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+/**
+ * This file is part of the html renderer for KDE.
+ *
+ * Copyright (C) 2000-2003 Lars Knoll (knoll@kde.org)
+ * (C) 2003-2005 Apple Computer, Inc.
+ * (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com)
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ */
+#include "rendering/bidi.h"
+#include "rendering/break_lines.h"
+#include "rendering/render_block.h"
+#include "rendering/render_text.h"
+#include "rendering/render_arena.h"
+#include "rendering/render_layer.h"
+#include "rendering/render_canvas.h"
+#include "xml/dom_docimpl.h"
+
+#include "kdebug.h"
+#include "tqdatetime.h"
+#include "tqfontmetrics.h"
+
+#define BIDI_DEBUG 0
+//#define DEBUG_LINEBREAKS
+//#define PAGE_DEBUG
+
+namespace tdehtml {
+
+
+// an iterator which goes through a BidiParagraph
+struct BidiIterator
+{
+ BidiIterator() : par(0), obj(0), pos(0), endOfInline(0) {}
+ BidiIterator(RenderBlock *_par, RenderObject *_obj, unsigned int _pos, bool eoi=false) : par(_par), obj(_obj), pos(_pos), endOfInline(eoi) {}
+
+ void increment( BidiState &bidi, bool skipInlines=true );
+
+ bool atEnd() const;
+
+ const TQChar &current() const;
+ TQChar::Direction direction() const;
+
+ RenderBlock *par;
+ RenderObject *obj;
+ unsigned int pos;
+ bool endOfInline;
+};
+
+
+struct BidiStatus {
+ BidiStatus() : eor(TQChar::DirON), lastStrong(TQChar::DirON), last(TQChar::DirON) {}
+
+ TQChar::Direction eor;
+ TQChar::Direction lastStrong;
+ TQChar::Direction last;
+};
+
+struct BidiState {
+ BidiState() : context(0) {}
+
+ BidiIterator sor;
+ BidiIterator eor;
+ BidiIterator last;
+ BidiIterator current;
+ BidiContext *context;
+ BidiStatus status;
+};
+
+// Used to track a list of chained bidi runs.
+static BidiRun* sFirstBidiRun;
+static BidiRun* sLastBidiRun;
+static int sBidiRunCount;
+static BidiRun* sCompactFirstBidiRun;
+static BidiRun* sCompactLastBidiRun;
+static int sCompactBidiRunCount;
+static bool sBuildingCompactRuns;
+
+// Midpoint globals. The goal is not to do any allocation when dealing with
+// these midpoints, so we just keep an array around and never clear it. We track
+// the number of items and position using the two other variables.
+static TQMemArray<BidiIterator> *smidpoints;
+static uint sNumMidpoints;
+static uint sCurrMidpoint;
+static bool betweenMidpoints;
+
+static bool isLineEmpty = true;
+static bool previousLineBrokeAtBR = true;
+static TQChar::Direction dir;
+static bool adjustEmbedding;
+static bool emptyRun = true;
+static int numSpaces;
+
+static void embed( TQChar::Direction d, BidiState &bidi );
+static void appendRun( BidiState &bidi );
+
+static int getBPMWidth(int childValue, Length cssUnit)
+{
+ if (!cssUnit.isVariable())
+ return (cssUnit.isFixed() ? cssUnit.value() : childValue);
+ return 0;
+}
+
+static int getBorderPaddingMargin(RenderObject* child, bool endOfInline)
+{
+ RenderStyle* cstyle = child->style();
+ int result = 0;
+ bool leftSide = (cstyle->direction() == LTR) ? !endOfInline : endOfInline;
+ result += getBPMWidth((leftSide ? child->marginLeft() : child->marginRight()),
+ (leftSide ? cstyle->marginLeft() :
+ cstyle->marginRight()));
+ result += getBPMWidth((leftSide ? child->paddingLeft() : child->paddingRight()),
+ (leftSide ? cstyle->paddingLeft() :
+ cstyle->paddingRight()));
+ result += leftSide ? child->borderLeft() : child->borderRight();
+ return result;
+}
+
+#ifndef NDEBUG
+static bool inBidiRunDetach;
+#endif
+
+void BidiRun::detach(RenderArena* renderArena)
+{
+#ifndef NDEBUG
+ inBidiRunDetach = true;
+#endif
+ delete this;
+#ifndef NDEBUG
+ inBidiRunDetach = false;
+#endif
+
+ // Recover the size left there for us by operator delete and free the memory.
+ renderArena->free(*(size_t *)this, this);
+}
+
+void* BidiRun::operator new(size_t sz, RenderArena* renderArena) throw()
+{
+ return renderArena->allocate(sz);
+}
+
+void BidiRun::operator delete(void* ptr, size_t sz)
+{
+ assert(inBidiRunDetach);
+
+ // Stash size where detach can find it.
+ *(size_t*)ptr = sz;
+}
+
+static void deleteBidiRuns(RenderArena* arena)
+{
+ if (!sFirstBidiRun)
+ return;
+
+ BidiRun* curr = sFirstBidiRun;
+ while (curr) {
+ BidiRun* s = curr->nextRun;
+ curr->detach(arena);
+ curr = s;
+ }
+
+ sFirstBidiRun = 0;
+ sLastBidiRun = 0;
+ sBidiRunCount = 0;
+}
+
+// ---------------------------------------------------------------------
+
+/* a small helper class used internally to resolve Bidi embedding levels.
+ Each line of text caches the embedding level at the start of the line for faster
+ relayouting
+*/
+BidiContext::BidiContext(unsigned char l, TQChar::Direction e, BidiContext *p, bool o)
+ : level(l) , override(o), dir(e)
+{
+ parent = p;
+ if(p) {
+ p->ref();
+ basicDir = p->basicDir;
+ } else
+ basicDir = e;
+ count = 0;
+}
+
+BidiContext::~BidiContext()
+{
+ if(parent) parent->deref();
+}
+
+void BidiContext::ref() const
+{
+ count++;
+}
+
+void BidiContext::deref() const
+{
+ count--;
+ if(count <= 0) delete this;
+}
+
+// ---------------------------------------------------------------------
+
+inline bool operator==( const BidiIterator &it1, const BidiIterator &it2 )
+{
+ if(it1.pos != it2.pos) return false;
+ if(it1.obj != it2.obj) return false;
+ return true;
+}
+
+inline bool operator!=( const BidiIterator &it1, const BidiIterator &it2 )
+{
+ if(it1.pos != it2.pos) return true;
+ if(it1.obj != it2.obj) return true;
+ return false;
+}
+
+// when modifying this function, make sure you check InlineMinMaxIterator::next() as well.
+static inline RenderObject *Bidinext(RenderObject *par, RenderObject *current, BidiState &bidi,
+ bool skipInlines = true, bool *endOfInline = 0 )
+{
+ RenderObject *next = 0;
+ bool oldEndOfInline = endOfInline ? *endOfInline : false;
+ if (oldEndOfInline)
+ *endOfInline = false;
+
+ while(current != 0)
+ {
+ //kdDebug( 6040 ) << "current = " << current << endl;
+ if (!oldEndOfInline && !current->isFloating() && !current->isReplaced() && !current->isPositioned()) {
+ next = current->firstChild();
+ if ( next && adjustEmbedding ) {
+ EUnicodeBidi ub = next->style()->unicodeBidi();
+ if ( ub != UBNormal && !emptyRun ) {
+ EDirection dir = next->style()->direction();
+ TQChar::Direction d = ( ub == Embed ? ( dir == RTL ? TQChar::DirRLE : TQChar::DirLRE )
+ : ( dir == RTL ? TQChar::DirRLO : TQChar::DirLRO ) );
+ embed( d, bidi );
+ }
+ }
+ }
+ if (!next) {
+ if (!skipInlines && !oldEndOfInline && current->isInlineFlow() && endOfInline) {
+ next = current;
+ *endOfInline = true;
+ break;
+ }
+
+ while (current && current != par) {
+ next = current->nextSibling();
+ if (next) break;
+ if ( adjustEmbedding && current->style()->unicodeBidi() != UBNormal && !emptyRun ) {
+ embed( TQChar::DirPDF, bidi );
+ }
+ current = current->parent();
+ if (!skipInlines && current && current != par && current->isInlineFlow() && endOfInline) {
+ next = current;
+ *endOfInline = true;
+ break;
+ }
+ }
+ }
+
+ if (!next) break;
+
+ if (next->isText() || next->isBR() || next->isFloating() || next->isReplaced() || next->isPositioned() || next->isGlyph()
+ || ((!skipInlines || !next->firstChild()) // Always return EMPTY inlines.
+ && next->isInlineFlow()))
+ break;
+ current = next;
+ }
+ return next;
+}
+
+static RenderObject *first( RenderObject *par, BidiState &bidi, bool skipInlines = true )
+{
+ if(!par->firstChild()) return 0;
+ RenderObject *o = par->firstChild();
+
+ if (o->isInlineFlow()) {
+ if (skipInlines && o->firstChild())
+ o = Bidinext( par, o, bidi, skipInlines );
+ else
+ return o; // Never skip empty inlines.
+ }
+
+ if (o && !o->isText() && !o->isBR() && !o->isReplaced() && !o->isFloating() && !o->isPositioned() && !o->isGlyph())
+ o = Bidinext( par, o, bidi, skipInlines );
+ return o;
+}
+
+inline void BidiIterator::increment (BidiState &bidi, bool skipInlines)
+{
+ if(!obj) return;
+ if(obj->isText()) {
+ pos++;
+ if(pos >= static_cast<RenderText *>(obj)->stringLength()) {
+ obj = Bidinext( par, obj, bidi, skipInlines );
+ pos = 0;
+ }
+ } else {
+ obj = Bidinext( par, obj, bidi, skipInlines, &endOfInline );
+ pos = 0;
+ }
+}
+
+inline bool BidiIterator::atEnd() const
+{
+ if(!obj) return true;
+ return false;
+}
+
+const TQChar &BidiIterator::current() const
+{
+ static TQChar nonBreakingSpace(0xA0);
+
+ if (!obj || !obj->isText())
+ return nonBreakingSpace;
+
+ RenderText* text = static_cast<RenderText*>(obj);
+ if (!text->text())
+ return nonBreakingSpace;
+
+ return text->text()[pos];
+}
+
+inline TQChar::Direction BidiIterator::direction() const
+{
+ if(!obj || !obj->isText() ) return TQChar::DirON;
+
+ RenderText *renderTxt = static_cast<RenderText *>( obj );
+ if ( pos >= renderTxt->stringLength() )
+ return TQChar::DirON;
+ return renderTxt->text()[pos].direction();
+}
+
+// -------------------------------------------------------------------------------------------------
+
+static void addRun(BidiRun* bidiRun)
+{
+ if (!sFirstBidiRun)
+ sFirstBidiRun = sLastBidiRun = bidiRun;
+ else {
+ sLastBidiRun->nextRun = bidiRun;
+ sLastBidiRun = bidiRun;
+ }
+ sBidiRunCount++;
+ bidiRun->compact = sBuildingCompactRuns;
+
+ // Compute the number of spaces in this run,
+ if (bidiRun->obj && bidiRun->obj->isText()) {
+ RenderText* text = static_cast<RenderText*>(bidiRun->obj);
+ if (text->text()) {
+ for (int i = bidiRun->start; i < bidiRun->stop; i++) {
+ const TQChar c = text->text()[i];
+ if (c.category() == TQChar::Separator_Space || c == '\n')
+ numSpaces++;
+ }
+ }
+ }
+}
+
+static void reverseRuns(int start, int end)
+{
+ if (start >= end)
+ return;
+
+ assert(start >= 0 && end < sBidiRunCount);
+
+ // Get the item before the start of the runs to reverse and put it in
+ // |beforeStart|. |curr| should point to the first run to reverse.
