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//-*-C++-*-
/*
**************************************************************************
description
--------------------
copyright : (C) 2000-2001 by Andreas Zehender
email : zehender@kde.org
**************************************************************************
**************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
**************************************************************************/
#ifndef PMTREEVIEWITEM_H
#define PMTREEVIEWITEM_H
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <qlistview.h>
class PMObject;
/**
* QListViewItem for a @ref PMObject
*
* Each PMListViewItem is connected to a PMObject.
*/
class PMTreeViewItem : public QListViewItem
{
public:
/**
* Constructs a new top-level list view item in the QListView parent.
*/
PMTreeViewItem( PMObject* object, QListView* parent );
/**
* Constructs a new list view item which is a child of parent and
* first in the parent's list of children.
*/
PMTreeViewItem( PMObject* object, QListViewItem* parent );
/**
* Constructs a list view item which is a child of parent
* and is after after in the parent's list of children.
*/
PMTreeViewItem( PMObject* object, QListView* parent, QListViewItem* after );
/**
* Constructs a list view item which is a child of parent
* and is after after in the parent's list of children.
*/
PMTreeViewItem( PMObject* object, QListViewItem* parent,
QListViewItem* after );
/**
* Returns the connected @ref PMObject
*/
PMObject* object( ) const { return m_pObject; }
/**
* Returns a key that can be used for sorting, here the index in the
* parents list of children
*/
virtual QString key( int column, bool ascending ) const;
/**
* Returns a pointer to the parent item
*/
PMTreeViewItem* parent( )
{
return ( PMTreeViewItem* ) QListViewItem::parent( );
}
void setSelected( bool select );
/**
* Sets the text and pixmap
*/
void setDescriptions( );
private:
/**
* Initializes the selection at creation
*/
void initSelection( );
PMObject* m_pObject;
};
#endif
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