diff options
Diffstat (limited to 'kdefx/kimageeffect.cpp')
-rw-r--r-- | kdefx/kimageeffect.cpp | 222 |
1 files changed, 111 insertions, 111 deletions
diff --git a/kdefx/kimageeffect.cpp b/kdefx/kimageeffect.cpp index b2a859563..ca72e37c1 100644 --- a/kdefx/kimageeffect.cpp +++ b/kdefx/kimageeffect.cpp @@ -34,7 +34,7 @@ THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include <math.h> #include <assert.h> -#include <qimage.h> +#include <tqimage.h> #include <stdlib.h> #include <iostream> @@ -121,13 +121,13 @@ struct short_packet // //====================================================================== -QImage KImageEffect::gradient(const QSize &size, const QColor &ca, - const QColor &cb, GradientType eff, int ncols) +TQImage KImageEffect::gradient(const TQSize &size, const TQColor &ca, + const TQColor &cb, GradientType eff, int ncols) { int rDiff, gDiff, bDiff; int rca, gca, bca, rcb, gcb, bcb; - QImage image(size, 32); + TQImage image(size, 32); if (size.width() == 0 || size.height() == 0) { #ifndef NDEBUG @@ -357,10 +357,10 @@ QImage KImageEffect::gradient(const QSize &size, const QColor &ca, } // dither if necessary - if (ncols && (QPixmap::defaultDepth() < 15 )) { + if (ncols && (TQPixmap::defaultDepth() < 15 )) { if ( ncols < 2 || ncols > 256 ) ncols = 3; - QColor *dPal = new QColor[ncols]; + TQColor *dPal = new QColor[ncols]; for (int i=0; i<ncols; i++) { dPal[i].setRgb ( rca + rDiff * i / ( ncols - 1 ), gca + gDiff * i / ( ncols - 1 ), @@ -385,8 +385,8 @@ QImage KImageEffect::gradient(const QSize &size, const QColor &ca, // the balanced code would suffer with no other gain than a mere // source code and byte code size economy. -QImage KImageEffect::unbalancedGradient(const QSize &size, const QColor &ca, - const QColor &cb, GradientType eff, int xfactor, int yfactor, +TQImage KImageEffect::unbalancedGradient(const TQSize &size, const TQColor &ca, + const TQColor &cb, GradientType eff, int xfactor, int yfactor, int ncols) { int dir; // general parameter used for direction switches @@ -415,7 +415,7 @@ QImage KImageEffect::unbalancedGradient(const QSize &size, const QColor &ca, int rDiff, gDiff, bDiff; int rca, gca, bca, rcb, gcb, bcb; - QImage image(size, 32); + TQImage image(size, 32); if (size.width() == 0 || size.height() == 0) { #ifndef NDEBUG @@ -432,7 +432,7 @@ QImage KImageEffect::unbalancedGradient(const QSize &size, const QColor &ca, bDiff = (bcb = cb.blue()) - (bca = ca.blue()); if( eff == VerticalGradient || eff == HorizontalGradient){ - QColor cRow; + TQColor cRow; uint *p; uint rgbRow; @@ -596,10 +596,10 @@ QImage KImageEffect::unbalancedGradient(const QSize &size, const QColor &ca, } } - if (ncols && (QPixmap::defaultDepth() < 15 )) { + if (ncols && (TQPixmap::defaultDepth() < 15 )) { if ( ncols < 2 || ncols > 256 ) ncols = 3; - QColor *dPal = new QColor[ncols]; + TQColor *dPal = new QColor[ncols]; for (int i=0; i<ncols; i++) { dPal[i].setRgb ( rca + rDiff * i / ( ncols - 1 ), gca + gDiff * i / ( ncols - 1 ), @@ -651,7 +651,7 @@ struct KIE8Pack * less expensive than doing a float operation on the 3 color components of * each pixel. (mosfet) */ -QImage& KImageEffect::intensity(QImage &image, float percent) +TQImage& KImageEffect::intensity(TQImage &image, float percent) { if (image.width() == 0 || image.height() == 0) { #ifndef NDEBUG @@ -843,7 +843,7 @@ QImage& KImageEffect::intensity(QImage &image, float percent) return image; } -QImage& KImageEffect::channelIntensity(QImage &image, float percent, +TQImage& KImageEffect::channelIntensity(TQImage &image, float percent, RGBComponent channel) { if (image.width() == 0 || image.height() == 0) { @@ -934,7 +934,7 @@ QImage& KImageEffect::channelIntensity(QImage &image, float percent, // Modulate an image with an RBG channel of another image // -QImage& KImageEffect::modulate(QImage &image, QImage &modImage, bool reverse, +TQImage& KImageEffect::modulate(TQImage &image, TQImage &modImage, bool reverse, ModulationType type, int factor, RGBComponent channel) { if (image.width() == 0 || image.height() == 0 || @@ -946,7 +946,7 @@ QImage& KImageEffect::modulate(QImage &image, QImage &modImage, bool reverse, } int r, g, b, h, s, v, a; - QColor clr; + TQColor clr; int mod=0; unsigned int x1, x2, y1, y2; register int x, y; @@ -1064,7 +1064,7 @@ QImage& KImageEffect::modulate(QImage &image, QImage &modImage, bool reverse, // Nice and fast direct pixel manipulation -QImage& KImageEffect::blend(const QColor& clr, QImage& dst, float opacity) +TQImage& KImageEffect::blend(const TQColor& clr, TQImage& dst, float opacity) { if (dst.width() <= 0 || dst.height() <= 0) return dst; @@ -1305,7 +1305,7 @@ QImage& KImageEffect::blend(const QColor& clr, QImage& dst, float opacity) } // Nice and fast direct pixel manipulation -QImage& KImageEffect::blend(QImage& src, QImage& dst, float opacity) +TQImage& KImageEffect::blend(TQImage& src, TQImage& dst, float opacity) { if (src.width() <= 0 || src.height() <= 0) return dst; @@ -1534,8 +1534,8 @@ QImage& KImageEffect::blend(QImage& src, QImage& dst, float opacity) } -QImage& KImageEffect::blend(QImage &image, float initial_intensity, - const QColor &bgnd, GradientType eff, +TQImage& KImageEffect::blend(TQImage &image, float initial_intensity, + const TQColor &bgnd, GradientType eff, bool anti_dir) { if (image.width() == 0 || image.height() == 0 || image.depth()!=32 ) { @@ -1742,17 +1742,17 @@ QImage& KImageEffect::blend(QImage &image, float initial_intensity, // Not very efficient as we create a third big image... // -QImage& KImageEffect::blend(QImage &image1, QImage &image2, +TQImage& KImageEffect::blend(TQImage &image1, TQImage &image2, GradientType gt, int xf, int yf) { if (image1.width() == 0 || image1.height() == 0 || image2.width() == 0 || image2.height() == 0) return image1; - QImage image3; + TQImage image3; image3 = KImageEffect::unbalancedGradient(image1.size(), - QColor(0,0,0), QColor(255,255,255), + TQColor(0,0,0), TQColor(255,255,255), gt, xf, yf, 0); return blend(image1,image2,image3, Red); // Channel to use is arbitrary @@ -1760,8 +1760,8 @@ QImage& KImageEffect::blend(QImage &image1, QImage &image2, // Blend image2 into image1, using an RBG channel of blendImage // -QImage& KImageEffect::blend(QImage &image1, QImage &image2, - QImage &blendImage, RGBComponent channel) +TQImage& KImageEffect::blend(TQImage &image1, TQImage &image2, + TQImage &blendImage, RGBComponent channel) { if (image1.width() == 0 || image1.height() == 0 || image2.width() == 0 || image2.height() == 0 || @@ -1863,7 +1863,7 @@ unsigned int KImageEffect::uHash(unsigned int c) // ----------------------------------------------------------------------------- -QImage& KImageEffect::hash(QImage &image, Lighting lite, unsigned int spacing) +TQImage& KImageEffect::hash(TQImage &image, Lighting lite, unsigned int spacing) { if (image.width() == 0 || image.height() == 0) { #ifndef NDEBUG @@ -1944,8 +1944,8 @@ QImage& KImageEffect::hash(QImage &image, Lighting lite, unsigned int spacing) // //====================================================================== -QImage& KImageEffect::flatten(QImage &img, const QColor &ca, - const QColor &cb, int ncols) +TQImage& KImageEffect::flatten(TQImage &img, const TQColor &ca, + const TQColor &cb, int ncols) { if (img.width() == 0 || img.height() == 0) return img; @@ -2020,13 +2020,13 @@ QImage& KImageEffect::flatten(QImage &img, const QColor &ca, if (ncols == 1) ncols++; if (ncols > 256) ncols = 256; - QColor *pal = new QColor[ncols]; + TQColor *pal = new QColor[ncols]; sr = ((float) r2 - r1) / (ncols - 1); sg = ((float) g2 - g1) / (ncols - 1); sb = ((float) b2 - b1) / (ncols - 1); for (int i=0; i<ncols; i++) - pal[i] = QColor(r1 + int(sr*i), g1 + int(sg*i), b1 + int(sb*i)); + pal[i] = TQColor(r1 + int(sr*i), g1 + int(sg*i), b1 + int(sb*i)); dither(img, pal, ncols); @@ -2041,7 +2041,7 @@ QImage& KImageEffect::flatten(QImage &img, const QColor &ca, // //====================================================================== -QImage& KImageEffect::fade(QImage &img, float val, const QColor &color) +TQImage& KImageEffect::fade(TQImage &img, float val, const TQColor &color) { if (img.width() == 0 || img.height() == 0) return img; @@ -2123,7 +2123,7 @@ QImage& KImageEffect::fade(QImage &img, float val, const QColor &color) // // It does produce lower quality grayscale ;-) Use fast == true for the fast // algorithm, false for the higher quality one (mosfet). -QImage& KImageEffect::toGray(QImage &img, bool fast) +TQImage& KImageEffect::toGray(TQImage &img, bool fast) { if (img.width() == 0 || img.height() == 0) return img; @@ -2173,7 +2173,7 @@ QImage& KImageEffect::toGray(QImage &img, bool fast) } // CT 29Jan2000 - desaturation algorithms -QImage& KImageEffect::desaturate(QImage &img, float desat) +TQImage& KImageEffect::desaturate(TQImage &img, float desat) { if (img.width() == 0 || img.height() == 0) return img; @@ -2185,7 +2185,7 @@ QImage& KImageEffect::desaturate(QImage &img, float desat) unsigned int *data = img.depth() > 8 ? (unsigned int *)img.bits() : (unsigned int *)img.colorTable(); int h, s, v, i; - QColor clr; // keep constructor out of loop (mosfet) + TQColor clr; // keep constructor out of loop (mosfet) for(i=0; i < pixels; ++i){ clr.setRgb(data[i]); clr.hsv(&h, &s, &v); @@ -2196,7 +2196,7 @@ QImage& KImageEffect::desaturate(QImage &img, float desat) } // Contrast stuff (mosfet) -QImage& KImageEffect::contrast(QImage &img, int c) +TQImage& KImageEffect::contrast(TQImage &img, int c) { if (img.width() == 0 || img.height() == 0) return img; @@ -2258,13 +2258,13 @@ QImage& KImageEffect::contrast(QImage &img, int c) // Floyd-Steinberg dithering // Ref: Bitmapped Graphics Programming in C++ // Marv Luse, Addison-Wesley Publishing, 1993. -QImage& KImageEffect::dither(QImage &img, const QColor *palette, int size) +TQImage& KImageEffect::dither(TQImage &img, const TQColor *palette, int size) { if (img.width() == 0 || img.height() == 0 || palette == 0 || img.depth() <= 8) return img; - QImage dImage( img.width(), img.height(), 8, size ); + TQImage dImage( img.width(), img.height(), 8, size ); int i; dImage.setNumColors( size ); @@ -2345,7 +2345,7 @@ QImage& KImageEffect::dither(QImage &img, const QColor *palette, int size) return img; } -int KImageEffect::nearestColor( int r, int g, int b, const QColor *palette, int size ) +int KImageEffect::nearestColor( int r, int g, int b, const TQColor *palette, int size ) { if (palette == 0) return 0; @@ -2376,9 +2376,9 @@ int KImageEffect::nearestColor( int r, int g, int b, const QColor *palette, int } bool KImageEffect::blend( - const QImage & upper, - const QImage & lower, - QImage & output + const TQImage & upper, + const TQImage & lower, + TQImage & output ) { if ( @@ -2435,10 +2435,10 @@ bool KImageEffect::blend( #if 0 // Not yet... bool KImageEffect::blend( - const QImage & upper, - const QImage & lower, - QImage & output, - const QRect & destRect + const TQImage & upper, + const TQImage & lower, + TQImage & output, + const TQRect & destRect ) { output = lower.copy(); @@ -2449,9 +2449,9 @@ bool KImageEffect::blend( bool KImageEffect::blend( int &x, int &y, - const QImage & upper, - const QImage & lower, - QImage & output + const TQImage & upper, + const TQImage & lower, + TQImage & output ) { int cx=0, cy=0, cw=upper.width(), ch=upper.height(); @@ -2513,8 +2513,8 @@ bool KImageEffect::blend( bool KImageEffect::blendOnLower( int x, int y, - const QImage & upper, - const QImage & lower + const TQImage & upper, + const TQImage & lower ) { int cx=0, cy=0, cw=upper.width(), ch=upper.height(); @@ -2581,11 +2581,11 @@ bool KImageEffect::blendOnLower( return true; } -void KImageEffect::blendOnLower(const QImage &upper, const QPoint &upperOffset, - QImage &lower, const QRect &lowerRect) +void KImageEffect::blendOnLower(const TQImage &upper, const TQPoint &upperOffset, + TQImage &lower, const TQRect &lowerRect) { // clip rect - QRect lr = lowerRect & lower.rect(); + TQRect lr = lowerRect & lower.rect(); lr.setWidth( QMIN(lr.width(), upper.width()-upperOffset.x()) ); lr.setHeight( QMIN(lr.height(), upper.height()-upperOffset.y()) ); if ( !lr.isValid() ) return; @@ -2603,11 +2603,11 @@ void KImageEffect::blendOnLower(const QImage &upper, const QPoint &upperOffset, } } -void KImageEffect::blendOnLower(const QImage &upper, const QPoint &upperOffset, - QImage &lower, const QRect &lowerRect, float opacity) +void KImageEffect::blendOnLower(const TQImage &upper, const TQPoint &upperOffset, + TQImage &lower, const TQRect &lowerRect, float opacity) { // clip rect - QRect lr = lowerRect & lower.rect(); + TQRect lr = lowerRect & lower.rect(); lr.setWidth( QMIN(lr.width(), upper.width()-upperOffset.x()) ); lr.setHeight( QMIN(lr.height(), upper.height()-upperOffset.y()) ); if ( !lr.isValid() ) return; @@ -2625,14 +2625,14 @@ void KImageEffect::blendOnLower(const QImage &upper, const QPoint &upperOffset, } } -QRect KImageEffect::computeDestinationRect(const QSize &lowerSize, - Disposition disposition, QImage &upper) +TQRect KImageEffect::computeDestinationRect(const TQSize &lowerSize, + Disposition disposition, TQImage &upper) { int w = lowerSize.width(); int h = lowerSize.height(); int ww = upper.width(); int wh = upper.height(); - QRect d; + TQRect d; switch (disposition) { case NoImage: @@ -2690,19 +2690,19 @@ QRect KImageEffect::computeDestinationRect(const QSize &lowerSize, return d; } -void KImageEffect::blendOnLower(QImage &upper, QImage &lower, +void KImageEffect::blendOnLower(TQImage &upper, TQImage &lower, Disposition disposition, float opacity) { - QRect r = computeDestinationRect(lower.size(), disposition, upper); + TQRect r = computeDestinationRect(lower.size(), disposition, upper); for (int y = r.top(); y<r.bottom(); y += upper.height()) for (int x = r.left(); x<r.right(); x += upper.width()) - blendOnLower(upper, QPoint(-QMIN(x, 0), -QMIN(y, 0)), - lower, QRect(x, y, upper.width(), upper.height()), opacity); + blendOnLower(upper, TQPoint(-QMIN(x, 0), -QMIN(y, 0)), + lower, TQRect(x, y, upper.width(), upper.height()), opacity); } // For selected icons -QImage& KImageEffect::selectedImage( QImage &img, const QColor &col ) +TQImage& KImageEffect::selectedImage( TQImage &img, const TQColor &col ) { return blend( col, img, 0.5); } @@ -2744,14 +2744,14 @@ dealings in ImageMagick without prior written authorization from the ImageMagick Studio. */ -QImage KImageEffect::sample(QImage &src, int w, int h) +TQImage KImageEffect::sample(TQImage &src, int w, int h) { if(w == src.width() && h == src.height()) return(src); int depth = src.depth(); - QImage dest(w, h, depth, depth <= 8 ? src.numColors() : 0, - depth == 1 ? QImage::LittleEndian : QImage::IgnoreEndian); + TQImage dest(w, h, depth, depth <= 8 ? src.numColors() : 