+ BidiRun* curr = sFirstBidiRun;
+ BidiRun* beforeStart = 0;
+ int i = 0;
+ while (i < start) {
+ i++;
+ beforeStart = curr;
+ curr = curr->nextRun;
+ }
+
+ BidiRun* startRun = curr;
+ while (i < end) {
+ i++;
+ curr = curr->nextRun;
+ }
+ BidiRun* endRun = curr;
+ BidiRun* afterEnd = curr->nextRun;
+
+ i = start;
+ curr = startRun;
+ BidiRun* newNext = afterEnd;
+ while (i <= end) {
+ // Do the reversal.
+ BidiRun* next = curr->nextRun;
+ curr->nextRun = newNext;
+ newNext = curr;
+ curr = next;
+ i++;
+ }
+
+ // Now hook up beforeStart and afterEnd to the newStart and newEnd.
+ if (beforeStart)
+ beforeStart->nextRun = endRun;
+ else
+ sFirstBidiRun = endRun;
+
+ startRun->nextRun = afterEnd;
+ if (!afterEnd)
+ sLastBidiRun = startRun;
+}
+
+static void chopMidpointsAt(RenderObject* obj, uint pos)
+{
+ if (!sNumMidpoints) return;
+ BidiIterator* midpoints = smidpoints->data();
+ for (uint i = 0; i < sNumMidpoints; i++) {
+ const BidiIterator& point = midpoints[i];
+ if (point.obj == obj && point.pos == pos) {
+ sNumMidpoints = i;
+ break;
+ }
+ }
+}
+
+static void checkMidpoints(BidiIterator& lBreak, BidiState &bidi)
+{
+ // Check to see if our last midpoint is a start point beyond the line break. If so,
+ // shave it off the list, and shave off a trailing space if the previous end point isn't
+ // white-space: pre.
+ if (lBreak.obj && sNumMidpoints && sNumMidpoints%2 == 0) {
+ BidiIterator* midpoints = smidpoints->data();
+ BidiIterator& endpoint = midpoints[sNumMidpoints-2];
+ const BidiIterator& startpoint = midpoints[sNumMidpoints-1];
+ BidiIterator currpoint = endpoint;
+ while (!currpoint.atEnd() && currpoint != startpoint && currpoint != lBreak)
+ currpoint.increment( bidi );
+ if (currpoint == lBreak) {
+ // We hit the line break before the start point. Shave off the start point.
+ sNumMidpoints--;
+ if (!endpoint.obj->style()->preserveWS()) {
+ if (endpoint.obj->isText()) {
+ // Don't shave a character off the endpoint if it was from a soft hyphen.
+ RenderText* textObj = static_cast<RenderText*>(endpoint.obj);
+ if (endpoint.pos+1 < textObj->length() &&
+ textObj->text()[endpoint.pos+1].unicode() == SOFT_HYPHEN)
+ return;
+ }
+ endpoint.pos--;
+ }
+ }
+ }
+}
+
+static void addMidpoint(const BidiIterator& midpoint)
+{
+ if (!smidpoints)
+ return;
+
+ if (smidpoints->size() <= sNumMidpoints)
+ smidpoints->resize(sNumMidpoints+10);
+
+ BidiIterator* midpoints = smidpoints->data();
+ midpoints[sNumMidpoints++] = midpoint;
+}
+
+static void appendRunsForObject(int start, int end, RenderObject* obj, BidiState &bidi)
+{
+ if (start > end || obj->isFloating() ||
+ (obj->isPositioned() && !obj->hasStaticX() && !obj->hasStaticY()))
+ return;
+
+ bool haveNextMidpoint = (smidpoints && sCurrMidpoint < sNumMidpoints);
+ BidiIterator nextMidpoint;
+ if (haveNextMidpoint)
+ nextMidpoint = smidpoints->at(sCurrMidpoint);
+ if (betweenMidpoints) {
+ if (!(haveNextMidpoint && nextMidpoint.obj == obj))
+ return;
+ // This is a new start point. Stop ignoring objects and
+ // adjust our start.
+ betweenMidpoints = false;
+ start = nextMidpoint.pos;
+ sCurrMidpoint++;
+ if (start < end)
+ return appendRunsForObject(start, end, obj, bidi);
+ }
+ else {
+ if (!smidpoints || !haveNextMidpoint || (obj != nextMidpoint.obj)) {
+ addRun(new (obj->renderArena()) BidiRun(start, end, obj, bidi.context, dir));
+ return;
+ }
+
+ // An end midpoint has been encountered within our object. We
+ // need to go ahead and append a run with our endpoint.
+ if (int(nextMidpoint.pos+1) <= end) {
+ betweenMidpoints = true;
+ sCurrMidpoint++;
+ if (nextMidpoint.pos != UINT_MAX) { // UINT_MAX means stop at the object and don't include any of it.
+ addRun(new (obj->renderArena())
+ BidiRun(start, nextMidpoint.pos+1, obj, bidi.context, dir));
+ return appendRunsForObject(nextMidpoint.pos+1, end, obj, bidi);
+ }
+ }
+ else
+ addRun(new (obj->renderArena()) BidiRun(start, end, obj, bidi.context, dir));
+ }
+}
+
+static void appendRun( BidiState &bidi )
+{
+ if ( emptyRun ) return;
+#if BIDI_DEBUG > 1
+ kdDebug(6041) << "appendRun: dir="<<(int)dir<<endl;
+#endif
+
+ bool b = adjustEmbedding;
+ adjustEmbedding = false;
+
+ int start = bidi.sor.pos;
+ RenderObject *obj = bidi.sor.obj;
+ while( obj && obj != bidi.eor.obj ) {
+ appendRunsForObject(start, obj->length(), obj, bidi);
+ start = 0;
+ obj = Bidinext( bidi.sor.par, obj, bidi );
+ }
+ if (obj)
+ appendRunsForObject(start, bidi.eor.pos+1, obj, bidi);
+
+ bidi.eor.increment( bidi );
+ bidi.sor = bidi.eor;
+ dir = TQChar::DirON;
+ bidi.status.eor = TQChar::DirON;
+ adjustEmbedding = b;
+}
+
+static void embed( TQChar::Direction d, BidiState &bidi )
+{
+#if BIDI_DEBUG > 1
+ tqDebug("*** embed dir=%d emptyrun=%d", d, emptyRun );
+#endif
+ bool b = adjustEmbedding ;
+ adjustEmbedding = false;
+ if ( d == TQChar::DirPDF ) {
+ BidiContext *c = bidi.context->parent;
+ if (c) {
+ if ( bidi.eor != bidi.last ) {
+ appendRun( bidi );
+ bidi.eor = bidi.last;
+ }
+ appendRun( bidi );
+ emptyRun = true;
+ bidi.status.last = bidi.context->dir;
+ bidi.context->deref();
+ bidi.context = c;
+ if(bidi.context->override)
+ dir = bidi.context->dir;
+ else
+ dir = TQChar::DirON;
+ bidi.status.lastStrong = bidi.context->dir;
+ }
+ } else {
+ TQChar::Direction runDir;
+ if( d == TQChar::DirRLE || d == TQChar::DirRLO )
+ runDir = TQChar::DirR;
+ else
+ runDir = TQChar::DirL;
+ bool override;
+ if( d == TQChar::DirLRO || d == TQChar::DirRLO )
+ override = true;
+ else
+ override = false;
+
+ unsigned char level = bidi.context->level;
+ if ( runDir == TQChar::DirR ) {
+ if(level%2) // we have an odd level
+ level += 2;
+ else
+ level++;
+ } else {
+ if(level%2) // we have an odd level
+ level++;
+ else
+ level += 2;
+ }
+
+ if(level < 61) {
+ if ( bidi.eor != bidi.last ) {
+ appendRun( bidi );
+ bidi.eor = bidi.last;
+ }
+ appendRun( bidi );
+ emptyRun = true;
+
+ bidi.context = new BidiContext(level, runDir, bidi.context, override);
+ bidi.context->ref();
+ dir = runDir;
+ bidi.status.last = runDir;
+ bidi.status.lastStrong = runDir;
+ bidi.status.eor = runDir;
+ }
+ }
+ adjustEmbedding = b;
+}
+
+InlineFlowBox* RenderBlock::createLineBoxes(RenderObject* obj)
+{
+ // See if we have an unconstructed line box for this object that is also
+ // the last item on the line.
+ TDEHTMLAssert(obj->isInlineFlow() || obj == this);
+ RenderFlow* flow = static_cast<RenderFlow*>(obj);
+
+ // Get the last box we made for this render object.
+ InlineFlowBox* box = flow->lastLineBox();
+
+ // If this box is constructed then it is from a previous line, and we need
+ // to make a new box for our line. If this box is unconstructed but it has
+ // something following it on the line, then we know we have to make a new box
+ // as well. In this situation our inline has actually been split in two on
+ // the same line (this can happen with very fancy language mixtures).
+ if (!box || box->isConstructed() || box->nextOnLine()) {
+ // We need to make a new box for this render object. Once
+ // made, we need to place it at the end of the current line.
