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Diffstat (limited to 'kdefx/kimageeffect.cpp')
-rw-r--r-- | kdefx/kimageeffect.cpp | 4927 |
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diff --git a/kdefx/kimageeffect.cpp b/kdefx/kimageeffect.cpp new file mode 100644 index 000000000..b2a859563 --- /dev/null +++ b/kdefx/kimageeffect.cpp @@ -0,0 +1,4927 @@ +/* This file is part of the KDE libraries + Copyright (C) 1998, 1999, 2001, 2002 Daniel M. Duley <mosfet@kde.org> + (C) 1998, 1999 Christian Tibirna <ctibirna@total.net> + (C) 1998, 1999 Dirk Mueller <mueller@kde.org> + (C) 1999 Geert Jansen <g.t.jansen@stud.tue.nl> + (C) 2000 Josef Weidendorfer <weidendo@in.tum.de> + (C) 2004 Zack Rusin <zack@kde.org> + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions +are met: + +1. Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. +2. Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + +THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR +IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES +OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. +IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, +INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT +NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF +THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +*/ + +// $Id$ + +#include <math.h> +#include <assert.h> + +#include <qimage.h> +#include <stdlib.h> +#include <iostream> + +#include "kimageeffect.h" +#include "kcpuinfo.h" + +#include <config.h> + +#if 0 +//disabled until #74478 fixed. + +#if defined(__i386__) && ( defined(__GNUC__) || defined(__INTEL_COMPILER) ) +# if defined( HAVE_X86_MMX ) +# define USE_MMX_INLINE_ASM +# endif +# if defined( HAVE_X86_SSE2 ) +# define USE_SSE2_INLINE_ASM +# endif +#endif + +#endif +//====================================================================== +// +// Utility stuff for effects ported from ImageMagick to QImage +// +//====================================================================== +#define MaxRGB 255L +#define DegreesToRadians(x) ((x)*M_PI/180.0) +#define MagickSQ2PI 2.50662827463100024161235523934010416269302368164062 +#define MagickEpsilon 1.0e-12 +#define MagickPI 3.14159265358979323846264338327950288419716939937510 +#define MOD(x, y) ((x) < 0 ? ((y) - 1 - ((y) - 1 - (x)) % (y)) : (x) % (y)) + +/** + * \relates KGlobal + * A typesafe function that returns x if it's between low and high values. + * low if x is smaller than then low and high if x is bigger than high. + */ +#define FXCLAMP(x,low,high) fxClamp(x,low,high) +template<class T> +inline const T& fxClamp( const T& x, const T& low, const T& high ) +{ + if ( x < low ) return low; + else if ( x > high ) return high; + else return x; +} + +static inline unsigned int intensityValue(unsigned int color) +{ + return((unsigned int)((0.299*qRed(color) + + 0.587*qGreen(color) + + 0.1140000000000001*qBlue(color)))); +} + +template<typename T> +static inline void liberateMemory(T **memory) +{ + assert(memory != NULL); + if(*memory == NULL) return; + free((char*)*memory); + *memory=NULL; +} + +struct double_packet +{ + double red; + double green; + double blue; + double alpha; +}; + +struct short_packet +{ + unsigned short int red; + unsigned short int green; + unsigned short int blue; + unsigned short int alpha; +}; + + +//====================================================================== +// +// Gradient effects +// +//====================================================================== + +QImage KImageEffect::gradient(const QSize &size, const QColor &ca, + const QColor &cb, GradientType eff, int ncols) +{ + int rDiff, gDiff, bDiff; + int rca, gca, bca, rcb, gcb, bcb; + + QImage image(size, 32); + + if (size.width() == 0 || size.height() == 0) { +#ifndef NDEBUG + std::cerr << "WARNING: KImageEffect::gradient: invalid image" << std::endl; +#endif + return image; + } + + register int x, y; + + rDiff = (rcb = cb.red()) - (rca = ca.red()); + gDiff = (gcb = cb.green()) - (gca = ca.green()); + bDiff = (bcb = cb.blue()) - (bca = ca.blue()); + + if( eff == VerticalGradient || eff == HorizontalGradient ){ + + uint *p; + uint rgb; + + register int rl = rca << 16; + register int gl = gca << 16; + register int bl = bca << 16; + + if( eff == VerticalGradient ) { + + int rcdelta = ((1<<16) / size.height()) * rDiff; + int gcdelta = ((1<<16) / size.height()) * gDiff; + int bcdelta = ((1<<16) / size.height()) * bDiff; + + for ( y = 0; y < size.height(); y++ ) { + p = (uint *) image.scanLine(y); + + rl += rcdelta; + gl += gcdelta; + bl += bcdelta; + + rgb = qRgb( (rl>>16), (gl>>16), (bl>>16) ); + + for( x = 0; x < size.width(); x++ ) { + *p = rgb; + p++; + } + } + + } + else { // must be HorizontalGradient + + unsigned int *o_src = (unsigned int *)image.scanLine(0); + unsigned int *src = o_src; + + int rcdelta = ((1<<16) / size.width()) * rDiff; + int gcdelta = ((1<<16) / size.width()) * gDiff; + int bcdelta = ((1<<16) / size.width()) * bDiff; + + for( x = 0; x < size.width(); x++) { + + rl += rcdelta; + gl += gcdelta; + bl += bcdelta; + + *src++ = qRgb( (rl>>16), (gl>>16), (bl>>16)); + } + + src = o_src; + + // Believe it or not, manually copying in a for loop is faster + // than calling memcpy for each scanline (on the order of ms...). + // I think this is due to the function call overhead (mosfet). + + for (y = 1; y < size.height(); ++y) { + + p = (unsigned int *)image.scanLine(y); + src = o_src; + for(x=0; x < size.width(); ++x) + *p++ = *src++; + } + } + } + + else { + + float rfd, gfd, bfd; + float rd = rca, gd = gca, bd = bca; + + unsigned char *xtable[3]; + unsigned char *ytable[3]; + + unsigned int w = size.width(), h = size.height(); + xtable[0] = new unsigned char[w]; + xtable[1] = new unsigned char[w]; + xtable[2] = new unsigned char[w]; + ytable[0] = new unsigned char[h]; + ytable[1] = new unsigned char[h]; + ytable[2] = new unsigned char[h]; + w*=2, h*=2; + + if ( eff == DiagonalGradient || eff == CrossDiagonalGradient) { + // Diagonal dgradient code inspired by BlackBox (mosfet) + // BlackBox dgradient is (C) Brad Hughes, <bhughes@tcac.net> and + // Mike Cole <mike@mydot.com>. + + rfd = (float)rDiff/w; + gfd = (float)gDiff/w; + bfd = (float)bDiff/w; + + int dir; + for (x = 0; x < size.width(); x++, rd+=rfd, gd+=gfd, bd+=bfd) { + dir = eff == DiagonalGradient? x : size.width() - x - 1; + xtable[0][dir] = (unsigned char) rd; + xtable[1][dir] = (unsigned char) gd; + xtable[2][dir] = (unsigned char) bd; + } + rfd = (float)rDiff/h; + gfd = (float)gDiff/h; + bfd = (float)bDiff/h; + rd = gd = bd = 0; + for (y = 0; y < size.height(); y++, rd+=rfd, gd+=gfd, bd+=bfd) { + ytable[0][y] = (unsigned char) rd; + ytable[1][y] = (unsigned char) gd; + ytable[2][y] = (unsigned char) bd; + } + + for (y = 0; y < size.height(); y++) { + unsigned int *scanline = (unsigned int *)image.scanLine(y); + for (x = 0; x < size.width(); x++) { + scanline[x] = qRgb(xtable[0][x] + ytable[0][y], + xtable[1][x] + ytable[1][y], + xtable[2][x] + ytable[2][y]); + } + } + } + + else if (eff == RectangleGradient || + eff == PyramidGradient || + eff == PipeCrossGradient || + eff == EllipticGradient) + { + int rSign = rDiff>0? 1: -1; + int gSign = gDiff>0? 1: -1; + int bSign = bDiff>0? 1: -1; + + rfd = (float)rDiff / size.width(); + gfd = (float)gDiff / size.width(); + bfd = (float)bDiff / size.width(); + + rd = (float)rDiff/2; + gd = (float)gDiff/2; + bd = (float)bDiff/2; + + for (x = 0; x < size.width(); x++, rd-=rfd, gd-=gfd, bd-=bfd) + { + xtable[0][x] = (unsigned char) abs((int)rd); + xtable[1][x] = (unsigned char) abs((int)gd); + xtable[2][x] = (unsigned char) abs((int)bd); + } + + rfd = (float)rDiff/size.height(); + gfd = (float)gDiff/size.height(); + bfd = (float)bDiff/size.height(); + + rd = (float)rDiff/2; + gd = (float)gDiff/2; + bd = (float)bDiff/2; + + for (y = 0; y < size.height(); y++, rd-=rfd, gd-=gfd, bd-=bfd) + { + ytable[0][y] = (unsigned char) abs((int)rd); + ytable[1][y] = (unsigned char) abs((int)gd); + ytable[2][y] = (unsigned char) abs((int)bd); + } + + int h = (size.height()+1)>>1; + for (y = 0; y < h; y++) { + unsigned int *sl1 = (unsigned int *)image.scanLine(y); + unsigned int *sl2 = (unsigned int *)image.scanLine(QMAX(size.height()-y-1, y)); + + int w = (size.width()+1)>>1; + int x2 = size.width()-1; + + for (x = 0; x < w; x++, x2--) { + unsigned int rgb = 0; + if (eff == PyramidGradient) { + rgb = qRgb(rcb-rSign*(xtable[0][x]+ytable[0][y]), + gcb-gSign*(xtable[1][x]+ytable[1][y]), + bcb-bSign*(xtable[2][x]+ytable[2][y])); + } + if (eff == RectangleGradient) { + rgb = qRgb(rcb - rSign * + QMAX(xtable[0][x], ytable[0][y]) * 2, + gcb - gSign * + QMAX(xtable[1][x], ytable[1][y]) * 2, + bcb - bSign * + QMAX(xtable[2][x], ytable[2][y]) * 2); + } + if (eff == PipeCrossGradient) { + rgb = qRgb(rcb - rSign * + QMIN(xtable[0][x], ytable[0][y]) * 2, + gcb - gSign * + QMIN(xtable[1][x], ytable[1][y]) * 2, + bcb - bSign * + QMIN(xtable[2][x], ytable[2][y]) * 2); + } + if (eff == EllipticGradient) { + rgb = qRgb(rcb - rSign * + (int)sqrt((xtable[0][x]*xtable[0][x] + + ytable[0][y]*ytable[0][y])*2.0), + gcb - gSign * + (int)sqrt((xtable[1][x]*xtable[1][x] + + ytable[1][y]*ytable[1][y])*2.0), + bcb - bSign * + (int)sqrt((xtable[2][x]*xtable[2][x] + + ytable[2][y]*ytable[2][y])*2.0)); + } + + sl1[x] = sl2[x] = rgb; + sl1[x2] = sl2[x2] = rgb; + } + } + } + + delete [] xtable[0]; + delete [] xtable[1]; + delete [] xtable[2]; + delete [] ytable[0]; + delete [] ytable[1]; + delete [] ytable[2]; + } + + // dither if necessary + if (ncols && (QPixmap::defaultDepth() < 15 )) { + if ( ncols < 2 || ncols > 256 ) + ncols = 3; + QColor *dPal = new QColor[ncols]; + for (int i=0; i<ncols; i++) { + dPal[i].setRgb ( rca + rDiff * i / ( ncols - 1 ), + gca + gDiff * i / ( ncols - 1 ), + bca + bDiff * i / ( ncols - 1 ) ); + } + dither(image, dPal, ncols); + delete [] dPal; + } + + return image; +} + + +// ----------------------------------------------------------------------------- + +//CT this was (before Dirk A. Mueller's speedup changes) +// merely the same code as in the above method, but it's supposedly +// way less performant since it introduces a lot of supplementary tests +// and simple math operations for the calculus of the balance. +// (surprizingly, it isn't less performant, in the contrary :-) +// Yes, I could have merged them, but then the excellent performance of +// the balanced code would suffer with no other gain than a mere +// source code and byte code size economy. + +QImage KImageEffect::unbalancedGradient(const QSize &size, const QColor &ca, + const QColor &cb, GradientType eff, int xfactor, int yfactor, + int ncols) +{ + int dir; // general parameter used for direction switches + + bool _xanti = false , _yanti = false; + + if (xfactor < 0) _xanti = true; // negative on X direction + if (yfactor < 0) _yanti = true; // negative on Y direction + + xfactor = abs(xfactor); + yfactor = abs(yfactor); + + if (!xfactor) xfactor = 1; + if (!yfactor) yfactor = 1; + + if (xfactor > 200 ) xfactor = 200; + if (yfactor > 200 ) yfactor = 200; + + + // float xbal = xfactor/5000.; + // float ybal = yfactor/5000.; + float xbal = xfactor/30./size.width(); + float ybal = yfactor/30./size.height(); + float rat; + + int rDiff, gDiff, bDiff; + int rca, gca, bca, rcb, gcb, bcb; + + QImage image(size, 32); + + if (size.width() == 0 || size.height() == 0) { +#ifndef NDEBUG + std::cerr << "WARNING: KImageEffect::unbalancedGradient : invalid image\n"; +#endif + return image; + } + + register int x, y; + unsigned int *scanline; + + rDiff = (rcb = cb.red()) - (rca = ca.red()); + gDiff = (gcb = cb.green()) - (gca = ca.green()); + bDiff = (bcb = cb.blue()) - (bca = ca.blue()); + + if( eff == VerticalGradient || eff == HorizontalGradient){ + QColor cRow; + + uint *p; + uint rgbRow; + + if( eff == VerticalGradient) { + for ( y = 0; y < size.height(); y++ ) { + dir = _yanti ? y : size.height() - 1 - y; + p = (uint *) image.scanLine(dir); + rat = 1 - exp( - (float)y * ybal ); + + cRow.setRgb( rcb - (int) ( rDiff * rat ), + gcb - (int) ( gDiff * rat ), + bcb - (int) ( bDiff * rat ) ); + + rgbRow = cRow.rgb(); + + for( x = 0; x < size.width(); x++ ) { + *p = rgbRow; + p++; + } + } + } + else { + + unsigned int *src = (unsigned int *)image.scanLine(0); + for(x = 0; x < size.width(); x++ ) + { + dir = _xanti ? x : size.width() - 1 - x; + rat = 1 - exp( - (float)x * xbal ); + + src[dir] = qRgb(rcb - (int) ( rDiff * rat ), + gcb - (int) ( gDiff * rat ), + bcb - (int) ( bDiff * rat )); + } + + // Believe it or not, manually copying in a for loop is faster + // than calling memcpy for each scanline (on the order of ms...). + // I think this is due to the function call overhead (mosfet). + + for(y = 1; y < size.height(); ++y) + { + scanline = (unsigned int *)image.scanLine(y); + for(x=0; x < size.width(); ++x) + scanline[x] = src[x]; + } + } + } + + else { + int w=size.width(), h=size.height(); + + unsigned char *xtable[3]; + unsigned char *ytable[3]; + xtable[0] = new unsigned char[w]; + xtable[1] = new unsigned char[w]; + xtable[2] = new unsigned char[w]; + ytable[0] = new unsigned char[h]; + ytable[1] = new unsigned char[h]; + ytable[2] = new unsigned char[h]; + + if ( eff == DiagonalGradient || eff == CrossDiagonalGradient) + { + for (x = 0; x < w; x++) { + dir = _xanti ? x : w - 1 - x; + rat = 1 - exp( - (float)x * xbal ); + + xtable[0][dir] = (unsigned char) ( rDiff/2 * rat ); + xtable[1][dir] = (unsigned char) ( gDiff/2 * rat ); + xtable[2][dir] = (unsigned char) ( bDiff/2 * rat ); + } + + for (y = 0; y < h; y++) { + dir = _yanti ? y : h - 1 - y; + rat = 1 - exp( - (float)y * ybal ); + + ytable[0][dir] = (unsigned char) ( rDiff/2 * rat ); + ytable[1][dir] = (unsigned char) ( gDiff/2 * rat ); + ytable[2][dir] = (unsigned char) ( bDiff/2 * rat ); + } + + for (y = 0; y < h; y++) { + unsigned int *scanline = (unsigned int *)image.scanLine(y); + for (x = 0; x < w; x++) { + scanline[x] = qRgb(rcb - (xtable[0][x] + ytable[0][y]), + gcb - (xtable[1][x] + ytable[1][y]), + bcb - (xtable[2][x] + ytable[2][y])); + } + } + } + + else if (eff == RectangleGradient || + eff == PyramidGradient || + eff == PipeCrossGradient || + eff == EllipticGradient) + { + int rSign = rDiff>0? 1: -1; + int gSign = gDiff>0? 1: -1; + int bSign = bDiff>0? 1: -1; + + for (x = 0; x < w; x++) + { + dir = _xanti ? x : w - 1 - x; + rat = 1 - exp( - (float)x * xbal ); + + xtable[0][dir] = (unsigned char) abs((int)(rDiff*(0.5-rat))); + xtable[1][dir] = (unsigned char) abs((int)(gDiff*(0.5-rat))); + xtable[2][dir] = (unsigned char) abs((int)(bDiff*(0.5-rat))); + } + + for (y = 0; y < h; y++) + { + dir = _yanti ? y : h - 1 - y; + + rat = 1 - exp( - (float)y * ybal ); + + ytable[0][dir] = (unsigned char) abs((int)(rDiff*(0.5-rat))); + ytable[1][dir] = (unsigned char) abs((int)(gDiff*(0.5-rat))); + ytable[2][dir] = (unsigned char) abs((int)(bDiff*(0.5-rat))); + } + + for (y = 0; y < h; y++) { + unsigned int *scanline = (unsigned int *)image.scanLine(y); + for (x = 0; x < w; x++) { + if (eff == PyramidGradient) + { + scanline[x] = qRgb(rcb-rSign*(xtable[0][x]+ytable[0][y]), + gcb-gSign*(xtable[1][x]+ytable[1][y]), + bcb-bSign*(xtable[2][x]+ytable[2][y])); + } + else if (eff == RectangleGradient) + { + scanline[x] = qRgb(rcb - rSign * + QMAX(xtable[0][x], ytable[0][y]) * 2, + gcb - gSign * + QMAX(xtable[1][x], ytable[1][y]) * 2, + bcb - bSign * + QMAX(xtable[2][x], ytable[2][y]) * 2); + } + else if (eff == PipeCrossGradient) + { + scanline[x] = qRgb(rcb - rSign * + QMIN(xtable[0][x], ytable[0][y]) * 2, + gcb - gSign * + QMIN(xtable[1][x], ytable[1][y]) * 2, + bcb - bSign * + QMIN(xtable[2][x], ytable[2][y]) * 2); + } + else if (eff == EllipticGradient) + { + scanline[x] = qRgb(rcb - rSign * + (int)sqrt((xtable[0][x]*xtable[0][x] + + ytable[0][y]*ytable[0][y])*2.0), + gcb - gSign * + (int)sqrt((xtable[1][x]*xtable[1][x] + + ytable[1][y]*ytable[1][y])*2.0), + bcb - bSign * + (int)sqrt((xtable[2][x]*xtable[2][x] + + ytable[2][y]*ytable[2][y])*2.0)); + } + } + } + } + + if (ncols && (QPixmap::defaultDepth() < 15 )) { + if ( ncols < 2 || ncols > 256 ) + ncols = 3; + QColor *dPal = new QColor[ncols]; + for (int i=0; i<ncols; i++) { + dPal[i].setRgb ( rca + rDiff * i / ( ncols - 1 ), + gca + gDiff * i / ( ncols - 1 ), + bca + bDiff * i / ( ncols - 1 ) ); + } + dither(image, dPal, ncols); + delete [] dPal; + } + + delete [] xtable[0]; + delete [] xtable[1]; + delete [] xtable[2]; + delete [] ytable[0]; + delete [] ytable[1]; + delete [] ytable[2]; + + } + + return image; +} + +/** +Types for MMX and SSE packing of colors, for safe constraints +*/ +namespace { + +struct KIE4Pack +{ + Q_UINT16 data[4]; +}; + +struct KIE8Pack +{ + Q_UINT16 data[8]; +}; + +} + +//====================================================================== +// +// Intensity effects +// +//====================================================================== + + +/* This builds a 256 byte unsigned char lookup table with all + * the possible percent values prior to applying the effect, then uses + * integer math for the pixels. For any image larger than 9x9 this will be + * less expensive than doing a float operation on the 3 color components of + * each pixel. (mosfet) + */ +QImage& KImageEffect::intensity(QImage &image, float percent) +{ + if (image.width() == 0 || image.height() == 0) { +#ifndef NDEBUG + std::cerr << "WARNING: KImageEffect::intensity : invalid image\n"; +#endif + return image; + } + + int segColors = image.depth() > 8 ? 