTrans) + { + matrix->multiply(gradTrans); + gradTrans->deref(); + } + + double dx = _x2 - _x1; + double dy = _y2 - _y1; + + if(fabs(dx) < epsilon && fabs(dy) < epsilon) + { + // Lines can generate (0, 0) with bbox coords. + dx = 1; + dy = 0; + } + + double angle = atan2(dy, dx); + double length = sqrt(dx * dx + dy * dy); + + const double pi = 3.14159265358979323846; + + matrix->translate(_x1, _y1); + matrix->scale(length); + matrix->rotate(angle * 180.0 / pi); + + double affine[6]; + + KSVGHelper::matrixToAffine(matrix, affine); + art_affine_invert(linear->affine, affine); + + matrix->deref(); + + QMemArray<ArtGradientStop> stops = m_stops; + stops.detach(); + + for(unsigned int i = 0; i < stops.size(); i++) + stops[i].color[3] = ArtPixMaxDepth(stops[i].color[3] * opacity + 0.5); + + if(m_linear->x1()->baseVal()->valueInSpecifiedUnits() == m_linear->x2()->baseVal()->valueInSpecifiedUnits() + && m_linear->y1()->baseVal()->valueInSpecifiedUnits() == m_linear->y2()->baseVal()->valueInSpecifiedUnits()) + { + // Spec: If x1 == x2 and y1 == y2, paint the area in a single colour, using the colour + // of the last stop. + // + // Using valueInSpecifiedUnits() so that we are comparing the values before possible + // conversion to bounding box units by the converter. + if(stops.size() > 1) + { + stops[0] = stops[stops.size() - 1]; + stops.resize(1); + } + } + + linear->stops = &(stops[0]); + linear->n_stops = stops.size(); + + art_render_svp(render, svp); + art_ksvg_render_gradient_linear(render, linear, ART_FILTER_HYPER); + + if(mask.data()) + art_render_mask(render, screenBBox.left(), screenBBox.top(), screenBBox.right() + 1, screenBBox.bottom() + 1, + (const art_u8 *)mask.data(), screenBBox.width()); + + art_render_invoke(render); + + art_free(linear); + } +} + +void LibartRadialGradient::render(KSVGCanvas *c, ArtSVP *svp, float opacity, QByteArray mask, QRect screenBBox) +{ + if(!m_stops.isEmpty()) + { + m_radial->converter()->finalize(getBBoxTarget(), m_radial->ownerSVGElement(), m_radial->gradientUnits()->baseVal()); + + ArtKSVGGradientRadial *radial = art_new(ArtKSVGGradientRadial, 1); + + if(m_radial->spreadMethod()->baseVal() == SVG_SPREADMETHOD_REPEAT) + radial->spread = ART_GRADIENT_REPEAT; + else if(m_radial->spreadMethod()->baseVal() == SVG_SPREADMETHOD_REFLECT) + radial->spread = ART_GRADIENT_REFLECT; + else + radial->spread = ART_GRADIENT_PAD; + + radial->interpolation = m_radial->getColorInterpolation() == CI_SRGB ? ART_KSVG_SRGB_INTERPOLATION : ART_KSVG_LINEARRGB_INTERPOLATION; + + ArtRender *render = createRenderer(screenBBox, c); + + // Respect current transformation matrix (so gradients zoom with...) + SVGTransformableImpl *transformable = dynamic_cast<SVGTransformableImpl *>(getBBoxTarget()); + SVGMatrixImpl *matrix = 0; + if(transformable) + matrix = transformable->getScreenCTM(); + else + matrix = SVGSVGElementImpl::createSVGMatrix(); + + double _cx = m_radial->cx()->baseVal()->value(); + double _cy = m_radial->cy()->baseVal()->value(); + double _r = m_radial->r()->baseVal()->value(); + + double _fx; + double _fy; + + // Spec: If attribute fx is not specified, fx will coincide with cx. + if(m_radial->getAttribute("fx").isEmpty()) + _fx = _cx; + else + _fx = m_radial->fx()->baseVal()->value(); + + // Spec: If attribute fy is not specified, fy will coincide with cy. + if(m_radial->getAttribute("fy").isEmpty()) + _fy = _cy; + else + _fy = m_radial->fy()->baseVal()->value(); + + const double epsilon = DBL_EPSILON; + + if(m_radial->gradientUnits()->baseVal() == SVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX) + { + // Here