diff options
Diffstat (limited to 'ksvg/dom/SVGPoint.cpp')
-rw-r--r-- | ksvg/dom/SVGPoint.cpp | 95 |
1 files changed, 95 insertions, 0 deletions
diff --git a/ksvg/dom/SVGPoint.cpp b/ksvg/dom/SVGPoint.cpp new file mode 100644 index 00000000..c385c904 --- /dev/null +++ b/ksvg/dom/SVGPoint.cpp @@ -0,0 +1,95 @@ +/* + Copyright (C) 2001-2003 KSVG Team + This file is part of the KDE project + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public License + along with this library; see the file COPYING.LIB. If not, write to + the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + Boston, MA 02110-1301, USA. +*/ + +#include "SVGPoint.h" +#include "SVGMatrix.h" +#include "SVGPointImpl.h" + +using namespace KSVG; + +SVGPoint::SVGPoint() +{ + impl = new SVGPointImpl(); + impl->ref(); +} + +SVGPoint::SVGPoint(const SVGPoint &other) : impl(0) +{ + (*this) = other; +} + +SVGPoint &SVGPoint::operator=(const SVGPoint &other) +{ + if(impl == other.impl) + return *this; + + if(impl) + impl->deref(); + + impl = other.impl; + + if(impl) + impl->ref(); + + return *this; +} + +SVGPoint::SVGPoint(SVGPointImpl *other) +{ + impl = other; + if(impl) + impl->ref(); +} + +SVGPoint::~SVGPoint() +{ + if(impl) + impl->deref(); +} + +void SVGPoint::setX(float x) +{ + if(impl) + impl->setX(x); +} + +float SVGPoint::x() +{ + if(!impl) return -1; + return impl->x(); +} + +void SVGPoint::setY(float y) +{ + if(impl) + impl->setY(y); +} + +float SVGPoint::y() +{ + if(!impl) return -1; + return impl->y(); +} + +SVGPoint SVGPoint::matrixTransform(SVGMatrix &matrix) +{ + if(!impl) return SVGPoint(0); + return SVGPoint(impl->matrixTransform(*matrix.handle())); +} |