+ InlineBox* newBox = obj->createInlineBox(false, obj == this);
+ TDEHTMLAssert(newBox->isInlineFlowBox());
+ box = static_cast<InlineFlowBox*>(newBox);
+ box->setFirstLineStyleBit(m_firstLine);
+
+ // We have a new box. Append it to the inline box we get by constructing our
+ // parent. If we have hit the block itself, then |box| represents the root
+ // inline box for the line, and it doesn't have to be appended to any parent
+ // inline.
+ if (obj != this) {
+ InlineFlowBox* parentBox = createLineBoxes(obj->parent());
+ parentBox->addToLine(box);
+ }
+ }
+
+ return box;
+}
+
+InlineFlowBox* RenderBlock::constructLine(const BidiIterator &/*start*/, const BidiIterator &end)
+{
+ if (!sFirstBidiRun)
+ return 0; // We had no runs. Don't make a root inline box at all. The line is empty.
+
+ InlineFlowBox* parentBox = 0;
+ for (BidiRun* r = sFirstBidiRun; r; r = r->nextRun) {
+ // Create a box for our object.
+ r->box = r->obj->createInlineBox(r->obj->isPositioned(), false);
+
+ // If we have no parent box yet, or if the run is not simply a sibling,
+ // then we need to construct inline boxes as necessary to properly enclose the
+ // run's inline box.
+ if (!parentBox || (parentBox->object() != r->obj->parent()))
+ // Create new inline boxes all the way back to the appropriate insertion point.
+ parentBox = createLineBoxes(r->obj->parent());
+
+ // Append the inline box to this line.
+ parentBox->addToLine(r->box);
+ }
+
+ // We should have a root inline box. It should be unconstructed and
+ // be the last continuation of our line list.
+ TDEHTMLAssert(lastLineBox() && !lastLineBox()->isConstructed());
+
+ // Set bits on our inline flow boxes that indicate which sides should
+ // paint borders/margins/padding. This knowledge will ultimately be used when
+ // we determine the horizontal positions and widths of all the inline boxes on
+ // the line.
+ RenderObject* endObject = 0;
+ bool lastLine = !end.obj;
+ if (end.obj && end.pos == 0)
+ endObject = end.obj;
+ lastLineBox()->determineSpacingForFlowBoxes(lastLine, endObject);
+
+ // Now mark the line boxes as being constructed.
+ lastLineBox()->setConstructed();
+
+ // Return the last line.
+ return lastLineBox();
+}
+
+void RenderBlock::computeHorizontalPositionsForLine(InlineFlowBox* lineBox, BidiState &bidi)
+{
+ // First determine our total width.
+ int totWidth = lineBox->getFlowSpacingWidth();
+ BidiRun* r = 0;
+ for (r = sFirstBidiRun; r; r = r->nextRun) {
+ if (r->obj->isPositioned())
+ continue; // Positioned objects are only participating to figure out their
+ // correct static x position. They have no effect on the width.
+ if (r->obj->isText())
+ r->box->setWidth(static_cast<RenderText *>(r->obj)->width(r->start, r->stop-r->start, m_firstLine));
+ else if (!r->obj->isInlineFlow()) {
+ r->obj->calcWidth();
+ r->box->setWidth(r->obj->width());
+ totWidth += r->obj->marginLeft() + r->obj->marginRight();
+ }
+ totWidth += r->box->width();
+ }
+
+ // Armed with the total width of the line (without justification),
+ // we now examine our text-align property in order to determine where to position the
+ // objects horizontally. The total width of the line can be increased if we end up
+ // justifying text.
+ int x = leftOffset(m_height);
+ int availableWidth = lineWidth(m_height);
+ switch(style()->textAlign()) {
+ case LEFT:
+ case TDEHTML_LEFT:
+ numSpaces = 0;
+ break;
+ case JUSTIFY:
+ if (numSpaces != 0 && !bidi.current.atEnd() && !bidi.current.obj->isBR() )
+ break;
+ // fall through
+ case TAAUTO:
+ numSpaces = 0;
+ // for right to left fall through to right aligned
+ if (bidi.context->basicDir == TQChar::DirL)
+ break;
+ case RIGHT:
+ case TDEHTML_RIGHT:
+ x += availableWidth - totWidth;
+ numSpaces = 0;
+ break;
+ case CENTER:
+ case TDEHTML_CENTER:
+ int xd = (availableWidth - totWidth)/2;
+ x += xd >0 ? xd : 0;
+ numSpaces = 0;
+ break;
+ }
+
+ if (numSpaces > 0) {
+ for (r = sFirstBidiRun; r; r = r->nextRun) {
+ int spaceAdd = 0;
+ if (numSpaces > 0 && r->obj->isText()) {
+ // get the number of spaces in the run
+ int spaces = 0;
+ for ( int i = r->start; i < r->stop; i++ ) {
+ const TQChar c = static_cast<RenderText *>(r->obj)->text()[i];
+ if (c.category() == TQChar::Separator_Space || c == '\n')
+ spaces++;
+ }
+
+ TDEHTMLAssert(spaces <= numSpaces);
+
+ // Only justify text with white-space: normal.
+ if (r->obj->style()->whiteSpace() == NORMAL) {
+ spaceAdd = (availableWidth - totWidth)*spaces/numSpaces;
+ static_cast<InlineTextBox*>(r->box)->setSpaceAdd(spaceAdd);
+ totWidth += spaceAdd;
+ }
+ numSpaces -= spaces;
+ }
+ }
+ }
+
+ // The widths of all runs are now known. We can now place every inline box (and
+ // compute accurate widths for the inline flow boxes).
+ int rightPos = lineBox->placeBoxesHorizontally(x);
+ if (rightPos > m_overflowWidth)
+ m_overflowWidth = rightPos; // FIXME: Work for rtl overflow also.
+ if (x < 0)
+ m_overflowLeft = kMin(m_overflowLeft, x);
+}
+
+void RenderBlock::computeVerticalPositionsForLine(InlineFlowBox* lineBox)
+{
+ lineBox->verticallyAlignBoxes(m_height);
+// lineBox->setBlockHeight(m_height);
+
+ // Check for page-breaks
+ if (canvas()->pagedMode() && !lineBox->afterPageBreak())
+ // If we get a page-break we might need to redo the line-break
+ if (clearLineOfPageBreaks(lineBox) && hasFloats()) return;
+
+ // See if the line spilled out. If so set overflow height accordingly.
+ int bottomOfLine = lineBox->bottomOverflow();
+ if (bottomOfLine > m_height && bottomOfLine > m_overflowHeight)
+ m_overflowHeight = bottomOfLine;
+
+ bool beforeContent = true;
+
+ // Now make sure we place replaced render objects correctly.
+ for (BidiRun* r = sFirstBidiRun; r; r = r->nextRun) {
+
+ // For positioned placeholders, cache the static Y position an object with non-inline display would have.
+ // Either it is unchanged if it comes before any real linebox, or it must clear the current line (already accounted in m_height).
+ // This value will be picked up by position() if relevant.
+ if (r->obj->isPositioned())
+ r->box->setYPos( beforeContent && r->obj->isBox() ? static_cast<RenderBox*>(r->obj)->staticY() : m_height );
+ else if (beforeContent)
+ beforeContent = false;
+
+ // Position is used to properly position both replaced elements and
+ // to update the static normal flow x/y of positioned elements.
+ r->obj->position(r->box, r->start, r->stop - r->start, r->level%2);
+ }
+}
+
+bool RenderBlock::clearLineOfPageBreaks(InlineFlowBox* lineBox)
+{
+ bool doPageBreak = false;
+ // Check for physical page-breaks
+ int xpage = crossesPageBreak(lineBox->topOverflow(), lineBox->bottomOverflow());
+ if (xpage) {
+#ifdef PAGE_DEBUG
+ kdDebug(6040) << renderName() << " Line crosses to page " << xpage << endl;
+ kdDebug(6040) << renderName() << " at pos " << lineBox->yPos() << " height " << lineBox->height() << endl;
+#endif
+
+ doPageBreak = true;
+ // check page-break-inside
+ if (!style()->pageBreakInside()) {
+ if (parent()->canClear(this, PageBreakNormal)) {
+ setNeedsPageClear(true);
+ doPageBreak = false;
+ }
+#ifdef PAGE_DEBUG
+ else
+ kdDebug(6040) << "Ignoring page-break-inside: avoid" << endl;
+#endif
+ }
+ // check orphans
+ int orphans = 0;
+ InlineRunBox* box = lineBox->prevLineBox();
+ while (box && orphans < style()->orphans()) {
+ orphans++;
+ box = box->prevLineBox();
+ }
+
+ if (orphans == 0) {
+ setNeedsPageClear(true);
+ doPageBreak = false;
+ } else
+ if (orphans < style()->orphans() ) {
+#ifdef PAGE_DEBUG
+ kdDebug(6040) << "Orphans: " << orphans << endl;
+#endif
+ // Orphans is a level 2 page-break rule and can be broken only
+ // if the break is physically required.
