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-rw-r--r--kpovmodeler/pmrendermanager.h72
1 files changed, 36 insertions, 36 deletions
diff --git a/kpovmodeler/pmrendermanager.h b/kpovmodeler/pmrendermanager.h
index a29a6589..f8e248fb 100644
--- a/kpovmodeler/pmrendermanager.h
+++ b/kpovmodeler/pmrendermanager.h
@@ -28,11 +28,11 @@
#include "pmobject.h"
#include "pmviewstructure.h"
-#include <qobject.h>
-#include <qptrlist.h>
-#include <qcolor.h>
-#include <qptrstack.h>
-#include <qvaluestack.h>
+#include <tqobject.h>
+#include <tqptrlist.h>
+#include <tqcolor.h>
+#include <tqptrstack.h>
+#include <tqvaluestack.h>
#include <kstaticdeleter.h>
#include <GL/gl.h>
@@ -40,7 +40,7 @@ class PMGLView;
class PMCamera;
class PMPoint;
class KConfig;
-class QString;
+class TQString;
/**
* Used internally by PMRenderManager.
@@ -87,8 +87,8 @@ private:
int m_visibilityLevel;
};
-typedef QPtrList<PMRenderTask> PMRenderTaskList;
-typedef QPtrListIterator<PMRenderTask> PMRenderTaskListIterator;
+typedef TQPtrList<PMRenderTask> PMRenderTaskList;
+typedef TQPtrListIterator<PMRenderTask> PMRenderTaskListIterator;
/**
* Class that controls the background rendering
@@ -141,52 +141,52 @@ public:
/**
* Returns the color for the control points
*/
- QColor controlPointColor( int i ) const;
+ TQColor controlPointColor( int i ) const;
/**
* Sets the control point color
*/
- void setControlPointColor( int i, const QColor& c );
+ void setControlPointColor( int i, const TQColor& c );
/**
* Returns the color for graphical objects
*/
- QColor graphicalObjectColor( int i ) const;
+ TQColor graphicalObjectColor( int i ) const;
/**
* Sets the graphical object color
*/
- void setGraphicalObjectColor( int i, const QColor& c );
+ void setGraphicalObjectColor( int i, const TQColor& c );
/**
* Returns the color for the coordinate axes
*/
- QColor axesColor( int i ) const;
+ TQColor axesColor( int i ) const;
/**
* Sets the axes color
*/
- void setAxesColor( int i, const QColor& c );
+ void setAxesColor( int i, const TQColor& c );
/**
* Returns the background color
*/
- QColor backgroundColor( ) const { return m_backgroundColor; }
+ TQColor backgroundColor( ) const { return m_backgroundColor; }
/**
* Sets the background color
*/
- void setBackgroundColor( const QColor& c ) { m_backgroundColor = c; }
+ void setBackgroundColor( const TQColor& c ) { m_backgroundColor = c; }
/**
* Returns the field of view color.
*/
- QColor fieldOfViewColor( ) const { return m_fieldOfViewColor; }
+ TQColor fieldOfViewColor( ) const { return m_fieldOfViewColor; }
/**
* Sets the field of view color
*/
- void setFieldOfViewColor( const QColor& c ) { m_fieldOfViewColor = c; }
+ void setFieldOfViewColor( const TQColor& c ) { m_fieldOfViewColor = c; }
/**
* Sets the grid color
*/
- void setGridColor( const QColor& c ) { m_gridColor = c; }
+ void setGridColor( const TQColor& c ) { m_gridColor = c; }
/**
* Returns the grid color
*/
- QColor gridColor( ) { return m_gridColor; }
+ TQColor gridColor( ) { return m_gridColor; }
/**
* Sets the grid distance
*/
@@ -209,7 +209,7 @@ public:
/**
* Sets the gl drawing color
*/
- static void setGLColor( const QColor& c );
+ static void setGLColor( const TQColor& c );
/**
* Saves the configuration
@@ -266,7 +266,7 @@ signals:
void renderingFinished( );
protected:
- virtual void timerEvent( QTimerEvent* );
+ virtual void timerEvent( TQTimerEvent* );
private:
/**
@@ -319,7 +319,7 @@ private:
/**
* Renders the string
*/
- void renderString( const QString& str, double x, double y );
+ void renderString( const TQString& str, double x, double y );
/**
* Transforms and renders the view structure for special
@@ -343,7 +343,7 @@ private:
/**
* List of render tasks. The first has the highest priority
*/
- QPtrList<PMRenderTask> m_renderTasks;
+ TQPtrList<PMRenderTask> m_renderTasks;
/**
* Flag for background rendering
*/
@@ -353,35 +353,35 @@ private:
*
* index 0: normal color, 1: selected
*/
- QColor m_graphicalObjectColor[2];
+ TQColor m_graphicalObjectColor[2];
/**
* The color for view structures of textures
*/
- QColor m_textureColor[2];
+ TQColor m_textureColor[2];
/**
* The color for the coordinate axes
*/
- QColor m_axesColor[3];
+ TQColor m_axesColor[3];
/**
* The background color
*/
- QColor m_backgroundColor;
+ TQColor m_backgroundColor;
/**
* color for control points
*
* index 0: normal color, 1: selected
*/
- QColor m_controlPointColor[2];
+ TQColor m_controlPointColor[2];
/**
* Color for the field of view box
*/
- QColor m_fieldOfViewColor;
+ TQColor m_fieldOfViewColor;
/**
* Grid distance and color
*/
int m_gridDistance;
- QColor m_gridColor;
+ TQColor m_gridColor;
/**
* If true, lines are subdivided in camera views with complex
* projections
@@ -406,14 +406,14 @@ private:
// Member variables to save stack space during rendering
PMRenderTask* m_pCurrentTask;
PMGLView* m_pCurrentGlView;
- QPtrStack<PMMatrix> m_matrixStack; // I don't know if the build in gl matrix stack is deep enough
+ TQPtrStack<PMMatrix> m_matrixStack; // I don't know if the build in gl matrix stack is deep enough
bool m_selected;
PMObject* m_pDeselectObject;
PMObjectList m_objectToRenderStack;
- QPtrStack<PMObject> m_quickColorObjects;
- QPtrStack<QColor> m_quickColors;
- QColor m_currentColor;
- QValueStack<int> m_visibilityStack;
+ TQPtrStack<PMObject> m_quickColorObjects;
+ TQPtrStack<TQColor> m_quickColors;
+ TQColor m_currentColor;
+ TQValueStack<int> m_visibilityStack;
int m_currentVisibility;
unsigned int m_renderedLines;
PMMatrix m_controlPointTransformation;