256 : image.numColors(); + int pixels = image.depth() > 8 ? image.width()*image.height() : + image.numColors(); + unsigned int *data = image.depth() > 8 ? (unsigned int *)image.bits() : + (unsigned int *)image.colorTable(); + + bool brighten = (percent >= 0); + if(percent < 0) + percent = -percent; + +#ifdef USE_MMX_INLINE_ASM + bool haveMMX = KCPUInfo::haveExtension( KCPUInfo::IntelMMX ); + + if(haveMMX) + { + Q_UINT16 p = Q_UINT16(256.0f*(percent)); + KIE4Pack mult = {{p,p,p,0}}; + + __asm__ __volatile__( + "pxor %%mm7, %%mm7\n\t" // zero mm7 for unpacking + "movq (%0), %%mm6\n\t" // copy intensity change to mm6 + : : "r"(&mult), "m"(mult)); + + unsigned int rem = pixels % 4; + pixels -= rem; + Q_UINT32 *end = ( data + pixels ); + + if (brighten) + { + while ( data != end ) { + __asm__ __volatile__( + "movq (%0), %%mm0\n\t" + "movq 8(%0), %%mm4\n\t" // copy 4 pixels of data to mm0 and mm4 + "movq %%mm0, %%mm1\n\t" + "movq %%mm0, %%mm3\n\t" + "movq %%mm4, %%mm5\n\t" // copy to registers for unpacking + "punpcklbw %%mm7, %%mm0\n\t" + "punpckhbw %%mm7, %%mm1\n\t" // unpack the two pixels from mm0 + "pmullw %%mm6, %%mm0\n\t" + "punpcklbw %%mm7, %%mm4\n\t" + "pmullw %%mm6, %%mm1\n\t" // multiply by intensity*256 + "psrlw $8, %%mm0\n\t" // divide by 256 + "pmullw %%mm6, %%mm4\n\t" + "psrlw $8, %%mm1\n\t" + "psrlw $8, %%mm4\n\t" + "packuswb %%mm1, %%mm0\n\t" // pack solution into mm0. saturates at 255 + "movq %%mm5, %%mm1\n\t" + + "punpckhbw %%mm7, %%mm1\n\t" // unpack 4th pixel in mm1 + + "pmullw %%mm6, %%mm1\n\t" + "paddusb %%mm3, %%mm0\n\t" // add intesity result to original of mm0 + "psrlw $8, %%mm1\n\t" + "packuswb %%mm1, %%mm4\n\t" // pack upper two pixels into mm4 + + "movq %%mm0, (%0)\n\t" // rewrite to memory lower two pixels + "paddusb %%mm5, %%mm4\n\t" + "movq %%mm4, 8(%0)\n\t" // rewrite upper two pixels + : : "r"(data) ); + data += 4; + } + + end += rem; + while ( data != end ) { + __asm__ __volatile__( + "movd (%0), %%mm0\n\t" // repeat above but for + "punpcklbw %%mm7, %%mm0\n\t" // one pixel at a time + "movq %%mm0, %%mm3\n\t" + "pmullw %%mm6, %%mm0\n\t" + "psrlw $8, %%mm0\n\t" + "paddw %%mm3, %%mm0\n\t" + "packuswb %%mm0, %%mm0\n\t" + "movd %%mm0, (%0)\n\t" + : : "r"(data) ); + data++; + } + } + else + { + while ( data != end ) { + __asm__ __volatile__( + "movq (%0), %%mm0\n\t" + "movq 8(%0), %%mm4\n\t" + "movq %%mm0, %%mm1\n\t" + "movq %%mm0, %%mm3\n\t" + + "movq %%mm4, %%mm5\n\t" + + "punpcklbw %%mm7, %%mm0\n\t" + "punpckhbw %%mm7, %%mm1\n\t" + "pmullw %%mm6, %%mm0\n\t" + "punpcklbw %%mm7, %%mm4\n\t" + "pmullw %%mm6, %%mm1\n\t" + "psrlw $8, %%mm0\n\t" + "pmullw %%mm6, %%mm4\n\t" + "psrlw $8, %%mm1\n\t" + "psrlw $8, %%mm4\n\t" + "packuswb %%mm1, %%mm0\n\t" + "movq %%mm5, %%mm1\n\t" + + "punpckhbw %%mm7, %%mm1\n\t" + + "pmullw %%mm6, %%mm1\n\t" + "psubusb %%mm0, %%mm3\n\t" // subtract darkening amount + "psrlw $8, %%mm1\n\t" + "packuswb %%mm1, %%mm4\n\t" + + "movq %%mm3, (%0)\n\t" + "psubusb %%mm4, %%mm5\n\t" // only change for this version is + "movq %%mm5, 8(%0)\n\t" // subtraction here as we are darkening image + : : "r"(data) ); + data += 4; + } + + end += rem; + while ( data != end ) { + __asm__ __volatile__( + "movd (%0), %%mm0\n\t" + "punpcklbw %%mm7, %%mm0\n\t" + "movq %%mm0, %%mm3\n\t" + "pmullw %%mm6, %%mm0\n\t" + "psrlw $8, %%mm0\n\t" + "psubusw %%mm0, %%mm3\n\t" + "packuswb %%mm3, %%mm3\n\t" + "movd %%mm3, (%0)\n\t" + : : "r"(data) ); + data++; + } + } + __asm__ __volatile__("emms"); // clear mmx state + } + else +#endif // USE_MMX_INLINE_ASM + { + unsigned char *segTbl = new unsigned char[segColors]; + int tmp; + if(brighten){ // keep overflow check out of loops + for(int i=0; i < segColors; ++i){ + tmp = (int)(i*percent); + if(tmp > 255) + tmp = 255; + segTbl[i] = tmp; + } + } + else{ + for(int i=0; i < segColors; ++i){ + tmp = (int)(i*percent); + if(tmp < 0) + tmp = 0; + segTbl[i] = tmp; + } + } + + if(brighten){ // same here + for(int i=0; i < pixels; ++i){ + int r = qRed(data[i]); + int g = qGreen(data[i]); + int b = qBlue(data[i]); + int a = qAlpha(data[i]); + r = r + segTbl[r] > 255 ? 255 : r + segTbl[r]; + g = g + segTbl[g] > 255 ? 255 : g + segTbl[g]; + b = b + segTbl[b] > 255 ? 255 : b + segTbl[b]; + data[i] = qRgba(r, g, b,a); + } + } + else{ + for(int i=0; i < pixels; ++i){ + int r = qRed(data[i]); + int g = qGreen(data[i]); + int b = qBlue(data[i]); + int a = qAlpha(data[i]); + r = r - segTbl[r] < 0 ? 0 : r - segTbl[r]; + g = g - segTbl[g] < 0 ? 0 : g - segTbl[g]; + b = b - segTbl[b] < 0 ? 0 : b - segTbl[b]; + data[i] = qRgba(r, g, b, a); + } + } + delete [] segTbl; + } + + return image; +} + +QImage& KImageEffect::channelIntensity(QImage &image, float percent, + RGBComponent channel) +{ + if (image.width() == 0 || image.height() == 0) { +#ifndef NDEBUG + std::cerr << "WARNING: KImageEffect::channelIntensity : invalid image\n"; +#endif + return image; + } + + int segColors = image.depth() > 8 ? 256 : image.numColors(); + unsigned char *segTbl = new unsigned char[segColors]; + int pixels = image.depth() > 8 ? image.width()*image.height() : + image.numColors(); + unsigned int *data = image.depth() > 8 ? (unsigned int *)image.bits() : + (unsigned int *)image.colorTable(); + bool brighten = (percent >= 0); + if(percent < 0) + percent = -percent; + + if(brighten){ // keep overflow check out of loops + for(int i=0; i < segColors; ++i){ + int tmp = (int)(i*percent); + if(tmp > 255) + tmp = 255; + segTbl[i] = tmp; + } + } + else{ + for(int i=0; i < segColors; ++i){ + int tmp = (int)(i*percent); + if(tmp < 0) + tmp = 0; + segTbl[i] = tmp; + } + } + + if(brighten){ // same here + if(channel == Red){ // and here ;-) + for(int i=0; i < pixels; ++i){ + int c = qRed(data[i]); + c = c + segTbl[c] > 255 ? 255 : c + segTbl[c]; + data[i] = qRgba(c, qGreen(data[i]), qBlue(data[i]), qAlpha(data[i])); + } + } + else if(channel == Green){ + for(int i=0; i < pixels; ++i){ + int c = qGreen(data[i]); + c = c + segTbl[c] > 255 ? 255 : c + segTbl[c]; + data[i] = qRgba(qRed(data[i]), c, qBlue(data[i]), qAlpha(data[i])); + } + } + else{ + for(int i=0; i < pixels; ++i){ + int c = qBlue(data[i]); + c = c + segTbl[c] > 255 ? 255 : c + segTbl[c]; + data[i] = qRgba(qRed(data[i]), qGreen(data[i]), c, qAlpha(data[i])); + } + } + + } + else{ + if(channel == Red){ + for(int i=0; i < pixels; ++i){ + int c = qRed(data[i]); + c = c - segTbl[c] < 0 ? 0 : c - segTbl[c]; + data[i] = qRgba(c, qGreen(data[i]), qBlue(data[i]), qAlpha(data[i])); + } + } + else if(channel == Green){ + for(int i=0; i < pixels; ++i){ + int c = qGreen(data[i]); + c = c - segTbl[c] < 0 ? 0 : c - segTbl[c]; + data[i] = qRgba(qRed(data[i]), c, qBlue(data[i]), qAlpha(data[i])); + } + } + else{ + for(int i=0; i < pixels; ++i){ + int c = qBlue(data[i]); + c = c - segTbl[c] < 0 ? 0 : c - segTbl[c]; + data[i] = qRgba(qRed(data[i]), qGreen(data[i]), c, qAlpha(data[i])); + } + } + } + delete [] segTbl; + + return image; +} + +// Modulate an image with an RBG channel of another image +// +QImage& KImageEffect::modulate(QImage &image, QImage &modImage, bool reverse, + ModulationType type, int factor, RGBComponent channel) +{ + if (image.width() == 0 || image.height() == 0 || + modImage.width() == 0 || modImage.height() == 0) { +#ifndef NDEBUG + std::cerr << "WARNING: KImageEffect::modulate : invalid image\n"; +#endif + return image; + } + + int r, g, b, h, s, v, a; + QColor clr; + int mod=0; + unsigned int x1, x2, y1, y2; + register int x, y; + + // for image, we handle only depth 32 + if (image.depth()<32) image = image.convertDepth(32); + + // for modImage, we handle depth 8 and 32 + if (modImage.depth()<8) modImage = modImage.convertDepth(8); + + unsigned int *colorTable2 = (modImage.depth()==8) ? + modImage.colorTable():0; + unsigned int *data1, *data2; + unsigned char *data2b; + unsigned int color1, color2; + + x1 = image.width(); y1 = image.height(); + x2 = modImage.width(); y2 = modImage.height(); + + for (y = 0; y < (int)y1; y++) { + data1 = (unsigned int *) image.scanLine(y); + data2 = (unsigned int *) modImage.scanLine( y%y2 ); + data2b = (unsigned char *) modImage.scanLine( y%y2 ); + + x=0; + while(x < (int)x1) { + color2 = (colorTable2) ? colorTable2[*data2b] : *data2; + if (reverse) { + color1 = color2; + color2 = *data1; + } + else + color1 = *data1; + + if (type == Intensity || type == Contrast) { + r = qRed(color1); + g = qGreen(color1); + b = qBlue(color1); + if (channel != All) { + mod = (channel == Red) ? qRed(color2) : + (channel == Green) ? qGreen(color2) : + (channel == Blue) ? qBlue(color2) : + (channel == Gray) ? qGray(color2) : 0; + mod = mod*factor/50; + } + + if (type == Intensity) { + if (channel == All) { + r += r * factor/50 * qRed(color2)/256; + g += g * factor/50 * qGreen(color2)/256; + b += b * factor/50 * qBlue(color2)/256; + } + else { + r += r * mod/256; + g += g * mod/256; + b += b * mod/256; + } + } + else { // Contrast + if (channel == All) { + r += (r-128) * factor/50 * qRed(color2)/128; + g += (g-128) * factor/50 * qGreen(color2)/128; + b += (b-128) * factor/50 * qBlue(color2)/128; + } + else { + r += (r-128) * mod/128; + g += (g-128) * mod/128; + b += (b-128) * mod/128; + } + } + + if (r<0) r=0; if (r>255) r=255; + if (g<0) g=0; if (g>255) g=255; + if (b<0) b=0; if (b>255) b=255; + a = qAlpha(*data1); + *data1 = qRgba(r, g, b, a); + } + else if (type == Saturation || type == HueShift) { + clr.setRgb(color1); + clr.hsv(&h, &s, &v); + mod = (channel == Red) ? qRed(color2) : + (channel == Green) ? qGreen(color2) : + (channel == Blue) ? qBlue(color2) : + (channel == Gray) ? qGray(color2) : 0; + mod = mod*factor/50; + + if (type == Saturation) { + s -= s * mod/256; + if (s<0) s=0; if (s>255) s=255; + } + else { // HueShift + h += mod; + while(h<0) h+=360; + h %= 360; + } + + clr.setHsv(h, s, v); + a = qAlpha(*data1); + *data1 = clr.rgb() | ((uint)(a & 0xff) << 24); + } + data1++; data2++; data2b++; x++; + if ( (x%x2) ==0) { data2 -= x2; data2b -= x2; } + } + } + return image; +} + + + +//====================================================================== +// +// Blend effects +// +//====================================================================== + + +// Nice and fast direct pixel manipulation +QImage& KImageEffect::blend(const QColor& clr, QImage& dst, float opacity) +{ + if (dst.width() <= 0 || dst.height() <= 0) + return dst; + + if (opacity < 0.0 || opacity > 1.0) { +#ifndef NDEBUG + std::cerr << "WARNING: KImageEffect::blend : invalid opacity. Range [0, 1]\n"; +#endif + return dst; + } + + if (dst.depth() != 32) + dst = dst.convertDepth(32); + + int pixels = dst.width() * dst.height(); + +#ifdef USE_SSE2_INLINE_ASM + if ( KCPUInfo::haveExtension( KCPUInfo::IntelSSE2 ) && pixels > 16 ) { + Q_UINT16 alpha = Q_UINT16( ( 1.0 - opacity ) * 256.0 ); + + KIE8Pack packedalpha = { { alpha, alpha, alpha, 256, + alpha, alpha, alpha, 256 } }; + + Q_UINT16 red = Q_UINT16( clr.red() * 256 * opacity ); + Q_UINT16 green = Q_UINT16( clr.green() * 256 * opacity ); + Q_UINT16 blue = Q_UINT16( clr.blue() * 256 * opacity ); + + KIE8Pack packedcolor = { { blue, green, red, 0, + blue, green, red, 0 } }; + + // Prepare the XMM5, XMM6 and XMM7 registers for unpacking and blending + __asm__ __volatile__( + "pxor %%xmm7, %%xmm7\n\t" // Zero out XMM7 for unpacking + "movdqu (%0), %%xmm6\n\t" // Set up (1 - alpha) * 256 in XMM6 + "movdqu (%1), %%xmm5\n\t" // Set up color * alpha * 256 in XMM5 + : : "r"(&packedalpha), "r"(&packedcolor), + "m"(packedcolor), "m"(packedalpha) ); + + Q_UINT32 *data = reinterpret_cast<Q_UINT32*>( dst.bits() ); + + // Check how many pixels we need to process to achieve 16 byte alignment + int offset = (16 - (Q_UINT32( data ) & 0x0f)) / 4; + + // The main loop processes 8 pixels / iteration + int remainder = (pixels - offset) % 8; + pixels -= remainder; + + // Alignment loop + for ( int i = 0; i < offset; i++ ) { + __asm__ __volatile__( + "movd (%0,%1,4), %%xmm0\n\t" // Load one pixel to XMM1 + "punpcklbw %%xmm7, %%xmm0\n\t" // Unpack the pixel + "pmullw %%xmm6, %%xmm0\n\t" // Multiply the pixel with (1 - alpha) * 256 + "paddw %%xmm5, %%xmm0\n\t" // Add color * alpha * 256 to the result + "psrlw $8, %%xmm0\n\t" // Divide by 256 + "packuswb %%xmm1, %%xmm0\n\t" // Pack the pixel to a dword + "movd %%xmm0, (%0,%1,4)\n\t" // Write the pixel to the image + : : "r"(data), "r"(i) ); + } + + // Main loop + for ( int i = offset; i < pixels; i += 8 ) { + __asm__ __volatile( + // Load 8 pixels to XMM registers 1 - 4 + "movq (%0,%1,4), %%xmm0\n\t" // Load pixels 1 and 2 to XMM1 + "movq 8(%0,%1,4), %%xmm1\n\t" // Load pixels 3 and 4 to XMM2 + "movq 16(%0,%1,4), %%xmm2\n\t" // Load pixels 5 and 6 to XMM3 + "movq 24(%0,%1,4), %%xmm3\n\t" // Load pixels 7 and 8 to XMM4 + + // Prefetch the pixels for next iteration + "prefetchnta 32(%0,%1,4) \n\t" + + // Blend pixels 1 and 2 + "punpcklbw %%xmm7, %%xmm0\n\t" // Unpack the pixels + "pmullw %%xmm6, %%xmm0\n\t" // Multiply the pixels with (1 - alpha) * 256 + "paddw %%xmm5, %%xmm0\n\t" // Add color * alpha * 256 to the result + "psrlw $8, %%xmm0\n\t" // Divide by 256 + + // Blend pixels 3 and 4 + "punpcklbw %%xmm7, %%xmm1\n\t" // Unpack the pixels + "pmullw %%xmm6, %%xmm1\n\t" // Multiply the pixels with (1 - alpha) * 256 + "paddw %%xmm5, %%xmm1\n\t" // Add color * alpha * 256 to the result + "psrlw $8, %%xmm1\n\t" // Divide by 256 + + // Blend pixels 5 and 6 + "punpcklbw %%xmm7, %%xmm2\n\t" // Unpack the pixels + "pmullw %%xmm6, %%xmm2\n\t" // Multiply the pixels with (1 - alpha) * 256 + "paddw %%xmm5, %%xmm2\n\t" // Add color * alpha * 256 to the result + "psrlw $8, %%xmm2\n\t" // Divide by 256 + + // Blend pixels 7 and 8 + "punpcklbw %%xmm7, %%xmm3\n\t" // Unpack the pixels + "pmullw %%xmm6, %%xmm3\n\t" // Multiply the pixels with (1 - alpha) * 256 + "paddw %%xmm5, %%xmm3\n\t" // Add color * alpha * 256 to the result + "psrlw $8, %%xmm3\n\t" // Divide by 256 + + // Pack the pixels into 2 double quadwords + "packuswb %%xmm1, %%xmm0\n\t" // Pack pixels 1 - 4 to a double qword + "packuswb %%xmm3, %%xmm2\n\t" // Pack pixles 5 - 8 to a double qword + + // Write the pixels back to the image + "movdqa %%xmm0, (%0,%1,4)\n\t" // Store pixels 1 - 4 + "movdqa %%xmm2, 16(%0,%1,4)\n\t" // Store pixels 5 - 8 + : : "r"(data), "r"(i) ); + } + + // Cleanup loop + for ( int i = pixels; i < pixels + remainder; i++ ) { + __asm__ __volatile__( + "movd (%0,%1,4), %%xmm0\n\t" // Load one pixel to XMM1 + "punpcklbw %%xmm7, %%xmm0\n\t" // Unpack the pixel + "pmullw %%xmm6, %%xmm0\n\t" // Multiply the pixel with (1 - alpha) * 256 + "paddw %%xmm5, %%xmm0\n\t" // Add color * alpha * 256 to the result + "psrlw $8, %%xmm0\n\t" // Divide by 256 + "packuswb %%xmm1, %%xmm0\n\t" // Pack the pixel to a dword + "movd %%xmm0, (%0,%1,4)\n\t" // Write the pixel to the image + : : "r"(data), "r"(i) ); + } + } else +#endif + +#ifdef USE_MMX_INLINE_ASM + if ( KCPUInfo::haveExtension( KCPUInfo::IntelMMX ) && pixels > 1 ) { + Q_UINT16 alpha = Q_UINT16( ( 1.0 - opacity ) * 256.0 ); + KIE4Pack packedalpha = { { alpha, alpha, alpha, 256 } }; + + Q_UINT16 red = Q_UINT16( clr.red() * 256 * opacity ); + Q_UINT16 green = Q_UINT16( clr.green() * 256 * opacity ); + Q_UINT16 blue = Q_UINT16( clr.blue() * 256 * opacity ); + + KIE4Pack packedcolor = { { blue, green, red, 0 } }; + + __asm__ __volatile__( + "pxor %%mm7, %%mm7\n\t" // Zero out MM7 for unpacking + "movq (%0), %%mm6\n\t" // Set up (1 - alpha) * 256 in MM6 + "movq (%1), %%mm5\n\t" // Set up color * alpha * 256 in MM5 + : : "r"(&packedalpha), "r"(&packedcolor), "m"(packedcolor), "m"(packedalpha) ); + + Q_UINT32 *data = reinterpret_cast<Q_UINT32*>( dst.bits() ); + + // The main loop processes 4 pixels / iteration + int remainder = pixels % 4; + pixels -= remainder; + + // Main loop + for ( int i = 0; i < pixels; i += 4 ) { + __asm__ __volatile__( + // Load 4 pixels to MM registers 1 - 4 + "movd (%0,%1,4), %%mm0\n\t" // Load the 1st pixel to MM0 + "movd 4(%0,%1,4), %%mm1\n\t" // Load the 2nd pixel to MM1 + "movd 8(%0,%1,4), %%mm2\n\t" // Load the 3rd pixel to MM2 + "movd 12(%0,%1,4), %%mm3\n\t" // Load the 4th pixel to MM3 + + // Blend the first pixel + "punpcklbw %%mm7, %%mm0\n\t" // Unpack the pixel + "pmullw %%mm6, %%mm0\n\t" // Multiply the pixel with (1 - alpha) * 256 + "paddw %%mm5, %%mm0\n\t" // Add