+ if (parent()->canClear(this, PageBreakHarder)) {
+ // move block instead
+ setNeedsPageClear(true);
+ doPageBreak = false;
+ }
+#ifdef PAGE_DEBUG
+ else
+ kdDebug(6040) << "Ignoring violated orphans" << endl;
+#endif
+ }
+ if (doPageBreak) {
+ int pTop = pageTopAfter(lineBox->yPos());
+
+ m_height = pTop;
+ lineBox->setAfterPageBreak(true);
+ lineBox->verticallyAlignBoxes(m_height);
+ if (lineBox->yPos() < pTop) {
+ // ### serious crap. render_line is sometimes placing lines too high
+ kdDebug(6040) << "page top overflow by repositioned line" << endl;
+ int heightIncrease = pTop - lineBox->yPos();
+ m_height = pTop + heightIncrease;
+ lineBox->verticallyAlignBoxes(m_height);
+ }
+#ifdef PAGE_DEBUG
+ kdDebug(6040) << "Cleared line " << lineBox->yPos() << "px" << endl;
+#endif
+ setContainsPageBreak(true);
+ }
+ }
+ return doPageBreak;
+}
+
+// collects one line of the paragraph and transforms it to visual order
+void RenderBlock::bidiReorderLine(const BidiIterator &start, const BidiIterator &end, BidiState &bidi)
+{
+ if ( start == end ) {
+ if ( start.current() == '\n' ) {
+ m_height += lineHeight( m_firstLine );
+ }
+ return;
+ }
+
+#if BIDI_DEBUG > 1
+ kdDebug(6041) << "reordering Line from " << start.obj << "/" << start.pos << " to " << end.obj << "/" << end.pos << endl;
+#endif
+
+ sFirstBidiRun = 0;
+ sLastBidiRun = 0;
+ sBidiRunCount = 0;
+
+ // context->ref();
+
+ dir = TQChar::DirON;
+ emptyRun = true;
+
+ numSpaces = 0;
+
+ bidi.current = start;
+ bidi.last = bidi.current;
+ bool atEnd = false;
+ while( 1 ) {
+
+ TQChar::Direction dirCurrent;
+ if (atEnd) {
+ //kdDebug(6041) << "atEnd" << endl;
+ BidiContext *c = bidi.context;
+ if ( bidi.current.atEnd())
+ while ( c->parent )
+ c = c->parent;
+ dirCurrent = c->dir;
+ } else {
+ dirCurrent = bidi.current.direction();
+ }
+
+#ifndef QT_NO_UNICODETABLES
+
+#if BIDI_DEBUG > 1
+ kdDebug(6041) << "directions: dir=" << (int)dir << " current=" << (int)dirCurrent << " last=" << status.last << " eor=" << status.eor << " lastStrong=" << status.lastStrong << " embedding=" << (int)context->dir << " level =" << (int)context->level << endl;
+#endif
+
+ switch(dirCurrent) {
+
+ // embedding and overrides (X1-X9 in the Bidi specs)
+ case TQChar::DirRLE:
+ case TQChar::DirLRE:
+ case TQChar::DirRLO:
+ case TQChar::DirLRO:
+ case TQChar::DirPDF:
+ embed( dirCurrent, bidi );
+ break;
+
+ // strong types
+ case TQChar::DirL:
+ if(dir == TQChar::DirON)
+ dir = TQChar::DirL;
+ switch(bidi.status.last)
+ {
+ case TQChar::DirL:
+ bidi.eor = bidi.current; bidi.status.eor = TQChar::DirL; break;
+ case TQChar::DirR:
+ case TQChar::DirAL:
+ case TQChar::DirEN:
+ case TQChar::DirAN:
+ appendRun( bidi );
+ break;
+ case TQChar::DirES:
+ case TQChar::DirET:
+ case TQChar::DirCS:
+ case TQChar::DirBN:
+ case TQChar::DirB:
+ case TQChar::DirS:
+ case TQChar::DirWS:
+ case TQChar::DirON:
+ if( bidi.status.eor != TQChar::DirL ) {
+ //last stuff takes embedding dir
+ if(bidi.context->dir == TQChar::DirL || bidi.status.lastStrong == TQChar::DirL) {
+ if ( bidi.status.eor != TQChar::DirEN && bidi.status.eor != TQChar::DirAN && bidi.status.eor != TQChar::DirON )
+ appendRun( bidi );
+ dir = TQChar::DirL;
+ bidi.eor = bidi.current;
+ bidi.status.eor = TQChar::DirL;
+ } else {
+ if ( bidi.status.eor == TQChar::DirEN || bidi.status.eor == TQChar::DirAN )
+ {
+ dir = bidi.status.eor;
+ appendRun( bidi );
+ }
+ dir = TQChar::DirR;
+ bidi.eor = bidi.last;
+ appendRun( bidi );
+ dir = TQChar::DirL;
+ bidi.status.eor = TQChar::DirL;
+ }
+ } else {
+ bidi.eor = bidi.current; bidi.status.eor = TQChar::DirL;
+ }
+ default:
+ break;
+ }
+ bidi.status.lastStrong = TQChar::DirL;
+ break;
+ case TQChar::DirAL:
+ case TQChar::DirR:
+ if(dir == TQChar::DirON) dir = TQChar::DirR;
+ switch(bidi.status.last)
+ {
+ case TQChar::DirR:
+ case TQChar::DirAL:
+ bidi.eor = bidi.current; bidi.status.eor = TQChar::DirR; break;
+ case TQChar::DirL:
+ case TQChar::DirEN:
+ case TQChar::DirAN:
+ appendRun( bidi );
+ dir = TQChar::DirR;
+ bidi.eor = bidi.current;
+ bidi.status.eor = TQChar::DirR;
+ break;
+ case TQChar::DirES:
+ case TQChar::DirET:
+ case TQChar::DirCS:
+ case TQChar::DirBN:
+ case TQChar::DirB:
+ case TQChar::DirS:
+ case TQChar::DirWS:
+ case TQChar::DirON:
+ if( !(bidi.status.eor == TQChar::DirR) && !(bidi.status.eor == TQChar::DirAL) ) {
+ //last stuff takes embedding dir
+ if(bidi.context->dir == TQChar::DirR || bidi.status.lastStrong == TQChar::DirR
+ || bidi.status.lastStrong == TQChar::DirAL) {
+ appendRun( bidi );
+ dir = TQChar::DirR;
+ bidi.eor = bidi.current;
+ bidi.status.eor = TQChar::DirR;
+ } else {
+ dir = TQChar::DirL;
+ bidi.eor = bidi.last;
+ appendRun( bidi );
+ dir = TQChar::DirR;
+ bidi.status.eor = TQChar::DirR;
+ }
+ } else {
+ bidi.eor = bidi.current; bidi.status.eor = TQChar::DirR;
+ }
+ default:
+ break;
+ }
+ bidi.status.lastStrong = dirCurrent;
+ break;
+
+ // weak types:
+
+ case TQChar::DirNSM:
+ // ### if @sor, set dir to dirSor
+ break;
+ case TQChar::DirEN:
+ if(!(bidi.status.lastStrong == TQChar::DirAL)) {
+ // if last strong was AL change EN to AN
+ if(dir == TQChar::DirON) {
+ dir = TQChar::DirL;
+ }
+ switch(bidi.status.last)
+ {
+ case TQChar::DirET:
+ if ( bidi.status.lastStrong == TQChar::DirR || bidi.status.lastStrong == TQChar::DirAL ) {
+ appendRun( bidi );
+ dir = TQChar::DirEN;
+ bidi.status.eor = TQChar::DirEN;
+ }
+ // fall through
+ case TQChar::DirEN:
+ case TQChar::DirL:
+ bidi.eor = bidi.current;
+ bidi.status.eor = dirCurrent;
+ break;
+ case TQChar::DirR:
+ case TQChar::DirAL:
+ case TQChar::DirAN:
+ appendRun( bidi );
+ bidi.status.eor = TQChar::DirEN;
+ dir = TQChar::DirEN; break;
+ case TQChar::DirES:
+ case TQChar::DirCS:
+ if(bidi.status.eor == TQChar::DirEN) {
+ bidi.eor = bidi.current; break;
+ }
+ case TQChar::DirBN:
+ case TQChar::DirB:
+ case TQChar::DirS:
+ case TQChar::DirWS:
+ case TQChar::DirON:
+ if(bidi.status.eor == TQChar::DirR) {
+ // neutrals go to R
+ bidi.eor = bidi.last;
+ appendRun( bidi );
+ dir = TQChar::DirEN;
+ bidi.status.eor = TQChar::DirEN;
+ }
+ else if( bidi.status.eor == TQChar::DirL ||
+ (bidi.status.eor == TQChar::DirEN && bidi.status.lastStrong == TQChar::DirL)) {
+ bidi.eor = bidi.current; bidi.status.eor = dirCurrent;
+ } else {
+ // numbers on both sides, neutrals get right to left direction
+ if(dir != TQChar::DirL) {
+ appendRun( bidi );
+ bidi.eor = bidi.last;
+ dir = TQChar::DirR;
+ appendRun( bidi );
+ dir = TQChar::DirEN;
+ bidi.status.eor = TQChar::DirEN;
+ } else {
+ bidi.eor = bidi.current; bidi.status.eor = dirCurrent;
+ }
+ }
+ default:
+ break;
+ }
+ break;
+ }
+ case TQChar::DirAN:
+ dirCurrent = TQChar::DirAN;
+ if(dir == TQChar::DirON) dir = TQChar::DirAN;
+ switch(bidi.status.last)
+ {
+ case TQChar::DirL:
+ case TQChar::DirAN:
+ bidi.eor = bidi.current; bidi.status.eor = TQChar::DirAN; break;
+ case TQChar::DirR:
+ case TQChar::DirAL:
+ case TQChar::DirEN:
+ appendRun( bidi );
+ dir = TQChar::DirAN; bidi.status.eor = TQChar::DirAN;
+ break;
+ case TQChar::DirCS:
+ if(bidi.status.eor == TQChar::DirAN) {
+ bidi.eor = bidi.current; break;
+ }
+ case TQChar::DirES:
+ case TQChar::DirET:
+ case TQChar::DirBN:
+ case TQChar::DirB:
+ case TQChar::DirS:
+ case TQChar::DirWS:
+ case TQChar::DirON:
+ if(bidi.status.eor == TQChar::DirR) {
+ // neutrals go to R
+ bidi.eor = bidi.last;
+ appendRun( bidi );
+ dir = TQChar::DirAN;
+ bidi.status.eor = TQChar::DirAN;
+ } else if( bidi.status.eor == TQChar::DirL ||
+ (bidi.status.eor == TQChar::DirEN && bidi.status.lastStrong == TQChar::DirL)) {
+ bidi.eor = bidi.current; bidi.status.eor = dirCurrent;
+ } else {
+ // numbers on both sides, neutrals get right to left direction
+ if(dir != TQChar::DirL) {
+ appendRun( bidi );
+ bidi.eor = bidi.last;
+ dir = TQChar::DirR;
+ appendRun( bidi );
+ dir = TQChar::DirAN;
+ bidi.status.eor = TQChar::DirAN;
+ } else {
+ bidi.eor = bidi.current; bidi.status.eor = dirCurrent;
+ }
+ }
+ default:
+ break;
+ }
+ break;
+ case TQChar::DirES:
+ case TQChar::DirCS:
+ break;
+ case TQChar::DirET:
+ if(bidi.status.last == TQChar::DirEN) {
+ dirCurrent = TQChar::DirEN;
+ bidi.eor = bidi.current; bidi.status.eor = dirCurrent;
+ break;
+ }
+ break;
+
+ // boundary neutrals should be ignored
+ case TQChar::DirBN:
+ break;
+ // neutrals
+ case TQChar::DirB:
+ // ### what do we do with newline and paragraph seperators that come to here?
+ break;
+ case TQChar::DirS:
+ // ### implement rule L1
+ break;
+ case TQChar::DirWS:
+ break;
+ case TQChar::DirON:
+ break;
+ default:
+ break;
+ }
+
+ //cout << " after: dir=" << // dir << " current=" << dirCurrent << " last=" << status.last << " eor=" << status.eor << " lastStrong=" << status.lastStrong << " embedding=" << context->dir << endl;
+
+ if(bidi.current.atEnd()) break;
+
+ // set status.last as needed.
