From 47d455dd55be855e4cc691c32f687f723d9247ee Mon Sep 17 00:00:00 2001 From: toma Date: Wed, 25 Nov 2009 17:56:58 +0000 Subject: Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features. BUG:215923 git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegraphics@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da --- kpovmodeler/pmvector.h | 275 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 275 insertions(+) create mode 100644 kpovmodeler/pmvector.h (limited to 'kpovmodeler/pmvector.h') diff --git a/kpovmodeler/pmvector.h b/kpovmodeler/pmvector.h new file mode 100644 index 00000000..6794d02a --- /dev/null +++ b/kpovmodeler/pmvector.h @@ -0,0 +1,275 @@ +//-*-C++-*- +/* +************************************************************************** + description + -------------------- + copyright : (C) 2000-2001 by Andreas Zehender + email : zehender@kde.org +************************************************************************** + +************************************************************************** +* * +* This program is free software; you can redistribute it and/or modify * +* it under the terms of the GNU General Public License as published by * +* the Free Software Foundation; either version 2 of the License, or * +* (at your option) any later version. * +* * +**************************************************************************/ + + +#ifndef PMVECTOR_H +#define PMVECTOR_H + +#include +#include + +class PMMatrix; + +/** + * Class for vectors with variable size + */ +class PMVector +{ +public: + /** + * Creates a vector with size s. All values are set to 0 + */ + PMVector( unsigned int s ); + /** + * Creates a vector with size 3. All values are set to 0 + */ + PMVector( ); + /** + * Creates a vector with coordinates [x,y] + */ + PMVector( const double x, const double y ); + /** + * Creates a vector with coordinates [x,y,z] + */ + PMVector( const double x, const double y, const double z ); + /** + * Creates a vector with coordinates [x,y,z,t] + */ + PMVector( const double x, const double y, const double z, const double t ); + /** + * Copy constructor. Creates a deep copy. + */ + PMVector( const PMVector& v ); + /** + * Deletes the vector + */ + ~PMVector( ); + + /** + * Returns the size of the vector + */ + unsigned int size( ) const { return m_size; } + /** + * Resizes the vector. New elements are initialized with 0 + */ + void resize( unsigned int size ); + /** + * Returns a reference to a coordinate, 0:x, 1:y, 2:z + */ + double& operator[] ( int index ); + /** + * Returns a reference to a coordinate, 0:x, 1:y, 2:z + */ + const double& operator[] ( int index ) const; + + /** + * Returns the x coordinate + */ + double x( ) const { return (*this)[0]; } + /** + * Returns the y coordinate + */ + double y( ) const { return (*this)[1]; } + /** + * Returns the z coordinate + */ + double z( ) const { return (*this)[2]; } + /** + * Returns the t coordinate + */ + double t( ) const { return (*this)[3]; } + + /** + * Sets the x coordinate + */ + void setX( const double d ) { (*this)[0] = d; } + /** + * Sets the y coordinate + */ + void setY( const double d ) { (*this)[1] = d; } + /** + * Sets the z coordinate + */ + void setZ( const double d ) { (*this)[2] = d; } + /** + * Sets the x coordinate + */ + void setT( const double d ) { (*this)[3] = d; } + + /** + * Transforms the point with the matrix m. Same as p = m * p + * + * size must be 3! + */ + void transform( const PMMatrix& m ); + + /** + * Assigns p to the vector. Resizes the vector if necessary. + */ + PMVector& operator= ( const PMVector& p ); + /** + * Sets all values to d + */ + PMVector& operator= ( const double d ); + + /** + * Multiplies all coordinates with d + */ + PMVector& operator*= ( double d ); + /** + * Divides all coordinates through d + */ + PMVector& operator/= ( double d ); + /** + * Adds d to all coordinates + */ + PMVector& operator+= ( double d ); + /** + * Subtracts d from all coordinates + */ + PMVector& operator-= ( double d ); + + /** + * Multiplies the vectors ( ...) + */ + PMVector& operator*= ( const PMVector& p ); + /** + * Divides the vectors ( ...) + */ + PMVector& operator/= ( const PMVector& p ); + + /** + * Adds p to the point. + */ + PMVector& operator+= ( const PMVector& p ); + /** + * Subtracts p from the point. + */ + PMVector& operator-= ( const PMVector& p ); + + /** + * Returns a point with negated coordinates + */ + friend PMVector operator- ( const PMVector& p ); + /** + * Adds the two points + */ + friend PMVector operator+ ( const PMVector& p1, const PMVector& p2 ); + /** + * Subtracts p2 from p1 + */ + friend PMVector operator- ( const PMVector& p1, const PMVector& p2 ); + + /** + * Multiplies all coordinates with d + */ + friend PMVector operator* ( const PMVector& p, const double d ); + /** + * Divides all coordinates by d + */ + friend PMVector operator/ ( const PMVector& p, const double d ); + /** + * Adds d to all coordinates + */ + friend PMVector operator+ ( const PMVector& p, const double d ); + /** + * Subtracts d from all coordinates + */ + friend PMVector operator- ( const PMVector& p, const double d ); + + /** + * Multiplies all coordinates with d + */ + friend PMVector operator* ( const double d, const PMVector& p ); + /** + * Multiplies the vectors ( ...) + */ + friend PMVector operator* ( const PMVector& p1, const PMVector& p2 ); + /** + * Divides the vectors ( ...) + */ + friend PMVector operator/ ( const PMVector& p1, const PMVector& p2 ); + /** + * Transforms the point p with the matrix m + * @see transform + */ + friend PMVector operator* ( const PMMatrix& m, const PMVector& p ); + + /** + * Returns true if the vectors have the same size and values + */ + bool operator== ( const PMVector& p ) const; + /** + * Returns false if the vectors have the same size and values + */ + bool operator!= ( const PMVector& p ) const; + + /** + * Returns true if the vectors have the same size and values + */ + bool approxEqual( const PMVector& p, double epsilon = 1e-6 ) const; + + /** + * Returns the cross product of v1 and v2 + * + * Size of v1 and v2 has to be 3! + */ + static PMVector cross( const PMVector& v1, const PMVector& v2 ); + /** + * Returns the dot product of v1 and v2 + */ + static double dot( const PMVector& v1, const PMVector& v2 ); + + /** + * Returns the angle between v1 and v2 + * + * Size of v1 and v2 has to be 3! + */ + static double angle( const PMVector& v1, const PMVector& v2 ); + + /** + * Returns the length of the vector + */ + double abs( ) const; + + /** + * Returns a normalized vector that is orthogonal to this vector + */ + PMVector orthogonal( ) const; + + /** + * Returns a string for serialization + */ + QString serialize( ) const; + /** + * Returns a string for xml output + */ + QString serializeXML( ) const; + /** + * loads the vector data from the xml string + */ + bool loadXML( const QString& str ); +private: + void allocateMemory( unsigned int size ); + + double* m_coord; + static double s_dummy; + unsigned int m_size; +}; + +#endif -- cgit v1.2.1