color * alpha * 256 to the result + "psrlw $8, %%mm0\n\t" // Divide by 256 + + // Blend the second pixel + "punpcklbw %%mm7, %%mm1\n\t" // Unpack the pixel + "pmullw %%mm6, %%mm1\n\t" // Multiply the pixel with (1 - alpha) * 256 + "paddw %%mm5, %%mm1\n\t" // Add color * alpha * 256 to the result + "psrlw $8, %%mm1\n\t" // Divide by 256 + + // Blend the third pixel + "punpcklbw %%mm7, %%mm2\n\t" // Unpack the pixel + "pmullw %%mm6, %%mm2\n\t" // Multiply the pixel with (1 - alpha) * 256 + "paddw %%mm5, %%mm2\n\t" // Add color * alpha * 256 to the result + "psrlw $8, %%mm2\n\t" // Divide by 256 + + // Blend the fourth pixel + "punpcklbw %%mm7, %%mm3\n\t" // Unpack the pixel + "pmullw %%mm6, %%mm3\n\t" // Multiply the pixel with (1 - alpha) * 256 + "paddw %%mm5, %%mm3\n\t" // Add color * alpha * 256 to the result + "psrlw $8, %%mm3\n\t" // Divide by 256 + + // Pack the pixels into 2 quadwords + "packuswb %%mm1, %%mm0\n\t" // Pack pixels 1 and 2 to a qword + "packuswb %%mm3, %%mm2\n\t" // Pack pixels 3 and 4 to a qword + + // Write the pixels back to the image + "movq %%mm0, (%0,%1,4)\n\t" // Store pixels 1 and 2 + "movq %%mm2, 8(%0,%1,4)\n\t" // Store pixels 3 and 4 + : : "r"(data), "r"(i) ); + } + + // Cleanup loop + for ( int i = pixels; i < pixels + remainder; i++ ) { + __asm__ __volatile__( + "movd (%0,%1,4), %%mm0\n\t" // Load one pixel to MM1 + "punpcklbw %%mm7, %%mm0\n\t" // Unpack the pixel + "pmullw %%mm6, %%mm0\n\t" // Multiply the pixel with 1 - alpha * 256 + "paddw %%mm5, %%mm0\n\t" // Add color * alpha * 256 to the result + "psrlw $8, %%mm0\n\t" // Divide by 256 + "packuswb %%mm0, %%mm0\n\t" // Pack the pixel to a dword + "movd %%mm0, (%0,%1,4)\n\t" // Write the pixel to the image + : : "r"(data), "r"(i) ); + } + + // Empty the MMX state + __asm__ __volatile__("emms"); + } else +#endif // USE_MMX_INLINE_ASM + + { + int rcol, gcol, bcol; + clr.rgb(&rcol, &gcol, &bcol); + +#ifdef WORDS_BIGENDIAN // ARGB (skip alpha) + register unsigned char *data = (unsigned char *)dst.bits() + 1; +#else // BGRA + register unsigned char *data = (unsigned char *)dst.bits(); +#endif + + for (register int i=0; i<pixels; i++) + { +#ifdef WORDS_BIGENDIAN + *data += (unsigned char)((rcol - *data) * opacity); + data++; + *data += (unsigned char)((gcol - *data) * opacity); + data++; + *data += (unsigned char)((bcol - *data) * opacity); + data++; +#else + *data += (unsigned char)((bcol - *data) * opacity); + data++; + *data += (unsigned char)((gcol - *data) * opacity); + data++; + *data += (unsigned char)((rcol - *data) * opacity); + data++; +#endif + data++; // skip alpha + } + } + + return dst; +} + +// Nice and fast direct pixel manipulation +QImage& KImageEffect::blend(QImage& src, QImage& dst, float opacity) +{ + if (src.width() <= 0 || src.height() <= 0) + return dst; + if (dst.width() <= 0 || dst.height() <= 0) + return dst; + + if (src.width() != dst.width() || src.height() != dst.height()) { +#ifndef NDEBUG + std::cerr << "WARNING: KImageEffect::blend : src and destination images are not the same size\n"; +#endif + return dst; + } + + if (opacity < 0.0 || opacity > 1.0) { +#ifndef NDEBUG + std::cerr << "WARNING: KImageEffect::blend : invalid opacity. Range [0, 1]\n"; +#endif + return dst; + } + + if (src.depth() != 32) src = src.convertDepth(32); + if (dst.depth() != 32) dst = dst.convertDepth(32); + + int pixels = src.width() * src.height(); + +#ifdef USE_SSE2_INLINE_ASM + if ( KCPUInfo::haveExtension( KCPUInfo::IntelSSE2 ) && pixels > 16 ) { + Q_UINT16 alpha = Q_UINT16( opacity * 256.0 ); + KIE8Pack packedalpha = { { alpha, alpha, alpha, 0, + alpha, alpha, alpha, 0 } }; + + // Prepare the XMM6 and XMM7 registers for unpacking and blending + __asm__ __volatile__( + "pxor %%xmm7, %%xmm7\n\t" // Zero out XMM7 for unpacking + "movdqu (%0), %%xmm6\n\t" // Set up alpha * 256 in XMM6 + : : "r"(&packedalpha), "m"(packedalpha) ); + + Q_UINT32 *data1 = reinterpret_cast<Q_UINT32*>( src.bits() ); + Q_UINT32 *data2 = reinterpret_cast<Q_UINT32*>( dst.bits() ); + + // Check how many pixels we need to process to achieve 16 byte alignment + int offset = (16 - (Q_UINT32( data2 ) & 0x0f)) / 4; + + // The main loop processes 4 pixels / iteration + int remainder = (pixels - offset) % 4; + pixels -= remainder; + + // Alignment loop + for ( int i = 0; i < offset; i++ ) { + __asm__ __volatile__( + "movd (%1,%2,4), %%xmm1\n\t" // Load one dst pixel to XMM1 + "punpcklbw %%xmm7, %%xmm1\n\t" // Unpack the pixel + "movd (%0,%2,4), %%xmm0\n\t" // Load one src pixel to XMM0 + "punpcklbw %%xmm7, %%xmm0\n\t" // Unpack the pixel + "psubw %%xmm1, %%xmm0\n\t" // Subtract dst from src + "pmullw %%xmm6, %%xmm0\n\t" // Multiply the result with alpha * 256 + "psllw $8, %%xmm1\n\t" // Multiply dst with 256 + "paddw %%xmm1, %%xmm0\n\t" // Add dst to result + "psrlw $8, %%xmm0\n\t" // Divide by 256 + "packuswb %%xmm1, %%xmm0\n\t" // Pack the pixel to a dword + "movd %%xmm0, (%1,%2,4)\n\t" // Write the pixel to the image + : : "r"(data1), "r"(data2), "r"(i) ); + } + + // Main loop + for ( int i = offset; i < pixels; i += 4 ) { + __asm__ __volatile__( + // Load 4 src pixels to XMM0 and XMM2 and 4 dst pixels to XMM1 and XMM3 + "movq (%0,%2,4), %%xmm0\n\t" // Load two src pixels to XMM0 + "movq (%1,%2,4), %%xmm1\n\t" // Load two dst pixels to XMM1 + "movq 8(%0,%2,4), %%xmm2\n\t" // Load two src pixels to XMM2 + "movq 8(%1,%2,4), %%xmm3\n\t" // Load two dst pixels to XMM3 + + // Prefetch the pixels for the iteration after the next one + "prefetchnta 32(%0,%2,4) \n\t" + "prefetchnta 32(%1,%2,4) \n\t" + + // Blend the first two pixels + "punpcklbw %%xmm7, %%xmm1\n\t" // Unpack the dst pixels + "punpcklbw %%xmm7, %%xmm0\n\t" // Unpack the src pixels + "psubw %%xmm1, %%xmm0\n\t" // Subtract dst from src + "pmullw %%xmm6, %%xmm0\n\t" // Multiply the result with alpha * 256 + "psllw $8, %%xmm1\n\t" // Multiply dst with 256 + "paddw %%xmm1, %%xmm0\n\t" // Add dst to the result + "psrlw $8, %%xmm0\n\t" // Divide by 256 + + // Blend the next two pixels + "punpcklbw %%xmm7, %%xmm3\n\t" // Unpack the dst pixels + "punpcklbw %%xmm7, %%xmm2\n\t" // Unpack the src pixels + "psubw %%xmm3, %%xmm2\n\t" // Subtract dst from src + "pmullw %%xmm6, %%xmm2\n\t" // Multiply the result with alpha * 256 + "psllw $8, %%xmm3\n\t" // Multiply dst with 256 + "paddw %%xmm3, %%xmm2\n\t" // Add dst to the result + "psrlw $8, %%xmm2\n\t" // Divide by 256 + + // Write the pixels back to the image + "packuswb %%xmm2, %%xmm0\n\t" // Pack the pixels to a double qword + "movdqa %%xmm0, (%1,%2,4)\n\t" // Store the pixels + : : "r"(data1), "r"(data2), "r"(i) ); + } + + // Cleanup loop + for ( int i = pixels; i < pixels + remainder; i++ ) { + __asm__ __volatile__( + "movd (%1,%2,4), %%xmm1\n\t" // Load one dst pixel to XMM1 + "punpcklbw %%xmm7, %%xmm1\n\t" // Unpack the pixel + "movd (%0,%2,4), %%xmm0\n\t" // Load one src pixel to XMM0 + "punpcklbw %%xmm7, %%xmm0\n\t" // Unpack the pixel + "psubw %%xmm1, %%xmm0\n\t" // Subtract dst from src + "pmullw %%xmm6, %%xmm0\n\t" // Multiply the result with alpha * 256 + "psllw $8, %%xmm1\n\t" // Multiply dst with 256 + "paddw %%xmm1, %%xmm0\n\t" // Add dst to result + "psrlw $8, %%xmm0\n\t" // Divide by 256 + "packuswb %%xmm1, %%xmm0\n\t" // Pack the pixel to a dword + "movd %%xmm0, (%1,%2,4)\n\t" // Write the pixel to the image + : : "r"(data1), "r"(data2), "r"(i) ); + } + } else +#endif // USE_SSE2_INLINE_ASM + +#ifdef USE_MMX_INLINE_ASM + if ( KCPUInfo::haveExtension( KCPUInfo::IntelMMX ) && pixels > 1 ) { + Q_UINT16 alpha = Q_UINT16( opacity * 256.0 ); + KIE4Pack packedalpha = { { alpha, alpha, alpha, 0 } }; + + // Prepare the MM6 and MM7 registers for blending and unpacking + __asm__ __volatile__( + "pxor %%mm7, %%mm7\n\t" // Zero out MM7 for unpacking + "movq (%0), %%mm6\n\t" // Set up alpha * 256 in MM6 + : : "r"(&packedalpha), "m"(packedalpha) ); + + Q_UINT32 *data1 = reinterpret_cast<Q_UINT32*>( src.bits() ); + Q_UINT32 *data2 = reinterpret_cast<Q_UINT32*>( dst.bits() ); + + // The main loop processes 2 pixels / iteration + int remainder = pixels % 2; + pixels -= remainder; + + // Main loop + for ( int i = 0; i < pixels; i += 2 ) { + __asm__ __volatile__( + // Load 2 src pixels to MM0 and MM2 and 2 dst pixels to MM1 and MM3 + "movd (%0,%2,4), %%mm0\n\t" // Load the 1st src pixel to MM0 + "movd (%1,%2,4), %%mm1\n\t" // Load the 1st dst pixel to MM1 + "movd 4(%0,%2,4), %%mm2\n\t" // Load the 2nd src pixel to MM2 + "movd 4(%1,%2,4), %%mm3\n\t" // Load the 2nd dst pixel to MM3 + + // Blend the first pixel + "punpcklbw %%mm7, %%mm0\n\t" // Unpack the src pixel + "punpcklbw %%mm7, %%mm1\n\t" // Unpack the dst pixel + "psubw %%mm1, %%mm0\n\t" // Subtract dst from src + "pmullw %%mm6, %%mm0\n\t" // Multiply the result with alpha * 256 + "psllw $8, %%mm1\n\t" // Multiply dst with 256 + "paddw %%mm1, %%mm0\n\t" // Add dst to the result + "psrlw $8, %%mm0\n\t" // Divide by 256 + + // Blend the second pixel + "punpcklbw %%mm7, %%mm2\n\t" // Unpack the src pixel + "punpcklbw %%mm7, %%mm3\n\t" // Unpack the dst pixel + "psubw %%mm3, %%mm2\n\t" // Subtract dst from src + "pmullw %%mm6, %%mm2\n\t" // Multiply the result with alpha * 256 + "psllw $8, %%mm3\n\t" // Multiply dst with 256 + "paddw %%mm3, %%mm2\n\t" // Add dst to the result + "psrlw $8, %%mm2\n\t" // Divide by 256 + + // Write the pixels back to the image + "packuswb %%mm2, %%mm0\n\t" // Pack the pixels to a qword + "movq %%mm0, (%1,%2,4)\n\t" // Store the pixels + : : "r"(data1), "r"(data2), "r"(i) ); + } + + // Blend the remaining pixel (if there is one) + if ( remainder ) { + __asm__ __volatile__( + "movd (%0), %%mm0\n\t" // Load one src pixel to MM0 + "punpcklbw %%mm7, %%mm0\n\t" // Unpack the src pixel + "movd (%1), %%mm1\n\t" // Load one dst pixel to MM1 + "punpcklbw %%mm7, %%mm1\n\t" // Unpack the dst pixel + "psubw %%mm1, %%mm0\n\t" // Subtract dst from src + "pmullw %%mm6, %%mm0\n\t" // Multiply the result with alpha * 256 + "psllw $8, %%mm1\n\t" // Multiply dst with 256 + "paddw %%mm1, %%mm0\n\t" // Add dst to result + "psrlw $8, %%mm0\n\t" // Divide by 256 + "packuswb %%mm0, %%mm0\n\t" // Pack the pixel to a dword + "movd %%mm0, (%1)\n\t" // Write the pixel to the image + : : "r"(data1 + pixels), "r"(data2 + pixels) ); + } + + // Empty the MMX state + __asm__ __volatile__("emms"); + } else +#endif // USE_MMX_INLINE_ASM + + { +#ifdef WORDS_BIGENDIAN // ARGB (skip alpha) + register unsigned char *data1 = (unsigned char *)dst.bits() + 1; + register unsigned char *data2 = (unsigned char *)src.bits() + 1; +#else // BGRA + register unsigned char *data1 = (unsigned char *)dst.bits(); + register unsigned char *data2 = (unsigned char *)src.bits(); +#endif + + for (register int i=0; i<pixels; i++) + { +#ifdef WORDS_BIGENDIAN + *data1 += (unsigned char)((*(data2++) - *data1) * opacity); + data1++; + *data1 += (unsigned char)((*(data2++) - *data1) * opacity); + data1++; + *data1 += (unsigned char)((*(data2++) - *data1) * opacity); + data1++; +#else + *data1 += (unsigned char)((*(data2++) - *data1) * opacity); + data1++; + *data1 += (unsigned char)((*(data2++) - *data1) * opacity); + data1++; + *data1 += (unsigned char)((*(data2++) - *data1) * opacity); + data1++; +#endif + data1++; // skip alpha + data2++; + } + } + + return dst; +} + + +QImage& KImageEffect::blend(QImage &image, float initial_intensity, + const QColor &bgnd, GradientType eff, + bool anti_dir) +{ + if (image.width() == 0 || image.height() == 0 || image.depth()!=32 ) { +#ifndef NDEBUG + std::cerr << "WARNING: KImageEffect::blend : invalid image\n"; +#endif + return image; + } + + int r_bgnd = bgnd.red(), g_bgnd = bgnd.green(), b_bgnd = bgnd.blue(); + int r, g, b; + int ind; + + unsigned int xi, xf, yi, yf; + unsigned int a; + + // check the boundaries of the initial intesity param + float unaffected = 1; + if (initial_intensity > 1) initial_intensity = 1; + if (initial_intensity < -1) initial_intensity = -1; + if (initial_intensity < 0) { + unaffected = 1. + initial_intensity; + initial_intensity = 0; + } + + + float intensity = initial_intensity; + float var = 1. - initial_intensity; + + if (anti_dir) { + initial_intensity = intensity = 1.; + var = -var; + } + + register int x, y; + + unsigned int *data = (unsigned int *)image.bits(); + + int image_width = image.width(); //Those can't change + int image_height = image.height(); + + + if( eff == VerticalGradient || eff == HorizontalGradient ) { + + // set the image domain to apply the effect to + xi = 0, xf = image_width; + yi = 0, yf = image_height; + if (eff == VerticalGradient) { + if (anti_dir) yf = (int)(image_height * unaffected); + else yi = (int)(image_height * (1 - unaffected)); + } + else { + if (anti_dir) xf = (int)(image_width * unaffected); + else xi = (int)(image_height * (1 - unaffected)); + } + + var /= (eff == VerticalGradient?yf-yi:xf-xi); + + int ind_base; + for (y = yi; y < (int)yf; y++) { + intensity = eff == VerticalGradient? intensity + var : + initial_intensity; + ind_base = image_width * y ; + for (x = xi; x < (int)xf ; x++) { + if (eff == HorizontalGradient) intensity += var; + ind = x + ind_base; + r = qRed (data[ind]) + (int)(intensity * + (r_bgnd - qRed (data[ind]))); + g = qGreen(data[ind]) + (int)(intensity * + (g_bgnd - qGreen(data[ind]))); + b = qBlue (data[ind]) + (int)(intensity * + (b_bgnd - qBlue (data[ind]))); + if (r > 255) r = 255; if (r < 0 ) r = 0; + if (g > 255) g = 255; if (g < 0 ) g = 0; + if (b > 255) b = 255; if (b < 0 ) b = 0; + a = qAlpha(data[ind]); + data[ind] = qRgba(r, g, b, a); + } + } + } + else if (eff == DiagonalGradient || eff == CrossDiagonalGradient) { + float xvar = var / 2 / image_width; // / unaffected; + float yvar = var / 2 / image_height; // / unaffected; + float tmp; + + for (x = 0; x < image_width ; x++) { + tmp = xvar * (eff == DiagonalGradient? x : image.width()-x-1); + ind = x; + for (y = 0; y < image_height ; y++) { + intensity = initial_intensity + tmp + yvar * y; + + r = qRed (data[ind]) + (int)(intensity * + (r_bgnd - qRed (data[ind]))); + g = qGreen(data[ind]) + (int)(intensity * + (g_bgnd - qGreen(data[ind]))); + b = qBlue (data[ind]) + (int)(intensity * + (b_bgnd - qBlue (data[ind]))); + if (r > 255) r = 255; if (r < 0 ) r = 0; + if (g > 255) g = 255; if (g < 0 ) g = 0; + if (b > 255) b = 255; if (b < 0 ) b = 0; + a = qAlpha(data[ind]); + data[ind] = qRgba(r, g, b, a); + + ind += image_width; + } + } + } + + else if (eff == RectangleGradient || eff == EllipticGradient) { + float xvar; + float yvar; + + for (x = 0; x < image_width / 2 + image_width % 2; x++) { + xvar = var / image_width * (image_width - x*2/unaffected-1); + for (y = 0; y < image_height / 2 + image_height % 2; y++) { + yvar = var / image_height * (image_height - y*2/unaffected -1); + + if (eff == RectangleGradient) + intensity = initial_intensity + QMAX(xvar, yvar); + else + intensity = initial_intensity + sqrt(xvar * xvar + yvar * yvar); + if (intensity > 1) intensity = 1; + if (intensity < 0) intensity = 0; + + //NW + ind = x + image_width * y ; + r = qRed (data[ind]) + (int)(intensity * + (r_bgnd - qRed (data[ind]))); + g = qGreen(data[ind]) + (int)(intensity * + (g_bgnd - qGreen(data[ind]))); + b = qBlue (data[ind]) + (int)(intensity * + (b_bgnd - qBlue (data[ind]))); + if (r > 255) r = 255; if (r < 0 ) r = 0; + if (g > 255) g = 255; if (g < 0 ) g = 0; + if (b > 255) b = 255; if (b < 0 ) b = 0; + a = qAlpha(data[ind]); + data[ind] = qRgba(r, g, b, a); + + //NE + ind = image_width - x - 1 + image_width * y ; + r = qRed (data[ind]) + (int)(intensity * + (r_bgnd - qRed (data[ind]))); + g = qGreen(data[ind]) + (int)(intensity * + (g_bgnd - qGreen(data[ind]))); + b = qBlue (data[ind]) + (int)(intensity * + (b_bgnd - qBlue (data[ind]))); + if (r > 255) r = 255; if (r < 0 ) r = 0; + if (g > 255) g = 255; if (g < 0 ) g = 0; + if (b > 255) b = 255; if (b < 0 ) b = 0; + a = qAlpha(data[ind]); + data[ind] = qRgba(r, g, b, a); + } + } + + //CT loop is doubled because of stupid central row/column issue. + // other solution? + for (x = 0; x < image_width / 2; x++) { + xvar = var / image_width * (image_width - x*2/unaffected-1); + for (y = 0; y < image_height / 2; y++) { + yvar = var / image_height * (image_height - y*2/unaffected -1); + + if (eff == RectangleGradient) + intensity = initial_intensity + QMAX(xvar, yvar); + else + intensity = initial_intensity + sqrt(xvar * xvar + yvar * yvar); + if (intensity > 1) intensity = 1; + if (intensity < 0) intensity = 0; + + //SW + ind = x + image_width * (image_height - y -1) ; + r = qRed (data[ind]) + (int)(intensity * + (r_bgnd - qRed (data[ind]))); + g = qGreen(data[ind]) + (int)(intensity * + (g_bgnd - qGreen(data[ind]))); + b = qBlue (data[ind]) + (int)(intensity * + (b_bgnd - qBlue (data[ind]))); + if (r > 255) r = 255; if (r < 0 ) r = 0; + if (g > 255) g = 255; if (g < 0 ) g = 0; + if (b > 255) b = 255; if (b < 0 ) b = 0; + a = qAlpha(data[ind]); + data[ind] = qRgba(r, g, b, a); + + //SE + ind = image_width-x-1 + image_width * (image_height - y - 1) ; + r = qRed (data[ind]) + (int)(intensity * + (r_bgnd - qRed (data[ind]))); + g = qGreen(data[ind]) + (int)(intensity * + (g_bgnd - qGreen(data[ind]))); + b = qBlue (data[ind]) + (int)(intensity * + (b_bgnd - qBlue (data[ind]))); + if (r > 255) r = 255; if (r < 0 ) r = 0; + if (g > 255) g = 255; if (g < 0 ) g = 0; + if (b > 255) b = 255; if (b < 0 ) b = 0; + a = qAlpha(data[ind]); + data[ind] = qRgba(r, g, b, a); + } + } + } +#ifndef NDEBUG + else std::cerr << "KImageEffect::blend effect not implemented" << std::endl; +#endif + return image; +} + +// Not very efficient as we create a third big image... +// +QImage& KImageEffect::blend(QImage &image1, QImage &image2, + GradientType gt, int xf, int yf) +{ + if (image1.width() == 0 || image1.height() == 0 || + image2.width() == 0 || image2.height() == 0) + return image1; + + QImage image3; + + image3 = KImageEffect::unbalancedGradient(image1.size(), + QColor(0,0,0), QColor(255,255,255), + gt, xf, yf, 0); + + return blend(image1,image2,image3, Red); // Channel to use is arbitrary +} + +// Blend image2 into image1, using an RBG channel of blendImage +// +QImage& KImageEffect::blend(QImage &image1, QImage &image2, + QImage &blendImage, RGBComponent channel) +{ + if (image1.width() == 0 || image1.height() == 0 || + image2.width() == 0 || image2.height() == 0 || + blendImage.width() == 0 || blendImage.height() == 0) { +#ifndef NDEBUG + std::cerr << "KImageEffect::blend effect invalid image" << std::endl; +#endif + return image1; + } + + int r, g, b; + int ind1, ind2, ind3; + + unsigned int x1, x2, x3, y1, y2, y3; + unsigned int a; + + register int x, y; + + // for image1 and image2, we only handle depth 32 + if (image1.depth()<32) image1 = image1.convertDepth(32); + if (image2.depth()<32) image2 = image2.convertDepth(32); + + // for blendImage, we handle depth 8 and 32 + if (blendImage.depth()<8) blendImage = blendImage.convertDepth(8); + + unsigned int *colorTable3 = (blendImage.depth()==8) ? + blendImage.colorTable():0; + + unsigned int *data1 = (unsigned int *)image1.bits(); + unsigned int *data2 = (unsigned int *)image2.bits(); + unsigned int *data3 = (unsigned int *)blendImage.bits(); + unsigned char *data3b = (unsigned char *)blendImage.bits(); + unsigned int color3; + + x1 = image1.width(); y1 = image1.height(); + x2 = image2.width(); y2 = image2.height(); + x3 = blendImage.width(); y3 = blendImage.height(); + + for (y = 0; y < (int)y1; y++) { + ind1 = x1*y; + ind2 = x2*(y%y2); + ind3 = x3*(y%y3); + + x=0; + while(x < (int)x1) { + color3 = (colorTable3) ? colorTable3[data3b[ind3]] : data3[ind3]; + + a = (channel == Red) ? qRed(color3) : + (channel == Green) ? qGreen(color3) : + (channel == Blue) ? qBlue(color3) : qGray(color3); + + r = (a*qRed(data1[ind1]) + (256-a)*qRed(data2[ind2]))/256; + g = (a*qGreen(data1[ind1]) + (256-a)*qGreen(data2[ind2]))/256; + b = (a*qBlue(data1[ind1]) + (256-a)*qBlue(data2[ind2]))/256; + + a = qAlpha(data1[ind1]); + data1[ind1] = qRgba(r, g, b, a); + + ind1++; ind2++; ind3++; x++; + if ( (x%x2) ==0) ind2 -= x2; + if ( (x%x3) ==0) ind3 -= x3; + } + } + return image1; +} + + +//====================================================================== +// +// Hash effects +// +//====================================================================== + +unsigned int KImageEffect::lHash(unsigned int c) +{ + unsigned char r = qRed(c), g = qGreen(c), b = qBlue(c), a = qAlpha(c); + unsigned char nr, ng, nb; + nr =(r >> 1) + (r >> 2); nr = nr > r ? 0 : nr; + ng =(g >> 1) + (g >> 2); ng = ng > g ? 0 : ng; + nb =(b >> 1) + (b >> 2); nb = nb > b ? 0 : nb; + + return qRgba(nr, ng, nb, a); +} + + +// ----------------------------------------------------------------------------- + +unsigned int KImageEffect::uHash(unsigned int c) +{ + unsigned char r = qRed(c), g = qGreen(c), b = qBlue(c), a = qAlpha(c); + unsigned char nr, ng, nb; + nr = r + (r >> 3); nr = nr < r ? ~0 : nr; + ng = g + (g >> 3); ng = ng < g ? ~0 : ng; + nb = b + (b >> 3); nb = nb < b ? ~0 : nb; + + return qRgba(nr, ng, nb, a); +} + + +// ----------------------------------------------------------------------------- + +QImage& KImageEffect::hash(QImage &image, Lighting lite, unsigned int spacing) +{ + if (image.width() == 0 || image.height() == 0) { +#ifndef NDEBUG + std::cerr << "KImageEffect::hash effect invalid image" << std::endl; +#endif + return image; + } + + register int x, y; + unsigned int *data = (unsigned int *)image.bits(); + unsigned int ind; + + //CT no need to do it if not enough space + if ((lite == NorthLite || + lite == SouthLite)&& + (unsigned)image.height() < 2+spacing) return image; + if ((lite == EastLite || + lite == WestLite)&& + (unsigned)image.height() < 2+spacing) return image; + + if (lite == NorthLite || lite == SouthLite) { + for (y = 0 ; y < image.height(); y = y + 2 + spacing) { + for (x = 0; x < image.width(); x++) { + ind = x + image.width() * y; + data[ind] = lite==NorthLite?uHash(data[ind]):lHash(data[ind]); + + ind = ind + image.width(); + data[ind] = lite==NorthLite?lHash(data[ind]):uHash(data[ind]); + } + } + } + + else if (lite == EastLite || lite == WestLite) { + for (y = 0 ; y < image.height(); y++) { + for (x = 0; x < image.width(); x = x + 2 + spacing) { + ind = x + image.width() * y; + data[ind] = lite==EastLite?uHash(data[ind]):lHash(data[ind]); + + ind++; + data[ind] = lite==EastLite?lHash(data[ind]):uHash(data[ind]); + } + } + } + + else if (lite == NWLite || lite == SELite) { + for (y = 0 ; y < image.height(); y++) { + for (x = 0; + x < (int)(image.width() - ((y & 1)? 1 : 0) * spacing); + x = x + 2 + spacing) { + ind = x + image.width() * y + ((y & 1)? 1 : 0); + data[ind] = lite==NWLite?uHash(data[ind]):lHash(data[ind]); + + ind++; + data[ind] = lite==NWLite?lHash(data[ind]):uHash(data[ind]); + } + } + } + + else if (lite == SWLite || lite == NELite) { + for (y = 0 ; y < image.height(); y++) { + for (x = 0 + ((y & 1)? 1 : 0); x < image.width(); x = x + 2 + spacing) { + ind = x + image.width() * y - ((y & 1)? 1 : 0); + data[ind] = lite==SWLite?uHash(data[ind]):lHash(data[ind]); + + ind++; + data[ind] = lite==SWLite?lHash(data[ind]):uHash(data[ind]); + } + } + } + + return image; +} + + +//====================================================================== +// +// Flatten effects +// +//====================================================================== + +QImage& KImageEffect::flatten(QImage &img, const QColor &ca, + const QColor &cb, int ncols) +{ + if (img.width() == 0 || img.height() == 0) + return img; + + // a bitmap is easy... + if (img.depth() == 1) { + img.setColor(0, ca.rgb()); + img.setColor(1, cb.rgb()); + return img; + } + + int r1 = ca.red(); int r2 = cb.red(); + int g1 = ca.green(); int g2 = cb.green(); + int b1 = ca.blue(); int b2 = cb.blue(); + int min = 0, max = 255; + + QRgb col; + + // Get minimum and maximum greylevel. + if (img.numColors()) { + // pseudocolor + for (int i = 0; i < img.numColors(); i++) { + col = img.color(i); + int mean = (qRed(col) + qGreen(col) + qBlue(col)) / 3; + min = QMIN(min, mean); + max = QMAX(max, mean); + } + } else { + // truecolor + for (int y=0; y < img.height(); y++) + for (int x=0; x < img.width(); x++) { + col = img.pixel(x, y); + int mean = (qRed(col) + qGreen(col) + qBlue(col)) / 3; + min = QMIN(min, mean); + max = QMAX(max, mean); + } + } + + // Conversion factors + float sr = ((float) r2 - r1) / (max - min); + float sg = ((float) g2 - g1) / (max - min); + float sb = ((float) b2 - b1) / (max - min); + + + // Repaint the image + if (img.numColors()) { + for (int i=0; i < img.numColors(); i++) { + col = img.color(i); + int mean = (qRed(col) + qGreen(col) + qBlue(col)) / 3; + int r = (int) (sr * (mean - min) + r1 + 0.5); + int g = (int) (sg * (mean - min) + g1 + 0.5); + int b = (int) (sb * (mean - min) + b1 + 0.5); + img.setColor(i, qRgba(r, g, b, qAlpha(col))); + } + } else { + for (int y=0; y < img.height(); y++) + for (int x=0; x < img.width(); x++) { + col = img.pixel(x, y); + int mean = (qRed(col) + qGreen(col) + qBlue(col)) / 3; + int r = (int) (sr * (mean - min) + r1 + 0.5); + int g = (int) (sg * (mean - min) + g1 + 0.5); + int b = (int) (sb * (mean - min) + b1 + 0.5); + img.setPixel(x, y, qRgba(r, g, b, qAlpha(col))); + } + } + + + // Dither if necessary + if ( (ncols <= 0) || ((img.numColors() != 0) && (img.numColors() <= ncols))) + return img; + + if (ncols == 1) ncols++; + if (ncols > 256) ncols = 256; + + QColor *pal = new QColor[ncols]; + sr = ((float) r2 - r1) / (ncols - 1); + sg = ((float) g2 - g1) / (ncols - 1); + sb = ((float) b2 - b1) / (ncols - 1); + + for (int i=0; i<ncols; i++) + pal[i] = QColor(r1 + int(sr*i), g1 + int(sg*i), b1 + int(sb*i)); + + dither(img, pal, ncols); + + delete[] pal; + return img; +} + + +//====================================================================== +// +// Fade effects +// +//====================================================================== + +QImage& KImageEffect::fade(QImage &img, float val, const QColor &color) +{ + if (img.width() == 0 || img.height() == 0) + return img; + + // We don't handle bitmaps + if (img.depth() == 1) + return img; + + unsigned char tbl[256]; + for (int i=0; i<256; i++) + tbl[i] = (int) (val * i + 0.5); + + int red = color.red(); + int green = color.green(); + int blue = color.blue(); + + QRgb col; + int r, g, b, cr, cg, cb; + + if (img.depth() <= 8) { + // pseudo color + for (int i=0; i<img.numColors(); i++) { + col = img.color(i); + cr = qRed(col); cg = qGreen(col); cb = qBlue(col); + if (cr > red) + r = cr - tbl[cr - red]; + else + r = cr + tbl[red - cr]; + if (cg > green) + g = cg - tbl[cg - green]; + else + g = cg + tbl[green - cg]; + if (cb > blue) + b = cb - tbl[cb - blue]; + else + b = cb + tbl[blue - cb]; + img.setColor(i, qRgba(r, g, b, qAlpha(col))); + } + + } else { + // truecolor + for (int y=0; y<img.height(); y++) { + QRgb *data = (QRgb *) img.scanLine(y); + for (int x=0; x<img.width(); x++) { + col = *data; + cr = qRed(col); cg = qGreen(col); cb = qBlue(col); + if (cr > red) + r = cr - tbl[cr - red]; + else + r = cr + tbl[red - cr]; + if (cg > green) + g = cg - tbl[cg - green]; + else + g = cg + tbl[green - cg]; + if (cb > blue) + b = cb - tbl[cb - blue]; + else + b = cb + tbl[blue - cb]; + *data++ = qRgba(r, g, b, qAlpha(col)); + } + } + } + + return img; +} + +//====================================================================== +// +// Color effects +// +//====================================================================== + +// This code is adapted from code (C) Rik Hemsley <rik@kde.org> +// +// The formula used (r + b + g) /3 is different from the qGray formula +// used by Qt. This is because our formula is much much faster. If, +// however, it turns out that this is producing sub-optimal images, +// then it will have to change (kurt) +// +// It does produce lower quality grayscale ;-) Use fast == true for the fast +// algorithm, false for the higher quality one (mosfet). +QImage& KImageEffect::toGray(QImage &img, bool fast) +{ + if (img.width() == 0 || img.height() == 0) + return img; + + if(fast){ + if (img.depth() == 32) { + register uchar * r(img.bits()); + register uchar * g(img.bits() + 1); + register uchar * b(img.bits() + 2); + + uchar * end(img.bits() + img.numBytes()); + + while (r != end) { + + *r = *g = *b = (((*r + *g) >> 1) + *b) >> 1; // (r + b + g) / 3 + + r += 4; + g += 4; + b += 4; + } + } + else + { + for (int i = 0; i < img.numColors(); i++) + { + register uint r = qRed(img.color(i)); + register uint g = qGreen(img.color(i)); + register uint b = qBlue(img.color(i)); + + register uint gray = (((r + g) >> 1) + b) >> 1; + img.setColor(i, qRgba(gray, gray, gray, qAlpha(img.color(i)))); + } + } + } + else{ + int pixels = img.depth() > 8 ? img.width()*img.height() : + img.numColors(); + unsigned int *data = img.depth() > 8 ? (unsigned int *)img.bits() : + (unsigned int *)img.colorTable(); + int val, i; + for(i=0; i < pixels; ++i){ + val = qGray(data[i]); + data[i] = qRgba(val, val, val, qAlpha(data[i])); + } + } + return img; +} + +// CT 29Jan2000 - desaturation algorithms +QImage& KImageEffect::desaturate(QImage &img, float desat) +{ + if (img.width() == 0 || img.height() == 0) + return img; + + if (desat < 0) desat = 0.; + if (desat > 1) desat = 1.; + int pixels = img.depth() > 8 ? img.width()*img.height() : + img.numColors(); + unsigned int *data = img.depth() > 8 ? (unsigned int *)img.bits() : + (unsigned int *)img.colorTable(); + int h, s, v, i; + QColor clr; // keep constructor out of loop (mosfet) + for(i=0; i < pixels; ++i){ + clr.setRgb(data[i]); + clr.hsv(&h, &s, &v); + clr.setHsv(h, (int)(s * (1. - desat)), v); + data[i] = clr.rgb(); + } + return img; +} + +// Contrast stuff (mosfet) +QImage& KImageEffect::contrast(QImage &img, int c) +{ + if (img.width() == 0 || img.height() == 0) + return img; + + if(c > 255) + c = 255; + if(c < -255) + c = -255; + int pixels = img.depth() > 8 ? img.width()*img.height() : + img.numColors(); + unsigned int *data = img.depth() > 8 ? (unsigned int *)img.bits() : + (unsigned int *)img.colorTable(); + int i, r, g, b; + for(i=0; i < pixels; ++i){ + r = qRed(data[i]); + g = qGreen(data[i]); + b = qBlue(data[i]); + if(qGray(data[i]) <= 127){ + if(r - c > 0) + r -= c; + else + r = 0; + if(g - c > 0) + g -= c; + else + g = 0; + if(b - c > 0) + b -= c; + else + b = 0; + } + else{ + if(r + c <= 255) + r += c; + else + r = 255; + if(g + c <= 255) + g += c; + else + g = 255; + if(b + c <= 255) + b += c; + else + b = 255; + } + data[i] = qRgba(r, g, b, qAlpha(data[i])); + } + return(img); +} + +//====================================================================== +// +// Dithering effects +// +//====================================================================== + +// adapted from kFSDither (C) 1997 Martin Jones (mjones@kde.org) +// +// Floyd-Steinberg dithering +// Ref: Bitmapped Graphics Programming in C++ +// Marv Luse, Addison-Wesley Publishing, 1993. +QImage& KImageEffect::dither(QImage &img, const QColor *palette, int size) +{ + if (img.width() == 0 || img.height() == 0 || + palette == 0 || img.depth() <= 8) + return img; + + QImage dImage( img.width(), img.height(), 8, size ); + int i; + + dImage.setNumColors( size ); + for ( i = 0; i < size; i++ ) + dImage.setColor( i, palette[ i ].rgb() ); + + int *rerr1 = new int [ img.width() * 2 ]; + int *gerr1 = new int [ img.width() * 2 ]; + int *berr1 = new int [ img.width() * 2 ]; + + memset( rerr1, 0, sizeof( int ) * img.width() * 2 ); + memset( gerr1, 0, sizeof( int ) * img.width() * 2 ); + memset( berr1, 0, sizeof( int ) * img.width() * 2 ); + + int *rerr2 = rerr1 + img.width(); + int *gerr2 = gerr1 + img.width(); + int *berr2 = berr1 + img.width(); + + for ( int j = 0; j < img.height(); j++ ) + { + uint *ip = (uint * )img.scanLine( j ); + uchar *dp = dImage.scanLine( j ); + + for ( i = 0; i < img.width(); i++ ) + { + rerr1[i] = rerr2[i] + qRed( *ip ); + rerr2[i] = 0; + gerr1[i] = gerr2[i] + qGreen( *ip ); + gerr2[i] = 0; + berr1[i] = berr2[i] + qBlue( *ip ); + berr2[i] = 0; + ip++; + } + + *dp++ = nearestColor( rerr1[0], gerr1[0], berr1[0], palette, size ); + + for ( i = 1; i < img.width()-1; i++ ) + { + int indx = nearestColor( rerr1[i], gerr1[i], berr1[i], palette, size ); + *dp = indx; + + int rerr = rerr1[i]; + rerr -= palette[indx].red(); + int gerr = gerr1[i]; + gerr -= palette[indx].green(); + int berr = berr1[i]; + berr -= palette[indx].blue(); + + // diffuse red error + rerr1[ i+1 ] += ( rerr * 7 ) >> 4; + rerr2[ i-1 ] += ( rerr * 3 ) >> 4; + rerr2[ i ] += ( rerr * 5 ) >> 4; + rerr2[ i+1 ] += ( rerr ) >> 4; + + // diffuse green error + gerr1[ i+1 ] += ( gerr * 7 ) >> 4; + gerr2[ i-1 ] += ( gerr * 3 ) >> 4; + gerr2[ i ] += ( gerr * 5 ) >> 4; + gerr2[ i+1 ] += ( gerr ) >> 4; + + // diffuse red error + berr1[ i+1 ] += ( berr * 7 ) >> 4; + berr2[ i-1 ] += ( berr * 3 ) >> 4; + berr2[ i ] += ( berr * 5 ) >> 4; + berr2[ i+1 ] += ( berr ) >> 4; + + dp++; + } + + *dp = nearestColor( rerr1[i], gerr1[i], berr1[i], palette, size ); + } + + delete [] rerr1; + delete [] gerr1; + delete [] berr1; + + img = dImage; + return img; +} + +int KImageEffect::nearestColor( int r, int g, int b, const QColor *palette, int size ) +{ + if (palette == 0) + return 0; + + int dr = palette[0].red() - r; + int dg = palette[0].green() - g; + int db = palette[0].blue() - b; + + int minDist = dr*dr + dg*dg + db*db; + int nearest = 0; + + for (int i = 1; i < size; i++ ) + { + dr = palette[i].red() - r; + dg = palette[i].green() - g; + db = palette[i].blue() - b; + + int dist = dr*dr + dg*dg + db*db; + + if ( dist < minDist ) + { + minDist = dist; + nearest = i; + } + } + + return nearest; +} + +bool KImageEffect::blend( + const QImage & upper, + const QImage & lower, + QImage & output +) +{ + if ( + upper.width() > lower.width() || + upper.height() > lower.height() || + upper.depth() != 32 || + lower.depth() != 32 + ) + { +#ifndef NDEBUG + std::cerr << "KImageEffect::blend : Sizes not correct\n" ; +#endif + return false; + } + + output = lower.copy(); + + register uchar *i, *o; + register int a; + register int col; + register int w = upper.width(); + int row(upper.height() - 1); + + do { + + i = upper.scanLine(row); + o = output.scanLine(row); + + col = w << 2; + --col; + + do { + + while (!