+ switch(dirCurrent)
+ {
+ case TQChar::DirET:
+ case TQChar::DirES:
+ case TQChar::DirCS:
+ case TQChar::DirS:
+ case TQChar::DirWS:
+ case TQChar::DirON:
+ switch(bidi.status.last)
+ {
+ case TQChar::DirL:
+ case TQChar::DirR:
+ case TQChar::DirAL:
+ case TQChar::DirEN:
+ case TQChar::DirAN:
+ bidi.status.last = dirCurrent;
+ break;
+ default:
+ bidi.status.last = TQChar::DirON;
+ }
+ break;
+ case TQChar::DirNSM:
+ case TQChar::DirBN:
+ // ignore these
+ break;
+ case TQChar::DirEN:
+ if ( bidi.status.last == TQChar::DirL ) {
+ break;
+ }
+ // fall through
+ default:
+ bidi.status.last = dirCurrent;
+ }
+#endif
+
+ if ( atEnd ) break;
+ bidi.last = bidi.current;
+
+ if ( emptyRun ) {
+ bidi.sor = bidi.current;
+ bidi.eor = bidi.current;
+ emptyRun = false;
+ }
+
+ // this causes the operator ++ to open and close embedding levels as needed
+ // for the CSS unicode-bidi property
+ adjustEmbedding = true;
+ bidi.current.increment( bidi );
+ adjustEmbedding = false;
+
+ if ( bidi.current == end ) {
+ if ( emptyRun )
+ break;
+ atEnd = true;
+ }
+ }
+
+#if BIDI_DEBUG > 0
+// kdDebug(6041) << "reached end of line current=" << current.obj << "/" << current.pos
+// << ", eor=" << eor.obj << "/" << eor.pos << endl;
+#endif
+ if ( !emptyRun && bidi.sor != bidi.current ) {
+ bidi.eor = bidi.last;
+ appendRun( bidi );
+ }
+
+ // reorder line according to run structure...
+
+ // first find highest and lowest levels
+ uchar levelLow = 128;
+ uchar levelHigh = 0;
+ BidiRun *r = sFirstBidiRun;
+ while ( r ) {
+ if ( r->level > levelHigh )
+ levelHigh = r->level;
+ if ( r->level < levelLow )
+ levelLow = r->level;
+ r = r->nextRun;
+ }
+
+ // implements reordering of the line (L2 according to Bidi spec):
+ // L2. From the highest level found in the text to the lowest odd level on each line,
+ // reverse any contiguous sequence of characters that are at that level or higher.
+
+ // reversing is only done up to the lowest odd level
+ if( !(levelLow%2) ) levelLow++;
+
+#if BIDI_DEBUG > 0
+ kdDebug(6041) << "lineLow = " << (uint)levelLow << ", lineHigh = " << (uint)levelHigh << endl;
+ kdDebug(6041) << "logical order is:" << endl;
+// TQPtrListIterator<BidiRun> it2(runs);
+// BidiRun *r2;
+// for ( ; (r2 = it2.current()); ++it2 )
+// kdDebug(6041) << " " << r2 << " start=" << r2->start << " stop=" << r2->stop << " level=" << (uint)r2->level << endl;
+#endif
+
+ int count = sBidiRunCount - 1;
+
+ // do not reverse for visually ordered web sites
+ if(!style()->visuallyOrdered()) {
+ while(levelHigh >= levelLow) {
+ int i = 0;
+ BidiRun* currRun = sFirstBidiRun;
+ while ( i < count ) {
+ while(i < count && currRun && currRun->level < levelHigh) {
+ i++;
+ currRun = currRun->nextRun;
+ }
+ int start = i;
+ while(i <= count && currRun && currRun->level >= levelHigh) {
+ i++;
+ currRun = currRun->nextRun;
+ }
+ int end = i-1;
+ reverseRuns(start, end);
+ }
+ levelHigh--;
+ }
+ }
+
+#if BIDI_DEBUG > 0
+ kdDebug(6041) << "visual order is:" << endl;
+// for (BidiRun* curr = sFirstRun; curr; curr = curr->nextRun)
+// kdDebug(6041) << " " << curr << endl;
+#endif
+}
+
+void RenderBlock::layoutInlineChildren(bool relayoutChildren, int breakBeforeLine)
+{
+ BidiState bidi;
+
+ m_overflowHeight = 0;
+
+ invalidateVerticalPositions();
+#ifdef DEBUG_LAYOUT
+ TQTime qt;
+ qt.start();
+ kdDebug( 6040 ) << renderName() << " layoutInlineChildren( " << this <<" )" << endl;
+#endif
+#if BIDI_DEBUG > 1 || defined( DEBUG_LINEBREAKS )
+ kdDebug(6041) << " ------- bidi start " << this << " -------" << endl;
+#endif
+
+ m_height = borderTop() + paddingTop();
+ int toAdd = borderBottom() + paddingBottom();
+ if (m_layer && scrollsOverflowX() && style()->height().isVariable())
+ toAdd += m_layer->horizontalScrollbarHeight();
+
+ // Clear out our line boxes.
+ deleteInlineBoxes();
+
+ // Text truncation only kicks in if your overflow isn't visible and your
+ // text-overflow-mode isn't clip.
+ bool hasTextOverflow = style()->textOverflow() && hasOverflowClip();
+
+ // Walk all the lines and delete our ellipsis line boxes if they exist.
+ if (hasTextOverflow)
+ deleteEllipsisLineBoxes();
+
+ if (firstChild()) {
+ // layout replaced elements
+ RenderObject *o = first( this, bidi, false );
+ while ( o ) {
+ if (o->markedForRepaint()) {
+ o->repaintDuringLayout();
+ o->setMarkedForRepaint(false);
+ }
+ if (o->isReplaced() || o->isFloating() || o->isPositioned()) {
+ // clear the placeHolderBox
+ if (o->isBox())
+ static_cast<RenderBox*>(o)->RenderBox::deleteInlineBoxes();
+
+ //kdDebug(6041) << "layouting replaced or floating child" << endl;
+ if (relayoutChildren || o->style()->width().isPercent() || o->style()->height().isPercent())
+ o->setChildNeedsLayout(true, false);
+ if (o->isPositioned())
+ o->containingBlock()->insertPositionedObject(o);
+ else
+ o->layoutIfNeeded();
+ }
+ else {
+ o->deleteInlineBoxes();
+ o->setNeedsLayout(false);
+ }
+ o = Bidinext( this, o, bidi, false );
+ }
+
+ BidiContext *startEmbed;
+ if( style()->direction() == LTR ) {
+ startEmbed = new BidiContext( 0, TQChar::DirL );
+ bidi.status.eor = TQChar::DirL;
+ } else {
+ startEmbed = new BidiContext( 1, TQChar::DirR );
+ bidi.status.eor = TQChar::DirR;
+ }
+ startEmbed->ref();
+
+ bidi.status.lastStrong = TQChar::DirON;
+ bidi.status.last = TQChar::DirON;
+
+ bidi.context = startEmbed;
+ adjustEmbedding = true;
+ BidiIterator start(this, first(this, bidi), 0);
+ adjustEmbedding = false;
+ BidiIterator end = start;
+
+ m_firstLine = true;
+
+ if (!smidpoints)
+ smidpoints = new TQMemArray<BidiIterator>;
+
+ sNumMidpoints = 0;
+ sCurrMidpoint = 0;
+ sCompactFirstBidiRun = sCompactLastBidiRun = 0;
+ sCompactBidiRunCount = 0;
+
+ previousLineBrokeAtBR = true;
+
+ int lineCount = 0;
+ bool pagebreakHint = false;
+ int oldPos = 0;
+ BidiIterator oldStart;
+ BidiState oldBidi;
+ const bool pagedMode = canvas()->pagedMode();
+//
+ while( !end.atEnd() ) {
+ start = end;
+ lineCount++;
+ betweenMidpoints = false;
+ isLineEmpty = true;
+ pagebreakHint = false;
+ if (pagedMode) {
+ oldPos = m_height;
+ oldStart = start;
+ oldBidi = bidi;
+ }
+ if (lineCount == breakBeforeLine) {
+ m_height = pageTopAfter(oldPos);
+ pagebreakHint = true;
+ }
+redo_linebreak:
+ end = findNextLineBreak(start, bidi);
+ if( start.atEnd() ) break;
+ if (!isLineEmpty) {
+ bidiReorderLine(start, end, bidi);
+
+ // Now that the runs have been ordered, we create the line boxes.
+ // At the same time we figure out where border/padding/margin should be applied for
+ // inline flow boxes.
+
+ if (sBidiRunCount) {
+ InlineFlowBox* lineBox = constructLine(start, end);
+ if (lineBox) {
+ if (pagebreakHint) lineBox->setAfterPageBreak(true);
+
+ // Now we position all of our text runs horizontally.
+ computeHorizontalPositionsForLine(lineBox, bidi);
+
+ // Now position our text runs vertically.
+ computeVerticalPositionsForLine(lineBox);
+
+ deleteBidiRuns(renderArena());
+
+ if (lineBox->afterPageBreak() && hasFloats() && !pagebreakHint) {
+ start = end = oldStart;
+ bidi = oldBidi;
+ m_height = pageTopAfter(oldPos);
+ deleteLastLineBox(renderArena());
+ pagebreakHint = true;
+ goto redo_linebreak;
+ }
+ }
+ }
+
+ if( end == start || (end.obj && end.obj->isBR() && !start.obj->isBR() ) ) {
+ adjustEmbedding = true;
+ end.increment(bidi);
+ adjustEmbedding = false;
+ } else if (end.obj && end.obj->style()->preserveLF() && end.current() == TQChar('\n')) {
+ adjustEmbedding = true;
+ end.increment(bidi);
+ adjustEmbedding = false;
+ }
+
+ m_firstLine = false;
+ newLine();
+ }
+
+ sNumMidpoints = 0;
+ sCurrMidpoint = 0;
+ sCompactFirstBidiRun = sCompactLastBidiRun = 0;
+ sCompactBidiRunCount = 0;
+ }
+ startEmbed->deref();
+ //embed->deref();
+ }
+
+ sNumMidpoints = 0;
+ sCurrMidpoint = 0;
+
+ // If we violate widows page-breaking rules, we set a hint and relayout.