0, + depth == 1 ? TQImage::LittleEndian : TQImage::IgnoreEndian); int *x_offset = (int *)malloc(w*sizeof(int)); int *y_offset = (int *)malloc(h*sizeof(int)); if(!x_offset || !y_offset){ @@ -2778,7 +2778,7 @@ QImage KImageEffect::sample(QImage &src, int w, int h) } } else if(depth == 1) { - int r = src.bitOrder() == QImage::LittleEndian; + int r = src.bitOrder() == TQImage::LittleEndian; memcpy(dest.colorTable(), src.colorTable(), src.numColors()*sizeof(QRgb)); for(int y=0; y < h; ++y){ unsigned char *destData = dest.scanLine(y); @@ -2807,7 +2807,7 @@ QImage KImageEffect::sample(QImage &src, int w, int h) return(dest); } -void KImageEffect::threshold(QImage &img, unsigned int threshold) +void KImageEffect::threshold(TQImage &img, unsigned int threshold) { int i, count; unsigned int *data; @@ -2903,7 +2903,7 @@ void KImageEffect::hull(const int x_offset, const int y_offset, } } -QImage KImageEffect::despeckle(QImage &src) +TQImage KImageEffect::despeckle(TQImage &src) { int i, j, x, y; unsigned int *blue_channel, *red_channel, *green_channel, *buffer, @@ -2914,7 +2914,7 @@ QImage KImageEffect::despeckle(QImage &src) Y[4]= {1, 0, 1, 1}; unsigned int *destData; - QImage dest(src.width(), src.height(), 32); + TQImage dest(src.width(), src.height(), 32); packets = (src.width()+2)*(src.height()+2); red_channel = (unsigned int *)calloc(packets, sizeof(unsigned int)); @@ -3109,10 +3109,10 @@ unsigned int KImageEffect::generateNoise(unsigned int pixel, return((unsigned int) (value+0.5)); } -QImage KImageEffect::addNoise(QImage &src, NoiseType noise_type) +TQImage KImageEffect::addNoise(TQImage &src, NoiseType noise_type) { int x, y; - QImage dest(src.width(), src.height(), 32); + TQImage dest(src.width(), src.height(), 32); unsigned int *destData; if(src.depth() > 8){ // DirectClass source image @@ -3148,7 +3148,7 @@ QImage KImageEffect::addNoise(QImage &src, NoiseType noise_type) return(dest); } -unsigned int KImageEffect::interpolateColor(QImage *image, double x_offset, +unsigned int KImageEffect::interpolateColor(TQImage *image, double x_offset, double y_offset, unsigned int background) { @@ -3239,7 +3239,7 @@ unsigned int KImageEffect::interpolateColor(QImage *image, double x_offset, (unsigned char)(beta*(alpha*qAlpha(p)+x_offset*qAlpha(q))+y_offset*(alpha*qAlpha(r)+x_offset*qAlpha(s))))); } -QImage KImageEffect::implode(QImage &src, double factor, +TQImage KImageEffect::implode(TQImage &src, double factor, unsigned int background) { double amount, distance, radius; @@ -3248,7 +3248,7 @@ QImage KImageEffect::implode(QImage &src, double factor, unsigned int *destData; int x, y; - QImage dest(src.width(), src.height(), 32); + TQImage dest(src.width(), src.height(), 32); // compute scaling factor x_scale = 1.0; @@ -3320,9 +3320,9 @@ QImage KImageEffect::implode(QImage &src, double factor, return(dest); } -QImage KImageEffect::rotate(QImage &img, RotateDirection r) +TQImage KImageEffect::rotate(TQImage &img, RotateDirection r) { - QImage dest; + TQImage dest; int x, y; if(img.depth() > 8){ unsigned int *srcData, *destData; @@ -3418,7 +3418,7 @@ QImage KImageEffect::rotate(QImage &img, RotateDirection r) return(dest); } -void KImageEffect::solarize(QImage &img, double factor) +void KImageEffect::solarize(TQImage &img, double factor) { int i, count; int threshold; @@ -3441,13 +3441,13 @@ void KImageEffect::solarize(QImage &img, double factor) } } -QImage KImageEffect::spread(QImage &src, unsigned int amount) +TQImage KImageEffect::spread(TQImage &src, unsigned int amount) { int quantum, x, y; int x_distance, y_distance; if(src.width() < 3 || src.height() < 3) return(src); - QImage dest(src); + TQImage