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-rw-r--r--kate/data/uscript.xml240
1 files changed, 121 insertions, 119 deletions
diff --git a/kate/data/uscript.xml b/kate/data/uscript.xml
index 57e061b8e..13d32627c 100644
--- a/kate/data/uscript.xml
+++ b/kate/data/uscript.xml
@@ -1,136 +1,125 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE language SYSTEM "language.dtd">
-<language name="UnrealScript" version="1" kateversion="2.2" section="Scripts" extensions="*.uc" mimetype="text/x-uscript">
+<language name="UnrealScript" version="2" kateversion="2.2" section="Scripts" extensions="*.uc" mimetype="text/x-uscript">
<highlighting>
<list name="keywords">
- <item> break </item>
- <item> continue </item>
- <item> if </item>
- <item> else </item>
- <item> switch </item>
- <item> while </item>
- <item> for </item>
- <item> do </item>
- <item> foreach </item>
- <item> true </item>
- <item> false </item>
- <item> null </item>
- <item> new </item>
- <item> instanceof </item>
- <item> state </item>
- <item> auto </item>
- <item> exec </item>
- <item> function </item>
- <item> defaultproperties </item>
- <item> native </item>
- <item> noexport</item>
- <item> var </item>
- <item> out </item>
- <item> local </item>
- <item> event </item>
- <item> return </item>
- <item> static </item>
- <item> Static </item>
- <item> synchronized </item>
- <item> transient </item>
- <item> volatile </item>
- <item> final </item>
- <item> throws </item>
- <item> extends </item>
- <item> expands </item>
- <item> public </item>
- <item> protected </item>
- <item> private </item>
- <item> abstract </item>
- <item> case </item>
- <item> default </item>
- <item> final </item>
- <item> simulated </item>
- <item> Dot </item>
- <item> nativereplication </item>
- <item> replication </item>
- <item> unreliable </item>
- <item> reliable </item>
- <item> ignores </item>
- <item> localized </item>
- <item> latent </item>
- <item> singular </item>
- <item> Cross </item>
- <item> config </item>
- <item> enum </item>
- <item> struct </item>
- <item> operator </item>
- <item> preoperator </item>
- <item> postoperator </item>
- <item> iterator </item>
- <item> coerce </item>
- <item> optional </item>
- <item> const </item>
- <item> editconst </item>
- <item> array </item>
- <item> export </item>
- <item> editinline </item>
- <item> editinlinenew </item>
- <item> editinlineuse </item>
- <item> cpptext </item>
- <item> placeable </item>
- <item> virtual </item>
- <item> hidecategories </item>
- <item> super </item>
- <item> global </item>
- <item> none </item>
- <item> self </item>
+ <item>break</item>
+ <item>continue</item>
+ <item>if</item>
+ <item>else</item>
+ <item>switch</item>
+ <item>while</item>
+ <item>for</item>
+ <item>do</item>
+ <item>foreach</item>
+ <item>true</item>
+ <item>false</item>
+ <item>null</item>
+ <item>new</item>
+ <item>instanceof</item>
+ <item>state</item>
+ <item>auto</item>
+ <item>exec</item>
+ <item>function</item>
+ <item>defaultproperties</item>
+ <item>native</item>
+ <item>noexport</item>
+ <item>var</item>
+ <item>out</item>
+ <item>local</item>
+ <item>event</item>
+ <item>return</item>
+ <item>static</item>
+ <item>Static</item>
+ <item>synchronized</item>
+ <item>transient</item>
+ <item>volatile</item>
+ <item>final</item>
+ <item>throws</item>
+ <item>extends</item>
+ <item>expands</item>
+ <item>public</item>
+ <item>protected</item>
+ <item>private</item>
+ <item>abstract</item>
+ <item>case</item>
+ <item>default</item>
+ <item>final</item>
+ <item>simulated</item>
+ <item>Dot</item>
+ <item>nativereplication</item>
+ <item>replication</item>
+ <item>unreliable</item>
+ <item>reliable</item>
+ <item>ignores</item>
+ <item>localized</item>
+ <item>latent</item>
+ <item>singular</item>
+ <item>Cross</item>
+ <item>config</item>
+ <item>enum</item>
+ <item>struct</item>
+ <item>operator</item>
+ <item>preoperator</item>
+ <item>postoperator</item>
+ <item>iterator</item>
+ <item>coerce</item>
+ <item>optional</item>
+ <item>const</item>
+ <item>editconst</item>
+ <item>array</item>
+ <item>export</item>
+ <item>editinline</item>
+ <item>editinlinenew</item>
+ <item>editinlineuse</item>
+ <item>cpptext</item>
+ <item>placeable</item>
+ <item>virtual</item>
