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author | tpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2011-01-13 08:32:36 +0000 |
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committer | tpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2011-01-13 08:32:36 +0000 |
commit | f7e71d47719ab6094cf4a9fafffa5ea351973522 (patch) | |
tree | 30834aa632d442019e14f88685001d94657d060b /khtml/rendering/render_layer.cpp | |
parent | b31cfd9a1ee986fe2ae9a693f3afd7f171dd897c (diff) | |
download | tdelibs-f7e71d47719ab6094cf4a9fafffa5ea351973522.tar.gz tdelibs-f7e71d47719ab6094cf4a9fafffa5ea351973522.zip |
Initial conversion for TQt for Qt4 3.4.0 TP2
This will also compile with TQt for Qt3, and should not cause any problems
with dependent modules such as kdebase. If it does then it needs to be fixed!
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdelibs@1214149 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'khtml/rendering/render_layer.cpp')
-rw-r--r-- | khtml/rendering/render_layer.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/khtml/rendering/render_layer.cpp b/khtml/rendering/render_layer.cpp index 2b7e93f1f..d1cdfa63e 100644 --- a/khtml/rendering/render_layer.cpp +++ b/khtml/rendering/render_layer.cpp @@ -195,17 +195,17 @@ TQRegion RenderLayer::paintedRegion(RenderLayer* rootLayer) return r; } -void RenderLayer::repaint( Priority p, bool markForRepaint ) +void RenderLayer::tqrepaint( Priority p, bool markForRepaint ) { if (markForRepaint && m_markedForRepaint) return; for (RenderLayer* child = firstChild(); child; child = child->nextSibling()) - child->repaint( p, markForRepaint ); + child->tqrepaint( p, markForRepaint ); TQRect layerBounds, damageRect, fgrect; calculateRects(renderer()->canvas()->layer(), renderer()->viewRect(), layerBounds, damageRect, fgrect); m_visibleRect = damageRect.intersect( layerBounds ); if (m_visibleRect.isValid()) - renderer()->canvas()->repaintViewRectangle( m_visibleRect.x(), m_visibleRect.y(), m_visibleRect.width(), m_visibleRect.height(), (p > NormalPriority) ); + renderer()->canvas()->tqrepaintViewRectangle( m_visibleRect.x(), m_visibleRect.y(), m_visibleRect.width(), m_visibleRect.height(), (p > NormalPriority) ); if (markForRepaint) m_markedForRepaint = true; } @@ -213,7 +213,7 @@ void RenderLayer::repaint( Priority p, bool markForRepaint ) void RenderLayer::updateLayerPositions(RenderLayer* rootLayer, bool doFullRepaint, bool checkForRepaint) { if (doFullRepaint) { - m_object->repaint(); + m_object->tqrepaint(); checkForRepaint = doFullRepaint = false; } @@ -233,14 +233,14 @@ void RenderLayer::updateLayerPositions(RenderLayer* rootLayer, bool doFullRepain #ifdef APPLE_CHANGES // FIXME: Child object could override visibility. if (checkForRepaint && (m_object->style()->visibility() == VISIBLE)) - m_object->repaintAfterLayoutIfNeeded(m_repaintRect, m_fullRepaintRect); + m_object->tqrepaintAfterLayoutIfNeeded(m_tqrepaintRect, m_fullRepaintRect); #else if (checkForRepaint && m_markedForRepaint) { TQRect layerBounds, damageRect, fgrect; calculateRects(rootLayer, renderer()->viewRect(), layerBounds, damageRect, fgrect); TQRect vr = damageRect.intersect( layerBounds ); if (vr != m_visibleRect && vr.isValid()) { - renderer()->canvas()->repaintViewRectangle( vr.x(), vr.y(), vr.width(), vr.height() ); + renderer()->canvas()->tqrepaintViewRectangle( vr.x(), vr.y(), vr.width(), vr.height() ); m_visibleRect = vr; } } @@ -537,7 +537,7 @@ void RenderLayer::checkInlineRelOffset(const RenderObject* o, int& x, int& y) y += sy; } -void RenderLayer::scrollToOffset(int x, int y, bool updateScrollbars, bool repaint) +void RenderLayer::scrollToOffset(int x, int y, bool updateScrollbars, bool tqrepaint) { if (renderer()->style()->overflowX() != OMARQUEE || !renderer()->hasOverflowClip()) { if (x < 0) x = 0; @@ -569,9 +569,9 @@ void RenderLayer::scrollToOffset(int x, int y, bool updateScrollbars, bool repai // Fire the scroll DOM event. m_object->element()->dispatchHTMLEvent(EventImpl::SCROLL_EVENT, true, false); - // Just schedule a full repaint of our object. - if (repaint) - m_object->repaint(RealtimePriority); + // Just schedule a full tqrepaint of our object. + if (tqrepaint) + m_object->tqrepaint(RealtimePriority); if (updateScrollbars) { if (m_hBar) @@ -637,7 +637,7 @@ int RenderLayer::verticalScrollbarWidth() #ifdef APPLE_CHANGES return m_vBar->width(); #else - return m_vBar->style().pixelMetric(TQStyle::PM_ScrollBarExtent); + return m_vBar->style().tqpixelMetric(TQStyle::PM_ScrollBarExtent); #endif } @@ -650,7 +650,7 @@ int RenderLayer::horizontalScrollbarHeight() #ifdef APPLE_CHANGES return m_hBar->height(); #else - return m_hBar->style().pixelMetric(TQStyle::PM_ScrollBarExtent); + return m_hBar->style().tqpixelMetric(TQStyle::PM_ScrollBarExtent); #endif } @@ -691,7 +691,7 @@ void RenderLayer::positionScrollbars(const TQRect& absBounds) TQScrollBar *b = m_hBar; if (!m_hBar) b = m_vBar; - int sw = b->style().pixelMetric(TQStyle::PM_ScrollBarExtent); + int sw = b->style().tqpixelMetric(TQStyle::PM_ScrollBarExtent); if (m_vBar) { TQRect vBarRect = TQRect(tx + w - sw + 1, ty, sw, h - (m_hBar ? sw : 0) + 1); |