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authorMichele Calgaro <michele.calgaro@yahoo.it>2023-09-25 12:03:00 +0900
committerMichele Calgaro <michele.calgaro@yahoo.it>2023-09-25 17:50:49 +0900
commit04d353236066b9aa85f6387fa05d3d37b75a7dd2 (patch)
tree3781200cbdb5db08e22cb07dd16c2dcdf6402b98 /arts/kde
parentb0f1961286230520573e2433b0ed4562718ce7a3 (diff)
downloadtdelibs-04d353236066b9aa85f6387fa05d3d37b75a7dd2.tar.gz
tdelibs-04d353236066b9aa85f6387fa05d3d37b75a7dd2.zip
Replace QObject, QWidget, QImage, QPair, QRgb, QColor, QChar, QString, QIODevice with TQ* version
Signed-off-by: Michele Calgaro <michele.calgaro@yahoo.it> (cherry picked from commit 4c0dae60b2fbc60996fc8f4bd29ee6219b869527)
Diffstat (limited to 'arts/kde')
-rw-r--r--arts/kde/README2
-rw-r--r--arts/kde/kvideowidget.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/arts/kde/README b/arts/kde/README
index 2d34f08fd..8c3405e33 100644
--- a/arts/kde/README
+++ b/arts/kde/README
@@ -6,7 +6,7 @@ libartskde is a simple KDE->aRts wrapper
that allows the developer to use KDE
technology to access aRts.
ie. no need to deal with std::string's anymore
-etc.. you can just use QString's or KURL's
+etc.. you can just use TQString's or KURL's
to play sound
2. How to use it to play sounds?
diff --git a/arts/kde/kvideowidget.cpp b/arts/kde/kvideowidget.cpp
index 3f93a92c8..cf1e93288 100644
--- a/arts/kde/kvideowidget.cpp
+++ b/arts/kde/kvideowidget.cpp
@@ -213,7 +213,7 @@ TQImage KVideoWidget::snapshot( Arts::VideoPlayObject vpo )
}
// Convert 32bit RGBA image data into Qt image
- TQImage qImage = TQImage( (uchar *)xImage->data, width/32, height, 32, (QRgb *)0, 0, TQImage::IgnoreEndian ).copy();
+ TQImage qImage = TQImage( (uchar *)xImage->data, width/32, height, 32, (TQRgb *)0, 0, TQImage::IgnoreEndian ).copy();
// Free X11 resources and return Qt image
XDestroyImage( xImage );