we're undoing the unit-converter's work because putting the + // bounding box transform into the matrix here lets the gradient transform + // sit at the right point in the chain to work with bounding box coordinates. + // It also produces the elliptical shape due to the non-uniform scaling. + SVGRectImpl *userBBox = getBBoxTarget()->getBBox(); + + double width = userBBox->width(); + double height = userBBox->height(); + + // Catch case of width or height of zero, which can be the case for lines. + if(width < epsilon) + width = 1; + if(height < epsilon) + height = 1; + + _cx /= width; + _cy /= height; + _fx /= width; + _fy /= height; + _r /= (sqrt(width * width + height * height) / 1.4142135623731); + + matrix->translate(userBBox->x(), userBBox->y()); + matrix->scaleNonUniform(width, height); + + userBBox->deref(); + } + + // Adjust to gradient transforms + SVGMatrixImpl *transform = m_radial->gradientTransform()->baseVal()->concatenate(); + + if(transform) + { + matrix->multiply(transform); + transform->deref(); + } + + double fx = (_fx - _cx) / _r; + double fy = (_fy - _cy) / _r; + + if(fx * fx + fy * fy > 0.99) + { + // Spec: If (fx, fy) lies outside the circle defined by (cx, cy) and r, set (fx, fy) + // to the point of intersection of the line through (fx, fy) and the circle. + // + // Note: We need to keep (fx, fy) inside the unit circle in order for + // libart to render the gradient correctly. + double angle = atan2(fy, fx); + fx = cos(angle) * 0.99; + fy = sin(angle) * 0.99; + } + + radial->fx = fx; + radial->fy = fy; + + matrix->translate(_cx, _cy); + matrix->scale(_r); + + double affine[6]; + + KSVGHelper::matrixToAffine(matrix, affine); + art_affine_invert(radial->affine, affine); + + matrix->deref(); + + QMemArray<ArtGradientStop> stops = m_stops; + stops.detach(); + + for(unsigned int i = 0; i < stops.size(); i++) + stops[i].color[3] = ArtPixMaxDepth(stops[i].color[3] * opacity + 0.5); + + radial->stops = &(stops[0]); + radial->n_stops = stops.size(); + + art_render_svp(render, svp); + art_ksvg_render_gradient_radial(render, radial, ART_FILTER_HYPER); + + if(mask.data()) + art_render_mask(render, screenBBox.left(), screenBBox.top(), screenBBox.right() + 1, screenBBox.bottom() + 1, + (const art_u8 *)mask.data(), screenBBox.width()); + + art_render_invoke(render); + + art_free(radial); + } +} + +LibartPattern::LibartPattern(SVGPatternElementImpl *pattern) + : m_pattern(pattern) +{ +} + +void LibartPattern::finalizePaintServer() +{ + m_pattern->finalizePaintServer(); + setFinalized(); +} + +void LibartPattern::reference(const QString &href) +{ + m_pattern->reference(href); +} + +void LibartPattern::render(KSVGCanvas *c, ArtSVP *svp, float opacity, QByteArray mask, QRect screenBBox) +{ + SVGPatternElementImpl::Tile tile = m_pattern->createTile(getBBoxTarget()); + + if(!tile.image().isNull()) + { + QWMatrix m = tile.screenToTile(); + double affine[6]; + + affine[0] = m.m11(); + affine[1] = m.m12(); + affine[2] = m.m21(); + affine[3] = m.m22(); + affine[4] = m.dx(); + affine[5] = m.dy(); + + int alpha = int(opacity * 255 + 0.5); + + ksvg_art_rgb_texture(svp, c->renderingBuffer() + screenBBox.x() * c->nrChannels() + screenBBox.y() * c->rowStride(), screenBBox.left(), screenBBox.top(), screenBBox.right() + 1, screenBBox.bottom() + 1, c->rowStride(), c->nrChannels(), tile.image().bits(), tile.image().width(), tile.image().height(), tile.image().width() * 4, affine, ART_FILTER_NEAREST, 0L, alpha, (art_u8 *)mask.data()); + } +} + +// vim:ts=4:noet |