summaryrefslogtreecommitdiffstats
path: root/tdehtml/rendering/render_inline.h
diff options
context:
space:
mode:
Diffstat (limited to 'tdehtml/rendering/render_inline.h')
-rw-r--r--tdehtml/rendering/render_inline.h94
1 files changed, 94 insertions, 0 deletions
diff --git a/tdehtml/rendering/render_inline.h b/tdehtml/rendering/render_inline.h
new file mode 100644
index 000000000..97392999e
--- /dev/null
+++ b/tdehtml/rendering/render_inline.h
@@ -0,0 +1,94 @@
+/*
+ * This file is part of the render object implementation for KHTML.
+ *
+ * Copyright (C) 1999-2003 Lars Knoll (knoll@kde.org)
+ * (C) 1999-2003 Antti Koivisto (koivisto@kde.org)
+ * (C) 2002-2003 Dirk Mueller (mueller@kde.org)
+ * (C) 2003 Apple Computer, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef RENDER_INLINE_H
+#define RENDER_INLINE_H
+
+#include "render_flow.h"
+
+namespace tdehtml {
+
+class RenderInline : public RenderFlow
+{
+public:
+ RenderInline(DOM::NodeImpl* node) : RenderFlow( node ), m_isContinuation( false ) {}
+
+ virtual const char *renderName() const;
+
+ virtual bool isRenderInline() const { return true; }
+ virtual bool isInlineFlow() const { return true; }
+ virtual bool childrenInline() const { return true; }
+
+ virtual bool isInlineContinuation() const;
+
+ virtual void addChildToFlow(RenderObject* newChild, RenderObject* beforeChild);
+
+ void splitInlines(RenderBlock* fromBlock, RenderBlock* toBlock, RenderBlock* middleBlock,
+ RenderObject* beforeChild, RenderFlow* oldCont);
+
+ void splitFlow(RenderObject* beforeChild, RenderBlock* newBlockBox,
+ RenderObject* newChild, RenderFlow* oldCont);
+
+ virtual void setStyle(RenderStyle* _style);
+ virtual void attach();
+
+ virtual void layout() {} // Do nothing for layout()
+
+ virtual void paint(PaintInfo&, int tx, int ty);
+
+ virtual bool nodeAtPoint(NodeInfo& info, int _x, int _y, int _tx, int _ty, HitTestAction hitTestAction, bool inside);
+
+ virtual void calcMinMaxWidth();
+
+ // overrides RenderObject
+ virtual bool requiresLayer() const { return isRelPositioned(); }
+
+ virtual short width() const;
+ virtual int height() const;
+
+ virtual int inlineXPos() const;
+ virtual int inlineYPos() const;
+
+ // used to calculate offsetWidth/Height. Overridden by inlines (render_flow) to return
+ // the remaining width on a given line (and the height of a single line).
+ virtual int offsetLeft() const;
+ virtual int offsetTop() const;
+
+ virtual void caretPos(int offset, int flags, int &_x, int &_y, int &width, int &height);
+ void paintOutlines(TQPainter *p, int tx, int ty);
+
+protected:
+ static RenderInline* cloneInline(RenderFlow* src);
+ void paintOutlinePath(TQPainter *p, int tx, int ty, const TQPoint *begin, const TQPoint *end, BorderSide startingBS, int initialDirection, BorderSide endingBS);
+
+private:
+ bool m_isContinuation : 1; // Whether or not we're a continuation of an inline.
+
+};
+
+} // namespace
+
+#endif // RENDER_BLOCK_H
+