(a = i[col]) && (col != 3)) { + --col; --col; --col; --col; + } + + --col; + o[col] += ((i[col] - o[col]) * a) >> 8; + + --col; + o[col] += ((i[col] - o[col]) * a) >> 8; + + --col; + o[col] += ((i[col] - o[col]) * a) >> 8; + + } while (col--); + + } while (row--); + + return true; +} + +#if 0 +// Not yet... +bool KImageEffect::blend( + const QImage & upper, + const QImage & lower, + QImage & output, + const QRect & destRect +) +{ + output = lower.copy(); + return output; +} + +#endif + +bool KImageEffect::blend( + int &x, int &y, + const QImage & upper, + const QImage & lower, + QImage & output +) +{ + int cx=0, cy=0, cw=upper.width(), ch=upper.height(); + + if ( upper.width() + x > lower.width() || + upper.height() + y > lower.height() || + x < 0 || y < 0 || + upper.depth() != 32 || lower.depth() != 32 ) + { + if ( x > lower.width() || y > lower.height() ) return false; + if ( upper.width()<=0 || upper.height() <= 0 ) return false; + if ( lower.width()<=0 || lower.height() <= 0 ) return false; + + if (x<0) {cx=-x; cw+=x; x=0; }; + if (cw + x > lower.width()) { cw=lower.width()-x; }; + if (y<0) {cy=-y; ch+=y; y=0; }; + if (ch + y > lower.height()) { ch=lower.height()-y; }; + + if ( cx >= upper.width() || cy >= upper.height() ) return true; + if ( cw <= 0 || ch <= 0 ) return true; + } + + output.create(cw,ch,32); +// output.setAlphaBuffer(true); // I should do some benchmarks to see if + // this is worth the effort + + register QRgb *i, *o, *b; + + register int a; + register int j,k; + for (j=0; j<ch; j++) + { + b=reinterpret_cast<QRgb *>(&lower.scanLine(y+j) [ (x+cw) << 2 ]); + i=reinterpret_cast<QRgb *>(&upper.scanLine(cy+j)[ (cx+cw) << 2 ]); + o=reinterpret_cast<QRgb *>(&output.scanLine(j) [ cw << 2 ]); + + k=cw-1; + --b; --i; --o; + do + { + while ( !(a=qAlpha(*i)) && k>0 ) + { + i--; +// *o=0; + *o=*b; + --o; --b; + k--; + }; +// *o=0xFF; + *o = qRgb(qRed(*b) + (((qRed(*i) - qRed(*b)) * a) >> 8), + qGreen(*b) + (((qGreen(*i) - qGreen(*b)) * a) >> 8), + qBlue(*b) + (((qBlue(*i) - qBlue(*b)) * a) >> 8)); + --i; --o; --b; + } while (k--); + } + + return true; +} + +bool KImageEffect::blendOnLower( + int x, int y, + const QImage & upper, + const QImage & lower +) +{ + int cx=0, cy=0, cw=upper.width(), ch=upper.height(); + + if ( upper.depth() != 32 || lower.depth() != 32 ) return false; + if ( x + cw > lower.width() || + y + ch > lower.height() || + x < 0 || y < 0 ) + { + if ( x > lower.width() || y > lower.height() ) return true; + if ( upper.width()<=0 || upper.height() <= 0 ) return true; + if ( lower.width()<=0 || lower.height() <= 0 ) return true; + + if (x<0) {cx=-x; cw+=x; x=0; }; + if (cw + x > lower.width()) { cw=lower.width()-x; }; + if (y<0) {cy=-y; ch+=y; y=0; }; + if (ch + y > lower.height()) { ch=lower.height()-y; }; + + if ( cx >= upper.width() || cy >= upper.height() ) return true; + if ( cw <= 0 || ch <= 0 ) return true; + } + + register uchar *i, *b; + register int a; + register int k; + + for (int j=0; j<ch; j++) + { + b=&lower.scanLine(y+j) [ (x+cw) << 2 ]; + i=&upper.scanLine(cy+j)[ (cx+cw) << 2 ]; + + k=cw-1; + --b; --i; + do + { +#ifndef WORDS_BIGENDIAN + while ( !(a=*i) && k>0 ) +#else + while ( !(a=*(i-3)) && k>0 ) +#endif + { + i-=4; b-=4; k--; + }; + +#ifndef WORDS_BIGENDIAN + --i; --b; + *b += ( ((*i - *b) * a) >> 8 ); + --i; --b; + *b += ( ((*i - *b) * a) >> 8 ); + --i; --b; + *b += ( ((*i - *b) * a) >> 8 ); + --i; --b; +#else + *b += ( ((*i - *b) * a) >> 8 ); + --i; --b; + *b += ( ((*i - *b) * a) >> 8 ); + --i; --b; + *b += ( ((*i - *b) * a) >> 8 ); + i -= 2; b -= 2; +#endif + } while (k--); + } + + return true; +} + +void KImageEffect::blendOnLower(const QImage &upper, const QPoint &upperOffset, + QImage &lower, const QRect &lowerRect) +{ + // clip rect + QRect lr = lowerRect & lower.rect(); + lr.setWidth( QMIN(lr.width(), upper.width()-upperOffset.x()) ); + lr.setHeight( QMIN(lr.height(), upper.height()-upperOffset.y()) ); + if ( !lr.isValid() ) return; + + // blend + for (int y = 0; y < lr.height(); y++) { + for (int x = 0; x < lr.width(); x++) { + QRgb *b = reinterpret_cast<QRgb*>(lower.scanLine(lr.y() + y)+ (lr.x() + x) * sizeof(QRgb)); + QRgb *d = reinterpret_cast<QRgb*>(upper.scanLine(upperOffset.y() + y) + (upperOffset.x() + x) * sizeof(QRgb)); + int a = qAlpha(*d); + *b = qRgb(qRed(*b) - (((qRed(*b) - qRed(*d)) * a) >> 8), + qGreen(*b) - (((qGreen(*b) - qGreen(*d)) * a) >> 8), + qBlue(*b) - (((qBlue(*b) - qBlue(*d)) * a) >> 8)); + } + } +} + +void KImageEffect::blendOnLower(const QImage &upper, const QPoint &upperOffset, + QImage &lower, const QRect &lowerRect, float opacity) +{ + // clip rect + QRect lr = lowerRect & lower.rect(); + lr.setWidth( QMIN(lr.width(), upper.width()-upperOffset.x()) ); + lr.setHeight( QMIN(lr.height(), upper.height()-upperOffset.y()) ); + if ( !lr.isValid() ) return; + + // blend + for (int y = 0; y < lr.height(); y++) { + for (int x = 0; x < lr.width(); x++) { + QRgb *b = reinterpret_cast<QRgb*>(lower.scanLine(lr.y() + y)+ (lr.x() + x) * sizeof(QRgb)); + QRgb *d = reinterpret_cast<QRgb*>(upper.scanLine(upperOffset.y() + y) + (upperOffset.x() + x) * sizeof(QRgb)); + int a = qRound(opacity * qAlpha(*d)); + *b = qRgb(qRed(*b) - (((qRed(*b) - qRed(*d)) * a) >> 8), + qGreen(*b) - (((qGreen(*b) - qGreen(*d)) * a) >> 8), + qBlue(*b) - (((qBlue(*b) - qBlue(*d)) * a) >> 8)); + } + } +} + +QRect KImageEffect::computeDestinationRect(const QSize &lowerSize, + Disposition disposition, QImage &upper) +{ + int w = lowerSize.width(); + int h = lowerSize.height(); + int ww = upper.width(); + int wh = upper.height(); + QRect d; + + switch (disposition) { + case NoImage: + break; + case Centered: + d.setRect((w - ww) / 2, (h - wh) / 2, ww, wh); + break; + case Tiled: + d.setRect(0, 0, w, h); + break; + case CenterTiled: + d.setCoords(-ww + ((w - ww) / 2) % ww, -wh + ((h - wh) / 2) % wh, + w-1, h-1); + break; + case Scaled: + upper = upper.smoothScale(w, h); + d.setRect(0, 0, w, h); + break; + case CenteredAutoFit: + if( ww <= w && wh <= h ) { + d.setRect((w - ww) / 2, (h - wh) / 2, ww, wh); // like Centered + break; + } + // fall through + case CenteredMaxpect: { + double sx = (double) w / ww; + double sy = (double) h / wh; + if (sx > sy) { + ww = (int)(sy * ww); + wh = h; + } else { + wh = (int)(sx * wh); + ww = w; + } + upper = upper.smoothScale(ww, wh); + d.setRect((w - ww) / 2, (h - wh) / 2, ww, wh); + break; + } + case TiledMaxpect: { + double sx = (double) w / ww; + double sy = (double) h / wh; + if (sx > sy) { + ww = (int)(sy * ww); + wh = h; + } else { + wh = (int)(sx * wh); + ww = w; + } + upper = upper.smoothScale(ww, wh); + d.setRect(0, 0, w, h); + break; + } + } + + return d; +} + +void KImageEffect::blendOnLower(QImage &upper, QImage &lower, + Disposition disposition, float opacity) +{ + QRect r = computeDestinationRect(lower.size(), disposition, upper); + for (int y = r.top(); y<r.bottom(); y += upper.height()) + for (int x = r.left(); x<r.right(); x += upper.width()) + blendOnLower(upper, QPoint(-QMIN(x, 0), -QMIN(y, 0)), + lower, QRect(x, y, upper.width(), upper.height()), opacity); +} + + +// For selected icons +QImage& KImageEffect::selectedImage( QImage &img, const QColor &col ) +{ + return blend( col, img, 0.5); +} + +// +// =================================================================== +// Effects originally ported from ImageMagick for PixiePlus, plus a few +// new ones. (mosfet 05/26/2003) +// =================================================================== +// +/* + Portions of this software are based on ImageMagick. Such portions are clearly +marked as being ported from ImageMagick. ImageMagick is copyrighted under the +following conditions: + +Copyright (C) 2003 ImageMagick Studio, a non-profit organization dedicated to +making software imaging solutions freely available. + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files ("ImageMagick"), to deal +in ImageMagick without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of ImageMagick, and to permit persons to whom the ImageMagick is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of ImageMagick. + +The software is provided "as is", without warranty of any kind, express or +implied, including but not limited to the warranties of merchantability, +fitness for a particular purpose and noninfringement. In no event shall +ImageMagick Studio be liable for any claim, damages or other liability, +whether in an action of contract, tort or otherwise, arising from, out of or +in connection with ImageMagick or the use or other dealings in ImageMagick. + +Except as contained in this notice, the name of the ImageMagick Studio shall +not be used in advertising or otherwise to promote the sale, use or other +dealings in ImageMagick without prior written authorization from the +ImageMagick Studio. +*/ + +QImage KImageEffect::sample(QImage &src, int w, int h) +{ + if(w == src.width() && h == src.height()) + return(src); + + int depth = src.depth(); + QImage dest(w, h, depth, depth <= 8 ? src.numColors() : 0, + depth == 1 ? QImage::LittleEndian : QImage::IgnoreEndian); + int *x_offset = (int *)malloc(w*sizeof(int)); + int *y_offset = (int *)malloc(h*sizeof(int)); + if(!x_offset || !y_offset){ +#ifndef NDEBUG + qWarning("KImageEffect::sample(): Unable to allocate pixel buffer"); +#endif + free(x_offset); + free(y_offset); + return(src); + } + + // init pixel offsets + for(int x=0; x < w; ++x) + x_offset[x] = (int)(x*src.width()/((double)w)); + for(int y=0; y < h; ++y) + y_offset[y] = (int)(y*src.height()/((double)h)); + + if(depth > 8){ // DirectClass source image + for(int y=0; y < h; ++y){ + unsigned int *destData = (unsigned int *)dest.scanLine(y); + unsigned int *srcData = (unsigned int *)src.scanLine(y_offset[y]); + for(int x=0; x < w; ++x) + destData[x] = srcData[x_offset[x]]; + } + } + else if(depth == 1) { + int r = src.bitOrder() == QImage::LittleEndian; + memcpy(dest.colorTable(), src.colorTable(), src.numColors()*sizeof(QRgb)); + for(int y=0; y < h; ++y){ + unsigned char *destData = dest.scanLine(y); + unsigned char *srcData = src.scanLine(y_offset[y]); + for(int x=0; x < w; ++x){ + int k = x_offset[x]; + int l = r ? (k & 7) : (7 - (k&7)); + if(srcData[k >> 3] & (1 << l)) + destData[x >> 3] |= 1 << (x & 7); + else + destData[x >> 3] &= ~(1 << (x & 7)); + } + } + } + else{ // PseudoClass source image + memcpy(dest.colorTable(), src.colorTable(), src.numColors()*sizeof(QRgb)); + for(int y=0; y < h; ++y){ + unsigned char *destData = dest.scanLine(y); + unsigned char *srcData = src.scanLine(y_offset[y]); + for(int x=0; x < w; ++x) + destData[x] = srcData[x_offset[x]]; + } + } + free(x_offset); + free(y_offset); + return(dest); +} + +void KImageEffect::threshold(QImage &img, unsigned int threshold) +{ + int i, count; + unsigned int *data; + if(img.depth() > 8){ // DirectClass + count = img.width()*img.height(); + data = (unsigned int *)img.bits(); + } + else{ // PsudeoClass + count = img.numColors(); + data = (unsigned int *)img.colorTable(); + } + for(i=0; i < count; ++i) + data[i] = intensityValue(data[i]) < threshold ? Qt::black.rgb() : Qt::white.rgb(); +} + +void KImageEffect::hull(const int x_offset, const int y_offset, + const int polarity, const int columns, + const int rows, + unsigned int *f, unsigned int *g) +{ + int x, y; + + unsigned int *p, *q, *r, *s; + unsigned int v; + if(f == NULL || g == NULL) + return; + p=f+(columns+2); + q=g+(columns+2); + r=p+(y_offset*(columns+2)+x_offset); + for (y=0; y < rows; y++){ + p++; + q++; + r++; + if(polarity > 0) + for (x=0; x < columns; x++){ + v=(*p); + if (*r > v) + v++; + *q=v; + p++; + q++; + r++; + } + else + for(x=0; x < columns; x++){ + v=(*p); + if (v > (unsigned int) (*r+1)) + v--; + *q=v; + p++; + q++; + r++; + } + p++; + q++; + r++; + } + p=f+(columns+2); + q=g+(columns+2); + r=q+(y_offset*(columns+2)+x_offset); + s=q-(y_offset*(columns+2)+x_offset); + for(y=0; y < rows; y++){ + p++; + q++; + r++; + s++; + if(polarity > 0) + for(x=0; x < (int) columns; x++){ + v=(*q); + if (((unsigned int) (*s+1) > v) && (*r > v)) + v++; + *p=v; + p++; + q++; + r++; + s++; + } + else + for (x=0; x < columns; x++){ + v=(*q); + if (((unsigned int) (*s+1) < v) && (*r < v)) + v--; + *p=v; + p++; + q++; + r++; + s++; + } + p++; + q++; + r++; + s++; + } +} + +QImage KImageEffect::despeckle(QImage &src) +{ + int i, j, x, y; + unsigned int *blue_channel, *red_channel, *green_channel, *buffer, + *alpha_channel; + int packets; + static const int + X[4]= {0, 1, 1,-1}, + Y[4]= {1, 0, 1, 1}; + + unsigned int *destData; + QImage dest(src.width(), src.height(), 32); + + packets = (src.width()+2)*(src.height()+2); + red_channel = (unsigned int *)calloc(packets, sizeof(unsigned int)); + green_channel = (unsigned int *)calloc(packets, sizeof(unsigned int)); + blue_channel = (unsigned int *)calloc(packets, sizeof(unsigned int)); + alpha_channel = (unsigned int *)calloc(packets, sizeof(unsigned int)); + buffer = (unsigned int *)calloc(packets, sizeof(unsigned int)); + if(!red_channel || ! green_channel || ! blue_channel || ! alpha_channel || + !buffer){ + free(red_channel); + free(green_channel); + free(blue_channel); + free(alpha_channel); + free(buffer); + return(src); + } + + // copy image pixels to color component buffers + j = src.width()+2; + if(src.depth() > 8){ // DirectClass source image + unsigned int *srcData; + for(y=0; y < src.height(); ++y){ + srcData = (unsigned int *)src.scanLine(y); + ++j; + for(x=0; x < src.width(); ++x){ + red_channel[j] = qRed(srcData[x]); + green_channel[j] = qGreen(srcData[x]); + blue_channel[j] = qBlue(srcData[x]); + alpha_channel[j] = qAlpha(srcData[x]); + ++j; + } + ++j; + } + } + else{ // PsudeoClass source image + unsigned char *srcData; + unsigned int *cTable = src.colorTable(); + unsigned int pixel; + for(y=0; y < src.height(); ++y){ + srcData = (unsigned char *)src.scanLine(y); + ++j; + for(x=0; x < src.width(); ++x){ + pixel = *(cTable+srcData[x]); + red_channel[j] = qRed(pixel); + green_channel[j] = qGreen(pixel); + blue_channel[j] = qBlue(pixel); + alpha_channel[j] = qAlpha(pixel); + ++j; + } + ++j; + } + } + // reduce speckle in red channel + for(i=0; i < 4; i++){ + hull(X[i],Y[i],1,src.width(),src.height(),red_channel,buffer); + hull(-X[i],-Y[i],1,src.width(),src.height(),red_channel,buffer); + hull(-X[i],-Y[i],-1,src.width(),src.height(),red_channel,buffer); + hull(X[i],Y[i],-1,src.width(),src.height(),red_channel,buffer); + } + // reduce speckle in green channel + for (i=0; i < packets; i++) + buffer[i]=0; + for (i=0; i < 4; i++){ + hull(X[i],Y[i],1,src.width(),src.height(),green_channel,buffer); + hull(-X[i],-Y[i],1,src.width(),src.height(),green_channel,buffer); + hull(-X[i],-Y[i],-1,src.width(),src.height(),green_channel,buffer); + hull(X[i],Y[i],-1,src.width(),src.height(),green_channel,buffer); + } + // reduce speckle in blue channel + for (i=0; i < packets; i++) + buffer[i]=0; + for (i=0; i < 4; i++){ + hull(X[i],Y[i],1,src.width(),src.height(),blue_channel,buffer); + hull(-X[i],-Y[i],1,src.width(),src.height(),blue_channel,buffer); + hull(-X[i],-Y[i],-1,src.width(),src.height(),blue_channel,buffer); + hull(X[i],Y[i],-1,src.width(),src.height(),blue_channel,buffer); + } + // copy color component buffers to despeckled image + j = dest.width()+2; + for(y=0; y < dest.height(); ++y) + { + destData = (unsigned int *)dest.scanLine(y); + ++j; + for (x=0; x < dest.width(); ++x) + { + destData[x] = qRgba(red_channel[j], green_channel[j], + blue_channel[j], alpha_channel[j]); + ++j; + } + ++j; + } + free(buffer); + free(red_channel); + free(green_channel); + free(blue_channel); + free(alpha_channel); + return(dest); +} + +unsigned int KImageEffect::generateNoise(unsigned int pixel, + NoiseType noise_type) +{ +#define NoiseEpsilon 1.0e-5 +#define NoiseMask 0x7fff +#define SigmaUniform 4.0 +#define SigmaGaussian 4.0 +#define SigmaImpulse 0.10 +#define SigmaLaplacian 10.0 +#define SigmaMultiplicativeGaussian 0.5 +#define SigmaPoisson 0.05 +#define TauGaussian 20.0 + + double alpha, beta, sigma, value; + alpha=(double) (rand() & NoiseMask)/NoiseMask; + if (alpha == 0.0) + alpha=1.0; + switch(noise_type){ + case UniformNoise: + default: + { + value=(double) pixel+SigmaUniform*(alpha-0.5); + break; + } + case GaussianNoise: + { + double tau; + + beta=(double) (rand() & NoiseMask)/NoiseMask; + sigma=sqrt(-2.0*log(alpha))*cos(2.0*M_PI*beta); + tau=sqrt(-2.0*log(alpha))*sin(2.0*M_PI*beta); + value=(double) pixel+ + (sqrt((double) pixel)*SigmaGaussian*sigma)+(TauGaussian*tau); + break; + } + case MultiplicativeGaussianNoise: + { + if (alpha <= NoiseEpsilon) + sigma=MaxRGB; + else + sigma=sqrt(-2.0*log(alpha)); + beta=(rand() & NoiseMask)/NoiseMask; + value=(double) pixel+ + pixel*SigmaMultiplicativeGaussian*sigma*cos(2.0*M_PI*beta); + break; + } + case ImpulseNoise: + { + if (alpha < (SigmaImpulse/2.0)) + value=0; + else + if (alpha >= (1.0-(SigmaImpulse/2.0))) + value=MaxRGB; + else + value=pixel; + break; + } + case LaplacianNoise: + { + if (alpha <= 0.5) + { + if (alpha <= NoiseEpsilon) + value=(double) pixel-MaxRGB; + else + value=(double) pixel+SigmaLaplacian*log(2.0*alpha); + break; + } + beta=1.0-alpha; + if (beta <= (0.5*NoiseEpsilon)) + value=(double) pixel+MaxRGB; + else + value=(double) pixel-SigmaLaplacian*log(2.0*beta); + break; + } + case PoissonNoise: + { + register int + i; + + for (i=0; alpha > exp(-SigmaPoisson*pixel); i++) + { + beta=(double) (rand() & NoiseMask)/NoiseMask; + alpha=alpha*beta; + } + value=i/SigmaPoisson; + break; + } + } + if(value < 0.0) + return(0); + if(value > MaxRGB) + return(MaxRGB); + return((unsigned int) (value+0.5)); +} + +QImage KImageEffect::addNoise(QImage &src, NoiseType noise_type) +{ + int x, y; + QImage dest(src.width(), src.height(), 32); + unsigned int *destData; + + if(src.depth() > 8){ // DirectClass source image + unsigned int *srcData; + for(y=0; y < src.height(); ++y){ + srcData = (unsigned int *)src.scanLine(y); + destData = (unsigned int *)dest.scanLine(y); + for(x=0; x < src.width(); ++x){ + destData[x] = qRgba(generateNoise(qRed(srcData[x]), noise_type), + generateNoise(qGreen(srcData[x]), noise_type), + generateNoise(qBlue(srcData[x]), noise_type), + qAlpha(srcData[x])); + } + } + } + else{ // PsudeoClass source image + unsigned char *srcData; + unsigned int *cTable = src.colorTable(); + unsigned int pixel; + for(y=0; y < src.height(); ++y){ + srcData = (unsigned char *)src.scanLine(y); + destData = (unsigned int *)dest.scanLine(y); + for(x=0; x < src.width(); ++x){ + pixel = *(cTable+srcData[x]); + destData[x] = qRgba(generateNoise(qRed(pixel), noise_type), + generateNoise(qGreen(pixel), noise_type), + generateNoise(qBlue(pixel), noise_type), + qAlpha(pixel)); + } + } + + } + return(dest); +} + +unsigned int KImageEffect::interpolateColor(QImage *image, double x_offset, + double y_offset, + unsigned int background) +{ + double alpha, beta; + unsigned int p, q, r, s; + int x, y; + + x = (int)x_offset; + y = (int)y_offset; + if((x < -1) || (x >= image->width()) || (y < -1) || (y >= image->height())) + return(background); + if(image->depth() > 8){ + if((x >= 0) && (y >= 0) && (x < (image->width()-1)) && (y < (image->height()-1))) { + unsigned int *t = (unsigned int *)image->scanLine(y); + p = t[x]; + q = t[x+1]; + r = t[x+image->width()]; + s = t[x+image->width()+1]; + } + else{ + unsigned int *t = (unsigned int *)image->scanLine(y); + p = background; + if((x >= 0) && (y >= 0)){ + p = t[x]; + } + q = background; + if(((x+1) < image->width()) && (y >= 0)){ + q = t[x+1]; + } + r = background; + if((x >= 0) && ((y+1) < image->height())){ + t = (unsigned int *)image->scanLine(y+1); + r = t[x+image->width()]; + } + s = background; + if(((x+1) < image->width()) && ((y+1) < image->height())){ + t = (unsigned int *)image->scanLine(y+1); + s = t[x+image->width()+1]; + } + + } + } + else{ + unsigned int *colorTable = (unsigned int *)image->colorTable(); + if((x >= 0) && (y >= 0) && (x < (image->width()-1)) && (y < (image->height()-1))) { + unsigned char *t; + t = (unsigned char *)image->scanLine(y); + p = *(colorTable+t[x]); + q = *(colorTable+t[x+1]); + t = (unsigned char *)image->scanLine(y+1); + r = *(colorTable+t[x]); + s = *(colorTable+t[x+1]); + } + else{ + unsigned char *t; + p = background; + if((x >= 0) && (y >= 0)){ + t = (unsigned char *)image->scanLine(y); + p = *(colorTable+t[x]); + } + q = background; + if(((x+1) < image->width()) && (y >= 0)){ + t = (unsigned char *)image->scanLine(y); + q = *(colorTable+t[x+1]); + } + r = background; + if((x >= 0) && ((y+1) < image->height())){ + t = (unsigned char *)image->scanLine(y+1); + r = *(colorTable+t[x]); + } + s = background; + if(((x+1) < image->width()) && ((y+1) < image->height())){ + t = (unsigned char *)image->scanLine(y+1); + s = *(colorTable+t[x+1]); + } + + } + + } + x_offset -= floor(x_offset); + y_offset -= floor(y_offset); + alpha = 1.0-x_offset; + beta = 1.0-y_offset; + + return(qRgba((unsigned char)(beta*(alpha*qRed(p)+x_offset*qRed(q))+y_offset*(alpha*qRed(r)+x_offset*qRed(s))), + (unsigned char)(beta*(alpha*qGreen(p)+x_offset*qGreen(q))+y_offset*(alpha*qGreen(r)+x_offset*qGreen(s))), + (unsigned char)(beta*(alpha*qBlue(p)+x_offset*qBlue(q))+y_offset*(alpha*qBlue(r)+x_offset*qBlue(s))), + (unsigned char)(beta*(alpha*qAlpha(p)+x_offset*qAlpha(q))+y_offset*(alpha*qAlpha(r)+x_offset*qAlpha(s))))); +} + +QImage KImageEffect::implode(QImage &src, double factor, + unsigned int background) +{ + double amount, distance, radius; + double x_center, x_distance, x_scale; + double y_center, y_distance, y_scale; + unsigned int *destData; + int x, y; + + QImage dest(src.width(), src.height(), 32); + + // compute scaling factor + x_scale = 1.0; + y_scale = 1.0; + x_center = (double)0.5*src.width(); + y_center = (double)0.5*src.height(); + radius=x_center; + if(src.width() > src.height()) + y_scale = (double)src.width()/src.height(); + else if(src.width() < src.height()){ + x_scale = (double) src.height()/src.width(); + radius = y_center; + } + amount=factor/10.0; + if(amount >= 0) + amount/=10.0; + if(src.depth() > 8){ // DirectClass source image + unsigned int *srcData; + for(y=0; y < src.height(); ++y){ + srcData = (unsigned int *)src.scanLine(y); + destData = (unsigned int *)dest.scanLine(y); + y_distance=y_scale*(y-y_center); + for(x=0; x < src.width(); ++x){ + destData[x] = srcData[x]; + x_distance = x_scale*(x-x_center); + distance= x_distance*x_distance+y_distance*y_distance; + if(distance < (radius*radius)){ + double factor; + // Implode the pixel. + factor=1.0; + if(distance > 0.0) + factor= + pow(sin(0.5000000000000001*M_PI*sqrt(distance)/radius),-amount); + destData[x] = interpolateColor(&src, factor*x_distance/x_scale+x_center, + factor*y_distance/y_scale+y_center, + background); + } + } + } + } + else{ // PsudeoClass source image + unsigned char *srcData; + unsigned char idx; + unsigned int *cTable = src.colorTable(); + for(y=0; y < src.height(); ++y){ + srcData = (unsigned char *)src.scanLine(y); + destData = (unsigned int *)dest.scanLine(y); + y_distance=y_scale*(y-y_center); + for(x=0; x < src.width(); ++x){ + idx = srcData[x]; + destData[x] = cTable[idx]; + x_distance = x_scale*(x-x_center); + distance= x_distance*x_distance+y_distance*y_distance; + if(distance < (radius*radius)){ + double factor; + // Implode the pixel. + factor=1.0; + if(distance > 0.0) + factor= + pow(sin(0.5000000000000001*M_PI*sqrt(distance)/radius),-amount); + destData[x] = interpolateColor(&src, factor*x_distance/x_scale+x_center, + factor*y_distance/y_scale+y_center, + background); + } + } + } + + } + return(dest); +} + +QImage KImageEffect::rotate(QImage &img, RotateDirection r) +{ + QImage dest; + int x, y; + if(img.depth() > 8){ + unsigned int *srcData, *destData; + switch(r){ + case Rotate90: + dest.create(img.height(), img.width(), img.depth()); + for(y=0; y < img.height(); ++y){ + srcData = (unsigned int *)img.scanLine(y); + for(x=0; x < img.width(); ++x){ + destData = (unsigned int *)dest.scanLine(x); + destData[img.height()-y-1] = srcData[x]; + } + } + break; + case Rotate180: + dest.create(img.width(), img.height(), img.depth()); + for(y=0; y < img.height(); ++y){ + srcData = (unsigned int *)img.scanLine(y); + destData = (unsigned int *)dest.scanLine(img.height()-y-1); + for(x=0; x < img.width(); ++x) + destData[img.width()-x-1] = srcData[x]; + } + break; + case Rotate270: + dest.create(img.height(), img.width(), img.depth()); + for(y=0; y < img.height(); ++y){ + srcData = (unsigned int *)img.scanLine(y); + for(x=0; x < img.width(); ++x){ + destData = (unsigned int *)dest.scanLine(img.width()-x-1); + destData[y] = srcData[x]; + } + } + break; + default: + dest = img; + break; + } + } + else{ + unsigned char *srcData, *destData; + unsigned int *srcTable, *destTable; + switch(r){ + case Rotate90: + dest.create(img.height(), img.width(), img.depth()); + dest.setNumColors(img.numColors()); + srcTable = (unsigned int *)img.colorTable(); + destTable = (unsigned int *)dest.colorTable(); + for(x=0; x < img.numColors(); ++x) + destTable[x] = srcTable[x]; + for(y=0; y < img.height(); ++y){ + srcData = (unsigned char *)img.scanLine(y); + for(x=0; x < img.width(); ++x){ + destData = (unsigned char *)dest.scanLine(x); + destData[img.height()-y-1] = srcData[x]; + } + } + break; + case Rotate180: + dest.create(img.width(), img.height(), img.depth()); + dest.setNumColors(img.numColors()); + srcTable = (unsigned int *)img.colorTable(); + destTable = (unsigned int *)dest.colorTable(); + for(x=0; x < img.numColors(); ++x) + destTable[x] = srcTable[x]; + for(y=0; y < img.height(); ++y){ + srcData = (unsigned char *)img.scanLine(y); + destData = (unsigned char *)dest.scanLine(img.height()-y-1); + for(x=0; x < img.width(); ++x) + destData[img.width()-x-1] = srcData[x]; + } + break; + case Rotate270: + dest.create(img.height(), img.width(), img.depth()); + dest.setNumColors(img.numColors()); + srcTable = (unsigned int *)img.colorTable(); + destTable = (unsigned int *)dest.colorTable(); + for(x=0; x < img.numColors(); ++x) + destTable[x] = srcTable[x]; + for(y=0; y < img.height(); ++y){ + srcData = (unsigned char *)img.scanLine(y); + for(x=0; x < img.width(); ++x){ + destData = (unsigned char *)dest.scanLine(img.width()-x-1); + destData[y] = srcData[x]; + } + } + break; + default: + dest = img; + break; + } + + } + return(dest); +} + +void KImageEffect::solarize(QImage &img, double factor) +{ + int i, count; + int threshold; + unsigned int *data; + + threshold = (int)(factor*(MaxRGB+1)/100.0); + if(img.depth() < 32){ + data = (unsigned int *)img.colorTable(); + count = img.numColors(); + } + else{ + data = (unsigned int *)img.bits(); + count = img.width()*img.height(); + } + for(i=0; i < count; ++i){ + data[i] = qRgba(qRed(data[i]) > threshold ? MaxRGB-qRed(data[i]) : qRed(data[i]), + qGreen(data[i]) > threshold ? MaxRGB-qGreen(data[i]) : qGreen(data[i]), + qBlue(data[i]) > threshold ? MaxRGB-qBlue(data[i]) : qBlue(data[i]), + qAlpha(data[i])); + } +} + +QImage KImageEffect::spread(QImage &src, unsigned int amount) +{ + int quantum, x, y; + int x_distance, y_distance; + if(src.width() < 3 || src.height() < 3) + return(src); + QImage dest(src); + dest.detach(); + quantum=(amount+1) >> 1; + if(src.depth() > 8){ // DirectClass source image + unsigned int *p, *q; + for(y=0; y < src.height(); y++){ + q = (unsigned int *)dest.scanLine(y); + for(x=0; x < src.width(); x++){ + x_distance = x + ((rand() & (amount+1))-quantum); + y_distance = y + ((rand() & (amount+1))-quantum); + x_distance = QMIN(x_distance, src.width()-1); + y_distance = QMIN(y_distance, src.height()-1); + if(x_distance < 0) + x_distance = 0; + if(y_distance < 0) + y_distance = 0; + p = (unsigned int *)src.scanLine(y_distance); + p += x_distance; + *q++=(*p); + } + } + } + else{ // PsudeoClass source image + // just do colortable values + unsigned char *p, *q; + for(y=0; y < src.height(); y++){ + q = (unsigned char *)dest.scanLine(y); + for(x=0; x < src.width(); x++){ + x_distance = x + ((rand() & (amount+1))-quantum); + y_distance = y + ((rand() & (amount+1))-quantum); + x_distance = QMIN(x_distance, src.width()-1); + y_distance = QMIN(y_distance, src.height()-1); + if(x_distance < 0) + x_distance = 0; + if(y_distance < 0) + y_distance = 0; + p = (unsigned char *)src.scanLine(y_distance); + p += x_distance; + *q++=(*p); + } + } + } + return(dest); +} + +QImage KImageEffect::swirl(QImage &src, double degrees, + unsigned int background) +{ + double cosine, distance, factor, radius, sine, x_center, x_distance, + x_scale, y_center, y_distance, y_scale; + int x, y; + unsigned int *q; + QImage dest(src.width(), src.height(), 32); + + // compute scaling factor + x_center = src.width()/2.0; + y_center = src.height()/2.0; + radius = QMAX(x_center,y_center); + x_scale=1.0; + y_scale=1.0; + if(src.width() > src.height()) + y_scale=(double)src.width()/src.height(); + else if(src.width() < src.height()) + x_scale=(double)src.height()/src.width(); + degrees=DegreesToRadians(degrees); + // swirl each row + if(src.depth() > 8){ // DirectClass source image + unsigned int *p; + for(y=0; y < src.height(); y++){ + p = (unsigned int *)src.scanLine(y); + q = (unsigned int *)dest.scanLine(y); + y_distance = y_scale*(y-y_center); + for(x=0; x < src.width(); x++){ + // determine if the pixel is within an ellipse + *q=(*p); + x_distance = x_scale*(x-x_center); + distance = x_distance*x_distance+y_distance*y_distance; + if (distance < (radius*radius)){ + // swirl + factor = 1.0-sqrt(distance)/radius; + sine = sin(degrees*factor*factor); + cosine = cos(degrees*factor*factor); + *q = interpolateColor(&src, + (cosine*x_distance-sine*y_distance)/x_scale+x_center, + (sine*x_distance+cosine*y_distance)/y_scale+y_center, + background); + } + p++; + q++; + } + } + } + else{ // PsudeoClass source image + unsigned char *p; + unsigned int *cTable = (unsigned int *)src.colorTable(); + for(y=0; y < src.height(); y++){ + p = (unsigned char *)src.scanLine(y); + q = (unsigned int *)dest.scanLine(y); + y_distance = y_scale*(y-y_center); + for(x=0; x < src.width(); x++){ + // determine if the pixel is within an ellipse + *q = *(cTable+(*p)); + x_distance = x_scale*(x-x_center); + distance = x_distance*x_distance+y_distance*y_distance; + if (distance < (radius*radius)){ + // swirl + factor = 1.0-sqrt(distance)/radius; + sine = sin(degrees*factor*factor); + cosine = cos(degrees*factor*factor); + *q = interpolateColor(&src, + (cosine*x_distance-sine*y_distance)/x_scale+x_center, + (sine*x_distance+cosine*y_distance)/y_scale+y_center, + background); + } + p++; + q++; + } + } + + } + return(dest); +} + +QImage KImageEffect::wave(QImage &src, double amplitude, double wavelength, + unsigned int background) +{ + double *sine_map; + int x, y; + unsigned int *q; + + QImage dest(src.width(), src.height() + (int)(2*fabs(amplitude)), 32); + // allocate sine map + sine_map = (double *)malloc(dest.width()*sizeof(double)); + if(!sine_map) + return(src); + for(x=0; x < dest.width(); ++x) + sine_map[x]=fabs(amplitude)+amplitude*sin((2*M_PI*x)/wavelength); + // wave image + for(y=0; y < dest.height(); ++y){ + q = (unsigned int *)dest.scanLine(y); + for (x=0; x < dest.width(); x++){ + *q=interpolateColor(&src, x, (int)(y-sine_map[x]), background); + ++q; + } + } + free(sine_map); + return(dest); +} + +// +// The following methods work by computing a value from neighboring pixels +// (mosfet 05/26/03) +// + +// New algorithms based on ImageMagick 5.5.6 (05/26/03) + +QImage KImageEffect::oilPaint(QImage &src, int /*radius*/) +{ + /* binary compat method - remove me when possible! */ + return(oilPaintConvolve(src, 0)); +} + +QImage KImageEffect::oilPaintConvolve(QImage &src, double radius) +{ + unsigned long count /*,*histogram*/; + unsigned long histogram[256]; + unsigned int k; + int width; + int x, y, mx, my, sx, sy; + int mcx, mcy; + unsigned int *s=0, *q; + + if(src.depth() < 32) + src.convertDepth(32); + QImage dest(src); + dest.detach(); + + width = getOptimalKernelWidth(radius, 0.5); + if(src.width() < width){ + qWarning("KImageEffect::oilPaintConvolve(): Image is smaller than radius!"); + return(dest); + } + /* + histogram = (unsigned long *)malloc(256*sizeof(unsigned long)); + if(!histogram){ + qWarning("KImageEffect::oilPaintColvolve(): Unable to allocate memory!"); + return(dest); + } + */ + unsigned int **jumpTable = (unsigned int **)src.jumpTable(); + for(y=0; y < dest.height(); ++y){ + sy = y-(width/2); + q = (unsigned int *)dest.scanLine(y); + for(x=0; x < dest.width(); ++x){ + count = 0; + memset(histogram, 0, 256*sizeof(unsigned long)); + //memset(histogram, 0, 256); + sy = y-(width/2); + for(mcy=0; mcy < width; ++mcy, ++sy){ + my = sy < 0 ? 0 : sy > src.height()-1 ? + src.height()-1 : sy; + sx = x+(-width/2); + for(mcx=0; mcx < width; ++mcx, ++sx){ + mx = sx < 0 ? 