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-rw-r--r--khtml/rendering/render_box.cpp2325
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diff --git a/khtml/rendering/render_box.cpp b/khtml/rendering/render_box.cpp
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--- a/khtml/rendering/render_box.cpp
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-/**
- * This file is part of the DOM implementation for KDE.
- *
- * Copyright (C) 1999-2003 Lars Knoll (knoll@kde.org)
- * (C) 1999 Antti Koivisto (koivisto@kde.org)
- * (C) 2002-2003 Apple Computer, Inc.
- * (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com)
- * (C) 2006 Samuel Weinig (sam.weinig@gmail.com)
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public License
- * along with this library; see the file COPYING.LIB. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- *
- */
-// -------------------------------------------------------------------------
-//#define DEBUG_LAYOUT
-//#define CLIP_DEBUG
-
-
-#include <tqpainter.h>
-
-#include "misc/loader.h"
-#include "rendering/render_replaced.h"
-#include "rendering/render_canvas.h"
-#include "rendering/render_table.h"
-#include "rendering/render_inline.h"
-#include "rendering/render_block.h"
-#include "rendering/render_line.h"
-#include "rendering/render_layer.h"
-#include "misc/htmlhashes.h"
-#include "xml/dom_nodeimpl.h"
-#include "xml/dom_docimpl.h"
-#include "html/html_elementimpl.h"
-
-#include <khtmlview.h>
-#include <kdebug.h>
-#include <kglobal.h>
-#include <assert.h>
-
-
-using namespace DOM;
-using namespace khtml;
-
-#define TABLECELLMARGIN -0x4000
-
-RenderBox::RenderBox(DOM::NodeImpl* node)
- : RenderContainer(node)
-{
- m_minWidth = -1;
- m_maxWidth = -1;
- m_width = m_height = 0;
- m_x = 0;
- m_y = 0;
- m_marginTop = 0;
- m_marginBottom = 0;
- m_marginLeft = 0;
- m_marginRight = 0;
- m_staticX = 0;
- m_staticY = 0;
-
- m_placeHolderBox = 0;
- m_layer = 0;
-}
-
-RenderBlock* RenderBox::createAnonymousBlock()
-{
- RenderStyle *newStyle = new RenderStyle();
- newStyle->inheritFrom(style());
- newStyle->setDisplay(BLOCK);
-
- RenderBlock *newBox = new (renderArena()) RenderBlock(document() /* anonymous*/);
- newBox->setStyle(newStyle);
- return newBox;
-}
-
-void RenderBox::restructureParentFlow() {
- if (!parent() || parent()->childrenInline() == isInline())
- return;
- // We have gone from not affecting the inline status of the parent flow to suddenly
- // having an impact. See if there is a mismatch between the parent flow's
- // childrenInline() state and our state.
- if (!isInline()) {
- if (parent()->isRenderInline()) {
- // We have to split the parent flow.
- RenderInline* parentInline = static_cast<RenderInline*>(parent());
- RenderBlock* newBox = parentInline->createAnonymousBlock();
-
- RenderFlow* oldContinuation = parent()->continuation();
- parentInline->setContinuation(newBox);
-
- RenderObject* beforeChild = nextSibling();
- parent()->removeChildNode(this);
- parentInline->splitFlow(beforeChild, newBox, this, oldContinuation);
- }
- else if (parent()->isRenderBlock())
- static_cast<RenderBlock*>(parent())->makeChildrenNonInline();
- }
- else {
- // An anonymous block must be made to wrap this inline.
- RenderBlock* box = createAnonymousBlock();
- parent()->insertChildNode(box, this);
- box->appendChildNode(parent()->removeChildNode(this));
- }
-}
-
-static inline bool overflowAppliesTo(RenderObject* o)
-{
- // css 2.1-11.1.1
- // 1) overflow only applies to non-replaced block-level elements, table cells, and inline-block elements
- if (o->isRenderBlock() || o->isTableRow() || o->isTableSection())
- // 2) overflow on root applies to the viewport (cf. KHTMLView::layout)
- if (!o->isRoot())
- // 3) overflow on body may apply to the viewport...
- if (!o->isBody()
- // ...but only for HTML documents...
- || !o->document()->isHTMLDocument()
- // ...and only when the root has a visible overflow
- || !o->document()->documentElement()->renderer()
- || !o->document()->documentElement()->renderer()->style()
- || o->document()->documentElement()->renderer()->style()->hidesOverflow())
- return true;
-
- return false;
-}
-
-void RenderBox::setStyle(RenderStyle *_style)
-{
- bool affectsParent = style() && isFloatingOrPositioned() &&
- (!_style->isFloating() && _style->position() != ABSOLUTE && _style->position() != FIXED) &&
- parent() && (parent()->isBlockFlow() || parent()->isInlineFlow());
-
- RenderContainer::setStyle(_style);
-
- // The root always paints its background/border.
- if (isRoot())
- setShouldPaintBackgroundOrBorder(true);
-
- switch(_style->display())
- {
- case INLINE:
- case INLINE_BLOCK:
- case INLINE_TABLE:
- setInline(true);
- break;
- case RUN_IN:
- if (isInline() && parent() && parent()->childrenInline())
- break;
- default:
- setInline(false);
- }
-
- switch(_style->position())
- {
- case ABSOLUTE:
- case FIXED:
- setPositioned(true);
- break;
- default:
- setPositioned(false);
- if( !isTableCell() && _style->isFloating() )
- setFloating(true);
-
- if( _style->position() == RELATIVE )
- setRelPositioned(true);
- }
-
- if (overflowAppliesTo(this) && _style->hidesOverflow())
- setHasOverflowClip();
-
- if (requiresLayer()) {
- if (!m_layer) {
- m_layer = new (renderArena()) RenderLayer(this);
- m_layer->insertOnlyThisLayer();
- if (parent() && containingBlock())
- m_layer->updateLayerPosition();
- }
- }
- else if (m_layer && !isCanvas()) {
- m_layer->removeOnlyThisLayer();
- m_layer = 0;
- }
-
- if (m_layer)
- m_layer->styleChanged();
-
- if (style()->outlineWidth() > 0 && style()->outlineSize() > maximalOutlineSize(PaintActionOutline))
- static_cast<RenderCanvas*>(document()->renderer())->setMaximalOutlineSize(style()->outlineSize());
- if (affectsParent)
- restructureParentFlow();
-}
-
-RenderBox::~RenderBox()
-{
- //kdDebug( 6040 ) << "Element destructor: this=" << nodeName().string() << endl;
-}
-
-void RenderBox::detach()
-{
- RenderLayer* layer = m_layer;
- RenderArena* arena = renderArena();
-
- RenderContainer::detach();
-
- if (layer)
- layer->detach(arena);
-}
-
-InlineBox* RenderBox::createInlineBox(bool /*makePlaceHolderBox*/, bool /*isRootLineBox*/)
-{
- if (m_placeHolderBox)
- m_placeHolderBox->detach(renderArena());
- return (m_placeHolderBox = new (renderArena()) InlineBox(this));
-}
-
-void RenderBox::deleteInlineBoxes(RenderArena* arena)
-{
- if (m_placeHolderBox) {
- m_placeHolderBox->detach( arena ? arena : renderArena() );
- m_placeHolderBox = 0;
- }
-}
-
-short RenderBox::contentWidth() const
-{
- short w = m_width - style()->borderLeftWidth() - style()->borderRightWidth();
- w -= paddingLeft() + paddingRight();
-
- if (m_layer && scrollsOverflowY())
- w -= m_layer->verticalScrollbarWidth();
-
- //kdDebug( 6040 ) << "RenderBox::contentWidth(2) = " << w << endl;
- return w;
-}
-
-int RenderBox::contentHeight() const
-{
- int h = m_height - style()->borderTopWidth() - style()->borderBottomWidth();
- h -= paddingTop() + paddingBottom();
-
- if (m_layer && scrollsOverflowX())
- h -= m_layer->horizontalScrollbarHeight();
-
- return h;
-}
-
-void RenderBox::setPos( int xPos, int yPos )
-{
- m_x = xPos; m_y = yPos;
-}
-
-short RenderBox::width() const
-{
- return m_width;
-}
-
-int RenderBox::height() const
-{
- return m_height;
-}
-
-void RenderBox::setWidth( int width )
-{
- m_width = width;
-}
-
-void RenderBox::setHeight( int height )
-{
- m_height = height;
-}
-
-int RenderBox::calcBoxHeight(int h) const
-{
- if (style()->boxSizing() == CONTENT_BOX)
- h += borderTop() + borderBottom() + paddingTop() + paddingBottom();
-
- return h;
-}
-
-int RenderBox::calcBoxWidth(int w) const
-{
- if (style()->boxSizing() == CONTENT_BOX)
- w += borderLeft() + borderRight() + paddingLeft() + paddingRight();
-
- return w;
-}
-
-int RenderBox::calcContentHeight(int h) const
-{
- if (style()->boxSizing() == BORDER_BOX)
- h -= borderTop() + borderBottom() + paddingTop() + paddingBottom();
-
- return kMax(0, h);
-}
-
-int RenderBox::calcContentWidth(int w) const
-{
- if (style()->boxSizing() == BORDER_BOX)
- w -= borderLeft() + borderRight() + paddingLeft() + paddingRight();
-
- return kMax(0, w);
-}
-
-// --------------------- painting stuff -------------------------------
-
-void RenderBox::paint(PaintInfo& i, int _tx, int _ty)
-{
- _tx += m_x;
- _ty += m_y;
-
- if (hasOverflowClip() && m_layer)
- m_layer->subtractScrollOffset(_tx, _ty);
-
- // default implementation. Just pass things through to the children
- for(RenderObject* child = firstChild(); child; child = child->nextSibling())
- child->paint(i, _tx, _ty);
-}
-
-void RenderBox::paintRootBoxDecorations(PaintInfo& paintInfo, int _tx, int _ty)
-{
- //kdDebug( 6040 ) << renderName() << "::paintRootBoxDecorations()" << _tx << "/" << _ty << endl;
- const BackgroundLayer* bgLayer = style()->backgroundLayers();
- TQColor bgColor = style()->backgroundColor();
- if (document()->isHTMLDocument() && !style()->hasBackground()) {
- // Locate the <body> element using the DOM. This is easier than trying
- // to crawl around a render tree with potential :before/:after content and
- // anonymous blocks created by inline <body> tags etc. We can locate the <body>
- // render object very easily via the DOM.
