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author | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
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committer | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
commit | ce4a32fe52ef09d8f5ff1dd22c001110902b60a2 (patch) | |
tree | 5ac38a06f3dde268dc7927dc155896926aaf7012 /kdecore/network/kresolvermanager.cpp | |
download | tdelibs-ce4a32fe52ef09d8f5ff1dd22c001110902b60a2.tar.gz tdelibs-ce4a32fe52ef09d8f5ff1dd22c001110902b60a2.zip |
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdelibs@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'kdecore/network/kresolvermanager.cpp')
-rw-r--r-- | kdecore/network/kresolvermanager.cpp | 822 |
1 files changed, 822 insertions, 0 deletions
diff --git a/kdecore/network/kresolvermanager.cpp b/kdecore/network/kresolvermanager.cpp new file mode 100644 index 000000000..204031915 --- /dev/null +++ b/kdecore/network/kresolvermanager.cpp @@ -0,0 +1,822 @@ +/* -*- C++ -*- + * Copyright (C) 2003-2005 Thiago Macieira <thiago.macieira@kdemail.net> + * + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include "config.h" + +#include <sys/types.h> +#include <netinet/in.h> +#include <limits.h> +#include <unistd.h> // only needed for pid_t + +#ifdef HAVE_RES_INIT +# include <sys/stat.h> +extern "C" { +# include <arpa/nameser.h> +} +# include <time.h> +# include <resolv.h> +#endif + +#include <qapplication.h> +#include <qstring.h> +#include <qcstring.h> +#include <qptrlist.h> +#include <qtimer.h> +#include <qmutex.h> +#include <qthread.h> +#include <qwaitcondition.h> +#include <qsemaphore.h> + +#include <kde_file.h> +#include <kdebug.h> +#include "kresolver.h" +#include "kresolver_p.h" +#include "kresolverworkerbase.h" + +namespace KNetwork +{ + namespace Internal + { + void initSrvWorker(); + void initStandardWorkers(); + } +} + +using namespace KNetwork; +using namespace KNetwork::Internal; + +/* + * Explanation on how the resolver system works + + When KResolver::start is called, it calls KResolverManager::enqueue to add + an entry to the queue. KResolverManager::enqueue will verify the availability + of a worker thread: if one is available, it will dispatch the request to it. + If no threads are available, it will then decide whether to launch a thread + or to queue for the future. + + (This process is achieved by always queueing the new request, starting a + new thread if necessary and then notifying of the availability of data + to all worker threads). + + * Worker thread + A new thread, when started, will enter its event loop + immediately. That is, it'll first try to acquire new data to + process, which means it will lock and unlock the manager mutex in + the process. + + If it finds no new data, it'll wait on the feedWorkers condition + for a certain maximum time. If that time expires and there's still + no data, the thread will exit, in order to save system resources. + + If it finds data, however, it'll set up and call the worker class + that has been selected by the manager. Once that worker is done, + the thread releases the data through KResolverManager::releaseData. + + * Data requesting/releasing + A worker thread always calls upon functions on the resolver manager + in order to acquire and release data. + + When data is being requested, the KResolverManager::requestData + function will look the currentRequests list and return the first + Queued request it finds, while marking it to be InProgress. + + When the worker class has returned, the worker thread will release + that data through the KResolverManager::releaseData function. If the + worker class has requested no further data (nRequests == 0), the + request's status is marked to be Done. It'll then look at the + requestor for that data: if it was requested by another worker, + it'll decrement the requests count for that one and add the results + to a list. And, finally, if the requests count for the requestor + becomes 0, it'll repeat this process for the requestor as well + (change status to Done, check for a requestor). + */ + +namespace +{ + +/* + * This class is used to control the access to the + * system's resolver API. + * + * It is necessary to periodically poll /etc/resolv.conf and reload + * it if any changes are