+ // Note that the widows rule might still be violated afterwards if the lines have become wider
+ if (canvas()->pagedMode() && containsPageBreak() && breakBeforeLine == 0)
+ {
+ int orphans = 0;
+ int widows = 0;
+ // find breaking line
+ InlineRunBox* lineBox = firstLineBox();
+ while (lineBox) {
+ if (lineBox->isInlineFlowBox()) {
+ InlineFlowBox* flowBox = static_cast<InlineFlowBox*>(lineBox);
+ if (flowBox->afterPageBreak()) break;
+ }
+ orphans++;
+ lineBox = lineBox->nextLineBox();
+ }
+ InlineFlowBox* pageBreaker = static_cast<InlineFlowBox*>(lineBox);
+ if (!pageBreaker) goto no_break;
+ // count widows
+ while (lineBox && widows < style()->widows()) {
+ if (lineBox->hasTextChildren())
+ widows++;
+ lineBox = lineBox->nextLineBox();
+ }
+ // Widows rule broken and more orphans left to use
+ if (widows < style()->widows() && orphans > 0) {
+ kdDebug( 6040 ) << "Widows: " << widows << endl;
+ // Check if we have enough orphans after respecting widows count
+ int newOrphans = orphans - (style()->widows() - widows);
+ if (newOrphans < style()->orphans()) {
+ if (parent()->canClear(this,PageBreakHarder)) {
+ // Relayout to remove incorrect page-break
+ setNeedsPageClear(true);
+ setContainsPageBreak(false);
+ layoutInlineChildren(relayoutChildren, -1);
+ return;
+ }
+ } else {
+ // Set hint and try again
+ layoutInlineChildren(relayoutChildren, newOrphans+1);
+ return;
+ }
+ }
+ }
+ no_break:
+
+ // in case we have a float on the last line, it might not be positioned up to now.
+ // This has to be done before adding in the bottom border/padding, or the float will
+ // include the padding incorrectly. -dwh
+ positionNewFloats();
+
+ // Now add in the bottom border/padding.
+ m_height += toAdd;
+
+ // Always make sure this is at least our height.
+ m_overflowHeight = kMax(m_height, m_overflowHeight);
+
+ // See if any lines spill out of the block. If so, we need to update our overflow width.
+ checkLinesForOverflow();
+
+ // See if we have any lines that spill out of our block. If we do, then we will
+ // possibly need to truncate text.
+ if (hasTextOverflow)
+ checkLinesForTextOverflow();
+
+#if BIDI_DEBUG > 1
+ kdDebug(6041) << " ------- bidi end " << this << " -------" << endl;
+#endif
+ //kdDebug() << "RenderBlock::layoutInlineChildren time used " << qt.elapsed() << endl;
+ //kdDebug(6040) << "height = " << m_height <<endl;
+}
+
+static void setStaticPosition( RenderBlock* p, RenderObject *o, bool *needToSetStaticX = 0, bool *needToSetStaticY = 0 )
+{
+ // If our original display wasn't an inline type, then we can
+ // determine our static x position now.
+ bool nssx, nssy;
+ bool isInlineType = o->style()->isOriginalDisplayInlineType();
+ nssx = o->hasStaticX();
+ if (nssx && !isInlineType && o->isBox()) {
+ static_cast<RenderBox*>(o)->setStaticX(o->parent()->style()->direction() == LTR ?
+ p->borderLeft()+p->paddingLeft() :
+ p->borderRight()+p->paddingRight());
+ nssx = false;
+ }
+
+ // If our original display was an INLINE type, then we can
+ // determine our static y position now.
+ nssy = o->hasStaticY();
+ if (nssy && o->isBox()) {
+ static_cast<RenderBox*>(o)->setStaticY(p->height());
+ nssy = !isInlineType;
+ }
+ if (needToSetStaticX) *needToSetStaticX = nssx;
+ if (needToSetStaticY) *needToSetStaticY = nssy;
+}
+
+BidiIterator RenderBlock::findNextLineBreak(BidiIterator &start, BidiState &bidi)
+{
+ int width = lineWidth(m_height);
+ int w = 0;
+ int tmpW = 0;
+#ifdef DEBUG_LINEBREAKS
+ kdDebug(6041) << "findNextLineBreak: line at " << m_height << " line width " << width << endl;
+ kdDebug(6041) << "sol: " << start.obj << " " << start.pos << endl;
+#endif
+
+ BidiIterator posStart = start;
+ bool hadPosStart = false;
+
+ // eliminate spaces at beginning of line
+ // remove leading spaces. Any inline flows we encounter will be empty and should also
+ // be skipped.
+ while (!start.atEnd() && (start.obj->isInlineFlow() || (!start.obj->style()->preserveWS() && !start.obj->isBR() &&
+#ifndef QT_NO_UNICODETABLES
+ ( (start.current().unicode() == (ushort)0x0020) || // ASCII space
+ (start.current().unicode() == (ushort)0x0009) || // ASCII tab
+ (start.current().unicode() == (ushort)0x000A) || // ASCII line feed
+ (start.current().unicode() == (ushort)0x000C) || // ASCII form feed
+ (start.current().unicode() == (ushort)0x200B) || // Zero-width space
+ start.obj->isFloatingOrPositioned() )
+#else
+ ( start.current() == ' ' || start.current() == '\n' || start.obj->isFloatingOrPositioned() )
+#endif
+ ))) {
+ if( start.obj->isFloatingOrPositioned() ) {
+ RenderObject *o = start.obj;
+ // add to special objects...
+ if (o->isFloating()) {
+ insertFloatingObject(o);
+ positionNewFloats();
+ width = lineWidth(m_height);
+ }
+ else if (o->isBox() && o->isPositioned()) {
+ if (!hadPosStart) {
+ hadPosStart = true;
+ posStart = start;
+ // end
+ addMidpoint(BidiIterator(0, o, 0));
+ } else {
+ // start/end
+ addMidpoint(BidiIterator(0, o, 0));
+ addMidpoint(BidiIterator(0, o, 0));
+ }
+ setStaticPosition(this, o);
+ }
+ }
+ adjustEmbedding = true;
+ start.increment(bidi, false /*skipInlines*/);
+ adjustEmbedding = false;
+ }
+
+ if (hadPosStart && !start.atEnd())
+ addMidpoint(start);
+
+ if ( start.atEnd() ){
+ if (hadPosStart) {
+ start = posStart;
+ posStart.increment(bidi);
+ return posStart;
+ }
+ return start;
+ }
+
+ // This variable says we have encountered an object after which initial whitespace should be ignored (e.g. InlineFlows at the begining of a line).
+ // Either we have nothing to do, if there is no whitespace after the object... or we have to enter the ignoringSpaces state.
+ // This dilemma will be resolved when we have a peek at the next object.
+ bool checkShouldIgnoreInitialWhitespace = false;
+
+ // This variable is used only if whitespace isn't set to PRE, and it tells us whether
+ // or not we are currently ignoring whitespace.
+ bool ignoringSpaces = false;
+ BidiIterator ignoreStart;
+
+ // This variable tracks whether the very last character we saw was a space. We use
+ // this to detect when we encounter a second space so we know we have to terminate
+ // a run.
+ bool currentCharacterIsSpace = false;
+ RenderObject* trailingSpaceObject = 0;
+
+ BidiIterator lBreak = start;
+
+ InlineMinMaxIterator it(start.par, start.obj, start.endOfInline, false /*skipPositioned*/);
+ InlineMinMaxIterator lastIt = it;
+ int pos = start.pos;
+
+ bool prevLineBrokeCleanly = previousLineBrokeAtBR;
+ previousLineBrokeAtBR = false;
+
+ RenderObject* o = it.current;
+ while( o ) {
+#ifdef DEBUG_LINEBREAKS
+ kdDebug(6041) << "new object "<< o <<" width = " << w <<" tmpw = " << tmpW << endl;
+#endif
+ if(o->isBR()) {
+ if( w + tmpW <= width ) {
+ lBreak.obj = o;
+ lBreak.pos = 0;
+ lBreak.endOfInline = it.endOfInline;
+
+ // A <br> always breaks a line, so don't let the line be collapsed
+ // away. Also, the space at the end of a line with a <br> does not
+ // get collapsed away. It only does this if the previous line broke
+ // cleanly. Otherwise the <br> has no effect on whether the line is
+ // empty or not.
+ if (prevLineBrokeCleanly)
+ isLineEmpty = false;
+ trailingSpaceObject = 0;
+ previousLineBrokeAtBR = true;
+
+ if (!isLineEmpty) {
+ // only check the clear status for non-empty lines.
+ EClear clear = o->style()->clear();
+ if(clear != CNONE)
+ m_clearStatus = (EClear) (m_clearStatus | clear);
+ }
+ }
+ goto end;
+ }
+ if( o->isFloatingOrPositioned() ) {
+ // add to special objects...
+ if(o->isFloating()) {
+ insertFloatingObject(o);
+ // check if it fits in the current line.
+ // If it does, position it now, otherwise, position
+ // it after moving to next line (in newLine() func)
+ if (o->width()+o->marginLeft()+o->marginRight()+w+tmpW <= width) {
+ positionNewFloats();
+ width = lineWidth(m_height);
+ }
+ }
+ else if (o->isPositioned()) {
+ bool needToSetStaticX;
+ bool needToSetStaticY;
+ setStaticPosition(this, o, &needToSetStaticX, &needToSetStaticY);
+
+ // If we're ignoring spaces, we have to stop and include this object and
+ // then start ignoring spaces again.
+ if (needToSetStaticX || needToSetStaticY) {
+ trailingSpaceObject = 0;
+ ignoreStart.obj = o;
+ ignoreStart.pos = 0;
+ if (ignoringSpaces) {
+ addMidpoint(ignoreStart); // Stop ignoring spaces.
+ addMidpoint(ignoreStart); // Start ignoring again.
+ }
+ }
+ }
+ } else if (o->isInlineFlow()) {
+ tmpW += getBorderPaddingMargin(o, it.endOfInline);
+ if (isLineEmpty) isLineEmpty = !tmpW;
+ if (o->isWordBreak()) { // #### shouldn't be an InlineFlow!
+ w += tmpW;
+ tmpW = 0;
+ lBreak.obj = o;
+ lBreak.pos = 0;
+ lBreak.endOfInline = it.endOfInline;
+ } else if (!it.endOfInline) {
+ // this is the beginning of the line (other non-initial inline flows are handled directly when
+ // incrementing the iterator below). We want to skip initial whitespace as much as possible.