- HTMLElementImpl* body = document()->body();
- RenderObject* bodyObject = (body && body->id() == ID_BODY) ? body->renderer() : 0;
-
- if (bodyObject) {
- bgLayer = bodyObject->style()->backgroundLayers();
- bgColor = bodyObject->style()->backgroundColor();
- }
- }
-
- if( !bgColor.isValid() && canvas()->view())
- bgColor = canvas()->view()->palette().active().color(TQColorGroup::Base);
-
- int w = width();
- int h = height();
-
- // kdDebug(0) << "width = " << w <<endl;
-
- int rw, rh;
- if (canvas()->view()) {
- rw = canvas()->view()->contentsWidth();
- rh = canvas()->view()->contentsHeight();
- } else {
- rw = canvas()->docWidth();
- rh = canvas()->docHeight();
- }
-
- // kdDebug(0) << "rw = " << rw <<endl;
-
- int bx = _tx - marginLeft();
- int by = _ty - marginTop();
- int bw = QMAX(w + marginLeft() + marginRight() + borderLeft() + borderRight(), rw);
- int bh = QMAX(h + marginTop() + marginBottom() + borderTop() + borderBottom(), rh);
-
- // CSS2 14.2:
- // " The background of the box generated by the root element covers the entire canvas."
- // hence, paint the background even in the margin areas (unlike for every other element!)
- // I just love these little inconsistencies .. :-( (Dirk)
- int my = kMax(by, paintInfo.r.y());
-
- paintBackgrounds(paintInfo.p, bgColor, bgLayer, my, paintInfo.r.height(), bx, by, bw, bh);
-
- if(style()->hasBorder())
- paintBorder( paintInfo.p, _tx, _ty, w, h, style() );
-}
-
-void RenderBox::paintBoxDecorations(PaintInfo& paintInfo, int _tx, int _ty)
-{
- //kdDebug( 6040 ) << renderName() << "::paintDecorations()" << endl;
-
- if(isRoot())
- return paintRootBoxDecorations(paintInfo, _tx, _ty);
-
- int w = width();
- int h = height() + borderTopExtra() + borderBottomExtra();
- _ty -= borderTopExtra();
-
- int my = kMax(_ty,paintInfo.r.y());
- int end = kMin( paintInfo.r.y() + paintInfo.r.height(), _ty + h );
- int mh = end - my;
-
- // The <body> only paints its background if the root element has defined a background
- // independent of the body. Go through the DOM to get to the root element's render object,
- // since the root could be inline and wrapped in an anonymous block.
-
- if (!isBody() || !document()->isHTMLDocument() || document()->documentElement()->renderer()->style()->hasBackground())
- paintBackgrounds(paintInfo.p, style()->backgroundColor(), style()->backgroundLayers(), my, mh, _tx, _ty, w, h);
-
- if(style()->hasBorder()) {
- paintBorder(paintInfo.p, _tx, _ty, w, h, style());
- }
-}
-
-void RenderBox::paintBackgrounds(TQPainter *p, const TQColor& c, const BackgroundLayer* bgLayer, int clipy, int cliph, int _tx, int _ty, int w, int height)
- {
- if (!bgLayer) return;
- paintBackgrounds(p, c, bgLayer->next(), clipy, cliph, _tx, _ty, w, height);
- paintBackground(p, c, bgLayer, clipy, cliph, _tx, _ty, w, height);
-}
-
-void RenderBox::paintBackground(TQPainter *p, const TQColor& c, const BackgroundLayer* bgLayer, int clipy, int cliph, int _tx, int _ty, int w, int height)
-{
- paintBackgroundExtended(p, c, bgLayer, clipy, cliph, _tx, _ty, w, height,
- borderLeft(), borderRight(), paddingLeft(), paddingRight());
-}
-
-static void calculateBackgroundSize(const BackgroundLayer* bgLayer, int& scaledWidth, int& scaledHeight)
-{
- CachedImage* bg = bgLayer->backgroundImage();
-
- if (bgLayer->isBackgroundSizeSet()) {
- Length bgWidth = bgLayer->backgroundSize().width;
- Length bgHeight = bgLayer->backgroundSize().height;
-
- if (bgWidth.isPercent())
- scaledWidth = scaledWidth * bgWidth.value() / 100;
- else if (bgWidth.isFixed())
- scaledWidth = bgWidth.value();
- else if (bgWidth.isVariable()) {
- // If the width is auto and the height is not, we have to use the appropriate
- // scale to maintain our aspect ratio.
- if (bgHeight.isPercent()) {
- int scaledH = scaledHeight * bgHeight.value() / 100;
- scaledWidth = bg->pixmap_size().width() * scaledH / bg->pixmap_size().height();
- } else if (bgHeight.isFixed())
- scaledWidth = bg->pixmap_size().width() * bgHeight.value() / bg->pixmap_size().height();
- }
-
- if (bgHeight.isPercent())
- scaledHeight = scaledHeight * bgHeight.value() / 100;
- else if (bgHeight.isFixed())
- scaledHeight = bgHeight.value();
- else if (bgHeight.isVariable()) {
- // If the height is auto and the width is not, we have to use the appropriate
- // scale to maintain our aspect ratio.
- if (bgWidth.isPercent())
- scaledHeight = bg->pixmap_size().height() * scaledWidth / bg->pixmap_size().width();
- else if (bgWidth.isFixed())
- scaledHeight = bg->pixmap_size().height() * bgWidth.value() / bg->pixmap_size().width();
- else if (bgWidth.isVariable()) {
- // If both width and height are auto, we just want to use the image's
- // intrinsic size.
- scaledWidth = bg->pixmap_size().width();
- scaledHeight = bg->pixmap_size().height();
- }
- }
- } else {
- scaledWidth = bg->pixmap_size().width();
- scaledHeight = bg->pixmap_size().height();
- }
-}
-
-void RenderBox::paintBackgroundExtended(TQPainter *p, const TQColor &c, const BackgroundLayer* bgLayer, int clipy, int cliph,
- int _tx, int _ty, int w, int h,
- int bleft, int bright, int pleft, int pright)
-{
- if ( cliph < 0 )
- return;
-
- if (bgLayer->backgroundClip() != BGBORDER) {
- // Clip to the padding or content boxes as necessary.
- bool includePadding = bgLayer->backgroundClip() == BGCONTENT;
- int x = _tx + bleft + (includePadding ? pleft : 0);
- int y = _ty + borderTop() + (includePadding ? paddingTop() : 0);
- int width = w - bleft - bright - (includePadding ? pleft + pright : 0);
- int height = h - borderTop() - borderBottom() - (includePadding ? paddingTop() + paddingBottom() : 0);
- p->save();
- p->setClipRect(TQRect(x, y, width, height), TQPainter::CoordPainter);
- }
-
- CachedImage* bg = bgLayer->backgroundImage();
- bool shouldPaintBackgroundImage = bg && bg->pixmap_size() == bg->valid_rect().size() && !bg->isTransparent() && !bg->isErrorImage();
- TQColor bgColor = c;
-
- // Paint the color first underneath all images.
- if (!bgLayer->next() && bgColor.isValid() && tqAlpha(bgColor.rgb()) > 0)
- p->fillRect(_tx, clipy, w, cliph, bgColor);
-
- // no progressive loading of the background image
- if (shouldPaintBackgroundImage) {
- int sx = 0;
- int sy = 0;
- int cw,ch;
- int cx,cy;
- int scaledImageWidth, scaledImageHeight;
-
- // CSS2 chapter 14.2.1
-
- if (bgLayer->backgroundAttachment()) {
- //scroll
- int hpab = 0, vpab = 0, left = 0, top = 0; // Init to 0 for background-origin of 'border'
- if (bgLayer->backgroundOrigin() != BGBORDER) {
- hpab += bleft + bright;
- vpab += borderTop() + borderBottom();
- left += bleft;
- top += borderTop();
- if (bgLayer->backgroundOrigin() == BGCONTENT) {
- hpab += pleft + pright;
- vpab += paddingTop() + paddingBottom();
- left += pleft;
- top += paddingTop();
- }
- }
-
- int pw = w - hpab;
- int ph = h - vpab;
- scaledImageWidth = pw;
- scaledImageHeight = ph;
- calculateBackgroundSize(bgLayer, scaledImageWidth, scaledImageHeight);
-
- EBackgroundRepeat bgr = bgLayer->backgroundRepeat();
- if (bgr == NO_REPEAT || bgr == REPEAT_Y) {
- cw = scaledImageWidth;
- int xPosition = bgLayer->backgroundXPosition().minWidth(pw-scaledImageWidth);
- if ( xPosition >= 0 ) {
- cx = _tx + xPosition;
- cw = kMin(scaledImageWidth, pw - xPosition);
- }
- else {
- cx = _tx;
- if (scaledImageWidth > 0) {
- sx = -xPosition;
- cw = kMin(scaledImageWidth+xPosition, pw);
- }
- }
- cx += left;
- } else {
- // repeat over x
- cw = w;
- cx = _tx;
- if (scaledImageWidth > 0) {
- int xPosition = bgLayer->backgroundXPosition().minWidth(pw-scaledImageWidth);
- sx = scaledImageWidth - (xPosition % scaledImageWidth);
- sx -= left % scaledImageWidth;
- }
- }
- if (bgr == NO_REPEAT || bgr == REPEAT_X) {
- ch = scaledImageHeight;
- int yPosition = bgLayer->backgroundYPosition().minWidth(ph - scaledImageHeight);
- if ( yPosition >= 0 ) {
- cy = _ty + yPosition;
- ch = kMin(ch, ph - yPosition);
- }
- else {
- cy = _ty;
- if (scaledImageHeight > 0) {
- sy = -yPosition;
- ch = kMin(scaledImageHeight+yPosition, ph);
- }
- }
-
- cy += top;
- } else {
- // repeat over y
- ch = h;
- cy = _ty;
- if (scaledImageHeight > 0) {
- int yPosition = bgLayer->backgroundYPosition().minWidth(ph - scaledImageHeight);
- sy = scaledImageHeight - (yPosition % scaledImageHeight);
- sy -= top % scaledImageHeight;
- }
- }
- if (layer())
- layer()->scrollOffset(sx, sy);
- }
- else
- {
- //fixed
- TQRect vr = viewRect();
- int pw = vr.width();
- int ph = vr.height();
- scaledImageWidth = pw;
- scaledImageHeight = ph;
- calculateBackgroundSize(bgLayer, scaledImageWidth, scaledImageHeight);
- EBackgroundRepeat bgr = bgLayer->backgroundRepeat();
-
- int xPosition = bgLayer->backgroundXPosition().minWidth(pw-scaledImageWidth);
- if (bgr == NO_REPEAT || bgr == REPEAT_Y) {
- cw = kMin(scaledImageWidth, pw - xPosition);
- cx = vr.x() + xPosition;
- } else {
- cw = pw;
- cx = vr.x();
- if (scaledImageWidth > 0)
- sx = scaledImageWidth - xPosition % scaledImageWidth;
- }
-
- int yPosition = bgLayer->backgroundYPosition().minWidth(ph-scaledImageHeight);
- if (bgr == NO_REPEAT || bgr == REPEAT_X) {
- ch = kMin(scaledImageHeight, ph - yPosition);
- cy = vr.y() + yPosition;
- } else {
- ch = ph;
- cy = vr.y();
- if (scaledImageHeight > 0)
- sy = scaledImageHeight - yPosition % scaledImageHeight;
- }
-
- TQRect fix(cx, cy, cw, ch);
- TQRect ele(_tx, _ty, w, h);
- TQRect b = fix.intersect(ele);
-
- //kdDebug() <<" ele is " << ele << " b is " << b << " fix is " << fix << endl;
- sx+=b.x()-cx;
- sy+=b.y()-cy;
- cx=b.x();cy=b.y();cw=b.width();ch=b.height();
- }
- // restrict painting to repaint-clip
- if (cy < clipy) {
- ch -= (clipy - cy);
- sy += (clipy - cy);
- cy = clipy;
- }
- ch = kMin(ch, cliph);
-
-// kdDebug() << " clipy, cliph: " << clipy << ", " << cliph << endl;
-// kdDebug() << " drawTiledPixmap(" << cx << ", " << cy << ", " << cw << ", " << ch << ", " << sx << ", " << sy << ")" << endl;
- if (cw>0 && ch>0)
- p->drawTiledPixmap(cx, cy, cw, ch, bg->tiled_pixmap(c, scaledImageWidth, scaledImageHeight), sx, sy);
-
- }
-
- if (bgLayer->backgroundClip() != BGBORDER)
- p->restore(); // Undo the background clip
-
-}
-
-void RenderBox::outlineBox(TQPainter *p, int _tx, int _ty, const char *color)
-{
- p->setPen(TQPen(TQColor(color), 1, Qt::DotLine));
- p->setBrush( Qt::NoBrush );
- p->drawRect(_tx, _ty, m_width, m_height);
-}
-
-TQRect RenderBox::getOverflowClipRect(int tx, int ty)
-{
- // XXX When overflow-clip (CSS3) is implemented, we'll obtain the property
- // here.
