diff options
Diffstat (limited to 'ksvg/dom/SVGLength.cpp')
-rw-r--r-- | ksvg/dom/SVGLength.cpp | 133 |
1 files changed, 133 insertions, 0 deletions
diff --git a/ksvg/dom/SVGLength.cpp b/ksvg/dom/SVGLength.cpp new file mode 100644 index 00000000..7d55252a --- /dev/null +++ b/ksvg/dom/SVGLength.cpp @@ -0,0 +1,133 @@ +/* + Copyright (C) 2001-2003 KSVG Team + This file is part of the KDE project + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public License + along with this library; see the file COPYING.LIB. If not, write to + the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + Boston, MA 02110-1301, USA. +*/ + +#include <dom/dom_string.h> +#include "SVGLength.h" +#include "SVGShapeImpl.h" +#include "SVGLengthImpl.h" + +using namespace KSVG; + +SVGLength::SVGLength() +{ + impl = new SVGLengthImpl(); + impl->ref(); +} + +SVGLength::SVGLength(const SVGLength &other) : impl(0) +{ + (*this) = other; +} + +SVGLength &SVGLength::operator =(const SVGLength &other) +{ + if(impl == other.impl) + return *this; + + if(impl) + impl->deref(); + + impl = other.impl; + + if(impl) + impl->ref(); + + return *this; +} + +SVGLength::SVGLength(SVGLengthImpl *other) +{ + impl = other; + if(impl) + impl->ref(); +} + +SVGLength::~SVGLength() +{ + if(impl) + impl->deref(); +} + +unsigned short SVGLength::unitType() const +{ + if(!impl) return SVG_LENGTHTYPE_UNKNOWN; + return impl->unitType(); +} + +void SVGLength::setValue(float value) +{ + if(impl) + { + impl->setValue(value); + + // Automatic updating of the shape if any value is changed, imagine: + // SVGCircleElement c; [...] c.r().baseVal().setValue(150); + if(impl->context() && dynamic_cast<SVGShapeImpl *>(impl->context())) + dynamic_cast<SVGShapeImpl *>(impl->context())->update(UPDATE_TRANSFORM, 0, 0); + } +} + +float SVGLength::value() const +{ + if(!impl) return -1; + return impl->value(); +} + +void SVGLength::setValueInSpecifiedUnits(float valueInSpecifiedUnits) +{ + if(impl) + impl->setValueInSpecifiedUnits(valueInSpecifiedUnits); +} + +float SVGLength::valueInSpecifiedUnits() const +{ + if(!impl) return -1; + return impl->valueInSpecifiedUnits(); +} + +void SVGLength::setValueAsString(const DOM::DOMString &valueAsString) +{ + if(impl) + impl->setValueAsString(valueAsString); +} + +DOM::DOMString SVGLength::valueAsString() const +{ + if(!impl) return DOM::DOMString(); + return impl->valueAsString(); +} + +void SVGLength::newValueSpecifiedUnits(unsigned short unitType, float valueInSpecifiedUnits) +{ + if(impl) + impl->newValueSpecifiedUnits(unitType, valueInSpecifiedUnits); +} + +void SVGLength::convertToSpecifiedUnits(unsigned short unitType) +{ + if(impl) + impl->convertToSpecifiedUnits(unitType); +} + +SVGLength::operator float() +{ + if(!impl) return -1; + return impl->valueInSpecifiedUnits(); +} |