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//========================================================================
//
// SplashPattern.cpp
//
//========================================================================
#include <aconf.h>
#ifdef USE_GCC_PRAGMAS
#pragma implementation
#endif
#include "SplashMath.h"
#include "SplashScreen.h"
#include "SplashPattern.h"
//------------------------------------------------------------------------
// SplashPattern
//------------------------------------------------------------------------
SplashPattern::SplashPattern() {
}
SplashPattern::~SplashPattern() {
}
//------------------------------------------------------------------------
// SplashSolidColor
//------------------------------------------------------------------------
SplashSolidColor::SplashSolidColor(SplashColorPtr colorA) {
splashColorCopy(color, colorA);
}
SplashSolidColor::~SplashSolidColor() {
}
void SplashSolidColor::getColor(int /*x*/, int /*y*/, SplashColorPtr c) {
splashColorCopy(c, color);
}
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