- int bl=borderLeft(),bt=borderTop(),bb=borderBottom(),br=borderRight();
- int clipx = tx+bl;
- int clipy = ty+bt;
- int clipw = m_width-bl-br;
- int cliph = m_height-bt-bb+borderTopExtra()+borderBottomExtra();
-
- // Substract out scrollbars if we have them.
- if (m_layer) {
- clipw -= m_layer->verticalScrollbarWidth();
- cliph -= m_layer->horizontalScrollbarHeight();
- }
-
- return TQRect(clipx,clipy,clipw,cliph);
-}
-
-TQRect RenderBox::getClipRect(int tx, int ty)
-{
- int bl=borderLeft(),bt=borderTop(),bb=borderBottom(),br=borderRight();
- // ### what about paddings?
- int clipw = m_width-bl-br;
- int cliph = m_height-bt-bb;
-
- bool rtl = (style()->direction() == RTL);
-
- int clipleft = 0;
- int clipright = clipw;
- int cliptop = 0;
- int clipbottom = cliph;
-
- if ( style()->hasClip() && style()->position() == ABSOLUTE ) {
- // the only case we use the clip property according to CSS 2.1
- if (!style()->clipLeft().isVariable()) {
- int c = style()->clipLeft().width(clipw);
- if ( rtl )
- clipleft = clipw - c;
- else
- clipleft = c;
- }
- if (!style()->clipRight().isVariable()) {
- int w = style()->clipRight().width(clipw);
- if ( rtl ) {
- clipright = clipw - w;
- } else {
- clipright = w;
- }
- }
- if (!style()->clipTop().isVariable())
- cliptop = style()->clipTop().width(cliph);
- if (!style()->clipBottom().isVariable())
- clipbottom = style()->clipBottom().width(cliph);
- }
- int clipx = tx + clipleft;
- int clipy = ty + cliptop;
- clipw = clipright-clipleft;
- cliph = clipbottom-cliptop;
-
- //kdDebug( 6040 ) << "setting clip("<<clipx<<","<<clipy<<","<<clipw<<","<<cliph<<")"<<endl;
-
- return TQRect(clipx,clipy,clipw,cliph);
-}
-
-void RenderBox::close()
-{
- setNeedsLayoutAndMinMaxRecalc();
-}
-
-short RenderBox::containingBlockWidth() const
-{
- if (isCanvas() && canvas()->view())
- {
- if (canvas()->pagedMode())
- return canvas()->width();
- else
- return canvas()->view()->visibleWidth();
- }
-
- RenderBlock* cb = containingBlock();
- if (isRenderBlock() && cb->isTable() && static_cast<RenderTable*>(cb)->caption() == this) {
- //captions are not affected by table border or padding
- return cb->width();
- }
- if (usesLineWidth())
- return cb->lineWidth(m_y);
- else
- return cb->contentWidth();
-}
-
-bool RenderBox::absolutePosition(int &_xPos, int &_yPos, bool f) const
-{
- if ( style()->position() == FIXED )
- f = true;
- RenderObject *o = container();
- if( o && o->absolutePosition(_xPos, _yPos, f))
- {
- if ( o->layer() ) {
- if (o->hasOverflowClip())
- o->layer()->subtractScrollOffset( _xPos, _yPos );
- if (isPositioned())
- o->layer()->checkInlineRelOffset(this, _xPos, _yPos);
- }
-
- if(!isInline() || isReplaced()) {
- _xPos += xPos(),
- _yPos += yPos();
- }
-
- if(isRelPositioned())
- relativePositionOffset(_xPos, _yPos);
- return true;
- }
- else
- {
- _xPos = 0;
- _yPos = 0;
- return false;
- }
-}
-
-void RenderBox::position(InlineBox* box, int /*from*/, int /*len*/, bool /*reverse*/)
-{
- if (isPositioned()) {
- // Cache the x position only if we were an INLINE type originally.
- bool wasInline = style()->isOriginalDisplayInlineType();
-
- if (wasInline && hasStaticX()) {
- // The value is cached in the xPos of the box. We only need this value if
- // our object was inline originally, since otherwise it would have ended up underneath
- // the inlines.
- m_staticX = box->xPos();
- }
- else if (!wasInline && hasStaticY()) {
- // Our object was a block originally, so we make our normal flow position be
- // just below the line box (as though all the inlines that came before us got
- // wrapped in an anonymous block, which is what would have happened had we been
- // in flow). This value was cached in the yPos() of the box.
- m_staticY = box->yPos();
- }
- }
- else if (isReplaced())
- setPos( box->xPos(), box->yPos() );
-}
-
-void RenderBox::repaint(Priority prior)
-{
- int ow = style() ? style()->outlineSize() : 0;
- if( isInline() && !isReplaced() )
- {
- RenderObject* p = parent();
- Q_ASSERT(p);
- while( p->isInline() && !p->isReplaced() )
- p = p->parent();
- int xoff = p->hasOverflowClip() ? 0 : p->overflowLeft();
- int yoff = p->hasOverflowClip() ? 0 : p->overflowTop();
- p->repaintRectangle( -ow + xoff, -ow + yoff, p->effectiveWidth()+ow*2, p->effectiveHeight()+ow*2, prior);
- }
- else
- {
- int xoff = hasOverflowClip() ? 0 : overflowLeft();
- int yoff = hasOverflowClip() ? 0 : overflowTop();
- repaintRectangle( -ow + xoff, -ow + yoff, effectiveWidth()+ow*2, effectiveHeight()+ow*2, prior);
- }
-}
-
-void RenderBox::repaintRectangle(int x, int y, int w, int h, Priority p, bool f)
-{
- x += m_x;
- y += m_y;
-
- // Apply the relative position offset when invalidating a rectangle. The layer
- // is translated, but the render box isn't, so we need to do this to get the
- // right dirty rect. Since this is called from RenderObject::setStyle, the relative position
- // flag on the RenderObject has been cleared, so use the one on the style().
- if (style()->position() == RELATIVE && m_layer)
- relativePositionOffset(x,y);
-
- if (style()->position() == FIXED) f=true;
-
- // kdDebug( 6040 ) << "RenderBox(" <<this << ", " << renderName() << ")::repaintRectangle (" << x << "/" << y << ") (" << w << "/" << h << ")" << endl;
- RenderObject *o = container();
- if( o ) {
- if (o->layer()) {
- if (o->style()->hidesOverflow() && o->layer() && !o->isInlineFlow())
- o->layer()->subtractScrollOffset(x,y); // For overflow:auto/scroll/hidden.
- if (style()->position() == ABSOLUTE)
- o->layer()->checkInlineRelOffset(this,x,y);
- }
- o->repaintRectangle(x, y, w, h, p, f);
- }
-}
-
-void RenderBox::relativePositionOffset(int &tx, int &ty) const
-{
- if(!style()->left().isVariable())
- tx += style()->left().width(containingBlockWidth());
- else if(!style()->right().isVariable())
- tx -= style()->right().width(containingBlockWidth());
- if(!style()->top().isVariable())
- {
- if (!style()->top().isPercent()
- || containingBlock()->style()->height().isFixed())
- ty += style()->top().width(containingBlockHeight());
- }
- else if(!style()->bottom().isVariable())
- {
- if (!style()->bottom().isPercent()
- || containingBlock()->style()->height().isFixed())
- ty -= style()->bottom().width(containingBlockHeight());
- }
-}
-
-void RenderBox::calcWidth()
-{
-#ifdef DEBUG_LAYOUT
- kdDebug( 6040 ) << "RenderBox("<<renderName()<<")::calcWidth()" << endl;
-#endif
- if (isPositioned())
- {
- calcAbsoluteHorizontal();
- }
- else
- {
- bool treatAsReplaced = isReplaced() && !isInlineBlockOrInlineTable();
- Length w;
- if (treatAsReplaced)
- w = Length( calcReplacedWidth(), Fixed );
- else
- w = style()->width();
-
- Length ml = style()->marginLeft();
- Length mr = style()->marginRight();
-
- int cw = containingBlockWidth();
- if (cw<0) cw = 0;
-
- m_marginLeft = 0;
- m_marginRight = 0;
-
- if (isInline() && !isInlineBlockOrInlineTable())
- {
- // just calculate margins
- m_marginLeft = ml.minWidth(cw);
- m_marginRight = mr.minWidth(cw);
- if (treatAsReplaced)
- {
- m_width = calcBoxWidth(w.width(cw));
- m_width = KMAX(m_width, m_minWidth);
- }
-
- return;
- }
- else
- {
- LengthType widthType, minWidthType, maxWidthType;
- if (treatAsReplaced) {
- m_width = calcBoxWidth(w.width(cw));
- widthType = w.type();
- } else {
- m_width = calcWidthUsing(Width, cw, widthType);
- int minW = calcWidthUsing(MinWidth, cw, minWidthType);
- int maxW = style()->maxWidth().value() == UNDEFINED ?