0 : sx > src.width()-1 ? + src.width()-1 : sx; + + k = intensityValue(jumpTable[my][mx]); + if(k > 255){ + qWarning("KImageEffect::oilPaintConvolve(): k is %d", + k); + k = 255; + } + histogram[k]++; + if(histogram[k] > count){ + count = histogram[k]; + s = jumpTable[my]+mx; + } + } + } + if (s) + *q++ = (*s); + } + } + /* liberateMemory((histogram); */ + return(dest); +} + +QImage KImageEffect::charcoal(QImage &src, double /*factor*/) +{ + /* binary compat method - remove me when possible! */ + return(charcoal(src, 0, 1)); +} + +QImage KImageEffect::charcoal(QImage &src, double radius, double sigma) +{ + QImage img(edge(src, radius)); + img = blur(img, radius, sigma); + normalize(img); + img.invertPixels(false); + KImageEffect::toGray(img); + return(img); +} + +void KImageEffect::normalize(QImage &image) +{ + struct double_packet high, low, intensity, *histogram; + struct short_packet *normalize_map; + Q_INT64 number_pixels; + int x, y; + unsigned int *p, *q; + register long i; + unsigned long threshold_intensity; + unsigned char r, g, b, a; + + if(image.depth() < 32) // result will always be 32bpp + image = image.convertDepth(32); + + histogram = (struct double_packet *) + malloc(256*sizeof(struct double_packet)); + normalize_map = (struct short_packet *) + malloc(256*sizeof(struct short_packet)); + + if(!histogram || !normalize_map){ + if(histogram) + liberateMemory(&histogram); + if(normalize_map) + liberateMemory(&normalize_map); + qWarning("KImageEffect::normalize(): Unable to allocate memory!"); + return; + } + + /* + Form histogram. + */ + memset(histogram, 0, 256*sizeof(struct double_packet)); + for(y=0; y < image.height(); ++y){ + p = (unsigned int *)image.scanLine(y); + for(x=0; x < image.width(); ++x){ + histogram[(unsigned char)(qRed(*p))].red++; + histogram[(unsigned char)(qGreen(*p))].green++; + histogram[(unsigned char)(qBlue(*p))].blue++; + histogram[(unsigned char)(qAlpha(*p))].alpha++; + p++; + } + } + + /* + Find the histogram boundaries by locating the 0.1 percent levels. + */ + number_pixels = (Q_INT64)image.width()*image.height(); + threshold_intensity = number_pixels/1000; + + /* red */ + memset(&intensity, 0, sizeof(struct double_packet)); + memset(&high, 0, sizeof(struct double_packet)); + memset(&low, 0, sizeof(struct double_packet)); + for(high.red=255; high.red != 0; high.red--){ + intensity.red+=histogram[(unsigned char)high.red].red; + if(intensity.red > threshold_intensity) + break; + } + if(low.red == high.red){ + threshold_intensity = 0; + memset(&intensity, 0, sizeof(struct double_packet)); + for(low.red=0; low.red < 255; low.red++){ + intensity.red+=histogram[(unsigned char)low.red].red; + if(intensity.red > threshold_intensity) + break; + } + memset(&intensity, 0, sizeof(struct double_packet)); + for(high.red=255; high.red != 0; high.red--){ + intensity.red+=histogram[(unsigned char)high.red].red; + if(intensity.red > threshold_intensity) + break; + } + } + + /* green */ + memset(&intensity, 0, sizeof(struct double_packet)); + for(high.green=255; high.green != 0; high.green--){ + intensity.green+=histogram[(unsigned char)high.green].green; + if(intensity.green > threshold_intensity) + break; + } + if(low.green == high.green){ + threshold_intensity = 0; + memset(&intensity, 0, sizeof(struct double_packet)); + for(low.green=0; low.green < 255; low.green++){ + intensity.green+=histogram[(unsigned char)low.green].green; + if(intensity.green > threshold_intensity) + break; + } + memset(&intensity,0,sizeof(struct double_packet)); + for(high.green=255; high.green != 0; high.green--){ + intensity.green+=histogram[(unsigned char)high.green].green; + if(intensity.green > threshold_intensity) + break; + } + } + + /* blue */ + memset(&intensity, 0, sizeof(struct double_packet)); + for(high.blue=255; high.blue != 0; high.blue--){ + intensity.blue+=histogram[(unsigned char)high.blue].blue; + if(intensity.blue > threshold_intensity) + break; + } + if(low.blue == high.blue){ + threshold_intensity = 0; + memset(&intensity, 0, sizeof(struct double_packet)); + for(low.blue=0; low.blue < 255; low.blue++){ + intensity.blue+=histogram[(unsigned char)low.blue].blue; + if(intensity.blue > threshold_intensity) + break; + } + memset(&intensity,0,sizeof(struct double_packet)); + for(high.blue=255; high.blue != 0; high.blue--){ + intensity.blue+=histogram[(unsigned char)high.blue].blue; + if(intensity.blue > threshold_intensity) + break; + } + } + + /* alpha */ + memset(&intensity, 0, sizeof(struct double_packet)); + for(high.alpha=255; high.alpha != 0; high.alpha--){ + intensity.alpha+=histogram[(unsigned char)high.alpha].alpha; + if(intensity.alpha > threshold_intensity) + break; + } + if(low.alpha == high.alpha){ + threshold_intensity = 0; + memset(&intensity, 0, sizeof(struct double_packet)); + for(low.alpha=0; low.alpha < 255; low.alpha++){ + intensity.alpha+=histogram[(unsigned char)low.alpha].alpha; + if(intensity.alpha > threshold_intensity) + break; + } + memset(&intensity,0,sizeof(struct double_packet)); + for(high.alpha=255; high.alpha != 0; high.alpha--){ + intensity.alpha+=histogram[(unsigned char)high.alpha].alpha; + if(intensity.alpha > threshold_intensity) + break; + } + } + liberateMemory(&histogram); + + /* + Stretch the histogram to create the normalized image mapping. + */ + + // should the maxes be 65535? + memset(normalize_map, 0 ,256*sizeof(struct short_packet)); + for(i=0; i <= (long) 255; i++){ + if(i < (long) low.red) + normalize_map[i].red=0; + else if (i > (long) high.red) + normalize_map[i].red=65535; + else if (low.red != high.red) + normalize_map[i].red = + (unsigned short)((65535*(i-low.red))/(high.red-low.red)); + + if(i < (long) low.green) + normalize_map[i].green=0; + else if (i > (long) high.green) + normalize_map[i].green=65535; + else if (low.green != high.green) + normalize_map[i].green = + (unsigned short)((65535*(i-low.green))/(high.green-low.green)); + + if(i < (long) low.blue) + normalize_map[i].blue=0; + else if (i > (long) high.blue) + normalize_map[i].blue=65535; + else if (low.blue != high.blue) + normalize_map[i].blue = + (unsigned short)((65535*(i-low.blue))/(high.blue-low.blue)); + + if(i < (long) low.alpha) + normalize_map[i].alpha=0; + else if (i > (long) high.alpha) + normalize_map[i].alpha=65535; + else if (low.alpha != high.alpha) + normalize_map[i].alpha = + (unsigned short)((65535*(i-low.alpha))/(high.alpha-low.alpha)); + + } + + for(y=0; y < image.height(); ++y){ + q = (unsigned int *)image.scanLine(y); + for(x=0; x < image.width(); ++x){ + if(low.red != high.red) + r = (normalize_map[(unsigned short)(qRed(q[x]))].red)/257; + else + r = qRed(q[x]); + if(low.green != high.green) + g = (normalize_map[(unsigned short)(qGreen(q[x]))].green)/257; + else + g = qGreen(q[x]); + if(low.blue != high.blue) + b = (normalize_map[(unsigned short)(qBlue(q[x]))].blue)/257; + else + b = qBlue(q[x]); + if(low.alpha != high.alpha) + a = (normalize_map[(unsigned short)(qAlpha(q[x]))].alpha)/257; + else + a = qAlpha(q[x]); + q[x] = qRgba(r, g, b, a); + } + } + liberateMemory(&normalize_map); +} + +void KImageEffect::equalize(QImage &image) +{ + struct double_packet high, low, intensity, *map, *histogram; + struct short_packet *equalize_map; + int x, y; + unsigned int *p, *q; + long i; + unsigned char r, g, b, a; + + if(image.depth() < 32) // result will always be 32bpp + image = image.convertDepth(32); + + histogram=(struct double_packet *) malloc(256*sizeof(struct double_packet)); + map=(struct double_packet *) malloc(256*sizeof(struct double_packet)); + equalize_map=(struct short_packet *)malloc(256*sizeof(struct short_packet)); + if(!histogram || !map || !equalize_map){ + if(histogram) + liberateMemory(&histogram); + if(map) + liberateMemory(&map); + if(equalize_map) + liberateMemory(&equalize_map); + qWarning("KImageEffect::equalize(): Unable to allocate memory!"); + return; + } + + /* + Form histogram. + */ + memset(histogram, 0, 256*sizeof(struct double_packet)); + for(y=0; y < image.height(); ++y){ + p = (unsigned int *)image.scanLine(y); + for(x=0; x < image.width(); ++x){ + histogram[(unsigned char)(qRed(*p))].red++; + histogram[(unsigned char)(qGreen(*p))].green++; + histogram[(unsigned char)(qBlue(*p))].blue++; + histogram[(unsigned char)(qAlpha(*p))].alpha++; + p++; + } + } + /* + Integrate the histogram to get the equalization map. + */ + memset(&intensity, 0 ,sizeof(struct double_packet)); + for(i=0; i <= 255; ++i){ + intensity.red += histogram[i].red; + intensity.green += histogram[i].green; + intensity.blue += histogram[i].blue; + intensity.alpha += histogram[i].alpha; + map[i]=intensity; + } + low=map[0]; + high=map[255]; + memset(equalize_map, 0, 256*sizeof(short_packet)); + for(i=0; i <= 255; ++i){ + if(high.red != low.red) + equalize_map[i].red=(unsigned short) + ((65535*(map[i].red-low.red))/(high.red-low.red)); + if(high.green != low.green) + equalize_map[i].green=(unsigned short) + ((65535*(map[i].green-low.green))/(high.green-low.green)); + if(high.blue != low.blue) + equalize_map[i].blue=(unsigned short) + ((65535*(map[i].blue-low.blue))/(high.blue-low.blue)); + if(high.alpha != low.alpha) + equalize_map[i].alpha=(unsigned short) + ((65535*(map[i].alpha-low.alpha))/(high.alpha-low.alpha)); + } + liberateMemory(&histogram); + liberateMemory(&map); + + /* + Stretch the histogram. + */ + for(y=0; y < image.height(); ++y){ + q = (unsigned int *)image.scanLine(y); + for(x=0; x < image.width(); ++x){ + if(low.red != high.red) + r = (equalize_map[(unsigned short)(qRed(q[x]))].red/257); + else + r = qRed(q[x]); + if(low.green != high.green) + g = (equalize_map[(unsigned short)(qGreen(q[x]))].green/257); + else + g = qGreen(q[x]); + if(low.blue != high.blue) + b = (equalize_map[(unsigned short)(qBlue(q[x]))].blue/257); + else + b = qBlue(q[x]); + if(low.alpha != high.alpha) + a = (equalize_map[(unsigned short)(qAlpha(q[x]))].alpha/257); + else + a = qAlpha(q[x]); + q[x] = qRgba(r, g, b, a); + } + } + liberateMemory(&equalize_map); + +} + +QImage KImageEffect::edge(QImage &image, double radius) +{ + double *kernel; + int width; + register long i; + QImage dest; + + if(radius == 50.0){ + /* For binary compatability! Remove me when possible! This used to + * take a different parameter, a factor, and this was the default + * value */ + radius = 0.0; + } + + width = getOptimalKernelWidth(radius, 0.5); + if(image.width() < width || image.height() < width){ + qWarning("KImageEffect::edge(): Image is smaller than radius!"); + return(dest); + } + kernel= (double *)malloc(width*width*sizeof(double)); + if(!kernel){ + qWarning("KImageEffect::edge(): Unable to allocate memory!"); + return(dest); + } + for(i=0; i < (width*width); i++) + kernel[i]=(-1.0); + kernel[i/2]=width*width-1.0; + convolveImage(&image, &dest, width, kernel); + free(kernel); + return(dest); +} + +QImage KImageEffect::emboss(QImage &src) +{ + /* binary compat method - remove me when possible! */ + return(emboss(src, 0, 1)); +} + +QImage KImageEffect::emboss(QImage &image, double radius, double sigma) +{ + double alpha, *kernel; + int j, width; + register long i, u, v; + QImage dest; + + if(sigma == 0.0){ + qWarning("KImageEffect::emboss(): Zero sigma is not permitted!"); + return(dest); + } + + width = getOptimalKernelWidth(radius, sigma); + if(image.width() < width || image.height() < width){ + qWarning("KImageEffect::emboss(): Image is smaller than radius!"); + return(dest); + } + kernel= (double *)malloc(width*width*sizeof(double)); + if(!kernel){ + qWarning("KImageEffect::emboss(): Unable to allocate memory!"); + return(dest); + } + if(image.depth() < 32) + image = image.convertDepth(32); + + i=0; + j=width/2; + for(v=(-width/2); v <= (width/2); v++){ + for(u=(-width/2); u <= (width/2); u++){ + alpha=exp(-((double) u*u+v*v)/(2.0*sigma*sigma)); + kernel[i]=((u < 0) || (v < 0) ? -8.0 : 8.0)*alpha/ + (2.0*MagickPI*sigma*sigma); + if (u == j) + kernel[i]=0.0; + i++; + } + j--; + } + convolveImage(&image, &dest, width, kernel); + liberateMemory(&kernel); + + equalize(dest); + return(dest); +} + +void KImageEffect::blurScanLine(double *kernel, int width, + unsigned int *src, unsigned int *dest, + int columns) +{ + register double *p; + unsigned int *q; + register int x; + register long i; + double red, green, blue, alpha; + double scale = 0.0; + + if(width > columns){ + for(x=0; x < columns; ++x){ + scale = 0.0; + red = blue = green = alpha = 0.0; + p = kernel; + q = src; + for(i=0; i < columns; ++i){ + if((i >= (x-width/2)) && (i <= (x+width/2))){ + red += (*p)*(qRed(*q)*257); + green += (*p)*(qGreen(*q)*257); + blue += (*p)*(qBlue(*q)*257); + alpha += (*p)*(qAlpha(*q)*257); + } + if(((i+width/2-x) >= 0) && ((i+width/2-x) < width)) + scale+=kernel[i+width/2-x]; + p++; + q++; + } + scale = 1.0/scale; + red = scale*(red+0.5); + green = scale*(green+0.5); + blue = scale*(blue+0.5); + alpha = scale*(alpha+0.5); + + red = red < 0 ? 0 : red > 65535 ? 65535 : red; + green = green < 0 ? 0 : green > 65535 ? 65535 : green; + blue = blue < 0 ? 0 : blue > 65535 ? 65535 : blue; + alpha = alpha < 0 ? 0 : alpha > 65535 ? 65535 : alpha; + + dest[x] = qRgba((unsigned char)(red/257UL), + (unsigned char)(green/257UL), + (unsigned char)(blue/257UL), + (unsigned char)(alpha/257UL)); + } + return; + } + + for(x=0; x < width/2; ++x){ + scale = 0.0; + red = blue = green = alpha = 0.0; + p = kernel+width/2-x; + q = src; + for(i=width/2-x; i < width; ++i){ + red += (*p)*(qRed(*q)*257); + green += (*p)*(qGreen(*q)*257); + blue += (*p)*(qBlue(*q)*257); + alpha += (*p)*(qAlpha(*q)*257); + scale += (*p); + p++; + q++; + } + scale=1.0/scale; + + red = scale*(red+0.5); + green = scale*(green+0.5); + blue = scale*(blue+0.5); + alpha = scale*(alpha+0.5); + + red = red < 0 ? 0 : red > 65535 ? 65535 : red; + green = green < 0 ? 0 : green > 65535 ? 65535 : green; + blue = blue < 0 ? 0 : blue > 65535 ? 65535 : blue; + alpha = alpha < 0 ? 0 : alpha > 65535 ? 65535 : alpha; + + dest[x] = qRgba((unsigned char)(red/257UL), + (unsigned char)(green/257UL), + (unsigned char)(blue/257UL), + (unsigned char)(alpha/257UL)); + } + + for(; x < columns-width/2; ++x){ + red = blue = green = alpha = 0.0; + p = kernel; + q = src+(x-width/2); + for (i=0; i < (long) width; ++i){ + red += (*p)*(qRed(*q)*257); + green += (*p)*(qGreen(*q)*257); + blue += (*p)*(qBlue(*q)*257); + alpha += (*p)*(qAlpha(*q)*257); + p++; + q++; + } + red = scale*(red+0.5); + green = scale*(green+0.5); + blue = scale*(blue+0.5); + alpha = scale*(alpha+0.5); + + red = red < 0 ? 0 : red > 65535 ? 65535 : red; + green = green < 0 ? 0 : green > 65535 ? 65535 : green; + blue = blue < 0 ? 0 : blue > 65535 ? 65535 : blue; + alpha = alpha < 0 ? 0 : alpha > 65535 ? 65535 : alpha; + + dest[x] = qRgba((unsigned char)(red/257UL), + (unsigned char)(green/257UL), + (unsigned char)(blue/257UL), + (unsigned char)(alpha/257UL)); + } + + for(; x < columns; ++x){ + red = blue = green = alpha = 0.0; + scale=0; + p = kernel; + q = src+(x-width/2); + for(i=0; i < columns-x+width/2; ++i){ + red += (*p)*(qRed(*q)*257); + green += (*p)*(qGreen(*q)*257); + blue += (*p)*(qBlue(*q)*257); + alpha += (*p)*(qAlpha(*q)*257); + scale += (*p); + p++; + q++; + } + scale=1.0/scale; + red = scale*(red+0.5); + green = scale*(green+0.5); + blue = scale*(blue+0.5); + alpha = scale*(alpha+0.5); + + red = red < 0 ? 0 : red > 65535 ? 65535 : red; + green = green < 0 ? 0 : green > 65535 ? 65535 : green; + blue = blue < 0 ? 0 : blue > 65535 ? 65535 : blue; + alpha = alpha < 0 ? 0 : alpha > 65535 ? 