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-rw-r--r--tdecore/kcompletion.h8
-rw-r--r--tdecore/kconfigdialogmanager.h4
2 files changed, 6 insertions, 6 deletions
diff --git a/tdecore/kcompletion.h b/tdecore/kcompletion.h
index aead92f77..c0ba02d34 100644
--- a/tdecore/kcompletion.h
+++ b/tdecore/kcompletion.h
@@ -131,10 +131,10 @@ class TQPopupMenu;
*/
class TDECORE_EXPORT KCompletion : public TQObject
{
- Q_ENUMS( CompOrder )
- Q_PROPERTY( CompOrder order READ order WRITE setOrder )
- Q_PROPERTY( bool ignoreCase READ ignoreCase WRITE setIgnoreCase )
- Q_PROPERTY( TQStringList items READ items WRITE setItems )
+ TQ_ENUMS( CompOrder )
+ TQ_PROPERTY( CompOrder order READ order WRITE setOrder )
+ TQ_PROPERTY( bool ignoreCase READ ignoreCase WRITE setIgnoreCase )
+ TQ_PROPERTY( TQStringList items READ items WRITE setItems )
Q_OBJECT
public:
diff --git a/tdecore/kconfigdialogmanager.h b/tdecore/kconfigdialogmanager.h
index 46c2b03a6..cc2238d4c 100644
--- a/tdecore/kconfigdialogmanager.h
+++ b/tdecore/kconfigdialogmanager.h
@@ -50,14 +50,14 @@ class TQSqlPropertyMap;
* database, it simply uses the functionality that is built into the
* TQSqlPropertyMap class. New widgets can be added to the map using
* TQSqlPropertyMap::installDefaultMap(). Note that you can't just add any
- * class. The class must have a matching Q_PROPERTY(...) macro defined.
+ * class. The class must have a matching TQ_PROPERTY(...) macro defined.
*
* For example (note that KColorButton is already added and it doesn't need to
* manually added):
*
* kcolorbutton.h defines the following property:
* \code
- * Q_PROPERTY( TQColor color READ color WRITE setColor )
+ * TQ_PROPERTY( TQColor color READ color WRITE setColor )
* \endcode
*
* To add KColorButton the following code would be inserted in the main.