- m_width : calcWidthUsing(MaxWidth, cw, maxWidthType);
-
- if (m_width > maxW) {
- m_width = maxW;
- widthType = maxWidthType;
- }
- if (m_width < minW) {
- m_width = minW;
- widthType = minWidthType;
- }
- }
-
- if (widthType == Variable) {
- // kdDebug( 6040 ) << "variable" << endl;
- m_marginLeft = ml.minWidth(cw);
- m_marginRight = mr.minWidth(cw);
- }
- else
- {
-// kdDebug( 6040 ) << "non-variable " << w.type << ","<< w.value << endl;
- calcHorizontalMargins(ml,mr,cw);
- }
- }
-
- if (cw && cw != m_width + m_marginLeft + m_marginRight && !isFloating() && !isInline())
- {
- if (containingBlock()->style()->direction()==LTR)
- m_marginRight = cw - m_width - m_marginLeft;
- else
- m_marginLeft = cw - m_width - m_marginRight;
- }
- }
-
-#ifdef DEBUG_LAYOUT
- kdDebug( 6040 ) << "RenderBox::calcWidth(): m_width=" << m_width << " containingBlockWidth()=" << containingBlockWidth() << endl;
- kdDebug( 6040 ) << "m_marginLeft=" << m_marginLeft << " m_marginRight=" << m_marginRight << endl;
-#endif
-}
-
-int RenderBox::calcWidthUsing(WidthType widthType, int cw, LengthType& lengthType)
-{
- int width = m_width;
- Length w;
- if (widthType == Width)
- w = style()->width();
- else if (widthType == MinWidth)
- w = style()->minWidth();
- else
- w = style()->maxWidth();
-
- lengthType = w.type();
-
- if (lengthType == Variable) {
- int marginLeft = style()->marginLeft().minWidth(cw);
- int marginRight = style()->marginRight().minWidth(cw);
- if (cw) width = cw - marginLeft - marginRight;
-
- // size to max width?
- if (sizesToMaxWidth()) {
- width = KMAX(width, (int)m_minWidth);
- width = KMIN(width, (int)m_maxWidth);
- }
- }
- else
- {
- width = calcBoxWidth(w.width(cw));
- }
-
- return width;
-}
-
-void RenderBox::calcHorizontalMargins(const Length& ml, const Length& mr, int cw)
-{
- if (isFloating() || isInline()) // Inline blocks/tables and floats don't have their margins increased.
- {
- m_marginLeft = ml.minWidth(cw);
- m_marginRight = mr.minWidth(cw);
- }
- else
- {
- if ( (ml.isVariable() && mr.isVariable() && m_width<cw) ||
- (!ml.isVariable() && !mr.isVariable() &&
- containingBlock()->style()->textAlign() == KHTML_CENTER) )
- {
- m_marginLeft = (cw - m_width)/2;
- if (m_marginLeft<0) m_marginLeft=0;
- m_marginRight = cw - m_width - m_marginLeft;
- }
- else if ( (mr.isVariable() && m_width<cw) ||
- (!ml.isVariable() && containingBlock()->style()->direction() == RTL &&
- containingBlock()->style()->textAlign() == KHTML_LEFT))
- {
- m_marginLeft = ml.width(cw);
- m_marginRight = cw - m_width - m_marginLeft;
- }
- else if ( (ml.isVariable() && m_width<cw) ||
- (!mr.isVariable() && containingBlock()->style()->direction() == LTR &&
- containingBlock()->style()->textAlign() == KHTML_RIGHT))
- {
- m_marginRight = mr.width(cw);
- m_marginLeft = cw - m_width - m_marginRight;
- }
- else
- {
- // this makes auto margins 0 if we failed a m_width<cw test above (css2.1, 10.3.3)
- m_marginLeft = ml.minWidth(cw);
- m_marginRight = mr.minWidth(cw);
- }
- }
-}
-
-void RenderBox::calcHeight()
-{
-
-#ifdef DEBUG_LAYOUT
- kdDebug( 6040 ) << "RenderBox::calcHeight()" << endl;
-#endif
-
- //cell height is managed by table, inline elements do not have a height property.
- if ( isTableCell() || (isInline() && !isReplaced()) )
- return;
-
- if (isPositioned())
- calcAbsoluteVertical();
- else
- {
- calcVerticalMargins();
-
- // For tables, calculate margins only
- if (isTable())
- return;
-
- Length h;
- bool treatAsReplaced = isReplaced() && !isInlineBlockOrInlineTable();
- bool checkMinMaxHeight = false;
-
- if ( treatAsReplaced )
- h = Length( calcReplacedHeight(), Fixed );
- else {
- h = style()->height();
- checkMinMaxHeight = true;
- }
-
- int height;
- if (checkMinMaxHeight) {
- height = calcHeightUsing(style()->height());
- if (height == -1)
- height = m_height;
- int minH = calcHeightUsing(style()->minHeight()); // Leave as -1 if unset.
- int maxH = style()->maxHeight().value() == UNDEFINED ? height : calcHeightUsing(style()->maxHeight());
- if (maxH == -1)
- maxH = height;
- height = kMin(maxH, height);
- height = kMax(minH, height);
- }
- else {
- // The only times we don't check min/max height are when a fixed length has
- // been given as an override. Just use that.
- height = calcBoxHeight(h.value());
- }
-
- if (height<m_height && !overhangingContents() && !hasOverflowClip())
- setOverhangingContents();
-
- m_height = height;
- }
-
- // Unfurling marquees override with the furled height.
- if (style()->overflowX() == OMARQUEE && m_layer && m_layer->marquee() &&
- m_layer->marquee()->isUnfurlMarquee() && !m_layer->marquee()->isHorizontal()) {
- m_layer->marquee()->setEnd(m_height);
- m_height = kMin(m_height, m_layer->marquee()->unfurlPos());
- }
-
-}
-
-int RenderBox::calcHeightUsing(const Length& h)
-{
- int height = -1;
- if (!h.isVariable()) {
- if (h.isFixed())
- height = h.value();
- else if (h.isPercent())
- height = calcPercentageHeight(h);
- if (height != -1) {
- height = calcBoxHeight(height);
- return height;
- }
- }
- return height;
-}
-
-int RenderBox::calcImplicitHeight() const {
- assert(hasImplicitHeight());
-
- RenderBlock* cb = containingBlock();
- // padding-box height
- int ch = cb->height() - cb->borderTop() + cb->borderBottom();
- int top = style()->top().width(ch);
- int bottom = style()->bottom().width(ch);
-
- return ch - top - bottom;
-}
-
-int RenderBox::calcPercentageHeight(const Length& height, bool treatAsReplaced) const
-{
- int result = -1;
- RenderBlock* cb = containingBlock();
- // In quirk mode, table cells violate what the CSS spec says to do with heights.
- if (cb->isTableCell() && style()->htmlHacks()) {
- result = static_cast<RenderTableCell*>(cb)->cellPercentageHeight();
- }
-
- // Otherwise we only use our percentage height if our containing block had a specified
- // height.
- else if (cb->style()->height().isFixed())
- result = cb->calcContentHeight(cb->style()->height().value());
- else if (cb->style()->height().isPercent()) {
- // We need to recur and compute the percentage height for our containing block.
- result = cb->calcPercentageHeight(cb->style()->height(), treatAsReplaced);
- if (result != -1)
- result = cb->calcContentHeight(result);
- }
- else if (cb->isCanvas()) {
- if (!canvas()->pagedMode())
- result = static_cast<RenderCanvas*>(cb)->viewportHeight();
- else
- result = static_cast<RenderCanvas*>(cb)->height();
- result -= cb->style()->borderTopWidth() - cb->style()->borderBottomWidth();
- result -= cb->paddingTop() + cb->paddingBottom();
- }
- else if (cb->isBody() && style()->htmlHacks() &&
- cb->style()->height().isVariable() && !cb->isFloatingOrPositioned()) {
- int margins = cb->collapsedMarginTop() + cb->collapsedMarginBottom();
- int visHeight = canvas()->viewportHeight();
- RenderObject* p = cb->parent();
- result = visHeight - (margins + p->marginTop() + p->marginBottom() +
- p->borderTop() + p->borderBottom() +
- p->paddingTop() + p->paddingBottom());
- }
- else if (cb->isRoot() && style()->htmlHacks() && cb->style()->height().isVariable()) {
- int visHeight = canvas()->viewportHeight();
- result = visHeight - (marginTop() + marginBottom() +
- borderTop() + borderBottom() +
- paddingTop() + paddingBottom());
- }
- else if (cb->isAnonymousBlock() || treatAsReplaced && style()->htmlHacks()) {
- // IE quirk.
- result = cb->calcPercentageHeight(cb->style()->height(), treatAsReplaced);
- }
- else if (cb->hasImplicitHeight()) {
- result = cb->calcImplicitHeight();
- }
-
- if (result != -1) {
- result = height.width(result);
- if (cb->isTableCell() && style()->boxSizing() != BORDER_BOX) {
- result -= (borderTop() + paddingTop() + borderBottom() + paddingBottom());
- result = kMax(0, result);
- }
- }
- return result;
-}
-
-short RenderBox::calcReplacedWidth() const
-{
- int width = calcReplacedWidthUsing(Width);
- int minW = calcReplacedWidthUsing(MinWidth);
- int maxW = style()->maxWidth().value() == UNDEFINED ? width : calcReplacedWidthUsing(MaxWidth);
-
- if (width > maxW)
- width = maxW;
-
- if (width < minW)
- width = minW;
-
- return width;
-}
-
-int RenderBox::calcReplacedWidthUsing(WidthType widthType) const
-{
- Length w;
- if (widthType == Width)
- w = style()->width();
- else if (widthType == MinWidth)
- w = style()->minWidth();
- else
- w = style()->maxWidth();
-
- switch (w.type()) {
- case Fixed:
- return w.value();
- case Percent:
- {
- const int cw = containingBlockWidth();
- if (cw > 0) {
- int result = w.minWidth(cw);
- return result;
- }
- }
- // fall through
- default:
- return intrinsicWidth();
- }
-}
-
-int RenderBox::calcReplacedHeight() const
-{
- int height = calcReplacedHeightUsing(Height);
- int minH = calcReplacedHeightUsing(MinHeight);
- int maxH = style()->maxHeight().value() == UNDEFINED ? height : calcReplacedHeightUsing(MaxHeight);
-
- if (height > maxH)
- height = maxH;
-
- if (height < minH)
- height = minH;
-
- return height;
-}
-
-int RenderBox::calcReplacedHeightUsing(HeightType heightType) const
-{
- Length h;
- if (heightType == Height)
- h = style()->height();
- else if (heightType == MinHeight)
- h = style()->minHeight();
- else
- h = style()->maxHeight();
- switch( h.type() ) {
- case Fixed:
- return h.value();
- case Percent:
- {
- int th = calcPercentageHeight(h, true);
- if (th != -1)
- return th;
- // fall through
- }
- default:
- return intrinsicHeight();
- };
-}
-
-int RenderBox::availableHeight() const
-{
- return availableHeightUsing(style()->height());
-}
-
-int RenderBox::availableHeightUsing(const Length& h) const
-{
- if (h.isFixed())
- return calcContentHeight(h.value());
-
- if (isCanvas())
- if (static_cast<const RenderCanvas*>(this)->pagedMode())
- return static_cast<const RenderCanvas*>(this)->pageHeight();
- else
- return static_cast<const RenderCanvas*>(this)->viewportHeight();
-
- // We need to stop here, since we don't want to increase the height of the table
- // artificially. We're going to rely on this cell getting expanded to some new
- // height, and then when we lay out again we'll use the calculation below.
