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//-*-C++-*-
/*
**************************************************************************
description
--------------------
copyright : (C) 2000-2002 by Andreas Zehender
email : zehender@kde.org
**************************************************************************
**************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
**************************************************************************/
#ifndef PMNAMEDOBJECT_H
#define PMNAMEDOBJECT_H
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "pmcompositeobject.h"
/**
* class for all objects with free choose-able names (all objects except
* include files, the scene and declares)
*/
class PMNamedObject : public PMCompositeObject
{
typedef PMCompositeObject Base;
public:
/**
* Creates an empty PMNamedObject
*/
PMNamedObject( PMPart* part );
/**
* Copy constructor
*/
PMNamedObject( const PMNamedObject& o );
/**
* Deletes the object
*/
~PMNamedObject( );
/** */
virtual PMMetaObject* metaObject( ) const;
/** */
virtual void cleanUp( ) const;
/** */
virtual void serialize( QDomElement& e, QDomDocument& doc ) const;
/** */
virtual void readAttributes( const PMXMLHelper& h );
/**
* Returns the name of the object. This is the name that helps
* the user to identify a object (like "south_wall", "floor" ...) */
virtual QString name( ) const { return m_name; }
/**
* Sets the name of the object.
*/
virtual void setName( const QString& newName );
/**
* Returns true if the object can have a name
*/
virtual bool canHaveName( ) const { return true; }
/** */
virtual void restoreMemento( PMMemento* s );
private:
/**
* IDs for @ref PMMementoData
*/
enum PMNamedObjectMementoID { PMNameID };
/**
* Name of the object
*/
QString m_name;
static PMMetaObject* s_pMetaObject;
};
#endif
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