noticed. This class does exactly that. + * + * However, there's also the problem of reloading the structure while + * some threads are in progress. Therefore, we keep a usage reference count. + */ +class ResInitUsage +{ +public: + +#ifdef HAVE_RES_INIT + time_t mTime; + int useCount; + +# ifndef RES_INIT_THREADSAFE + QWaitCondition cond; + QMutex mutex; +# endif + + bool shouldResInit() + { + // check if /etc/resolv.conf has changed + KDE_struct_stat st; + if (KDE_stat("/etc/resolv.conf", &st) != 0) + return false; + + if (mTime != st.st_mtime) + { + kdDebug(179) << "shouldResInit: /etc/resolv.conf updated" << endl; + return true; + } + return false; + } + + void callResInit() + { + if (mTime != 0) + { + // don't call it the first time + // let it be initialised naturally + kdDebug(179) << "callResInit: calling res_init()" << endl; + res_init(); + } + + KDE_struct_stat st; + if (KDE_stat("/etc/resolv.conf", &st) == 0) + mTime = st.st_mtime; + } + + ResInitUsage() + : mTime(0), useCount(0) + { } + + /* + * Marks the end of usage to the resolver tools + */ + void release() + { +# ifndef RES_INIT_THREADSAFE + QMutexLocker locker(&mutex); + if (--useCount == 0) + { + if (shouldResInit()) + callResInit(); + + // we've reached 0, wake up anyone that's waiting to call res_init + cond.wakeAll(); + } +# else + // do nothing +# endif + } + + /* + * Marks the beginning of usage of the resolver API + */ + void acquire() + { +# ifndef RES_INIT_THREADSAFE + mutex.lock(); + + if (shouldResInit()) + { + if (useCount) + { + // other threads are already using the API, so wait till + // it's all clear + // the thread that emits this condition will also call res_init + //qDebug("ResInitUsage: waiting for libresolv to be clear"); + cond.wait(&mutex); + } + else + // we're clear + callResInit(); + } + useCount++; + mutex.unlock(); + +# else + if (shouldResInit()) + callResInit(); + +# endif + } + +#else + ResInitUsage() + { } + + bool shouldResInit() + { return false; } + + void acquire() + { } + + void release() + { } +#endif + +} resInit; + +} // anonymous namespace + +/* + * parameters + */ +// a thread will try maxThreadRetries to get data, waiting at most +// maxThreadWaitTime milliseconds between each attempt. After that, it'll +// exit +static const int maxThreadWaitTime = 2000; // 2 seconds +static const int maxThreads = 5; + +static pid_t pid; // FIXME -- disable when everything is ok + +KResolverThread::KResolverThread() + : data(0L) +{ +} + +// remember! This function runs in a separate thread! +void KResolverThread::run() +{ + // initialisation + // enter the loop already + + //qDebug("KResolverThread(thread %u/%p): started", pid, (void*)QThread::currentThread()); + KResolverManager::manager()->registerThread(this); + while (true) + { + data = KResolverManager::manager()->requestData(this, ::maxThreadWaitTime); + //qDebug("KResolverThread(thread %u/%p) got data %p", KResolverManager::pid, + // (void*)QThread::currentThread(), (void*)data); + if (data) + { + // yes, we got data + // process it! + + // 1) set up + ; + + // 2) run it + data->worker->run(); + + // 3) release data + KResolverManager::manager()->releaseData(this, data); + + // now go back to the loop + } + else + break; + } + + KResolverManager::manager()->unregisterThread(this); + //qDebug("KResolverThread(thread %u/%p): exiting", pid, (void*)QThread::currentThread()); +} + +bool KResolverThread::checkResolver() +{ + return resInit.shouldResInit(); +} + +void KResolverThread::acquireResolver() +{ +#if defined(NEED_MUTEX) && !defined(Q_OS_FREEBSD) + getXXbyYYmutex.lock(); +#endif + + resInit.acquire(); +} + +void KResolverThread::releaseResolver() +{ +#if defined(NEED_MUTEX) && !defined(Q_OS_FREEBSD) + getXXbyYYmutex.unlock(); +#endif + + resInit.release(); +} + +static KResolverManager *globalManager; + +KResolverManager* KResolverManager::manager() +{ + if (globalManager == 0L) + new KResolverManager(); + return globalManager; +} + +KResolverManager::KResolverManager() + : runningThreads(0), availableThreads(0) +{ + globalManager = this; + workers.setAutoDelete(true); + currentRequests.setAutoDelete(true); + initSrvWorker(); + initStandardWorkers(); + + pid = getpid(); +} + +KResolverManager::~KResolverManager() +{ + // this should never be called + + // kill off running threads + for (workers.first(); workers.current(); workers.next()) + workers.current()->terminate(); +} + +void KResolverManager::registerThread(KResolverThread* ) +{ +} + +void KResolverManager::unregisterThread(KResolverThread*) +{ + runningThreads--; +} + +// this function is called by KResolverThread::run +RequestData* KResolverManager::requestData(KResolverThread *th, int maxWaitTime) +{ + ///// + // This function is called in a worker thread!! + ///// + + // lock the mutex, so that the manager thread or other threads won't + // interfere. + QMutexLocker locker(&mutex); + RequestData *data = findData(th); + + if (data) + // it found something, that's good + return data; + + // nope, nothing found; sleep for a while + availableThreads++; + feedWorkers.wait(&mutex, maxWaitTime); + availableThreads--; + + data = findData(th); + return data; +} + +RequestData* KResolverManager::findData(KResolverThread* th) +{ + ///// + // This function is called by @ref requestData above and must + // always be called with a locked mutex + ///// + + // now find data to be processed + for (RequestData *curr = newRequests.first(); curr; curr = newRequests.next()) + if (!curr->worker->m_finished) + { + // found one + if (curr->obj) + curr->obj->status = KResolver::InProgress; + curr->worker->th = th; + + // move it to the currentRequests list + currentRequests.append(newRequests.take()); + + return curr; + } + + // found nothing! + return 0L; +} + +// this function is called by KResolverThread::run +void KResolverManager::releaseData(KResolverThread *, RequestData* data) +{ + ///// + // This function is called in a worker thread!! + ///// + + //qDebug("KResolverManager::releaseData(%u/%p): %p has been released", pid, +// (void*)QThread::currentThread(), (void*)data); + + if (data->obj) + { + data->obj->status = KResolver::PostProcessing; + } + + data->worker->m_finished = true; + data->worker->th = 0L; // this releases the object + + // handle finished requests + handleFinished(); +} + +// this function is called by KResolverManager::releaseData above +void KResolverManager::handleFinished() +{ + bool redo = false; + QPtrQueue<RequestData> doneRequests; + + mutex.lock(); + + // loop over all items on the currently running list + // we loop from the last to the first so that we catch requests with "requestors" before + // we catch the requestor itself. + RequestData *curr = currentRequests.last(); + while (curr) + { + if (curr->worker->th == 0L) + { + if (handleFinishedItem(curr)) + { + doneRequests.enqueue(currentRequests.take()); + if (curr->requestor && + curr->requestor->nRequests == 0 && + curr->requestor->worker->m_finished) + // there's a requestor that is now finished + redo = true; + } + } + + curr = currentRequests.prev(); + } + + //qDebug("KResolverManager::handleFinished(%u): %d requests to notify", pid, doneRequests.count()); + while (RequestData *d = doneRequests.dequeue()) + doNotifying(d); + + mutex.unlock(); + + if (redo) + { + //qDebug("KResolverManager::handleFinished(%u): restarting processing to catch requestor", + // pid); + handleFinished(); + } +} + +// This function is called by KResolverManager::handleFinished above +bool KResolverManager::handleFinishedItem(RequestData* curr) + +{ + // for all items that aren't currently running, remove from the list + // this includes all finished or cancelled requests + + if (curr->worker->m_finished && curr->nRequests == 0) + { + // this one has finished + if (curr->obj) + curr->obj->status = KResolver::PostProcessing; // post-processing is run in doNotifying() + + if (curr->requestor) + --curr->requestor->nRequests; + + //qDebug("KResolverManager::handleFinishedItem(%u): removing %p since it's done", + // pid, (void*)curr); + return true; + } + return false; +} + + + +void KResolverManager::registerNewWorker(KResolverWorkerFactoryBase *factory) +{ + workerFactories.append(factory); +} + +KResolverWorkerBase* KResolverManager::findWorker(KResolverPrivate* p) +{ + ///// + // this function can be called on any user thread + ///// + + // this function is called with an unlocked mutex and it's expected to be + // thread-safe! + // but the factory list is expected not to be changed asynchronously + + // This function is responsible