- if (isTableCell() && (h.isVariable() || h.isPercent())) {
- const RenderTableCell* tableCell = static_cast<const RenderTableCell*>(this);
- return tableCell->cellPercentageHeight() -
- (borderTop()+borderBottom()+paddingTop()+paddingBottom());
- }
-
- if (h.isPercent())
- return calcContentHeight(h.width(containingBlock()->availableHeight()));
-
- // Check for implicit height
- if (hasImplicitHeight())
- return calcImplicitHeight();
-
- return containingBlock()->availableHeight();
-}
-
-int RenderBox::availableWidth() const
-{
- return availableWidthUsing(style()->width());
-}
-
-int RenderBox::availableWidthUsing(const Length& w) const
-{
- if (w.isFixed())
- return calcContentWidth(w.value());
-
- if (isCanvas())
- return static_cast<const RenderCanvas*>(this)->viewportWidth();
-
- if (w.isPercent())
- return calcContentWidth(w.width(containingBlock()->availableWidth()));
-
- return containingBlock()->availableWidth();
-}
-
-void RenderBox::calcVerticalMargins()
-{
- if( isTableCell() ) {
- // table margins are basically infinite
- m_marginTop = TABLECELLMARGIN;
- m_marginBottom = TABLECELLMARGIN;
- return;
- }
-
- Length tm = style()->marginTop();
- Length bm = style()->marginBottom();
-
- // margins are calculated with respect to the _width_ of
- // the containing block (8.3)
- int cw = containingBlock()->contentWidth();
-
- m_marginTop = tm.minWidth(cw);
- m_marginBottom = bm.minWidth(cw);
-}
-
-void RenderBox::setStaticX(short staticX)
-{
- m_staticX = staticX;
-}
-
-void RenderBox::setStaticY(int staticY)
-{
- m_staticY = staticY;
-}
-
-void RenderBox::calcAbsoluteHorizontal()
-{
- if (isReplaced()) {
- calcAbsoluteHorizontalReplaced();
- return;
- }
-
- // QUESTIONS
- // FIXME 1: Which RenderObject's 'direction' property should used: the
- // containing block (cb) as the spec seems to imply, the parent (parent()) as
- // was previously done in calculating the static distances, or ourself, which
- // was also previously done for deciding what to override when you had
- // over-constrained margins? Also note that the container block is used
- // in similar situations in other parts of the RenderBox class (see calcWidth()
- // and calcHorizontalMargins()). For now we are using the parent for quirks
- // mode and the containing block for strict mode.
-
- // FIXME 2: Can perhaps optimize out cases when max-width/min-width are greater
- // than or less than the computed m_width. Be careful of box-sizing and
- // percentage issues.
-
- // The following is based off of the W3C Working Draft from April 11, 2006 of
- // CSS 2.1: Section 10.3.7 "Absolutely positioned, non-replaced elements"
- // <http://www.w3.org/TR/CSS21/visudet.html#abs-non-replaced-width>
- // (block-style-comments in this function and in calcAbsoluteHorizontalValues()
- // correspond to text from the spec)
-
-
- // We don't use containingBlock(), since we may be positioned by an enclosing
- // relative positioned inline.
- const RenderObject* containerBlock = container();
-
- // FIXME: This is incorrect for cases where the container block is a relatively
- // positioned inline.
- const int containerWidth = containingBlockWidth() + containerBlock->paddingLeft() + containerBlock->paddingRight();
-
- // To match WinIE, in quirks mode use the parent's 'direction' property
- // instead of the the container block's.
- EDirection containerDirection = (style()->htmlHacks()) ? parent()->style()->direction() : containerBlock->style()->direction();
-
- const int bordersPlusPadding = borderLeft() + borderRight() + paddingLeft() + paddingRight();
- const Length marginLeft = style()->marginLeft();
- const Length marginRight = style()->marginRight();
- Length left = style()->left();
- Length right = style()->right();
-
- /*---------------------------------------------------------------------------*\
- * For the purposes of this section and the next, the term "static position"
- * (of an element) refers, roughly, to the position an element would have had
- * in the normal flow. More precisely:
- *
- * * The static position for 'left' is the distance from the left edge of the
- * containing block to the left margin edge of a hypothetical box that would
- * have been the first box of the element if its 'position' property had
- * been 'static' and 'float' had been 'none'. The value is negative if the
- * hypothetical box is to the left of the containing block.
- * * The static position for 'right' is the distance from the right edge of the
- * containing block to the right margin edge of the same hypothetical box as
- * above. The value is positive if the hypothetical box is to the left of the
- * containing block's edge.
- *
- * But rather than actually calculating the dimensions of that hypothetical box,
- * user agents are free to make a guess at its probable position.
- *
- * For the purposes of calculating the static position, the containing block of
- * fixed positioned elements is the initial containing block instead of the
- * viewport, and all scrollable boxes should be assumed to be scrolled to their
- * origin.
- \*---------------------------------------------------------------------------*/
-
- // Calculate the static distance if needed.
- if (left.isVariable() && right.isVariable()) {
- if (containerDirection == LTR) {
- // 'm_staticX' should already have been set through layout of the parent.
- int staticPosition = m_staticX - containerBlock->borderLeft();
- for (RenderObject* po = parent(); po && po != containerBlock; po = po->parent())
- staticPosition += po->xPos();
- left = Length(staticPosition, Fixed);
- } else {
- RenderObject* po = parent();
- // 'm_staticX' should already have been set through layout of the parent.
- int staticPosition = m_staticX + containerWidth + containerBlock->borderRight() - po->width();
- for (; po && po != containerBlock; po = po->parent())
- staticPosition -= po->xPos();
- right = Length(staticPosition, Fixed);
- }
- }
-
- // Calculate constraint equation values for 'width' case.
- calcAbsoluteHorizontalValues(style()->width(), containerBlock, containerDirection,
- containerWidth, bordersPlusPadding,
- left, right, marginLeft, marginRight,
- m_width, m_marginLeft, m_marginRight, m_x);
- // Calculate constraint equation values for 'max-width' case.calcContentWidth(width.width(containerWidth));
- if (style()->maxWidth().value() != UNDEFINED) {
- short maxWidth;
- short maxMarginLeft;
- short maxMarginRight;
- short maxXPos;
-
- calcAbsoluteHorizontalValues(style()->maxWidth(), containerBlock, containerDirection,
- containerWidth, bordersPlusPadding,
- left, right, marginLeft, marginRight,
- maxWidth, maxMarginLeft, maxMarginRight, maxXPos);
-
- if (m_width > maxWidth) {
- m_width = maxWidth;
- m_marginLeft = maxMarginLeft;
- m_marginRight = maxMarginRight;
- m_x = maxXPos;
- }
- }
-
- // Calculate constraint equation values for 'min-width' case.
- if (style()->minWidth().value()) {
- short minWidth;
- short minMarginLeft;
- short minMarginRight;
- short minXPos;
-
- calcAbsoluteHorizontalValues(style()->minWidth(), containerBlock, containerDirection,
- containerWidth, bordersPlusPadding,
- left, right, marginLeft, marginRight,
- minWidth, minMarginLeft, minMarginRight, minXPos);
-
- if (m_width < minWidth) {
- m_width = minWidth;
- m_marginLeft = minMarginLeft;
- m_marginRight = minMarginRight;
- m_x = minXPos;
- }
- }
-
- // Put m_width into correct form.
- m_width += bordersPlusPadding;
-}
-
-void RenderBox::calcAbsoluteHorizontalValues(Length width, const RenderObject* containerBlock, EDirection containerDirection,
- const int containerWidth, const int bordersPlusPadding,
- const Length left, const Length right, const Length marginLeft, const Length marginRight,
- short& widthValue, short& marginLeftValue, short& marginRightValue, short& xPos)
-{
- // 'left' and 'right' cannot both be 'auto' because one would of been
- // converted to the static postion already
- assert(!(left.isVariable() && right.isVariable()));
-
- int leftValue = 0;
-
- bool widthIsAuto = width.isVariable();
- bool leftIsAuto = left.isVariable();
- bool rightIsAuto = right.isVariable();
-
- if (!leftIsAuto && !widthIsAuto && !rightIsAuto) {
- /*-----------------------------------------------------------------------*\
- * If none of the three is 'auto': If both 'margin-left' and 'margin-
- * right' are 'auto', solve the equation under the extra constraint that
- * the two margins get equal values, unless this would make them negative,
- * in which case when direction of the containing block is 'ltr' ('rtl'),
- * set 'margin-left' ('margin-right') to zero and solve for 'margin-right'
- * ('margin-left'). If one of 'margin-left' or 'margin-right' is 'auto',
- * solve the equation for that value. If the values are over-constrained,
- * ignore the value for 'left' (in case the 'direction' property of the
- * containing block is 'rtl') or 'right' (in case 'direction' is 'ltr')
- * and solve for that value.
- \*-----------------------------------------------------------------------*/
- // NOTE: It is not necessary to solve for 'right' in the over constrained
- // case because the value is not used for any further calculations.