+ <item>hidecategories</item>
+ <item>super</item>
+ <item>global</item>
+ <item>none</item>
+ <item>self</item>
</list>
<list name="types">
- <item> boolean </item>
- <item> char </item>
- <item> byte </item>
- <item> short </item>
- <item> int </item>
- <item> long </item>
- <item> float </item>
- <item> double </item>
- <item> void </item>
- <item> Pawn </item>
- <item> sound </item>
- <item> ipaddr </item>
- <item> ELightType </item>
- <item> actor </item>
- <item> ammo </item>
- <item> bool </item>
- <item> vector </item>
- <item> rotator </item>
- <item> name </item>
- <item> string </item>
- <item> object </item>
- <item> plane </item>
- <item> staticmesh </item>
- <item> package </item>
- <item> color </item>
- <item> coords </item>
- <item> material </item>
- <item> class </item>
+ <item>boolean</item>
+ <item>char</item>
+ <item>byte</item>
+ <item>short</item>
+ <item>int</item>
+ <item>long</item>
+ <item>float</item>
+ <item>double</item>
+ <item>void</item>
+ <item>Pawn</item>
+ <item>sound</item>
+ <item>ipaddr</item>
+ <item>ELightType</item>
+ <item>actor</item>
+ <item>ammo</item>
+ <item>bool</item>
+ <item>vector</item>
+ <item>rotator</item>
+ <item>name</item>
+ <item>string</item>
+ <item>object</item>
+ <item>plane</item>
+ <item>staticmesh</item>
+ <item>package</item>
+ <item>color</item>
+ <item>coords</item>
+ <item>material</item>
+ <item>class</item>
</list>
<contexts>
<context attribute="Normal Text" lineEndContext="#stay" name="Normal">
<keyword attribute="Keyword" context="#stay" String="keywords"/>
<keyword attribute="Data Type" context="#stay" String="types"/>
- <Float attribute="Float" context="#stay">
- <AnyChar String="fF" attribute="Float" context="#stay"/>
- </Float>
+ <Float attribute="Float" context="Float Suffixes"/>
<HlCOct attribute="Octal" context="#stay"/>
<HlCHex attribute="Hex" context="#stay"/>
- <Int attribute="Decimal" context="#stay">
- <StringDetect attribute="Decimal" context="#stay" String="ULL" insensitive="true"/>
- <StringDetect attribute="Decimal" context="#stay" String="LUL" insensitive="true"/>
- <StringDetect attribute="Decimal" context="#stay" String="LLU" insensitive="true"/>
- <StringDetect attribute="Decimal" context="#stay" String="UL" insensitive="true"/>
- <StringDetect attribute="Decimal" context="#stay" String="LU" insensitive="true"/>
- <StringDetect attribute="Decimal" context="#stay" String="LL" insensitive="true"/>
- <StringDetect attribute="Decimal" context="#stay" String="U" insensitive="true"/>
- <StringDetect attribute="Decimal" context="#stay" String="L" insensitive="true"/>
- </Int>
+ <Int attribute="Decimal" context="Int Suffixes"/>
<HlCChar attribute="Char" context="#stay"/>
<RegExpr attribute="Region Marker" context="#stay" String="//BEGIN.*$" beginRegion="Region1"/>
<RegExpr attribute="Region Marker" context="#stay" String="//END.*$" endRegion="Region1"/>
@@ -143,6 +132,19 @@
<AnyChar attribute="Symbol" context="#stay" String="!%&amp;()+,-&lt;=&gt;?[]^{|}~"/>
<StringDetect attribute="Preprocessor" context="Preprocessor" insensitive="true" String="#exec"/>
</context>
+ <context name="Float Suffixes" attribute="Float" lineEndContext="#pop" fallthrough="true" fallthroughContext="#pop">
+ <AnyChar String="fF" attribute="Float" context="#pop"/>
+ </context>
+ <context name="Int Suffixes" attribute="Decimal" lineEndContext="#pop" fallthrough="true" fallthroughContext="#pop">
+ <StringDetect attribute="Decimal" context="#pop" String="ULL" insensitive="true"/>
+ <StringDetect attribute="Decimal" context="#pop" String="LUL" insensitive="true"/>
+ <StringDetect attribute="Decimal" context="#pop" String="LLU" insensitive="true"/>
+ <StringDetect attribute="Decimal" context="#pop" String="UL" insensitive="true"/>
+ <StringDetect attribute="Decimal" context="#pop" String="LU" insensitive="true"/>
+ <StringDetect attribute="Decimal" context="#pop" String="LL" insensitive="true"/>
+ <StringDetect attribute="Decimal" context="#pop" String="U" insensitive="true"/>
+ <StringDetect attribute="Decimal" context="#pop" String="L" insensitive="true"/>
+ </context>
<context attribute="String" lineEndContext="#pop" name="String">
<LineContinue attribute="String" context="#stay"/>
<HlCStringChar attribute="String Char" context="#stay"/>