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Diffstat (limited to 'khtml/misc/arena.cpp')
-rw-r--r-- | khtml/misc/arena.cpp | 333 |
1 files changed, 0 insertions, 333 deletions
diff --git a/khtml/misc/arena.cpp b/khtml/misc/arena.cpp deleted file mode 100644 index 5efcaf98d..000000000 --- a/khtml/misc/arena.cpp +++ /dev/null @@ -1,333 +0,0 @@ -/* - * Copyright (C) 1998-2000 Netscape Communications Corporation. - * - * Other contributors: - * Nick Blievers <nickb@adacel.com.au> - * Jeff Hostetler <jeff@nerdone.com> - * Tom Rini <trini@kernel.crashing.org> - * Raffaele Sena <raff@netwinder.org> - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Alternatively, the contents of this file may be used under the terms - * of either the Mozilla Public License Version 1.1, found at - * http://www.mozilla.org/MPL/ (the "MPL") or the GNU General Public - * License Version 2.0, found at http://www.fsf.org/copyleft/gpl.html - * (the "GPL"), in which case the provisions of the MPL or the GPL are - * applicable instead of those above. If you wish to allow use of your - * version of this file only under the terms of one of those two - * licenses (the MPL or the GPL) and not to allow others to use your - * version of this file under the LGPL, indicate your decision by - * deletingthe provisions above and replace them with the notice and - * other provisions required by the MPL or the GPL, as the case may be. - * If you do not delete the provisions above, a recipient may use your - * version of this file under any of the LGPL, the MPL or the GPL. - */ - -/* - * Lifetime-based fast allocation, inspired by much prior art, including - * "Fast Allocation and Deallocation of Memory Based on Object Lifetimes" - * David R. Hanson, Software -- Practice and Experience, Vol. 20(1). - */ - -#include <config.h> -#include <stdlib.h> -#include <string.h> -#include <kglobal.h> -#include "arena.h" - -#ifdef HAVE_GETPAGESIZE -#include <unistd.h> -#define POOL_SIZE kMax(8192u, 2*( unsigned ) getpagesize()) -#else -#define POOL_SIZE 8192 -#endif - -//#define DEBUG_ARENA_MALLOC -#ifdef DEBUG_ARENA_MALLOC -#include <assert.h> -#include <stdio.h> -#endif - -namespace khtml { - -#ifdef DEBUG_ARENA_MALLOC -static int i = 0; -#endif - -#define FREELIST_MAX 50 -#define LARGE_ALLOCATION_CEIL(pool) (pool)->arenasize * 256 -#define MAX_DISCRETE_ALLOCATION(pool) (pool)->arenasize * 32 -static Arena *arena_freelist = 0; -static int freelist_count = 0; - -#define ARENA_DEFAULT_ALIGN sizeof(double) -#define BIT(n) ((unsigned int)1 << (n)) -#define BITMASK(n) (BIT(n) - 1) -#define CEILING_LOG2(_log2,_n) \ - unsigned int j_ = (unsigned int)(_n); \ - (_log2) = 0; \ - if ((j_) & ((j_)-1)) \ - (_log2) += 1; \ - if ((j_) >> 16) \ - (_log2) += 16, (j_) >>= 16; \ - if ((j_) >> 8) \ - (_log2) += 8, (j_) >>= 8; \ - if ((j_) >> 4) \ - (_log2) += 4, (j_) >>= 4; \ - if ((j_) >> 2) \ - (_log2) += 2, (j_) >>= 2; \ - if ((j_) >> 1) \ - (_log2) += 1; - -int CeilingLog2(unsigned int i) { - int log2; - CEILING_LOG2(log2,i); - return log2; -} - -void InitArenaPool(ArenaPool *pool, const char* /*name*/, - unsigned int /*size*/, unsigned int align) -{ - unsigned int size = POOL_SIZE; - if (align == 0) - align = ARENA_DEFAULT_ALIGN; - pool->mask = BITMASK(CeilingLog2(align)); - pool->first.next = NULL; - pool->first.base = pool->first.avail = pool->first.limit = - (uword)ARENA_ALIGN(pool, &pool->first + 1); - pool->current = &pool->first; - pool->arenasize = size; - pool->largealloc = LARGE_ALLOCATION_CEIL(pool); - pool->cumul = 0; -} - - -/* - ** ArenaAllocate() -- allocate space from an arena pool - ** - ** Description: ArenaAllocate() allocates space from an arena - ** pool. - ** - ** First try to satisfy the request from arenas starting at - ** pool->current. - ** - ** If there is not enough space in the arena pool->current, try - ** to claim an arena, on a first fit basis, from the global - ** freelist (arena_freelist). - ** - ** If no arena in arena_freelist is suitable, then try to - ** allocate a new arena from the heap. - ** - ** Returns: pointer to allocated space or NULL - ** - */ -void* ArenaAllocate(ArenaPool *pool, unsigned int nb) -{ - Arena *a; - char *rp; /* returned pointer */ - -#ifdef DEBUG_ARENA_MALLOC - assert((nb & pool->mask) == 0); -#endif - - nb = (uword)ARENA_ALIGN(pool, nb); /* force alignment */ - - /* attempt to allocate from arenas at pool->current */ - { - a = pool->current; - do { - if ( a->avail +nb <= a->limit ) { - pool->current = a; - rp = (char *)a->avail; - a->avail += nb; - VALGRIND_MEMPOOL_ALLOC(a->base, rp, nb); - return rp; - } - } while( NULL != (a = a->next) ); - } - - /* attempt to allocate from arena_freelist */ - { - Arena *p; /* previous pointer, for unlinking from freelist */ - - for ( a = p = arena_freelist; a != NULL ; p = a, a = a->next ) { - if ( a->base +nb <= a->limit ) { - if ( p == arena_freelist ) - arena_freelist = a->next; - else - p->next = a->next; - a->avail = a->base; - rp = (char *)a->avail; - a->avail += nb; - VALGRIND_MEMPOOL_ALLOC(a->base, rp, nb); - /* the newly allocated arena is linked after pool->current - * and becomes pool->current */ - a->next = pool->current->next; - pool->current->next = a; - pool->current = a; - if ( 0 == pool->first.next ) - pool->first.next = a; - freelist_count--; - return(rp); - } - } - } - - /* attempt to allocate from the heap */ - { - unsigned int sz; -#ifdef HAVE_MMAP - if (pool->cumul > pool->largealloc) { - // High memory pressure. Switch to a fractional allocation strategy - // so that malloc gets a chance to successfully trim us down when it's over. - sz = kMin(pool->cumul/25, MAX_DISCRETE_ALLOCATION(pool)); - } else -#endif - sz = pool->arenasize > nb ? pool->arenasize : nb; - sz += sizeof *a + pool->mask; /* header and alignment slop */ - pool->cumul += sz; -#ifdef DEBUG_ARENA_MALLOC - i++; - printf("Malloc: %d\n", i); -#endif - a = (Arena*)malloc(sz); - if (a) { - a->limit = (uword)a + sz; - a->base = a->avail = (uword)ARENA_ALIGN(pool, a + 1); - VALGRIND_CREATE_MEMPOOL(a->base, 0, 0); - rp = (char *)a->avail; - a->avail += nb; - VALGRIND_MEMPOOL_ALLOC(a->base, rp, nb); - - /* the newly allocated arena is linked after pool->current - * and becomes pool->current */ - a->next = pool->current->next; - pool->current->next = a; - pool->current = a; - if ( !pool->first.next ) - pool->first.next = a; - return(rp); - } - } - - /* we got to here, and there's no memory to allocate */ - return(0); -} /* --- end ArenaAllocate() --- */ - -/* - * Free tail arenas linked after head, which may not be the true list head. - * Reset pool->current to point to head in case it pointed at a tail arena. - */ -static void FreeArenaList(ArenaPool *pool, Arena *head, bool reallyFree) -{ - Arena **ap, *a; - - ap = &head->next; - a = *ap; - if (!a) - return; - -#ifdef DEBUG_ARENA_MALLOC - do { - assert(a->base <= a->avail && a->avail <= a->limit); - a->avail = a->base; - CLEAR_UNUSED(a); - } while ((a = a->next) != 0); - a = *ap; -#endif - - if (freelist_count >= FREELIST_MAX) - reallyFree = true; - - if (reallyFree) { - do { - *ap = a->next; - VALGRIND_DESTROY_MEMPOOL(a->base); - CLEAR_ARENA(a); -#ifdef DEBUG_ARENA_MALLOC - if (a) { - i--; - printf("Free: %d\n", i); - } -#endif - free(a); a = 0; - } while ((a = *ap) != 0); - } else { - /* Insert as much of the arena chain as we can hold at the front of the freelist. */ - do { - ap = &(*ap)->next; - freelist_count++; - } while (*ap && freelist_count < FREELIST_MAX); - - /* Get rid of excess */ - if (*ap) { - Arena *xa, *n; - for (xa = *ap; xa; xa = n) { - VALGRIND_DESTROY_MEMPOOL(xa->base); - n = xa->next; -#ifdef DEBUG_ARENA_MALLOC - i--; - printf("Free: %d\n", i); -#endif - CLEAR_ARENA(xa); - free(xa); - } - } - *ap = arena_freelist; - arena_freelist = a; - head->next = 0; - } - pool->current = head; -} - -void ArenaRelease(ArenaPool *pool, char *mark) -{ - Arena *a; - - for (a = pool->first.next; a; a = a->next) { - if (UPTRDIFF(mark, a->base) < UPTRDIFF(a->avail, a->base)) { - a->avail = (uword)ARENA_ALIGN(pool, mark); - FreeArenaList(pool, a, false); - return; - } - } -} - -void FreeArenaPool(ArenaPool *pool) -{ - FreeArenaList(pool, &pool->first, false); -} - -void FinishArenaPool(ArenaPool *pool) -{ - FreeArenaList(pool, &pool->first, true); -} - -void ArenaFinish() -{ - Arena *a, *next; -#ifdef DEBUG_ARENA_MALLOC - printf("releasing global Arena freelist\n"); -#endif - for (a = arena_freelist; a; a = next) { - next = a->next; - free(a); a = 0; - } - freelist_count = 0; - arena_freelist = NULL; -} - -} // namespace |