-
- leftValue = left.width(containerWidth);
- widthValue = calcContentWidth(width.width(containerWidth));
-
- const int availableSpace = containerWidth - (leftValue + widthValue + right.width(containerWidth) + bordersPlusPadding);
-
- // Margins are now the only unknown
- if (marginLeft.isVariable() && marginRight.isVariable()) {
- // Both margins auto, solve for equality
- if (availableSpace >= 0) {
- marginLeftValue = availableSpace / 2; // split the diference
- marginRightValue = availableSpace - marginLeftValue; // account for odd valued differences
- } else {
- // see FIXME 1
- if (containerDirection == LTR) {
- marginLeftValue = 0;
- marginRightValue = availableSpace; // will be negative
- } else {
- marginLeftValue = availableSpace; // will be negative
- marginRightValue = 0;
- }
- }
- } else if (marginLeft.isVariable()) {
- // Solve for left margin
- marginRightValue = marginRight.width(containerWidth);
- marginLeftValue = availableSpace - marginRightValue;
- } else if (marginRight.isVariable()) {
- // Solve for right margin
- marginLeftValue = marginLeft.width(containerWidth);
- marginRightValue = availableSpace - marginLeftValue;
- } else {
- // Over-constrained, solve for left if direction is RTL
- marginLeftValue = marginLeft.width(containerWidth);
- marginRightValue = marginRight.width(containerWidth);
-
- // see FIXME 1 -- used to be "this->style()->direction()"
- if (containerDirection == RTL)
- leftValue = (availableSpace + leftValue) - marginLeftValue - marginRightValue;
- }
- } else {
- /*--------------------------------------------------------------------*\
- * Otherwise, set 'auto' values for 'margin-left' and 'margin-right'
- * to 0, and pick the one of the following six rules that applies.
- *
- * 1. 'left' and 'width' are 'auto' and 'right' is not 'auto', then the
- * width is shrink-to-fit. Then solve for 'left'
- *
- * OMIT RULE 2 AS IT SHOULD NEVER BE HIT
- * ------------------------------------------------------------------
- * 2. 'left' and 'right' are 'auto' and 'width' is not 'auto', then if
- * the 'direction' property of the containing block is 'ltr' set
- * 'left' to the static position, otherwise set 'right' to the
- * static position. Then solve for 'left' (if 'direction is 'rtl')
- * or 'right' (if 'direction' is 'ltr').
- * ------------------------------------------------------------------
- *
- * 3. 'width' and 'right' are 'auto' and 'left' is not 'auto', then the
- * width is shrink-to-fit . Then solve for 'right'
- * 4. 'left' is 'auto', 'width' and 'right' are not 'auto', then solve
- * for 'left'
- * 5. 'width' is 'auto', 'left' and 'right' are not 'auto', then solve
- * for 'width'
- * 6. 'right' is 'auto', 'left' and 'width' are not 'auto', then solve
- * for 'right'
- *
- * Calculation of the shrink-to-fit width is similar to calculating the
- * width of a table cell using the automatic table layout algorithm.
- * Roughly: calculate the preferred width by formatting the content
- * without breaking lines other than where explicit line breaks occur,
- * and also calculate the preferred minimum width, e.g., by trying all
- * possible line breaks. CSS 2.1 does not define the exact algorithm.
- * Thirdly, calculate the available width: this is found by solving
- * for 'width' after setting 'left' (in case 1) or 'right' (in case 3)
- * to 0.
- *
- * Then the shrink-to-fit width is:
- * kMin(kMax(preferred minimum width, available width), preferred width).
- \*--------------------------------------------------------------------*/
- // NOTE: For rules 3 and 6 it is not necessary to solve for 'right'
- // because the value is not used for any further calculations.
-
- // Calculate margins, 'auto' margins are ignored.
- marginLeftValue = marginLeft.minWidth(containerWidth);
- marginRightValue = marginRight.minWidth(containerWidth);
-
- const int availableSpace = containerWidth - (marginLeftValue + marginRightValue + bordersPlusPadding);
-
- // FIXME: Is there a faster way to find the correct case?
- // Use rule/case that applies.
- if (leftIsAuto && widthIsAuto && !rightIsAuto) {
- // RULE 1: (use shrink-to-fit for width, and solve of left)
- int rightValue = right.width(containerWidth);
-
- // FIXME: would it be better to have shrink-to-fit in one step?
- int preferredWidth = m_maxWidth - bordersPlusPadding;
- int preferredMinWidth = m_minWidth - bordersPlusPadding;
- int availableWidth = availableSpace - rightValue;
- widthValue = kMin(kMax(preferredMinWidth, availableWidth), preferredWidth);
- leftValue = availableSpace - (widthValue + rightValue);
- } else if (!leftIsAuto && widthIsAuto && rightIsAuto) {
- // RULE 3: (use shrink-to-fit for width, and no need solve of right)
- leftValue = left.width(containerWidth);
-
- // FIXME: would it be better to have shrink-to-fit in one step?
- int preferredWidth = m_maxWidth - bordersPlusPadding;
- int preferredMinWidth = m_minWidth - bordersPlusPadding;
- int availableWidth = availableSpace - leftValue;
- widthValue = kMin(kMax(preferredMinWidth, availableWidth), preferredWidth);
- } else if (leftIsAuto && !width.isVariable() && !rightIsAuto) {
- // RULE 4: (solve for left)
- widthValue = calcContentWidth(width.width(containerWidth));
- leftValue = availableSpace - (widthValue + right.width(containerWidth));
- } else if (!leftIsAuto && widthIsAuto && !rightIsAuto) {
- // RULE 5: (solve for width)
- leftValue = left.width(containerWidth);
- widthValue = availableSpace - (leftValue + right.width(containerWidth));
- } else if (!leftIsAuto&& !widthIsAuto && rightIsAuto) {
- // RULE 6: (no need solve for right)
- leftValue = left.width(containerWidth);
- widthValue = calcContentWidth(width.width(containerWidth));
- }
- }
-
- // Use computed values to calculate the horizontal position.
- xPos = leftValue + marginLeftValue + containerBlock->borderLeft();
-}
-
-
-void RenderBox::calcAbsoluteVertical()
-{
- if (isReplaced()) {
- calcAbsoluteVerticalReplaced();
- return;
- }
-
- // The following is based off of the W3C Working Draft from April 11, 2006 of
- // CSS 2.1: Section 10.6.4 "Absolutely positioned, non-replaced elements"
- // <http://www.w3.org/TR/2005/WD-CSS21-20050613/visudet.html#abs-non-replaced-height>
- // (block-style-comments in this function and in calcAbsoluteVerticalValues()
- // correspond to text from the spec)
-
-
- // We don't use containingBlock(), since we may be positioned by an enclosing relpositioned inline.
- const RenderObject* containerBlock = container();
- const int containerHeight = containerBlock->height() - containerBlock->borderTop() - containerBlock->borderBottom();
-
- const int bordersPlusPadding = borderTop() + borderBottom() + paddingTop() + paddingBottom();
- const Length marginTop = style()->marginTop();
- const Length marginBottom = style()->marginBottom();
- Length top = style()->top();
- Length bottom = style()->bottom();
-
- /*---------------------------------------------------------------------------*\
- * For the purposes of this section and the next, the term "static position"
- * (of an element) refers, roughly, to the position an element would have had
- * in the normal flow. More precisely, the static position for 'top' is the
- * distance from the top edge of the containing block to the top margin edge
- * of a hypothetical box that would have been the first box of the element if
- * its 'position' property had been 'static' and 'float' had been 'none'. The
- * value is negative if the hypothetical box is above the containing block.
- *
- * But rather than actually calculating the dimensions of that hypothetical
- * box, user agents are free to make a guess at its probable position.
- *
- * For the purposes of calculating the static position, the containing block
- * of fixed positioned elements is the initial containing block instead of
- * the viewport.
- \*---------------------------------------------------------------------------*/
-
- // Calculate the static distance if needed.
- if (top.isVariable() && bottom.isVariable()) {
- // m_staticY should already have been set through layout of the parent()
- int staticTop = m_staticY - containerBlock->borderTop();
- for (RenderObject* po = parent(); po && po != containerBlock; po = po->parent()) {
- staticTop += po->yPos();
- }
- top.setValue(Fixed, staticTop);
- }
-
-
- int height; // Needed to compute overflow.
-
- // Calculate constraint equation values for 'height' case.
- calcAbsoluteVerticalValues(style()->height(), containerBlock, containerHeight, bordersPlusPadding,
- top, bottom, marginTop, marginBottom,
- height, m_marginTop, m_marginBottom, m_y);
-
- // Avoid doing any work in the common case (where the values of min-height and max-height are their defaults).
- // see FIXME 2
-
- // Calculate constraint equation values for 'max-height' case.
- if (style()->maxHeight().value() != UNDEFINED) {
- int maxHeight;
- short maxMarginTop;
- short maxMarginBottom;
- int maxYPos;
-
- calcAbsoluteVerticalValues(style()->maxHeight(), containerBlock, containerHeight, bordersPlusPadding,
- top, bottom, marginTop, marginBottom,
- maxHeight, maxMarginTop, maxMarginBottom, maxYPos);
-
- if (height > maxHeight) {
- height = maxHeight;
- m_marginTop = maxMarginTop;
- m_marginBottom = maxMarginBottom;
- m_y = maxYPos;
- }
- }
-
- // Calculate constraint equation values for 'min-height' case.
- if (style()->minHeight().value()) {
- int minHeight;
- short minMarginTop;
- short minMarginBottom;
- int minYPos;
-
- calcAbsoluteVerticalValues(style()->minHeight(), containerBlock, containerHeight, bordersPlusPadding,
- top, bottom, marginTop, marginBottom,
- minHeight, minMarginTop, minMarginBottom, minYPos);
-
- if (height < minHeight) {
- height = minHeight;
- m_marginTop = minMarginTop;
- m_marginBottom = minMarginBottom;
- m_y = minYPos;
- }
- }
-
- height += bordersPlusPadding;
-
- // Set final height value.
- m_height = height;
-}
-
-void RenderBox::calcAbsoluteVerticalValues(Length height, const RenderObject* containerBlock,
- const int containerHeight, const int bordersPlusPadding,
- const Length top, const Length bottom, const Length marginTop, const Length marginBottom,
- int& heightValue, short& marginTopValue, short& marginBottomValue, int& yPos)
-{
- // 'top' and 'bottom' cannot both be 'auto' because 'top would of been
- // converted to the static position in calcAbsoluteVertical()
- assert(!(top.isVariable() && bottom.isVariable()));
-
- int contentHeight = m_height - bordersPlusPadding;
-
- int topValue = 0;
-
- bool heightIsAuto = height.isVariable();
- bool topIsAuto = top.isVariable();
- bool bottomIsAuto = bottom.isVariable();
-
- if (isTable() && heightIsAuto) {
- // Height is never unsolved for tables. "auto" means shrink to fit.
- // Use our height instead.
- heightValue = contentHeight;
- heightIsAuto = false;
- } else if (!heightIsAuto) {
- heightValue = calcContentHeight(height.width(containerHeight));
- if (contentHeight > heightValue) {
- if (!isTable())
- contentHeight = heightValue;
- else
- heightValue = contentHeight;
- }
- }
-
-
- if (!topIsAuto && !heightIsAuto && !bottomIsAuto) {
- /*-----------------------------------------------------------------------*\
- * If none of the three are 'auto': If both 'margin-top' and 'margin-
- * bottom' are 'auto', solve the equation under the extra constraint that
- * the two margins get equal values. If one of 'margin-top' or 'margin-
- * bottom' is 'auto', solve the equation for that value. If the values
- * are over-constrained, ignore the value for 'bottom' and solve for that
- * value.