for finding a suitable worker for the given + // input. That means we have to do a costly operation to create each worker + // class and call their preprocessing functions. The first one that + // says they can process (i.e., preprocess() returns true) will get the job. + + KResolverWorkerBase *worker; + for (KResolverWorkerFactoryBase *factory = workerFactories.first(); factory; + factory = workerFactories.next()) + { + worker = factory->create(); + + // set up the data the worker needs to preprocess + worker->input = &p->input; + + if (worker->preprocess()) + { + // good, this one says it can process + if (worker->m_finished) + p->status = KResolver::PostProcessing; + else + p->status = KResolver::Queued; + return worker; + } + + // no, try again + delete worker; + } + + // found no worker + return 0L; +} + +void KResolverManager::doNotifying(RequestData *p) +{ + ///// + // This function may be called on any thread + // any thread at all: user threads, GUI thread, manager thread or worker thread + ///// + + // Notification and finalisation + // + // Once a request has finished the normal processing, we call the + // post processing function. + // + // After that is done, we will consolidate all results in the object's + // KResolverResults and then post an event indicating that the signal + // be emitted + // + // In case we detect that the object is waiting for completion, we do not + // post the event, for KResolver::wait will take care of emitting the + // signal. + // + // Once we release the mutex on the object, we may no longer reference it + // for it might have been deleted. + + // "User" objects are those that are not created by the manager. Note that + // objects created by worker threads are considered "user" objects. Objects + // created by the manager are those created for KResolver::resolveAsync. + // We should delete them. + + if (p->obj) + { + // lock the object + p->obj->mutex.lock(); + KResolver* parent = p->obj->parent; // is 0 for non-"user" objects + KResolverResults& r = p->obj->results; + + if (p->obj->status == KResolver::Canceled) + { + p->obj->status = KResolver::Canceled; + p->obj->errorcode = KResolver::Canceled; + p->obj->syserror = 0; + r.setError(KResolver::Canceled, 0); + } + else if (p->worker) + { + // post processing + p->worker->postprocess(); // ignore the result + + // copy the results from the worker thread to the final + // object + r = p->worker->results; + + // reset address + r.setAddress(p->input->node, p->input->service); + + //qDebug("KResolverManager::doNotifying(%u/%p): for %p whose status is %d and has %d results", + //pid, (void*)QThread::currentThread(), (void*)p, p->obj->status, r.count()); + + p->obj->errorcode = r.error(); + p->obj->syserror = r.systemError(); + p->obj->status = !r.isEmpty() ? + KResolver::Success : KResolver::Failed; + } + else + { + r.empty(); + r.setError(p->obj->errorcode, p->obj->syserror); + } + + // check whether there's someone waiting + if (!p->obj->waiting && parent) + // no, so we must post an event requesting that the signal be emitted + // sorry for the C-style cast, but neither static nor reintepret cast work + // here; I'd have to do two casts + QApplication::postEvent(parent, new QEvent((QEvent::Type)(ResolutionCompleted))); + + // release the mutex + p->obj->mutex.unlock(); + } + else + { + // there's no object! + if (p->worker) + p->worker->postprocess(); + } + + delete p->worker; + + // ignore p->requestor and p->nRequests + // they have been dealt with by the main loop + + delete p; + + // notify any objects waiting in KResolver::wait + notifyWaiters.wakeAll(); +} + +// enqueue a new request +// this function is called from KResolver::start and +// from KResolverWorkerBase::enqueue +void KResolverManager::enqueue(KResolver *obj, RequestData *requestor) +{ + RequestData *newrequest = new RequestData; + newrequest->nRequests = 0; + newrequest->obj = obj->d; + newrequest->input = &obj->d->input; + newrequest->requestor = requestor; + + // when processing a new request, find the most + // suitable worker + if ((newrequest->worker = findWorker(obj->d)) == 0L) + { + // oops, problem + // cannot find a worker class for this guy + obj->d->status = KResolver::Failed; + obj->d->errorcode = KResolver::UnsupportedFamily; + obj->d->syserror = 0; + + doNotifying(newrequest); + return; + } + + // no, queue it + // p->status was set in findWorker! + if (requestor) + requestor->nRequests++; + + if (!newrequest->worker->m_finished) + dispatch(newrequest); + else if (newrequest->nRequests > 0) + { + mutex.lock(); + currentRequests.append(newrequest); + mutex.unlock(); + } + else + // already done + doNotifying(newrequest); +} + +// a new request has been created +// dispatch it +void KResolverManager::dispatch(RequestData *data) +{ + // As stated in the beginning of the file, this function + // is supposed to verify the availability of threads, start + // any if necessary + + QMutexLocker locker(&mutex); + + // add to the queue + newRequests.append(data); + + // check if we need to start a new thread + // + // we depend on the variables availableThreads and runningThreads to + // know if we are supposed to start any threads: + // - if availableThreads > 0, then there is at least one thread waiting, + // blocked in KResolverManager::requestData. It can't unblock + // while we are holding the mutex locked, therefore we are sure that + // our event will be handled + // - if availableThreads == 0: + // - if runningThreads < maxThreads + // we will start a new thread, which will certainly block in + // KResolverManager::requestData because we are holding the mutex locked + // - if runningThreads == maxThreads + // This situation generally means that we have already maxThreads running + // and that all of them are processing. We will not start any new threads, + // but will instead wait for one to finish processing and request new data + // + // There's a possible race condition here, which goes unhandled: if one of + // threads has timed out waiting for new data and is in the process of + // exiting. In that case, availableThreads == 0 and runningThreads will not + // have decremented yet. This means that we will not start a new thread + // that we could have. However, since there are other threads working, our + // event should be handled soon. + // It won't be handled if and only if ALL threads are in the process of + // exiting. That situation is EXTREMELY unlikely and is not handled either. + // + if (availableThreads == 0 && runningThreads < maxThreads) + { + // yes, a new thread should be started + + // find if there's a finished one + KResolverThread *th = workers.first(); + while (th && th->running()) + th = workers.next(); + + if (th == 0L) + // no, create one + th = new KResolverThread; + else + workers.take(); + + th->start(); + workers.append(th); + runningThreads++; + } + + feedWorkers.wakeAll(); + + // clean up idle threads + workers.first(); + while (workers.current()) + { + if (!workers.current()->running()) + workers.remove(); + else + workers.next(); + } +} + +// this function is called by KResolverManager::dequeue +bool KResolverManager::dequeueNew(KResolver* obj) +{ + // This function must be called with a locked mutex + // Deadlock warning: + // always lock the global mutex first if both mutexes must be locked + + KResolverPrivate *d = obj->d; + + // check if it's in the new request list + RequestData *curr = newRequests.first(); + while (curr) + if (curr->obj == d) + { + // yes, this object is still in the list + // but it has never been processed + d->status = KResolver::Canceled; + d->errorcode = KResolver::Canceled; + d->syserror = 0; + newRequests.take(); + + delete curr->worker; + delete curr; + + return true; + } + else + curr = newRequests.next(); + + // check if it's running + curr = currentRequests.first(); + while (curr) + if (curr->obj == d) + { + // it's running. We cannot simply take it out of the list. + // it will be handled when the thread that is working on it finishes + d->mutex.lock(); + + d->status = KResolver::Canceled; + d->errorcode = KResolver::Canceled; + d->syserror = 0; + + // disengage from the running threads + curr->obj = 0L; + curr->input = 0L; + if (curr->worker) + curr->worker->input = 0L; + + d->mutex.unlock(); + } + else + curr = currentRequests.next(); + + return false; +} + +// this function is called by KResolver::cancel +// it's expected to be thread-safe +void KResolverManager::dequeue(KResolver *obj) +{ + QMutexLocker locker(&mutex); + dequeueNew(obj); +} |