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//-*-C++-*-
/*
**************************************************************************
description
--------------------
copyright : (C) 2002 by Andreas Zehender
email : zehender@kde.org
**************************************************************************
**************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
**************************************************************************/
#ifndef PMLATHE_H
#define PMLATHE_H
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "pmsolidobject.h"
#include "pmvector.h"
#include <qptrlist.h>
#include <qvaluelist.h>
#include <math.h>
class PMViewStructure;
/**
* Class for povray lathe objects.
*/
class PMLathe : public PMSolidObject
{
typedef PMSolidObject Base;
public:
/**
* The spline type
*/
enum SplineType { LinearSpline, QuadraticSpline, CubicSpline, BezierSpline };
/**
* Creates an empty PMLathe
*/
PMLathe( PMPart* part );
/**
* Copy constructor
*/
PMLathe( const PMLathe& l );
/**
* deletes the PMLathe
*/
virtual ~PMLathe( );
/** */
virtual PMObject* copy( ) const { return new PMLathe( *this ); }
/** */
virtual QString description( ) const;
/** */
virtual PMMetaObject* metaObject( ) const;
/** */
virtual void cleanUp( ) const;
/** */
virtual void serialize( QDomElement& e, QDomDocument& doc ) const;
/** */
virtual void readAttributes( const PMXMLHelper& h );
/**
* Returns a new @ref PMLatheEdit
*/
virtual PMDialogEditBase* editWidget( QWidget* parent ) const;
/**
* Returns the name of the pixmap that is displayed in the tree view
* and dialog view
*/
virtual QString pixmap( ) const { return QString( "pmlathe" ); }
/** */
virtual void createMemento( );
/** */
virtual void restoreMemento( PMMemento* s );
/** */
virtual void controlPoints( PMControlPointList& list );
/** */
virtual void controlPointsChanged( PMControlPointList& list );
/** */
virtual bool hasDisplayDetail( ) const { return true; }
/** */
virtual bool multipleSelectControlPoints( ) const { return true; }
/** */
virtual void addObjectActions( const PMControlPointList&,
QPtrList<PMObjectAction>& );
/** */
virtual void objectActionCalled( const PMObjectAction*,
const PMControlPointList&,
const QPtrList<PMVector>&,
const PMVector& );
/**
* Returns the spline points
*/
QValueList<PMVector> points( ) const { return m_points; }
/**
* Sets the spline points
*/
void setPoints( const QValueList<PMVector>& points );
/**
* Returns the number of spline points
*/
int numberOfPoints( ) const { return m_points.size( ); }
/**
* Returns the spline type
*/
SplineType splineType( ) const { return m_splineType; }
/**
* Sets the spline type
*/
void setSplineType( SplineType t );
/**
* Returns the sturm flag
*/
bool sturm( ) const { return m_sturm; }
/**
* Sets the sturm flag
*/
void setSturm( bool s );
/**
* Sets the number of steps around the y axis
*/
static void setRSteps( int r );
/**
* Sets the number of subdivisions of one spline segment
*/
static void setSSteps( int v );
/**
* Returns the number of steps around the y axis
*/
static int rSteps( ) { return s_rSteps; }
/**
* Returns the number of subdivisions of one spline segment
*/
static int sSteps( ) { return s_sSteps; }
protected:
/** */
virtual void createViewStructure( );
/** */
virtual int viewStructureParameterKey( ) const { return s_parameterKey + globalDetailKey( ); }
private:
/**
* Object action. Adds a spline point
*/
void splitSegment( const PMControlPointList& cp,
const QPtrList<PMVector>& cpViewPosition,
const PMVector& clickPosition );
/**
* Object action. Removes a spline point
*/
void joinSegments( const PMControlPointList& cp,
const QPtrList<PMVector>& cpViewPosition,
const PMVector& clickPosition );
void stringToValues( const QString& str );
QString valuesToString( ) const;
/**
* IDs for @ref PMMementoData
*/
enum PMLatheMementoID { PMSplineTypeID, PMSturmID };
/**
* IDs for the object actions
*/
enum PMLatheActionID { PMSplitSegmentID, PMJoinSegmentsID };
SplineType m_splineType;
QValueList<PMVector> m_points;
bool m_sturm;
static int s_rSteps;
static int s_sSteps;
static int s_parameterKey;
static PMMetaObject* s_pMetaObject;
};
#endif
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