- \*-----------------------------------------------------------------------*/
- // NOTE: It is not necessary to solve for 'bottom' in the over constrained
- // case because the value is not used for any further calculations.
-
- topValue = top.width(containerHeight);
-
- const int availableSpace = containerHeight - (topValue + heightValue + bottom.width(containerHeight) + bordersPlusPadding);
-
- // Margins are now the only unknown
- if (marginTop.isVariable() && marginBottom.isVariable()) {
- // Both margins auto, solve for equality
- // NOTE: This may result in negative values.
- marginTopValue = availableSpace / 2; // split the diference
- marginBottomValue = availableSpace - marginTopValue; // account for odd valued differences
- } else if (marginTop.isVariable()) {
- // Solve for top margin
- marginBottomValue = marginBottom.width(containerHeight);
- marginTopValue = availableSpace - marginBottomValue;
- } else if (marginBottom.isVariable()) {
- // Solve for bottom margin
- marginTopValue = marginTop.width(containerHeight);
- marginBottomValue = availableSpace - marginTopValue;
- } else {
- // Over-constrained, (no need solve for bottom)
- marginTopValue = marginTop.width(containerHeight);
- marginBottomValue = marginBottom.width(containerHeight);
- }
- } else {
- /*--------------------------------------------------------------------*\
- * Otherwise, set 'auto' values for 'margin-top' and 'margin-bottom'
- * to 0, and pick the one of the following six rules that applies.
- *
- * 1. 'top' and 'height' are 'auto' and 'bottom' is not 'auto', then
- * the height is based on the content, and solve for 'top'.
- *
- * OMIT RULE 2 AS IT SHOULD NEVER BE HIT
- * ------------------------------------------------------------------
- * 2. 'top' and 'bottom' are 'auto' and 'height' is not 'auto', then
- * set 'top' to the static position, and solve for 'bottom'.
- * ------------------------------------------------------------------
- *
- * 3. 'height' and 'bottom' are 'auto' and 'top' is not 'auto', then
- * the height is based on the content, and solve for 'bottom'.
- * 4. 'top' is 'auto', 'height' and 'bottom' are not 'auto', and
- * solve for 'top'.
- * 5. 'height' is 'auto', 'top' and 'bottom' are not 'auto', and
- * solve for 'height'.
- * 6. 'bottom' is 'auto', 'top' and 'height' are not 'auto', and
- * solve for 'bottom'.
- \*--------------------------------------------------------------------*/
- // NOTE: For rules 3 and 6 it is not necessary to solve for 'bottom'
- // because the value is not used for any further calculations.
-
- // Calculate margins, 'auto' margins are ignored.
- marginTopValue = marginTop.minWidth(containerHeight);
- marginBottomValue = marginBottom.minWidth(containerHeight);
-
- const int availableSpace = containerHeight - (marginTopValue + marginBottomValue + bordersPlusPadding);
-
- // Use rule/case that applies.
- if (topIsAuto && heightIsAuto && !bottomIsAuto) {
- // RULE 1: (height is content based, solve of top)
- heightValue = contentHeight;
- topValue = availableSpace - (heightValue + bottom.width(containerHeight));
- }
- else if (topIsAuto && !heightIsAuto && bottomIsAuto) {
- // RULE 2: (shouldn't happen)
- }
- else if (!topIsAuto && heightIsAuto && bottomIsAuto) {
- // RULE 3: (height is content based, no need solve of bottom)
- heightValue = contentHeight;
- topValue = top.width(containerHeight);
- } else if (topIsAuto && !heightIsAuto && !bottomIsAuto) {
- // RULE 4: (solve of top)
- topValue = availableSpace - (heightValue + bottom.width(containerHeight));
- } else if (!topIsAuto && heightIsAuto && !bottomIsAuto) {
- // RULE 5: (solve of height)
- topValue = top.width(containerHeight);
- heightValue = kMax(0, availableSpace - (topValue + bottom.width(containerHeight)));
- } else if (!topIsAuto && !heightIsAuto && bottomIsAuto) {
- // RULE 6: (no need solve of bottom)
- topValue = top.width(containerHeight);
- }
- }
-
- // Use computed values to calculate the vertical position.
- yPos = topValue + marginTopValue + containerBlock->borderTop();
-}
-
-void RenderBox::calcAbsoluteHorizontalReplaced()
-{
- // The following is based off of the W3C Working Draft from April 11, 2006 of
- // CSS 2.1: Section 10.3.8 "Absolutly positioned, replaced elements"
- // <http://www.w3.org/TR/2005/WD-CSS21-20050613/visudet.html#abs-replaced-width>
- // (block-style-comments in this function correspond to text from the spec and
- // the numbers correspond to numbers in spec)
-
- // We don't use containingBlock(), since we may be positioned by an enclosing relpositioned inline.
- const RenderObject* containerBlock = container();
-
- // FIXME: This is incorrect for cases where the container block is a relatively
- // positioned inline.
- const int containerWidth = containingBlockWidth() + containerBlock->paddingLeft() + containerBlock->paddingRight();
-
- // To match WinIE, in quirks mode use the parent's 'direction' property
- // instead of the the container block's.
- EDirection containerDirection = (style()->htmlHacks()) ? parent()->style()->direction() : containerBlock->style()->direction();
-
- // Variables to solve.
- Length left = style()->left();
- Length right = style()->right();
- Length marginLeft = style()->marginLeft();
- Length marginRight = style()->marginRight();
-
-
- /*-----------------------------------------------------------------------*\
- * 1. The used value of 'width' is determined as for inline replaced
- * elements.
- \*-----------------------------------------------------------------------*/
- // NOTE: This value of width is FINAL in that the min/max width calculations
- // are dealt with in calcReplacedWidth(). This means that the steps to produce
- // correct max/min in the non-replaced version, are not necessary.
- m_width = calcReplacedWidth() + borderLeft() + borderRight() + paddingLeft() + paddingRight();
- const int availableSpace = containerWidth - m_width;
-
- /*-----------------------------------------------------------------------*\
- * 2. If both 'left' and 'right' have the value 'auto', then if 'direction'
- * of the containing block is 'ltr', set 'left' to the static position;
- * else if 'direction' is 'rtl', set 'right' to the static position.
- \*-----------------------------------------------------------------------*/
- if (left.isVariable() && right.isVariable()) {
- // see FIXME 1
- if (containerDirection == LTR) {
- // 'm_staticX' should already have been set through layout of the parent.
- int staticPosition = m_staticX - containerBlock->borderLeft();
- for (RenderObject* po = parent(); po && po != containerBlock; po = po->parent())
- staticPosition += po->xPos();
- left.setValue(Fixed, staticPosition);
- } else {
- RenderObject* po = parent();
- // 'm_staticX' should already have been set through layout of the parent.
- int staticPosition = m_staticX + containerWidth + containerBlock->borderRight() - po->width();
- for (; po && po != containerBlock; po = po->parent())
- staticPosition -= po->xPos();
- right.setValue(Fixed, staticPosition);
- }
- }
-
- /*-----------------------------------------------------------------------*\
- * 3. If 'left' or 'right' are 'auto', replace any 'auto' on 'margin-left'
- * or 'margin-right' with '0'.
- \*-----------------------------------------------------------------------*/
- if (left.isVariable() || right.isVariable()) {
- if (marginLeft.isVariable())
- marginLeft.setValue(Fixed, 0);
- if (marginRight.isVariable())
- marginRight.setValue(Fixed, 0);
- }
-
- /*-----------------------------------------------------------------------*\
- * 4. If at this point both 'margin-left' and 'margin-right' are still
- * 'auto', solve the equation under the extra constraint that the two
- * margins must get equal values, unless this would make them negative,
- * in which case when the direction of the containing block is 'ltr'
- * ('rtl'), set 'margin-left' ('margin-right') to zero and solve for
- * 'margin-right' ('margin-left').
- \*-----------------------------------------------------------------------*/
- int leftValue = 0;
- int rightValue = 0;
-
- if (marginLeft.isVariable() && marginRight.isVariable()) {
- // 'left' and 'right' cannot be 'auto' due to step 3
- assert(!(left.isVariable() && right.isVariable()));
-
- leftValue = left.width(containerWidth);
- rightValue = right.width(containerWidth);
-
- int difference = availableSpace - (leftValue + rightValue);
- if (difference > 0) {
- m_marginLeft = difference / 2; // split the diference
- m_marginRight = difference - m_marginLeft; // account for odd valued differences
- } else {
- // see FIXME 1
- if (containerDirection == LTR) {
- m_marginLeft = 0;
- m_marginRight = difference; // will be negative
- } else {
- m_marginLeft = difference; // will be negative
- m_marginRight = 0;
- }
- }
-
- /*-----------------------------------------------------------------------*\
- * 5. If at this point there is an 'auto' left, solve the equation for
- * that value.
- \*-----------------------------------------------------------------------*/
- } else if (left.isVariable()) {
- m_marginLeft = marginLeft.width(containerWidth);
- m_marginRight = marginRight.width(containerWidth);
- rightValue = right.width(containerWidth);
-
- // Solve for 'left'
- leftValue = availableSpace - (rightValue + m_marginLeft + m_marginRight);
- } else if (right.isVariable()) {
- m_marginLeft = marginLeft.width(containerWidth);
- m_marginRight = marginRight.width(containerWidth);
- leftValue = left.width(containerWidth);
-
- // Solve for 'right'
- rightValue = availableSpace - (leftValue + m_marginLeft + m_marginRight);
- } else if (marginLeft.isVariable()) {
- m_marginRight = marginRight.width(containerWidth);
- leftValue = left.width(containerWidth);
- rightValue = right.width(containerWidth);
-
- // Solve for 'margin-left'
- m_marginLeft = availableSpace - (leftValue + rightValue + m_marginRight);
- } else if (marginRight.isVariable()) {
- m_marginLeft = marginLeft.width(containerWidth);
- leftValue = left.width(containerWidth);
- rightValue = right.width(containerWidth);
-
- // Solve for 'margin-right'
- m_marginRight = availableSpace - (leftValue + rightValue + m_marginLeft);
- }
-
- /*-----------------------------------------------------------------------*\
- * 6. If at this point the values are over-constrained, ignore the value
- * for either 'left' (in case the 'direction' property of the
- * containing block is 'rtl') or 'right' (in case 'direction' is
- * 'ltr') and solve for that value.
