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Diffstat (limited to 'kdecore/kallocator.h')
-rw-r--r-- | kdecore/kallocator.h | 140 |
1 files changed, 0 insertions, 140 deletions
diff --git a/kdecore/kallocator.h b/kdecore/kallocator.h deleted file mode 100644 index 2fed42c85..000000000 --- a/kdecore/kallocator.h +++ /dev/null @@ -1,140 +0,0 @@ -/* - This file is part of the KDE libraries - - Copyright (C) 1999 Waldo Bastian (bastian@kde.org) - Copyright (C) 2002 Michael Matz (matz@kde.org) - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General Public - License as published by the Free Software Foundation; either - version 2 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Library General Public License for more details. - - You should have received a copy of the GNU Library General Public License - along with this library; see the file COPYING.LIB. If not, write to - the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, - Boston, MA 02110-1301, USA. -*/ -//---------------------------------------------------------------------------- -// -// KDE Memory Allocator - -#ifndef KALLOCATOR_H -#define KALLOCATOR_H - -#include <tqvaluelist.h> -#include "kdelibs_export.h" - -class KZoneAllocatorPrivate; - - -/** - * Memory allocator for large groups of small objects. - * This should be used for large groups of objects that are created and - * destroyed together. When used carefully for this purpose it is faster - * and more memory efficient than malloc. Additionally to a usual obstack - * like allocator you can also free the objects individually. Because it - * does no compaction it still is faster then malloc()/free(). Depending - * on the exact usage pattern that might come at the expense of some - * memory though. - * @author Waldo Bastian <bastian@kde.org>, Michael Matz <matz@kde.org> - */ -class KDECORE_EXPORT KZoneAllocator -{ -public: - /** - * Creates a KZoneAllocator object. - * @param _blockSize Size in bytes of the blocks requested from malloc. - */ - KZoneAllocator(unsigned long _blockSize = 8*1024); - - /** - * Destructs the ZoneAllocator and free all memory allocated by it. - */ - ~KZoneAllocator(); - - /** - * Allocates a memory block. - * @param _size Size in bytes of the memory block. Memory is aligned to - * the size of a pointer. - */ - void* allocate(size_t _size); - - /** - * Gives back a block returned by allocate() to the zone - * allocator, and possibly deallocates the block holding it (when it's - * empty). The first deallocate() after many allocate() calls - * (or the first at all) builds an internal data structure for speeding - * up deallocation. The consistency of that structure is maintained - * from then on (by allocate() and deallocate()) unless many - * more objects are allocated without any intervening deallocation, in - * which case it's thrown away and rebuilt at the next deallocate(). - * - * The effect of this is, that such initial deallocate() calls take - * more time then the normal calls, and that after this list is built, i.e. - * generally if deallocate() is used at all, also allocate() is a - * little bit slower. This means, that if you want to squeeze out the last - * bit performance you would want to use KZoneAllocator as an obstack, i.e. - * just use the functions allocate() and free_since(). All the - * remaining memory is returned to the system if the zone allocator - * is destroyed. - * @param ptr Pointer as returned by allocate(). - */ - void deallocate(void *ptr); - - /** - * Deallocate many objects at once. - * free_since() deallocates all objects allocated after @p ptr, - * @em including @p ptr itself. - * - * The intended use is something along the lines of: - * \code - * KZoneAllocator alloc(8192); - * void *remember_me = alloc.allocate(0); - * for (int i = 0; i < 1000; i++) - * do_something_with (alloc.allocate(12)); - * alloc.free_since (remember_me); - * \endcode - * Note, that we don't need to remember all the pointers to the 12-byte - * objects for freeing them. The free_since() does deallocate them - * all at once. - * @param ptr Pointer as returned by allocate(). It acts like - * a kind of mark of a certain position in the stack of all objects, - * off which you can throw away everything above that mark. - */ - void free_since(void *ptr); - -protected: - /** A single chunk of memory from the heap. @internal */ - class MemBlock; - /**< A list of chunks. @internal */ - typedef TQValueList<MemBlock *> MemList; - void addBlock(MemBlock *b); - void delBlock(MemBlock *b); - void insertHash(MemBlock *b); - void initHash(); - /** One block is 'current' to satisfy requests. @internal */ - MemBlock *currentBlock; - /** Store block size from constructor. @internal */ - unsigned long blockSize; - /** Store offset into current block; size-offset is free. @internal */ - unsigned long blockOffset; - /** base-2 log of the block size. @internal */ - unsigned int log2; - /** Count total number of allocated blocks. @internal */ - unsigned int num_blocks; - /** Collection of lists of blocks, for lookups. @internal */ - MemList **hashList; - /** Count of hashes. @internal */ - unsigned int hashSize; - /** Flag the hashes as in need of reorganization. @internal */ - bool hashDirty; -private: - KZoneAllocatorPrivate *d; -}; - -#endif |