dest(src); dest.detach(); quantum=(amount+1) >> 1; if(src.depth() > 8){ // DirectClass source image @@ -3492,14 +3492,14 @@ QImage KImageEffect::spread(QImage &src, unsigned int amount) return(dest); } -QImage KImageEffect::swirl(QImage &src, double degrees, +TQImage KImageEffect::swirl(TQImage &src, double degrees, unsigned int background) { double cosine, distance, factor, radius, sine, x_center, x_distance, x_scale, y_center, y_distance, y_scale; int x, y; unsigned int *q; - QImage dest(src.width(), src.height(), 32); + TQImage dest(src.width(), src.height(), 32); // compute scaling factor x_center = src.width()/2.0; @@ -3570,14 +3570,14 @@ QImage KImageEffect::swirl(QImage &src, double degrees, return(dest); } -QImage KImageEffect::wave(QImage &src, double amplitude, double wavelength, +TQImage KImageEffect::wave(TQImage &src, double amplitude, double wavelength, unsigned int background) { double *sine_map; int x, y; unsigned int *q; - QImage dest(src.width(), src.height() + (int)(2*fabs(amplitude)), 32); + TQImage dest(src.width(), src.height() + (int)(2*fabs(amplitude)), 32); // allocate sine map sine_map = (double *)malloc(dest.width()*sizeof(double)); if(!sine_map) @@ -3603,13 +3603,13 @@ QImage KImageEffect::wave(QImage &src, double amplitude, double wavelength, // New algorithms based on ImageMagick 5.5.6 (05/26/03) -QImage KImageEffect::oilPaint(QImage &src, int /*radius*/) +TQImage KImageEffect::oilPaint(TQImage &src, int /*radius*/) { /* binary compat method - remove me when possible! */ return(oilPaintConvolve(src, 0)); } -QImage KImageEffect::oilPaintConvolve(QImage &src, double radius) +TQImage KImageEffect::oilPaintConvolve(TQImage &src, double radius) { unsigned long count /*,*histogram*/; unsigned long histogram[256]; @@ -3621,7 +3621,7 @@ QImage KImageEffect::oilPaintConvolve(QImage &src, double radius) if(src.depth() < 32) src.convertDepth(32); - QImage dest(src); + TQImage dest(src); dest.detach(); width = getOptimalKernelWidth(radius, 0.5); @@ -3674,15 +3674,15 @@ QImage KImageEffect::oilPaintConvolve(QImage &src, double radius) return(dest); } -QImage KImageEffect::charcoal(QImage &src, double /*factor*/) +TQImage KImageEffect::charcoal(TQImage &src, double /*factor*/) { /* binary compat method - remove me when possible! */ return(charcoal(src, 0, 1)); } -QImage KImageEffect::charcoal(QImage &src, double radius, double sigma) +TQImage KImageEffect::charcoal(TQImage &src, double radius, double sigma) { - QImage img(edge(src, radius)); + TQImage img(edge(src, radius)); img = blur(img, radius, sigma); normalize(img); img.invertPixels(false); @@ -3690,7 +3690,7 @@ QImage KImageEffect::charcoal(QImage &src, double radius, double sigma) return(img); } -void KImageEffect::normalize(QImage &image) +void KImageEffect::normalize(TQImage &image) { struct double_packet high, low, intensity, *histogram; struct short_packet *normalize_map; @@ -3900,7 +3900,7 @@ void KImageEffect::normalize(QImage &image) liberateMemory(&normalize_map); } -void KImageEffect::equalize(QImage &image) +void KImageEffect::equalize(TQImage &image) { struct double_packet high, low, intensity, *map, *histogram; struct short_packet *equalize_map; @@ -4000,12 +4000,12 @@ void KImageEffect::equalize(QImage &image) } -QImage KImageEffect::edge(QImage &image, double radius) +TQImage KImageEffect::edge(TQImage &image, double radius) { double *kernel; int width; register long i; - QImage dest; + TQImage dest; if(radius == 50.0){ /* For binary compatability! Remove me when possible! This used to @@ -4032,18 +4032,18 @@ QImage KImageEffect::edge(QImage &image, double radius) return(dest); } -QImage KImageEffect::emboss(QImage &src) +TQImage KImageEffect::emboss(TQImage &src) { /* binary compat method - remove me when possible! */ return(emboss(src, 0, 1)); } -QImage KImageEffect::emboss(QImage &image, double radius, double sigma) +TQImage KImageEffect::emboss(TQImage &image, double radius, double sigma) { double alpha, *kernel; int j, width; register long i, u, v; - QImage dest; + TQImage dest; if(sigma == 0.0){ qWarning("KImageEffect::emboss(): Zero sigma is not permitted!"); @@ -4251,16 +4251,16 @@ int KImageEffect::getBlurKernel(int width, double sigma, double **kernel) return(width); } -QImage KImageEffect::blur(QImage &src, double /*factor*/) +TQImage KImageEffect::blur(TQImage &src, double /*factor*/) { /* binary compat method - remove me when possible! */ return(blur(src, 0, 1)); } -QImage KImageEffect::blur(QImage &src, double radius, double sigma) +TQImage KImageEffect::blur(TQImage &src, double radius, double sigma) { double *kernel; - QImage dest; + TQImage dest; int width; int x, y; unsigned int *scanline, *temp; @@ -4329,7 +4329,7 @@ QImage KImageEffect::blur(QImage &src, double radius, double sigma) return(dest); } -bool KImageEffect::convolveImage(QImage *image, QImage *dest, +bool KImageEffect::convolveImage(TQImage *image, TQImage *dest, const unsigned int order, const double *kernel) { @@ -4427,18 +4427,18 @@ int KImageEffect::getOptimalKernelWidth(double radius, double sigma) return((int)width-2); } -QImage KImageEffect::sharpen(QImage &src, double /*factor*/) +TQImage KImageEffect::sharpen(TQImage &src, double /*factor*/) { /* binary compat method - remove me when possible! */ return(sharpen(src, 0, 1)); } -QImage KImageEffect::sharpen(QImage &image, double radius, double sigma) +TQImage KImageEffect::sharpen(TQImage &image, double radius, double sigma) { double alpha, normalize, *kernel; int width; register long i, u, v; - QImage dest; + TQImage dest; if(sigma == 0.0){ qWarning("KImageEffect::sharpen(): Zero sigma is not permitted!"); @@ -4473,7 +4473,7 @@ QImage KImageEffect::sharpen(QImage &image, double radius, double sigma) // End of new algorithms -QImage KImageEffect::shade(QImage &src, bool color_shading, double azimuth, +TQImage KImageEffect::shade(TQImage &src, bool color_shading, double azimuth, double elevation) { struct PointInfo{ @@ -4487,7 +4487,7 @@ QImage KImageEffect::shade(QImage &src, bool color_shading, double azimuth, unsigned int *q; - QImage dest(src.width(), src.height(), 32); + TQImage dest(src.width(), src.height(), 32); azimuth = DegreesToRadians(azimuth); elevation = DegreesToRadians(elevation); @@ -4611,13 +4611,13 @@ QImage KImageEffect::shade(QImage &src, bool color_shading, double azimuth, // taking a grayscale threshold (ie: 128) and incrementing RGB color // channels above it and decrementing those below it, but this gives much // better results. (mosfet 12/28/01) -void KImageEffect::contrastHSV(QImage &img, bool sharpen) +void KImageEffect::contrastHSV(TQImage &img, bool sharpen) { int i, sign; unsigned int *data; int count; double brightness, scale, theta; - QColor c; + TQColor c; int h, s, v; sign = sharpen ? 1 : -1; @@ -4848,12 +4848,12 @@ static void bumpmap_row( uint *src, * @return The destination image (dst) containing the result. * @author Zack Rusin <zack@kde.org> */ -QImage KImageEffect::bumpmap(QImage &img, QImage &map, double azimuth, double elevation, +TQImage KImageEffect::bumpmap(TQImage &img, TQImage &map, double azimuth, double elevation, int depth, int xofs, int yofs, int waterlevel, int ambient, bool compensate, bool invert, BumpmapType type, bool tiled) { - QImage dst; + TQImage dst; if ( img.depth() != 32 || img.depth() != 32 ) { qWarning( "Bump-mapping effect works only with 32 bit images"); |