/* Copyright (c) 2002 Malte Starostik (c) 2002,2003 Maksim Orlovich This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ // $Id$ #include #include #include #include #include #include #include #include "pixmaploader.h" #include "pixmaps.keramik" using namespace Keramik; PixmapLoader* PixmapLoader::s_instance = 0; PixmapLoader::PixmapLoader(): m_pixmapCache(327680, 2017) { m_pixmapCache.setAutoDelete(true); for (int c=0; c<256; c++) clamp[c]=static_cast(c); for (int c=256; c<540; c++) clamp[c] = 255; } void PixmapLoader::clear() { //m_cache.clear(); } TQImage* PixmapLoader::getDisabled(int name, const TQColor& color, const TQColor& back, bool blend) { KeramikEmbedImage* edata = KeramikGetDbImage(name); if (!edata) return 0; //Like getColored, but desaturate a bit, and lower gamma.. //Create a real image... TQImage* img = new TQImage(edata->width, edata->height, 32); //OK, now, fill it in, using the color.. TQ_UINT32 r, g,b; TQ_UINT32 i = tqGray(color.rgb()); r = (3*color.red()+i)>>2; g = (3*color.green()+i)>>2; b = (3*color.blue()+i)>>2; TQ_UINT32 br = back.red(), bg = back.green(), bb = back.blue(); if (edata->haveAlpha) { if (blend) { img->setAlphaBuffer(false); TQ_UINT32* write = reinterpret_cast< TQ_UINT32* >(img->bits() ); int size = img->width()*img->height() * 3; for (int pos = 0; pos < size; pos+=3) { TQ_UINT32 scale = edata->data[pos]; TQ_UINT32 add = (edata->data[pos+1]*i+127)>>8; TQ_UINT32 alpha = edata->data[pos+2]; TQ_UINT32 destAlpha = 256 - alpha; TQ_UINT32 rr = clamp[((r*scale+127)>>8) + add]; TQ_UINT32 rg = clamp[((g*scale+127)>>8) + add]; TQ_UINT32 rb = clamp[((b*scale+127)>>8) + add]; *write =tqRgb(((rr*alpha+127)>>8) + ((br*destAlpha+127)>>8), ((rg*alpha+127)>>8) + ((bg*destAlpha+127)>>8), ((rb*alpha+127)>>8) + ((bb*destAlpha+127)>>8)); write++; } } else { img->setAlphaBuffer(true); TQ_UINT32* write = reinterpret_cast< TQ_UINT32* >(img->bits() ); int size = img->width()*img->height() * 3; for (int pos = 0; pos < size; pos+=3) { TQ_UINT32 scale = edata->data[pos]; TQ_UINT32 add = (edata->data[pos+1]*i+127)>>8; TQ_UINT32 alpha = edata->data[pos+2]; TQ_UINT32 rr = clamp[((r*scale+127)>>8) + add]; TQ_UINT32 rg = clamp[((g*scale+127)>>8) + add]; TQ_UINT32 rb = clamp[((b*scale+127)>>8) + add]; *write =tqRgba(rr, rg, rb, alpha); write++; } } } else { img->setAlphaBuffer(false); TQ_UINT32* write = reinterpret_cast< TQ_UINT32* >(img->bits() ); int size = img->width()*img->height() * 2; for (int pos = 0; pos < size; pos+=2) { TQ_UINT32 scale = edata->data[pos]; TQ_UINT32 add = (edata->data[pos+1]*i+127)>>8; TQ_UINT32 rr = clamp[((r*scale+127)>>8) + add]; TQ_UINT32 rg = clamp[((g*scale+127)>>8) + add]; TQ_UINT32 rb = clamp[((b*scale+127)>>8) + add]; *write =tqRgb(rr, rg, rb); write++; } } return img; } TQImage* PixmapLoader::getColored(int name, const TQColor& color, const TQColor& back, bool blend) { KeramikEmbedImage* edata = KeramikGetDbImage(name); if (!edata) return 0; //Create a real image... TQImage* img = new TQImage(edata->width, edata->height, 32); //OK, now, fill it in, using the color.. TQ_UINT32 r, g,b; r = color.red() + 2; g = color.green() + 2; b = color.blue() + 2; // int i = tqGray(color.rgb()); TQ_UINT32 br = back.red(), bg = back.green(), bb = back.blue(); if (edata->haveAlpha) { if (blend) { img->setAlphaBuffer(false); TQ_UINT32* write = reinterpret_cast< TQ_UINT32* >(img->bits() ); int size = img->width()*img->height() * 3; for (int pos = 0; pos < size; pos+=3) { TQ_UINT32 scale = edata->data[pos]; TQ_UINT32 add = edata->data[pos+1]; TQ_UINT32 alpha = edata->data[pos+2]; TQ_UINT32 destAlpha = 256 - alpha; if (scale != 0) add = add*5/4; TQ_UINT32 rr = clamp[((r*scale+127)>>8) + add]; TQ_UINT32 rg = clamp[((g*scale+127)>>8) + add]; TQ_UINT32 rb = clamp[((b*scale+127)>>8) + add]; *write =tqRgb(((rr*alpha+127)>>8) + ((br*destAlpha+127)>>8), ((rg*alpha+127)>>8) + ((bg*destAlpha+127)>>8), ((rb*alpha+127)>>8) + ((bb*destAlpha+127)>>8)); write++; } } else { img->setAlphaBuffer(true); TQ_UINT32* write = reinterpret_cast< TQ_UINT32* >(img->bits() ); int size = img->width()*img->height() * 3; for (int pos = 0; pos < size; pos+=3) { TQ_UINT32 scale = edata->data[pos]; TQ_UINT32 add = edata->data[pos+1]; TQ_UINT32 alpha = edata->data[pos+2]; if (scale != 0) add = add*5/4; TQ_UINT32 rr = clamp[((r*scale+127)>>8) + add]; TQ_UINT32 rg = clamp[((g*scale+127)>>8) + add]; TQ_UINT32 rb = clamp[((b*scale+127)>>8) + add]; *write =tqRgba(rr, rg, rb, alpha); write++; } } } else { img->setAlphaBuffer(false); TQ_UINT32* write = reinterpret_cast< TQ_UINT32* >(img->bits() ); int size = img->width()*img->height() * 2; for (int pos = 0; pos < size; pos+=2) { TQ_UINT32 scale = edata->data[pos]; TQ_UINT32 add = edata->data[pos+1]; if (scale != 0) add = add*5/4; TQ_UINT32 rr = clamp[((r*scale+127)>>8) + add]; TQ_UINT32 rg = clamp[((g*scale+127)>>8) + add]; TQ_UINT32 rb = clamp[((b*scale+127)>>8) + add]; *write =tqRgb(rr, rg, rb); write++; } } return img; } TQPixmap PixmapLoader::pixmap( int name, const TQColor& color, const TQColor& bg, bool disabled, bool blend ) { return scale(name, 0, 0, color, bg, disabled, blend); } TQPixmap PixmapLoader::scale( int name, int width, int height, const TQColor& color, const TQColor& bg, bool disabled, bool blend ) { KeramikCacheEntry entry(name, color, bg, disabled, blend, width, height); KeramikCacheEntry* cacheEntry; int key = entry.key(); if ((cacheEntry = m_pixmapCache.find(key, true))) { if (entry == *cacheEntry) //True match! return *cacheEntry->m_pixmap; else //Remove old entry in case of a conflict! m_pixmapCache.remove(key); } TQImage* img = 0; TQPixmap* result = 0; if (disabled) img = getDisabled(name, color, bg, blend); else img = getColored(name, color, bg, blend); if (!img) { KeramikCacheEntry* toAdd = new KeramikCacheEntry(entry); toAdd->m_pixmap = new TQPixmap(); m_pixmapCache.insert(key, toAdd, 16); return TQPixmap(); } if (width == 0 && height == 0) result = new TQPixmap(*img); else result = new TQPixmap(img->smoothScale( width ? width : img->width(), height ? height: img->height())); delete img; KeramikCacheEntry* toAdd = new KeramikCacheEntry(entry); toAdd->m_pixmap = result; if (!m_pixmapCache.insert(key, toAdd, result->width()*result->height()*result->depth()/8)) { TQPixmap toRet = *result; delete toAdd; return toRet; } return *result; } TQSize PixmapLoader::size( int id ) { KeramikEmbedImage* edata = KeramikGetDbImage(id); if (!edata) return TQSize(0,0); return TQSize(edata->width, edata->height); } void TilePainter::draw( TQPainter *p, int x, int y, int width, int height, const TQColor& color, const TQColor& bg, bool disabled, PaintMode mode ) { if (mode == PaintTrivialMask) { p->fillRect(x, y, width, height, Qt::color1); return; } bool swBlend = (mode != PaintFullBlend); unsigned int scaledColumns = 0, scaledRows = 0, lastScaledColumn = 0, lastScaledRow = 0; int scaleWidth = width, scaleHeight = height; //scaleWidth, scaleHeight are calculated to contain the area available //for all tiled and stretched columns/rows respectively. //This is need to redistribute the area remaining after painting //the "fixed" elements. We also keep track of the last col and row //being scaled so rounding errors don't cause us to be short a pixel or so. for ( unsigned int col = 0; col < columns(); ++col ) if ( columnMode( col ) != Fixed ) { scaledColumns++; lastScaledColumn = col; } else scaleWidth -= PixmapLoader::the().size (absTileName( col, 0 ) ).width(); for ( unsigned int row = 0; row < rows(); ++row ) if ( rowMode( row ) != Fixed ) { scaledRows++; lastScaledRow = row; } else scaleHeight -= PixmapLoader::the().size (absTileName( 0, row ) ).height(); if ( scaleWidth < 0 ) scaleWidth = 0; if ( scaleHeight < 0 ) scaleHeight = 0; int ypos = y; //Center vertically if everything is fixed but there is extra room remaining if ( scaleHeight && !scaledRows ) ypos += scaleHeight / 2; for ( unsigned int row = 0; row < rows(); ++row ) { int xpos = x; //Center horizontally if extra space and no where to redistribute it to... if ( scaleWidth && !scaledColumns ) xpos += scaleWidth / 2; //If not fixed vertically, calculate our share of space available //for scalable rows. int h = rowMode( row ) == Fixed ? 0 : scaleHeight / scaledRows; //Redistribute any "extra" pixels to the last scaleable row. if ( scaledRows && row == lastScaledRow ) { int allocatedEvenly = scaleHeight / scaledRows * scaledRows; h += scaleHeight - allocatedEvenly; } //If we're fixed, get the height from the pixmap itself. int realH = h ? h : PixmapLoader::the().size (absTileName( 0, row ) ).height(); //Skip non-fitting stretched/tiled rows, too. if (rowMode( row ) != Fixed && h == 0) continue; //Set h to 0 to denote that we aren't scaling if ( rowMode( row ) == Tiled ) h = 0; for ( unsigned int col = 0; col < columns(); ++col ) { //Calculate width for rows that aren't fixed. int w = columnMode( col ) == Fixed ? 0 : scaleWidth / scaledColumns; //Get the width of the pixmap.. int tileW = PixmapLoader::the().size (absTileName( col, row ) ).width(); //Redistribute any extra pixels.. if ( scaledColumns && col == lastScaledColumn ) w += scaleWidth - scaleWidth / scaledColumns * scaledColumns; //The width to use... int realW = w ? w : tileW; //Skip any non-fitting stretched/tiled columns if (columnMode( col ) != Fixed && w == 0) continue; //Set w to 0 to denote that we aren't scaling if ( columnMode( col ) == Tiled ) w = 0; //If we do indeed have a pixmap.. if ( tileW ) { //If scaling in either direction. if ( w || h ) { if (mode != PaintMask) { p->drawTiledPixmap( xpos, ypos, realW, realH, scale( col, row, w, h, color, bg, disabled, swBlend ) ); } else { const TQBitmap* mask = scale( col, row, w, h, color, bg, disabled, false ).tqmask(); if (mask) { p->setBackgroundColor(Qt::color0); p->setPen(Qt::color1); p->drawTiledPixmap( xpos, ypos, realW, realH, *mask); } else p->fillRect ( xpos, ypos, realW, realH, Qt::color1); } } else { //Tiling (or fixed, the same really) if (mode != PaintMask) { p->drawTiledPixmap( xpos, ypos, realW, realH, tile( col, row, color, bg, disabled, swBlend ) ); } else { const TQBitmap* mask = tile( col, row, color, bg, disabled, false ).tqmask(); if (mask) { p->setBackgroundColor(Qt::color0); p->setPen(Qt::color1); p->drawTiledPixmap( xpos, ypos, realW, realH, *mask); } else p->fillRect ( xpos, ypos, realW, realH, Qt::color1); } } } //Advance horizontal position xpos += realW; } //Advance vertical position ypos += realH; } } RectTilePainter::RectTilePainter( int name, bool scaleH, bool scaleV, unsigned int columns, unsigned int rows ) : TilePainter( name ), m_scaleH( scaleH ), m_scaleV( scaleV ) { m_columns = columns; m_rows = rows; TileMode mh = m_scaleH ? Scaled : Tiled; TileMode mv = m_scaleV ? Scaled : Tiled; for (int c=0; c<4; c++) { if (c != 1) colMde[c] = Fixed; else colMde[c] = mh; } for (int c=0; c<4; c++) { if (c != 1) rowMde[c] = Fixed; else rowMde[c] = mv; } } int RectTilePainter::tileName( unsigned int column, unsigned int row ) const { return row *3 + column; } ActiveTabPainter::ActiveTabPainter( bool bottom ) : RectTilePainter( bottom? keramik_tab_bottom_active: keramik_tab_top_active, false), m_bottom( bottom ) { m_rows = 2; if (m_bottom) { rowMde[0] = rowMde[2] = rowMde[3] = Scaled; rowMde[1] = Fixed; } else { rowMde[0] = rowMde[2] = rowMde[3] = Fixed; rowMde[1] = Scaled; } } int ActiveTabPainter::tileName( unsigned int column, unsigned int row ) const { if ( m_bottom ) return RectTilePainter::tileName( column, row + 1 ); return RectTilePainter::tileName( column, row ); } InactiveTabPainter::InactiveTabPainter( Mode mode, bool bottom ) : RectTilePainter( bottom? keramik_tab_bottom_inactive: keramik_tab_top_inactive, false), m_mode( mode ), m_bottom( bottom ) { m_rows = 2; if (m_bottom) { rowMde[0] = Scaled; rowMde[1] = Fixed; } else { rowMde[0] = Fixed; rowMde[1] = Scaled; } /** Most fully, inactive tabs look like this: L C R / --- \ | === | Where L,C, and R denote the tile positions. Of course, we don't want to draw all of the rounding for all the tabs. We want the left-most tab to look like this: L C / -- | == "Middle" tabs look like this: L C | -- | == And the right most tab looks like this: L C R | -- \ | == | So we have to vary the number of columns, and for everything but left-most tab, the L tab gets the special separator tile. */ Mode rightMost = TQApplication::reverseLayout() ? First : Last; m_columns = (m_mode == rightMost ? 3 : 2); } int InactiveTabPainter::tileName( unsigned int column, unsigned int row ) const { Mode leftMost = TQApplication::reverseLayout() ? Last : First; if ( column == 0 && m_mode != leftMost ) return KeramikTileSeparator; if ( m_bottom ) return RectTilePainter::tileName( column, row + 1 ); return RectTilePainter::tileName( column, row ); } ScrollBarPainter::ScrollBarPainter( int type, int count, bool horizontal ) : TilePainter( name( horizontal ) ), m_type( type ), m_count( count ), m_horizontal( horizontal ) { for (int c=0; c<5; c++) { if ( !m_horizontal || !( c % 2 ) ) colMde[c] = Fixed; else colMde[c] = Tiled; if ( m_horizontal || !( c % 2 ) ) rowMde[c] = Fixed; else rowMde[c] = Tiled; } m_columns = m_horizontal ? m_count : 1; m_rows = m_horizontal ? 1 : m_count; } int ScrollBarPainter::name( bool horizontal ) { return horizontal? keramik_scrollbar_hbar: keramik_scrollbar_vbar; } int ScrollBarPainter::tileName( unsigned int column, unsigned int row ) const { unsigned int num = ( column ? column : row ) + 1; if ( m_count == 5 ) if ( num == 3 ) num = 4; else if ( num == 4 ) num = 2; else if ( num == 5 ) num = 3; return m_type + (num-1)*16; } int SpinBoxPainter::tileName( unsigned int column, unsigned int ) const { return column + 1; } // vim: ts=4 sw=4 noet // kate: indent-width 4; replace-tabs off; tab-width 4; space-indent off;