- \*-----------------------------------------------------------------------*/
- else {
- m_marginLeft = marginLeft.width(containerWidth);
- m_marginRight = marginRight.width(containerWidth);
- if (containerDirection == LTR) {
- leftValue = left.width(containerWidth);
- rightValue = availableSpace - (leftValue + m_marginLeft + m_marginRight);
- }
- else {
- rightValue = right.width(containerWidth);
- leftValue = availableSpace - (rightValue + m_marginLeft + m_marginRight);
- }
- }
-
- int totalWidth = m_width + leftValue + rightValue + m_marginLeft + m_marginRight;
- if (totalWidth > containerWidth && (containerDirection == RTL))
- leftValue = containerWidth - (totalWidth - leftValue);
-
- // Use computed values to calculate the horizontal position.
- m_x = leftValue + m_marginLeft + containerBlock->borderLeft();
-}
-
-void RenderBox::calcAbsoluteVerticalReplaced()
-{
- // The following is based off of the W3C Working Draft from April 11, 2006 of
- // CSS 2.1: Section 10.6.5 "Absolutly positioned, replaced elements"
- // <http://www.w3.org/TR/2005/WD-CSS21-20050613/visudet.html#abs-replaced-height>
- // (block-style-comments in this function correspond to text from the spec and
- // the numbers correspond to numbers in spec)
-
- // We don't use containingBlock(), since we may be positioned by an enclosing relpositioned inline.
- const RenderObject* containerBlock = container();
- const int containerHeight = containerBlock->height() - containerBlock->borderTop() - containerBlock->borderBottom();
-
- // Variables to solve.
- Length top = style()->top();
- Length bottom = style()->bottom();
- Length marginTop = style()->marginTop();
- Length marginBottom = style()->marginBottom();
-
-
- /*-----------------------------------------------------------------------*\
- * 1. The used value of 'height' is determined as for inline replaced
- * elements.
- \*-----------------------------------------------------------------------*/
- // NOTE: This value of height is FINAL in that the min/max height calculations
- // are dealt with in calcReplacedHeight(). This means that the steps to produce
- // correct max/min in the non-replaced version, are not necessary.
- m_height = calcReplacedHeight() + borderTop() + borderBottom() + paddingTop() + paddingBottom();
- const int availableSpace = containerHeight - m_height;
-
- /*-----------------------------------------------------------------------*\
- * 2. If both 'top' and 'bottom' have the value 'auto', replace 'top'
- * with the element's static position.
- \*-----------------------------------------------------------------------*/
- if (top.isVariable() && bottom.isVariable()) {
- // m_staticY should already have been set through layout of the parent().
- int staticTop = m_staticY - containerBlock->borderTop();
- for (RenderObject* po = parent(); po && po != containerBlock; po = po->parent()) {
- staticTop += po->yPos();
- }
- top.setValue(Fixed, staticTop);
- }
-
- /*-----------------------------------------------------------------------*\
- * 3. If 'bottom' is 'auto', replace any 'auto' on 'margin-top' or
- * 'margin-bottom' with '0'.
- \*-----------------------------------------------------------------------*/
- // FIXME: The spec. says that this step should only be taken when bottom is
- // auto, but if only top is auto, this makes step 4 impossible.
- if (top.isVariable() || bottom.isVariable()) {
- if (marginTop.isVariable())
- marginTop.setValue(Fixed, 0);
- if (marginBottom.isVariable())
- marginBottom.setValue(Fixed, 0);
- }
-
- /*-----------------------------------------------------------------------*\
- * 4. If at this point both 'margin-top' and 'margin-bottom' are still
- * 'auto', solve the equation under the extra constraint that the two
- * margins must get equal values.
- \*-----------------------------------------------------------------------*/
- int topValue = 0;
- int bottomValue = 0;
-
- if (marginTop.isVariable() && marginBottom.isVariable()) {
- // 'top' and 'bottom' cannot be 'auto' due to step 2 and 3 combinded.
- assert(!(top.isVariable() || bottom.isVariable()));
-
- topValue = top.width(containerHeight);
- bottomValue = bottom.width(containerHeight);
-
- int difference = availableSpace - (topValue + bottomValue);
- // NOTE: This may result in negative values.
- m_marginTop = difference / 2; // split the difference
- m_marginBottom = difference - m_marginTop; // account for odd valued differences
-
- /*-----------------------------------------------------------------------*\
- * 5. If at this point there is only one 'auto' left, solve the equation
- * for that value.
- \*-----------------------------------------------------------------------*/
- } else if (top.isVariable()) {
- m_marginTop = marginTop.width(containerHeight);
- m_marginBottom = marginBottom.width(containerHeight);
- bottomValue = bottom.width(containerHeight);
-
- // Solve for 'top'
- topValue = availableSpace - (bottomValue + m_marginTop + m_marginBottom);
- } else if (bottom.isVariable()) {
- m_marginTop = marginTop.width(containerHeight);
- m_marginBottom = marginBottom.width(containerHeight);
- topValue = top.width(containerHeight);
-
- // Solve for 'bottom'
- // NOTE: It is not necessary to solve for 'bottom' because we don't ever
- // use the value.
- } else if (marginTop.isVariable()) {
- m_marginBottom = marginBottom.width(containerHeight);
- topValue = top.width(containerHeight);
- bottomValue = bottom.width(containerHeight);
-
- // Solve for 'margin-top'
- m_marginTop = availableSpace - (topValue + bottomValue + m_marginBottom);
- } else if (marginBottom.isVariable()) {
- m_marginTop = marginTop.width(containerHeight);
- topValue = top.width(containerHeight);
- bottomValue = bottom.width(containerHeight);
-
- // Solve for 'margin-bottom'
- m_marginBottom = availableSpace - (topValue + bottomValue + m_marginTop);
- }
-
- /*-----------------------------------------------------------------------*\
- * 6. If at this point the values are over-constrained, ignore the value
- * for 'bottom' and solve for that value.
- \*-----------------------------------------------------------------------*/
- else {
- m_marginTop = marginTop.width(containerHeight);
- m_marginBottom = marginBottom.width(containerHeight);
- topValue = top.width(containerHeight);
-
- // Solve for 'bottom'
- // NOTE: It is not necessary to solve for 'bottom' because we don't ever
- // use the value.
- }
-
- // Use computed values to calculate the vertical position.
- m_y = topValue + m_marginTop + containerBlock->borderTop();
-}
-
-int RenderBox::highestPosition(bool /*includeOverflowInterior*/, bool includeSelf) const
-{
- return includeSelf ? 0 : m_height;
-}
-
-int RenderBox::lowestPosition(bool /*includeOverflowInterior*/, bool includeSelf) const
-{
- return includeSelf ? m_height : 0;
-}
-
-int RenderBox::rightmostPosition(bool /*includeOverflowInterior*/, bool includeSelf) const
-{
- return includeSelf ? m_width : 0;
-}
-
-int RenderBox::leftmostPosition(bool /*includeOverflowInterior*/, bool includeSelf) const
-{
- return includeSelf ? 0 : m_width;
-}
-
-int RenderBox::pageTopAfter(int y) const
-{
- RenderObject* cb = container();
- if (cb)
- return cb->pageTopAfter(y+yPos()) - yPos();
- else
- return 0;
-}
-
-int RenderBox::crossesPageBreak(int t, int b) const
-{
- RenderObject* cb = container();
- if (cb)
- return cb->crossesPageBreak(yPos()+t, yPos()+b);
- else
- return false;
-}
-
-void RenderBox::caretPos(int /*offset*/, int flags, int &_x, int &_y, int &width, int &height)
-{
-#if 0
- _x = -1;
-
- // propagate it downwards to its children, someone will feel responsible
- RenderObject *child = firstChild();
-// if (child) kdDebug(6040) << "delegating caretPos to " << child->renderName() << endl;
- if (child) child->caretPos(offset, override, _x, _y, width, height);
-
- // if not, use the extents of this box. offset 0 means left, offset 1 means
- // right
- if (_x == -1) {
- //kdDebug(6040) << "no delegation" << endl;
- _x = xPos() + (offset == 0 ? 0 : m_width);
- _y = yPos();
- height = m_height;
- width = override && offset == 0 ? m_width : 1;
-
- // If height of box is smaller than font height, use the latter one,
- // otherwise the caret might become invisible.
- // FIXME: ignoring :first-line, missing good reason to take care of
- int fontHeight = style()->fontMetrics().height();
- if (fontHeight > height)
- height = fontHeight;
-
- int absx, absy;
-
- RenderObject *cb = containingBlock();
-
- if (cb && cb != this && cb->absolutePosition(absx,absy)) {
- //kdDebug(6040) << "absx=" << absx << " absy=" << absy << endl;
- _x += absx;
- _y += absy;
- } else {
- // we don't know our absolute position, and there is no point returning
- // just a relative one
- _x = _y = -1;
- }
- }
-#endif
-
- _x = xPos();
- _y = yPos();
-// kdDebug(6040) << "_x " << _x << " _y " << _y << endl;
- width = 1; // no override is indicated in boxes
-
- RenderBlock *cb = containingBlock();
-
- // Place caret outside the border
- if (flags & CFOutside) {
-
- RenderStyle *s = element() && element()->parent()
- && element()->parent()->renderer()
- ? element()->parent()->renderer()->style()
- : cb->style();
-
- const TQFontMetrics &fm = s->fontMetrics();
- height = fm.height();
-
- bool rtl = s->direction() == RTL;
- bool outsideEnd = flags & CFOutsideEnd;
-
- if (outsideEnd) {
- _x += this->width();
- } else {
- _x--;
- }
-
- int hl = fm.leading() / 2;
- if (!isReplaced() || style()->display() == BLOCK) {
- if (!outsideEnd ^ rtl)
- _y -= hl;
- else
- _y += kMax(this->height() - fm.ascent() - hl, 0);
- } else {
- _y += baselinePosition(false) - fm.ascent() - hl;
- }
-
- // Place caret inside the element
- } else {
- const TQFontMetrics &fm = style()->fontMetrics();
- height = fm.height();
-
- RenderStyle *s = style();
-
- _x += borderLeft() + paddingLeft();
- _y += borderTop() + paddingTop();
-
- // ### regard direction
- switch (s->textAlign()) {
- case LEFT:
- case KHTML_LEFT:
- case TAAUTO: // ### find out what this does
- case JUSTIFY:
- break;
- case CENTER:
- case KHTML_CENTER:
- _x += contentWidth() / 2;
- break;
- case KHTML_RIGHT:
- case RIGHT:
- _x += contentWidth();
- break;
- }
- }
-
- int absx, absy;
- if (cb && cb != this && cb->absolutePosition(absx,absy)) {
-// kdDebug(6040) << "absx=" << absx << " absy=" << absy << endl;
- _x += absx;
- _y += absy;
- } else {
- // we don't know our absolute position, and there is no point returning
- // just a relative one
- _x = _y = -1;
- }
-}
-
-#undef DEBUG_LAYOUT