+ checkShouldIgnoreInitialWhitespace = true;
+ }
+ } else if ( o->isReplaced() || o->isGlyph() ) {
+ EWhiteSpace currWS = o->style()->whiteSpace();
+ EWhiteSpace lastWS = lastIt.current->style()->whiteSpace();
+
+ // WinIE marquees have different whitespace characteristics by default when viewed from
+ // the outside vs. the inside. Text inside is NOWRAP, and so we altered the marquee's
+ // style to reflect this, but we now have to get back to the original whitespace value
+ // for the marquee when checking for line breaking.
+ if (o->isHTMLMarquee() && o->layer() && o->layer()->marquee())
+ currWS = o->layer()->marquee()->whiteSpace();
+ if (lastIt.current->isHTMLMarquee() && lastIt.current->layer() && lastIt.current->layer()->marquee())
+ lastWS = lastIt.current->layer()->marquee()->whiteSpace();
+
+ // Break on replaced elements if either has normal white-space.
+ if (currWS == NORMAL || lastWS == NORMAL) {
+ w += tmpW;
+ tmpW = 0;
+ lBreak.obj = o;
+ lBreak.pos = 0;
+ lBreak.endOfInline = false;
+ }
+
+ tmpW += o->width()+o->marginLeft()+o->marginRight();
+ if (ignoringSpaces) {
+ BidiIterator startMid( 0, o, 0 );
+ addMidpoint(startMid);
+ }
+ isLineEmpty = false;
+ ignoringSpaces = false;
+ currentCharacterIsSpace = false;
+ trailingSpaceObject = 0;
+
+ if (o->isListMarker() && o->style()->listStylePosition() == OUTSIDE) {
+ checkShouldIgnoreInitialWhitespace = true;
+ }
+ } else if ( o->isText() ) {
+ RenderText *t = static_cast<RenderText *>(o);
+ int strlen = t->stringLength();
+ int len = strlen - pos;
+ TQChar *str = t->text();
+
+ const Font *f = t->htmlFont( m_firstLine );
+ // proportional font, needs a bit more work.
+ int lastSpace = pos;
+ bool autoWrap = o->style()->autoWrap();
+ bool preserveWS = o->style()->preserveWS();
+ bool preserveLF = o->style()->preserveLF();
+#ifdef APPLE_CHANGES
+ int wordSpacing = o->style()->wordSpacing();
+#endif
+ bool nextIsSoftBreakable = false;
+ bool checkBreakWord = autoWrap && (o->style()->wordWrap() == WWBREAKWORD);
+
+ while(len) {
+ bool previousCharacterIsSpace = currentCharacterIsSpace;
+ bool isSoftBreakable = nextIsSoftBreakable;
+ nextIsSoftBreakable = false;
+ const TQChar c = str[pos];
+ currentCharacterIsSpace = c == ' ';
+ checkBreakWord &= !w; // only break words when no other breaking opportunity exists earlier
+ // on the line (even within the text object we are currently processing)
+
+ if (preserveWS || !currentCharacterIsSpace)
+ isLineEmpty = false;
+
+ // Check for soft hyphens. Go ahead and ignore them.
+ if (c.unicode() == SOFT_HYPHEN && pos > 0) {
+ nextIsSoftBreakable = true;
+ if (!ignoringSpaces) {
+ // Ignore soft hyphens
+ BidiIterator endMid(0, o, pos-1);
+ addMidpoint(endMid);
+
+ // Add the width up to but not including the hyphen.
+ tmpW += t->width(lastSpace, pos - lastSpace, f);
+
+ // For wrapping text only, include the hyphen. We need to ensure it will fit
+ // on the line if it shows when we break.
+ if (o->style()->autoWrap())
+ tmpW += t->width(pos, 1, f);
+
+ BidiIterator startMid(0, o, pos+1);
+ addMidpoint(startMid);
+ }
+
+ pos++;
+ len--;
+ lastSpace = pos; // Cheesy hack to prevent adding in widths of the run twice.
+ continue;
+ }
+#ifdef APPLE_CHANGES // KDE applies wordspacing differently
+ bool applyWordSpacing = false;
+#endif
+ if (ignoringSpaces) {
+ // We need to stop ignoring spaces, if we encounter a non-space or
+ // a run that doesn't collapse spaces.
+ if (!currentCharacterIsSpace || preserveWS) {
+ // Stop ignoring spaces and begin at this
+ // new point.
+ ignoringSpaces = false;
+ lastSpace = pos; // e.g., "Foo goo", don't add in any of the ignored spaces.
+ BidiIterator startMid ( 0, o, pos );
+ addMidpoint(startMid);
+ }
+ else {
+ // Just keep ignoring these spaces.
+ pos++;
+ len--;
+ continue;
+ }
+ }
+
+ const bool isbreakablePosition = (preserveLF && c == '\n') || (autoWrap &&
+ (isBreakable( str, pos, strlen ) || isSoftBreakable));
+ if ( isbreakablePosition || checkBreakWord ) {
+
+ tmpW += t->width(lastSpace, pos - lastSpace, f);
+#ifdef APPLE_CHANGES
+ applyWordSpacing = (wordSpacing && currentCharacterIsSpace && !previousCharacterIsSpace &&
+ !t->containsOnlyWhitespace(pos+1, strlen-(pos+1)));
+#endif
+#ifdef DEBUG_LINEBREAKS
+ kdDebug(6041) << "found space at " << pos << " in string '" << TQString( str, strlen ).latin1() << "' adding " << tmpW << " new width = " << w << endl;
+#endif
+ if ( autoWrap && w + tmpW > width && w == 0 ) {
+ int fb = nearestFloatBottom(m_height);
+ int newLineWidth = lineWidth(fb);
+ // See if |tmpW| will fit on the new line. As long as it does not,
+ // keep adjusting our float bottom until we find some room.
+ int lastFloatBottom = m_height;
+ while (lastFloatBottom < fb && tmpW > newLineWidth) {
+ lastFloatBottom = fb;
+ fb = nearestFloatBottom(fb);
+ newLineWidth = lineWidth(fb);
+ }
+
+ if(!w && m_height < fb && width < newLineWidth) {
+ m_height = fb;
+ width = newLineWidth;
+#ifdef DEBUG_LINEBREAKS
+ kdDebug() << "RenderBlock::findNextLineBreak new position at " << m_height << " newWidth " << width << endl;
+#endif
+ }
+ }
+
+ if (autoWrap) {
+ if (w+tmpW > width) {
+ if (checkBreakWord && pos) {
+ lBreak.obj = o;
+ lBreak.pos = pos-1;
+ lBreak.endOfInline = false;
+ }
+ goto end;
+ } else if ( (pos > 1 && str[pos-1].unicode() == SOFT_HYPHEN) )
+ // Subtract the width of the soft hyphen out since we fit on a line.
+ tmpW -= t->width(pos-1, 1, f);
+ }
+
+ if( preserveLF && *(str+pos) == '\n' ) {
+ lBreak.obj = o;
+ lBreak.pos = pos;
+ lBreak.endOfInline = false;
+
+#ifdef DEBUG_LINEBREAKS
+ kdDebug(6041) << "forced break sol: " << start.obj << " " << start.pos << " end: " << lBreak.obj << " " << lBreak.pos << " width=" << w << endl;
+#endif
+ return lBreak;
+ }
+
+ if ( autoWrap && isbreakablePosition ) {
+ w += tmpW;
+ tmpW = 0;
+ lBreak.obj = o;
+ lBreak.pos = pos;
+ lBreak.endOfInline = false;
+ }
+
+ lastSpace = pos;
+#ifdef APPLE_CHANGES
+ if (applyWordSpacing)
+ w += wordSpacing;
+#endif
+ }
+
+ if (!ignoringSpaces && !preserveWS) {
+ // If we encounter a second space, we need to go ahead and break up this run
+ // and enter a mode where we start collapsing spaces.
+ if (currentCharacterIsSpace && previousCharacterIsSpace) {
+ ignoringSpaces = true;
+
+ // We just entered a mode where we are ignoring
+ // spaces. Create a midpoint to terminate the run
+ // before the second space.
+ addMidpoint(ignoreStart);
+ lastSpace = pos;
+ }
+ }
+
+ if (currentCharacterIsSpace && !previousCharacterIsSpace) {
+ ignoreStart.obj = o;
+ ignoreStart.pos = pos;
+ }
+
+ if (!preserveWS && currentCharacterIsSpace && !ignoringSpaces)
+ trailingSpaceObject = o;
+ else if (preserveWS || !currentCharacterIsSpace)
+ trailingSpaceObject = 0;
+
+ pos++;
+ len--;
+ }
+
+ if (!ignoringSpaces) {
+ // We didn't find any space that would be beyond the line |width|.
+ // Lets add to |tmpW| the remaining width since the last space we found.
+ // Before we test this new |tmpW| however, we will have to look ahead to check
+ // if the next object/position can serve as a line breaking opportunity.
+ tmpW += t->width(lastSpace, pos - lastSpace, f);
+ if (checkBreakWord && !w && pos && tmpW > width) {
+ // Avoid doing the costly lookahead for break-word,
+ // since we know we are allowed to break.
+ lBreak.obj = o;
+ lBreak.pos = pos-1;
+ lBreak.endOfInline = false;
+ goto end;
+ }
+ }
+ } else
+ TDEHTMLAssert( false );
+
+ InlineMinMaxIterator savedIt = lastIt;
+ lastIt = it;
+ o = it.next();
+
+ // advance the iterator to the next non-inline-flow
+ while (o && o->isInlineFlow() && !o->isWordBreak()) {
+ tmpW += getBorderPaddingMargin(o, it.endOfInline);
+ if (isLineEmpty) isLineEmpty = !tmpW;
+ o = it.next();
+ }
+
+ if (checkShouldIgnoreInitialWhitespace) {
+ // Check if we should switch to ignoringSpaces state
+ if (!style()->preserveWS() && it.current && it.current->isText()) {
+ const RenderText* rt = static_cast<RenderText*>(it.current);
+ if (rt->stringLength() > 0 && (rt->text()[0].category() == TQChar::Separator_Space || rt->text()[0] == '\n')) {
+ currentCharacterIsSpace = true;
+ ignoringSpaces = true;
+ BidiIterator endMid( 0, lastIt.current, 0 );
+ addMidpoint(endMid);
+ }
+ }
+ checkShouldIgnoreInitialWhitespace = false;
+ }
+
+ bool autoWrap = lastIt.current->style()->autoWrap();
+ bool checkForBreak = autoWrap;
+ if (w && w + tmpW > width && lBreak.obj && !lastIt.current->style()->preserveLF() && !autoWrap)
+ checkForBreak = true;
+ else if (it.current && lastIt.current->isText() && it.current->isText() && !it.current->isBR()) {
+ if (autoWrap || it.current->style()->autoWrap()) {
+ if (currentCharacterIsSpace)
+ checkForBreak = true;
+ else {
+ checkForBreak = false;
+ RenderText* nextText = static_cast<RenderText*>(it.current);
+ if (nextText->stringLength() != 0) {
+ TQChar c = nextText->text()[0];
+ if (c == ' ' || c == '\t' || (c == '\n' && !it.current->style()->preserveLF())) {
+ // If the next item on the line is text, and if we did not end with
+ // a space, then the next text run continues our word (and so it needs to
+ // keep adding to |tmpW|. Just update and continue.
