callout.unicode.start.character
integer
callout.unicode.start.character
First Unicode character to use, decimal value.
Description
If callout.graphics is zero and callout.unicode
is non-zero, unicode characters are used to represent
callout numbers. The value of
callout.unicode.start.character
is the decimal unicode value used for callout number one. Currently,
only 10102 is supported in the stylesheets for this parameter.