65535 : alpha; + + dest[x] = qRgba((unsigned char)(red/257UL), + (unsigned char)(green/257UL), + (unsigned char)(blue/257UL), + (unsigned char)(alpha/257UL)); + } +} + +int KImageEffect::getBlurKernel(int width, double sigma, double **kernel) +{ +#define KernelRank 3 + double alpha, normalize; + register long i; + int bias; + + assert(sigma != 0.0); + if(width == 0) + width = 3; + *kernel=(double *)malloc(width*sizeof(double)); + if(*kernel == (double *)NULL) + return(0); + memset(*kernel, 0, width*sizeof(double)); + bias = KernelRank*width/2; + for(i=(-bias); i <= bias; i++){ + alpha=exp(-((double) i*i)/(2.0*KernelRank*KernelRank*sigma*sigma)); + (*kernel)[(i+bias)/KernelRank]+=alpha/(MagickSQ2PI*sigma); + } + normalize=0; + for(i=0; i < width; i++) + normalize+=(*kernel)[i]; + for(i=0; i < width; i++) + (*kernel)[i]/=normalize; + + return(width); +} + +QImage KImageEffect::blur(QImage &src, double /*factor*/) +{ + /* binary compat method - remove me when possible! */ + return(blur(src, 0, 1)); +} + +QImage KImageEffect::blur(QImage &src, double radius, double sigma) +{ + double *kernel; + QImage dest; + int width; + int x, y; + unsigned int *scanline, *temp; + unsigned int *p, *q; + + if(sigma == 0.0){ + qWarning("KImageEffect::blur(): Zero sigma is not permitted!"); + return(dest); + } + if(src.depth() < 32) + src = src.convertDepth(32); + + kernel=(double *) NULL; + if(radius > 0) + width=getBlurKernel((int) (2*ceil(radius)+1),sigma,&kernel); + else{ + double *last_kernel; + last_kernel=(double *) NULL; + width=getBlurKernel(3,sigma,&kernel); + + while ((long) (MaxRGB*kernel[0]) > 0){ + if(last_kernel != (double *)NULL){ + liberateMemory(&last_kernel); + } + last_kernel=kernel; + kernel = (double *)NULL; + width = getBlurKernel(width+2, sigma, &kernel); + } + if(last_kernel != (double *) NULL){ + liberateMemory(&kernel); + width-=2; + kernel = last_kernel; + } + } + + if(width < 3){ + qWarning("KImageEffect::blur(): Kernel radius is too small!"); + liberateMemory(&kernel); + return(dest); + } + + dest.create(src.width(), src.height(), 32); + + scanline = (unsigned int *)malloc(sizeof(unsigned int)*src.height()); + temp = (unsigned int *)malloc(sizeof(unsigned int)*src.height()); + for(y=0; y < src.height(); ++y){ + p = (unsigned int *)src.scanLine(y); + q = (unsigned int *)dest.scanLine(y); + blurScanLine(kernel, width, p, q, src.width()); + } + + unsigned int **srcTable = (unsigned int **)src.jumpTable(); + unsigned int **destTable = (unsigned int **)dest.jumpTable(); + for(x=0; x < src.width(); ++x){ + for(y=0; y < src.height(); ++y){ + scanline[y] = srcTable[y][x]; + } + blurScanLine(kernel, width, scanline, temp, src.height()); + for(y=0; y < src.height(); ++y){ + destTable[y][x] = temp[y]; + } + } + free(scanline); + free(temp); + free(kernel); + return(dest); +} + +bool KImageEffect::convolveImage(QImage *image, QImage *dest, + const unsigned int order, + const double *kernel) +{ + long width; + double red, green, blue, alpha; + double normalize, *normal_kernel; + register const double *k; + register unsigned int *q; + int x, y, mx, my, sx, sy; + long i; + int mcx, mcy; + + width = order; + if((width % 2) == 0){ + qWarning("KImageEffect: Kernel width must be an odd number!"); + return(false); + } + normal_kernel = (double *)malloc(width*width*sizeof(double)); + if(!normal_kernel){ + qWarning("KImageEffect: Unable to allocate memory!"); + return(false); + } + dest->reset(); + dest->create(image->width(), image->height(), 32); + if(image->depth() < 32) + *image = image->convertDepth(32); + + normalize=0.0; + for(i=0; i < (width*width); i++) + normalize += kernel[i]; + if(fabs(normalize) <= MagickEpsilon) + normalize=1.0; + normalize=1.0/normalize; + for(i=0; i < (width*width); i++) + normal_kernel[i] = normalize*kernel[i]; + + unsigned int **jumpTable = (unsigned int **)image->jumpTable(); + for(y=0; y < dest->height(); ++y){ + sy = y-(width/2); + q = (unsigned int *)dest->scanLine(y); + for(x=0; x < dest->width(); ++x){ + k = normal_kernel; + red = green = blue = alpha = 0; + sy = y-(width/2); + for(mcy=0; mcy < width; ++mcy, ++sy){ + my = sy < 0 ? 0 : sy > image->height()-1 ? + image->height()-1 : sy; + sx = x+(-width/2); + for(mcx=0; mcx < width; ++mcx, ++sx){ + mx = sx < 0 ? 0 : sx > image->width()-1 ? + image->width()-1 : sx; + red += (*k)*(qRed(jumpTable[my][mx])*257); + green += (*k)*(qGreen(jumpTable[my][mx])*257); + blue += (*k)*(qBlue(jumpTable[my][mx])*257); + alpha += (*k)*(qAlpha(jumpTable[my][mx])*257); + ++k; + } + } + + red = red < 0 ? 0 : red > 65535 ? 65535 : red+0.5; + green = green < 0 ? 0 : green > 65535 ? 65535 : green+0.5; + blue = blue < 0 ? 0 : blue > 65535 ? 65535 : blue+0.5; + alpha = alpha < 0 ? 0 : alpha > 65535 ? 65535 : alpha+0.5; + + *q++ = qRgba((unsigned char)(red/257UL), + (unsigned char)(green/257UL), + (unsigned char)(blue/257UL), + (unsigned char)(alpha/257UL)); + } + } + free(normal_kernel); + return(true); + +} + +int KImageEffect::getOptimalKernelWidth(double radius, double sigma) +{ + double normalize, value; + long width; + register long u; + + assert(sigma != 0.0); + if(radius > 0.0) + return((int)(2.0*ceil(radius)+1.0)); + for(width=5; ;){ + normalize=0.0; + for(u=(-width/2); u <= (width/2); u++) + normalize+=exp(-((double) u*u)/(2.0*sigma*sigma))/(MagickSQ2PI*sigma); + u=width/2; + value=exp(-((double) u*u)/(2.0*sigma*sigma))/(MagickSQ2PI*sigma)/normalize; + if((long)(65535*value) <= 0) + break; + width+=2; + } + return((int)width-2); +} + +QImage KImageEffect::sharpen(QImage &src, double /*factor*/) +{ + /* binary compat method - remove me when possible! */ + return(sharpen(src, 0, 1)); +} + +QImage KImageEffect::sharpen(QImage &image, double radius, double sigma) +{ + double alpha, normalize, *kernel; + int width; + register long i, u, v; + QImage dest; + + if(sigma == 0.0){ + qWarning("KImageEffect::sharpen(): Zero sigma is not permitted!"); + return(dest); + } + width = getOptimalKernelWidth(radius, sigma); + if(image.width() < width){ + qWarning("KImageEffect::sharpen(): Image is smaller than radius!"); + return(dest); + } + kernel = (double *)malloc(width*width*sizeof(double)); + if(!kernel){ + qWarning("KImageEffect::sharpen(): Unable to allocate memory!"); + return(dest); + } + + i = 0; + normalize=0.0; + for(v=(-width/2); v <= (width/2); v++){ + for(u=(-width/2); u <= (width/2); u++){ + alpha=exp(-((double) u*u+v*v)/(2.0*sigma*sigma)); + kernel[i]=alpha/(2.0*MagickPI*sigma*sigma); + normalize+=kernel[i]; + i++; + } + } + kernel[i/2]=(-2.0)*normalize; + convolveImage(&image, &dest, width, kernel); + free(kernel); + return(dest); +} + +// End of new algorithms + +QImage KImageEffect::shade(QImage &src, bool color_shading, double azimuth, + double elevation) +{ + struct PointInfo{ + double x, y, z; + }; + + double distance, normal_distance, shade; + int x, y; + + struct PointInfo light, normal; + + unsigned int *q; + + QImage dest(src.width(), src.height(), 32); + + azimuth = DegreesToRadians(azimuth); + elevation = DegreesToRadians(elevation); + light.x = MaxRGB*cos(azimuth)*cos(elevation); + light.y = MaxRGB*sin(azimuth)*cos(elevation); + light.z = MaxRGB*sin(elevation); + normal.z= 2*MaxRGB; // constant Z of surface normal + + if(src.depth() > 8){ // DirectClass source image + unsigned int *p, *s0, *s1, *s2; + for(y=0; y < src.height(); ++y){ + p = (unsigned int *)src.scanLine(QMIN(QMAX(y-1,0),src.height()-3)); + q = (unsigned int *)dest.scanLine(y); + // shade this row of pixels. + *q++=(*(p+src.width())); + p++; + s0 = p; + s1 = p + src.width(); + s2 = p + 2*src.width(); + for(x=1; x < src.width()-1; ++x){ + // determine the surface normal and compute shading. + normal.x=intensityValue(*(s0-1))+intensityValue(*(s1-1))+intensityValue(*(s2-1))- + (double) intensityValue(*(s0+1))-(double) intensityValue(*(s1+1))- + (double) intensityValue(*(s2+1)); + normal.y=intensityValue(*(s2-1))+intensityValue(*s2)+intensityValue(*(s2+1))- + (double) intensityValue(*(s0-1))-(double) intensityValue(*s0)- + (double) intensityValue(*(s0+1)); + if((normal.x == 0) && (normal.y == 0)) + shade=light.z; + else{ + shade=0.0; + distance=normal.x*light.x+normal.y*light.y+normal.z*light.z; + if (distance > 0.0){ + normal_distance= + normal.x*normal.x+normal.y*normal.y+normal.z*normal.z; + if(fabs(normal_distance) > 0.0000001) + shade=distance/sqrt(normal_distance); + } + } + if(!color_shading){ + *q = qRgba((unsigned char)(shade), + (unsigned char)(shade), + (unsigned char)(shade), + qAlpha(*s1)); + } + else{ + *q = qRgba((unsigned char)((shade*qRed(*s1))/(MaxRGB+1)), + (unsigned char)((shade*qGreen(*s1))/(MaxRGB+1)), + (unsigned char)((shade*qBlue(*s1))/(MaxRGB+1)), + qAlpha(*s1)); + } + ++s0; + ++s1; + ++s2; + q++; + } + *q++=(*s1); + } + } + else{ // PsudeoClass source image + unsigned char *p, *s0, *s1, *s2; + int scanLineIdx; + unsigned int *cTable = (unsigned int *)src.colorTable(); + for(y=0; y < src.height(); ++y){ + scanLineIdx = QMIN(QMAX(y-1,0),src.height()-3); + p = (unsigned char *)src.scanLine(scanLineIdx); + q = (unsigned int *)dest.scanLine(y); + // shade this row of pixels. + s0 = p; + s1 = (unsigned char *) src.scanLine(scanLineIdx+1); + s2 = (unsigned char *) src.scanLine(scanLineIdx+2); + *q++=(*(cTable+(*s1))); + ++p; + ++s0; + ++s1; + ++s2; + for(x=1; x < src.width()-1; ++x){ + // determine the surface normal and compute shading. + normal.x=intensityValue(*(cTable+(*(s0-1))))+intensityValue(*(cTable+(*(s1-1))))+intensityValue(*(cTable+(*(s2-1))))- + (double) intensityValue(*(cTable+(*(s0+1))))-(double) intensityValue(*(cTable+(*(s1+1))))- + (double) intensityValue(*(cTable+(*(s2+1)))); + normal.y=intensityValue(*(cTable+(*(s2-1))))+intensityValue(*(cTable+(*s2)))+intensityValue(*(cTable+(*(s2+1))))- + (double) intensityValue(*(cTable+(*(s0-1))))-(double) intensityValue(*(cTable+(*s0)))- + (double) intensityValue(*(cTable+(*(s0+1)))); + if((normal.x == 0) && (normal.y == 0)) + shade=light.z; + else{ + shade=0.0; + distance=normal.x*light.x+normal.y*light.y+normal.z*light.z; + if (distance > 0.0){ + normal_distance= + normal.x*normal.x+normal.y*normal.y+normal.z*normal.z; + if(fabs(normal_distance) > 0.0000001) + shade=distance/sqrt(normal_distance); + } + } + if(!color_shading){ + *q = qRgba((unsigned char)(shade), + (unsigned char)(shade), + (unsigned char)(shade), + qAlpha(*(cTable+(*s1)))); + } + else{ + *q = qRgba((unsigned char)((shade*qRed(*(cTable+(*s1))))/(MaxRGB+1)), + (unsigned char)((shade*qGreen(*(cTable+(*s1))))/(MaxRGB+1)), + (unsigned char)((shade*qBlue(*(cTable+(*s1))))/(MaxRGB+1)), + qAlpha(*s1)); + } + ++s0; + ++s1; + ++s2; + q++; + } + *q++=(*(cTable+(*s1))); + } + } + return(dest); +} + +// High quality, expensive HSV contrast. You can do a faster one by just +// taking a grayscale threshold (ie: 128) and incrementing RGB color +// channels above it and decrementing those below it, but this gives much +// better results. (mosfet 12/28/01) +void KImageEffect::contrastHSV(QImage &img, bool sharpen) +{ + int i, sign; + unsigned int *data; + int count; + double brightness, scale, theta; + QColor c; + int h, s, v; + + sign = sharpen ? 1 : -1; + scale=0.5000000000000001; + if(img.depth() > 8){ + count = img.width()*img.height(); + data = (unsigned int *)img.bits(); + } + else{ + count = img.numColors(); + data = (unsigned int *)img.colorTable(); + } + for(i=0; i < count; ++i){ + c.setRgb(data[i]); + c.hsv(&h, &s, &v); + brightness = v/255.0; + theta=(brightness-0.5)*M_PI; + brightness+=scale*(((scale*((sin(theta)+1.0)))-brightness)*sign); + if (brightness > 1.0) + brightness=1.0; + else + if (brightness < 0) + brightness=0.0; + v = (int)(brightness*255); + c.setHsv(h, s, v); + data[i] = qRgba(c.red(), c.green(), c.blue(), qAlpha(data[i])); + } +} + + +struct BumpmapParams { + BumpmapParams( double bm_azimuth, double bm_elevation, + int bm_depth, KImageEffect::BumpmapType bm_type, + bool invert ) { + /* Convert to radians */ + double azimuth = DegreesToRadians( bm_azimuth ); + double elevation = DegreesToRadians( bm_elevation ); + + /* Calculate the light vector */ + lx = (int)( cos(azimuth) * cos(elevation) * 255.0 ); + ly = (int)( sin(azimuth) * cos(elevation) * 255.0 ); + int lz = (int)( sin(elevation) * 255.0 ); + + /* Calculate constant Z component of surface normal */ + int nz = (6 * 255) / bm_depth; + nz2 = nz * nz; + nzlz = nz * lz; + + /* Optimize for vertical normals */ + background = lz; + + /* Calculate darkness compensation factor */ + compensation = sin(elevation); + + /* Create look-up table for map type */ + for (int i = 0; i < 256; i++) + { + double n = 0; + switch (bm_type) + { + case KImageEffect::Spherical: + n = i / 255.0 - 1.0; + lut[i] = (int) (255.0 * sqrt(1.0 - n * n) + 0.5); + break; + + case KImageEffect::Sinuosidal: + n = i / 255.0; + lut[i] = (int) (255.0 * (sin((-M_PI / 2.0) + M_PI * n) + 1.0) / + 2.0 + 0.5); + break; + + case KImageEffect::Linear: + default: + lut[i] = i; + } + + if (invert) + lut[i] = 255 - lut[i]; + } + } + int lx, ly; + int nz2, nzlz; + int background; + double compensation; + uchar lut[256]; +}; + + +static void bumpmap_convert_row( uint *row, + int width, + int bpp, + int has_alpha, + uchar *lut, + int waterlevel ) +{ + uint *p; + + p = row; + + has_alpha = has_alpha ? 1 : 0; + + if (bpp >= 3) + for (; width; width--) + { + if (has_alpha) { + unsigned int idx = (unsigned int)(intensityValue( *row ) + 0.5); + *p++ = lut[(unsigned int) ( waterlevel + + ( ( idx - + waterlevel) * qBlue( *row )) / 255.0 )]; + } else { + unsigned int idx = (unsigned int)(intensityValue( *row ) + 0.5); + *p++ = lut[idx]; + } + + ++row; + } +} + +static void bumpmap_row( uint *src, + uint *dest, + int width, + int bpp, + int has_alpha, + uint *bm_row1, + uint *bm_row2, + uint *bm_row3, + int bm_width, + int bm_xofs, + bool tiled, + bool row_in_bumpmap, + int ambient, + bool compensate, + BumpmapParams *params ) +{ + int xofs1, xofs2, xofs3; + int shade; + int ndotl; + int nx, ny; + int x; + int tmp; + + tmp = bm_xofs; + xofs2 = MOD(tmp, bm_width); + + for (x = 0; x < width; x++) + { + /* Calculate surface normal from bump map */ + + if (tiled || (row_in_bumpmap && + x >= - tmp && x < - tmp + bm_width)) { + if (tiled) { + xofs1 = MOD(xofs2 - 1, bm_width); + xofs3 = MOD(xofs2 + 1, bm_width); + } else { + xofs1 = FXCLAMP(xofs2 - 1, 0, bm_width - 1); + xofs3 = FXCLAMP(xofs2 + 1, 0, bm_width - 1); + } + nx = (bm_row1[xofs1] + bm_row2[xofs1] + bm_row3[xofs1] - + bm_row1[xofs3] - bm_row2[xofs3] - bm_row3[xofs3]); + ny = (bm_row3[xofs1] + bm_row3[xofs2] + bm_row3[xofs3] - + bm_row1[xofs1] - bm_row1[xofs2] - bm_row1[xofs3]); + } else { + nx = ny = 0; + } + + /* Shade */ + + if ((nx == 0) && (ny == 0)) + shade = params->background; + else { + ndotl = nx * params->lx + ny * params->ly + params->nzlz; + + if (ndotl < 0) + shade = (int)( params->compensation * ambient ); + else { + shade = (int)( ndotl / sqrt(double(nx * nx + ny * ny + params->nz2)) ); + + shade = (int)( shade + QMAX(0.0, (255 * params->compensation - shade)) * + ambient / 255 ); + } + } + + /* Paint */ + + /** + * NOTE: if we want to work with non-32bit images the alpha handling would + * also change + */ + if (compensate) { + int red = (int)((qRed( *src ) * shade) / (params->compensation * 255)); + int green = (int)((qGreen( *src ) * shade) / (params->compensation * 255)); + int blue = (int)((qBlue( *src ) * shade) / (params->compensation * 255)); + int alpha = (int)((qAlpha( *src ) * shade) / (params->compensation * 255)); + ++src; + *dest++ = qRgba( red, green, blue, alpha ); + } else { + int red = qRed( *src ) * shade / 255; + int green = qGreen( *src ) * shade / 255; + int blue = qBlue( *src ) * shade / 255; + int alpha = qAlpha( *src ) * shade / 255; + ++src; + *dest++ = qRgba( red, green, blue, alpha ); + } + + /* Next pixel */ + + if (++xofs2 == bm_width) + xofs2 = 0; + } +} + +/** + * A bumpmapping algorithm. + * + * @param img the image you want bumpmap + * @param map the map used + * @param azimuth azimuth + * @param elevation elevation + * @param depth depth (not the depth of the image, but of the map) + * @param xofs X offset + * @param yofs Y offset + * @param waterlevel level that full transparency should represent + * @param ambient ambient lighting factor + * @param compensate compensate for darkening + * @param invert invert bumpmap + * @param type type of the bumpmap + * + * @return The destination image (dst) containing the result. + * @author Zack Rusin <zack@kde.org> + */ +QImage KImageEffect::bumpmap(QImage &img, QImage &map, double azimuth, double elevation, + int depth, int xofs, int yofs, int waterlevel, + int ambient, bool compensate, bool invert, + BumpmapType type, bool tiled) +{ + QImage dst; + + if ( img.depth() != 32 || img.depth() != 32 ) { + qWarning( "Bump-mapping effect works only with 32 bit images"); + return dst; + } + + dst.create( img.width(), img.height(), img.depth() ); + int bm_width = map.width(); + int bm_height = map.height(); + int bm_bpp = map.depth(); + int bm_has_alpha = map.hasAlphaBuffer(); + + int yofs1, yofs2, yofs3; + + if ( tiled ) { + yofs2 = MOD( yofs, bm_height ); + yofs1 = MOD( yofs2 - 1, bm_height); + yofs3 = MOD( yofs2 + 1, bm_height); + } else { + yofs1 = 0; + yofs2 = 0; + yofs3 = FXCLAMP( yofs2+1, 0, bm_height - 1 ); + } + + BumpmapParams params( azimuth, elevation, depth, type, invert ); + + uint* bm_row1 = (unsigned int*)map.scanLine( yofs1 ); + uint* bm_row2 = (unsigned int*)map.scanLine( yofs2 ); + uint* bm_row3 = (unsigned int*)map.scanLine( yofs3 ); + + bumpmap_convert_row( bm_row1, bm_width, bm_bpp, bm_has_alpha, params.lut, waterlevel ); + bumpmap_convert_row( bm_row2, bm_width, bm_bpp, bm_has_alpha, params.lut, waterlevel ); + bumpmap_convert_row( bm_row3, bm_width, bm_bpp, bm_has_alpha, params.lut, waterlevel ); + + for (int y = 0; y < img.height(); ++y) + { + int row_in_bumpmap = (y >= - yofs && y < - yofs + bm_height); + + uint* src_row = (unsigned int*)img.scanLine( y ); + uint* dest_row = (unsigned int*)dst.scanLine( y ); + + bumpmap_row( src_row, dest_row, img.width(), img.depth(), img.hasAlphaBuffer(), + bm_row1, bm_row2, bm_row3, bm_width, xofs, + tiled, + row_in_bumpmap, ambient, compensate, + ¶ms ); + + /* Next line */ + + if (tiled || row_in_bumpmap) + { + uint* bm_tmprow = bm_row1; + bm_row1 = bm_row2; + bm_row2 = bm_row3; + bm_row3 = bm_tmprow; + + if (++yofs2 == bm_height) + yofs2 = 0; + + if (tiled) + yofs3 = MOD(yofs2 + 1, bm_height); + else + yofs3 = FXCLAMP(yofs2 + 1, 0, bm_height - 1); + + bm_row3 = (unsigned int*)map.scanLine( yofs3 ); + bumpmap_convert_row( bm_row3, bm_width, bm_bpp, bm_has_alpha, + params.lut, waterlevel ); + } + } + return dst; +} |