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-rw-r--r--kdemm/simpleplayer.cpp198
1 files changed, 198 insertions, 0 deletions
diff --git a/kdemm/simpleplayer.cpp b/kdemm/simpleplayer.cpp
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+++ b/kdemm/simpleplayer.cpp
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+/* This file is part of the KDE project
+ Copyright (C) 2004 Matthias Kretz <kretz@kde.org>
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License version 2 as published by the Free Software Foundation.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ along with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ Boston, MA 02111-1307, USA.
+
+*/
+
+#include "simpleplayer.h"
+#include <kurl.h>
+#include <kglobal.h>
+#include <kinstance.h>
+#include <kaboutdata.h>
+
+namespace KDE
+{
+namespace Multimedia
+{
+
+class SimplePlayer::Private
+{
+ public:
+ Channel * channel;
+ Player * player;
+
+ KURL url;
+ Player::State state;
+ float channelvolume;
+ long time;
+ TQString title;
+ TQString type;
+};
+
+SimplePlayer::SimplePlayer( TQObject * parent, const char * name )
+ : TQObject( parent, name )
+ , d( new Private )
+{
+ connect( Factory::self(), TQT_SIGNAL( deleteYourObjects() ), TQT_SLOT( deleteYourObjects() ) );
+ connect( Factory::self(), TQT_SIGNAL( recreateObjects() ), TQT_SLOT( recreateObjects() ) );
+ d->channel = Factory::self()->createChannel( KGlobal::instance()->aboutData()->programName() );
+ d->player = Factory::self()->createPlayer();
+ if ( d->player ) {
+ d->player->setOutputChannel( d->channel );
+ connect( d->player, TQT_SIGNAL( stateChanged( KDE::Multimedia::Player::State, KDE::Multimedia::Player::State ) ),
+ TQT_SLOT( stateChanged( KDE::Multimedia::Player::State, KDE::Multimedia::Player::State ) ) );
+ connect( d->player, TQT_SIGNAL( finished() ), TQT_SIGNAL( finished() ) );
+ };
+}
+
+SimplePlayer::~SimplePlayer()
+{
+ delete d->player;
+ delete d->channel;
+}
+
+void SimplePlayer::play( const KURL & url )
+{
+ if( ! d->player )
+ return;
+ if( isPaused() && url == d->url )
+ {
+ d->player->play();
+ return;
+ }
+ if( ! d->player->load( url ) )
+ return;
+ d->url = url;
+ if( d->player->state() == Player::Stopped )
+ d->player->play();
+}
+
+void SimplePlayer::pause()
+{
+ if( ! d->player )
+ return;
+ d->player->pause();
+}
+
+void SimplePlayer::stop()
+{
+ if( ! d->player )
+ return;
+ d->player->stop();
+}
+
+long SimplePlayer::totalTime() const
+{
+ if( ! d->player )
+ return 0;
+ return d->player->totalTime();
+}
+
+long SimplePlayer::currentTime() const
+{
+ if( ! d->player )
+ return 0;
+ return d->player->currentTime();
+}
+
+void SimplePlayer::seek( long ms )
+{
+ if( ! d->player )
+ return;
+ d->player->seek( ms );
+}
+
+float SimplePlayer::volume() const
+{
+ if( ! d->player )
+ return 0;
+ return d->channel->volume();
+}
+
+void SimplePlayer::setVolume( float v )
+{
+ if( ! d->player )
+ return;
+ d->channel->setVolume( v );
+}
+
+bool SimplePlayer::isPlaying() const
+{
+ if( ! d->player )
+ return false;
+ return ( d->player->state() == Player::Playing );
+}
+
+bool SimplePlayer::isPaused() const
+{
+ if( ! d->player )
+ return false;
+ return ( d->player->state() == Player::Paused );
+}
+
+void SimplePlayer::stateChanged( Player::State ns, Player::State os )
+{
+ if( ! d->player )
+ return;
+ if( os == Player::Loading && ns == Player::Stopped )
+ d->player->play();
+}
+
+void SimplePlayer::deleteYourObjects()
+{
+ d->state = d->player->state();
+ d->channelvolume = d->channel->volume();
+ d->time = d->player->currentTime();
+ d->title = d->channel->channelName();
+ d->type = d->channel->channelType();
+
+ if( d->player )
+ d->player->stop();
+
+ delete d->player;
+ delete d->channel;
+ d->player = 0;
+ d->channel = 0;
+}
+
+void SimplePlayer::recreateObjects()
+{
+ d->channel = Factory::self()->createChannel( d->title, d->type );
+ d->channel->setVolume( d->channelvolume );
+
+ d->player = Factory::self()->createPlayer();
+ if( ! d->player )
+ return;
+
+ d->player->setOutputChannel( d->channel );
+
+ if( d->state != Player::NoMedia )
+ if( ! d->player->load( d->url ) )
+ return;
+ if( d->state == Player::Playing || d->state == Player::Paused || d->state == Player::Buffering )
+ {
+ d->player->play();
+ d->player->seek( d->time );
+ if( d->state == Player::Paused )
+ d->player->pause();
+ }
+}
+
+}} // namespaces
+
+#include "simpleplayer.moc"
+
+// vim: sw=4 ts=4 noet