+ checkForBreak = true;
+ }
+ }
+
+ bool canPlaceOnLine = (w + tmpW <= width) || !autoWrap;
+ if (canPlaceOnLine && checkForBreak) {
+ w += tmpW;
+ tmpW = 0;
+ lBreak.obj = it.current;
+ lBreak.pos = 0;
+ lBreak.endOfInline = it.endOfInline;
+ }
+ }
+ }
+ }
+
+ if (checkForBreak && (w + tmpW > width)) {
+ //kdDebug() << " too wide w=" << w << " tmpW = " << tmpW << " width = " << width << endl;
+ //kdDebug() << "start=" << start.obj << " current=" << o << endl;
+ // if we have floats, try to get below them.
+ if (currentCharacterIsSpace && !ignoringSpaces && !lastIt.current->style()->preserveWS())
+ trailingSpaceObject = 0;
+
+ int fb = nearestFloatBottom(m_height);
+ int newLineWidth = lineWidth(fb);
+ // See if |tmpW| will fit on the new line. As long as it does not,
+ // keep adjusting our float bottom until we find some room.
+ int lastFloatBottom = m_height;
+ while (lastFloatBottom < fb && tmpW > newLineWidth) {
+ lastFloatBottom = fb;
+ fb = nearestFloatBottom(fb);
+ newLineWidth = lineWidth(fb);
+ }
+ if( !w && m_height < fb && width < newLineWidth ) {
+ m_height = fb;
+ width = newLineWidth;
+#ifdef DEBUG_LINEBREAKS
+ kdDebug() << "RenderBlock::findNextLineBreak new position at " << m_height << " newWidth " << width << endl;
+#endif
+ }
+
+ // |width| may have been adjusted because we got shoved down past a float (thus
+ // giving us more room), so we need to retest, and only jump to
+ // the end label if we still don't fit on the line. -dwh
+ if (w + tmpW > width) {
+ it = lastIt;
+ lastIt = savedIt;
+ o = it.current;
+ goto end;
+ }
+ }
+
+ if (!lastIt.current->isFloatingOrPositioned() && lastIt.current->isReplaced() && lastIt.current->style()->autoWrap()) {
+ // Go ahead and add in tmpW.
+ w += tmpW;
+ tmpW = 0;
+ lBreak.obj = o;
+ lBreak.pos = 0;
+ lBreak.endOfInline = it.endOfInline;
+ }
+
+ // Clear out our character space bool, since inline <pre>s don't collapse whitespace
+ // with adjacent inline normal/nowrap spans.
+ if (lastIt.current->style()->preserveWS())
+ currentCharacterIsSpace = false;
+
+ pos = 0;
+ }
+
+#ifdef DEBUG_LINEBREAKS
+ kdDebug( 6041 ) << "end of par, width = " << width << " linewidth = " << w + tmpW << endl;
+#endif
+ if( w + tmpW <= width || (lastIt.current && !lastIt.current->style()->autoWrap())) {
+ lBreak.obj = 0;
+ lBreak.pos = 0;
+ lBreak.endOfInline = false;
+ }
+
+ end:
+
+ if( lBreak == start && !lBreak.obj->isBR() ) {
+ // we just add as much as possible
+ if ( style()->whiteSpace() == PRE ) {
+ // FIXME: Don't really understand this case.
+ if(pos != 0) {
+ lBreak.obj = o;
+ lBreak.pos = pos - 1;
+ lBreak.endOfInline = it.endOfInline;
+ } else {
+ lBreak.obj = lastIt.current;
+ lBreak.pos = lastIt.current->isText() ? lastIt.current->length() : 0;
+ lBreak.endOfInline = lastIt.endOfInline;
+ }
+ } else if( lBreak.obj ) {
+ if( lastIt.current != o ) {
+ // better to break between object boundaries than in the middle of a word
+ lBreak.obj = o;
+ lBreak.pos = 0;
+ lBreak.endOfInline = it.endOfInline;
+ } else {
+ // Don't ever break in the middle of a word if we can help it.
+ // There's no room at all. We just have to be on this line,
+ // even though we'll spill out.
+ lBreak.obj = o;
+ lBreak.pos = pos;
+ lBreak.endOfInline = it.endOfInline;
+ }
+ }
+ }
+
+ if (hadPosStart)
+ start = posStart;
+
+ // make sure we consume at least one char/object.
+ // and avoid returning an InlineFlow
+ // (FIXME: turn those wordbreaks into empty text objects - they shouldn't be inline flows!)
+ if( lBreak == start || (lBreak.obj && lBreak.obj->isInlineFlow() && !lBreak.obj->isWordBreak())) {
+ lBreak.increment(bidi);
+ }
+
+#ifdef DEBUG_LINEBREAKS
+ kdDebug(6041) << "regular break sol: " << start.obj << " " << start.pos << " end: " << lBreak.obj << " " << lBreak.pos << " width=" << w << endl;
+#endif
+
+ // Sanity check our midpoints.
+ checkMidpoints(lBreak, bidi);
+
+ if (trailingSpaceObject) {
+ // This object is either going to be part of the last midpoint, or it is going
+ // to be the actual endpoint. In both cases we just decrease our pos by 1 level to
+ // exclude the space, allowing it to - in effect - collapse into the newline.
+ if (sNumMidpoints%2==1) {
+ BidiIterator* midpoints = smidpoints->data();
+ midpoints[sNumMidpoints-1].pos--;
+ }
+ //else if (lBreak.pos > 0)
+ // lBreak.pos--;
+ else if (lBreak.obj == 0 && trailingSpaceObject->isText()) {
+ // Add a new end midpoint that stops right at the very end.
+ RenderText* text = static_cast<RenderText *>(trailingSpaceObject);
+ unsigned pos = text->length() >=2 ? text->length() - 2 : UINT_MAX;
+ BidiIterator endMid ( 0, trailingSpaceObject, pos );
+ addMidpoint(endMid);
+ }
+ }
+
+ // We might have made lBreak an iterator that points past the end
+ // of the object. Do this adjustment to make it point to the start
+ // of the next object instead to avoid confusing the rest of the
+ // code.
+ if (lBreak.pos > 0) {
+ lBreak.pos--;
+ lBreak.increment(bidi);
+ }
+
+ if (lBreak.obj && lBreak.pos >= 2 && lBreak.obj->isText()) {
+ // For soft hyphens on line breaks, we have to chop out the midpoints that made us
+ // ignore the hyphen so that it will render at the end of the line.
+ TQChar c = static_cast<RenderText*>(lBreak.obj)->text()[lBreak.pos-1];
+ if (c.unicode() == SOFT_HYPHEN)
+ chopMidpointsAt(lBreak.obj, lBreak.pos-2);
+ }
+
+ return lBreak;
+}
+
+void RenderBlock::checkLinesForOverflow()
+{
+ for (RootInlineBox* curr = static_cast<tdehtml::RootInlineBox*>(firstLineBox()); curr; curr = static_cast<tdehtml::RootInlineBox*>(curr->nextLineBox())) {
+// m_overflowLeft = min(curr->leftOverflow(), m_overflowLeft);
+ m_overflowTop = kMin(curr->topOverflow(), m_overflowTop);
+// m_overflowWidth = max(curr->rightOverflow(), m_overflowWidth);
+ m_overflowHeight = kMax(curr->bottomOverflow(), m_overflowHeight);
+ }
+}
+
+void RenderBlock::deleteEllipsisLineBoxes()
+{
+ for (RootInlineBox* curr = firstRootBox(); curr; curr = curr->nextRootBox())
+ curr->clearTruncation();
+}
+
+void RenderBlock::checkLinesForTextOverflow()
+{
+ // Determine the width of the ellipsis using the current font.
+ TQChar ellipsis = 0x2026; // FIXME: CSS3 says this is configurable, also need to use 0x002E (FULL STOP) if 0x2026 not renderable
+ static TQString ellipsisStr(ellipsis);
+ const Font& firstLineFont = style(true)->htmlFont();
+ const Font& font = style()->htmlFont();
+ int firstLineEllipsisWidth = firstLineFont.width(&ellipsis, 1, 0);
+ int ellipsisWidth = (font == firstLineFont) ? firstLineEllipsisWidth : font.width(&ellipsis, 1, 0);
+
+ // For LTR text truncation, we want to get the right edge of our padding box, and then we want to see
+ // if the right edge of a line box exceeds that. For RTL, we use the left edge of the padding box and
+ // check the left edge of the line box to see if it is less
+ // Include the scrollbar for overflow blocks, which means we want to use "contentWidth()"
+ bool ltr = style()->direction() == LTR;
+ for (RootInlineBox* curr = firstRootBox(); curr; curr = curr->nextRootBox()) {
+ int blockEdge = ltr ? rightOffset(curr->yPos()) : leftOffset(curr->yPos());
+ int lineBoxEdge = ltr ? curr->xPos() + curr->width() : curr->xPos();
+ if ((ltr && lineBoxEdge > blockEdge) || (!ltr && lineBoxEdge < blockEdge)) {
+ // This line spills out of our box in the appropriate direction. Now we need to see if the line
+ // can be truncated. In order for truncation to be possible, the line must have sufficient space to
+ // accommodate our truncation string, and no replaced elements (images, tables) can overlap the ellipsis
+ // space.
+ int width = curr == firstRootBox() ? firstLineEllipsisWidth : ellipsisWidth;
+ if (curr->canAccommodateEllipsis(ltr, blockEdge, lineBoxEdge, width))
+ curr->placeEllipsis(ellipsisStr, ltr, blockEdge, width);
+ }
+ }
+}
+
+// For --enable-final
+#undef BIDI_DEBUG
+#undef DEBUG_LINEBREAKS
+#undef DEBUG_LAYOUT
+
+}