/**
 * This file is part of the html renderer for KDE.
 *
 * Copyright (C) 2000-2003 Lars Knoll (knoll@kde.org)
 *           (C) 2003-2005 Apple Computer, Inc.
 *           (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com)
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 *
 */
#include "rendering/bidi.h"
#include "rendering/break_lines.h"
#include "rendering/render_block.h"
#include "rendering/render_text.h"
#include "rendering/render_arena.h"
#include "rendering/render_layer.h"
#include "rendering/render_canvas.h"
#include "xml/dom_docimpl.h"

#include "kdebug.h"
#include "tqdatetime.h"
#include "tqfontmetrics.h"

#define BIDI_DEBUG 0
//#define DEBUG_LINEBREAKS
//#define PAGE_DEBUG

namespace tdehtml {


// an iterator which goes through a BidiParagraph
struct BidiIterator
{
    BidiIterator() : par(0), obj(0), pos(0), endOfInline(0) {}
    BidiIterator(RenderBlock *_par, RenderObject *_obj, unsigned int _pos, bool eoi=false) : par(_par), obj(_obj), pos(_pos), endOfInline(eoi) {}

    void increment( BidiState &bidi, bool skipInlines=true );

    bool atEnd() const;

    const TQChar &current() const;
    TQChar::Direction direction() const;

    RenderBlock *par;
    RenderObject *obj;
    unsigned int pos;
    bool endOfInline;
};


struct BidiStatus {
    BidiStatus() : eor(TQChar::DirON), lastStrong(TQChar::DirON), last(TQChar::DirON) {}

    TQChar::Direction eor;
    TQChar::Direction lastStrong;
    TQChar::Direction last;
};

struct BidiState {
    BidiState() : context(0) {}

    BidiIterator sor;
    BidiIterator eor;
    BidiIterator last;
    BidiIterator current;
    BidiContext *context;
    BidiStatus status;
};

// Used to track a list of chained bidi runs.
static BidiRun* sFirstBidiRun;
static BidiRun* sLastBidiRun;
static int sBidiRunCount;
static BidiRun* sCompactFirstBidiRun;
static BidiRun* sCompactLastBidiRun;
static int sCompactBidiRunCount;
static bool sBuildingCompactRuns;

// Midpoint globals.  The goal is not to do any allocation when dealing with
// these midpoints, so we just keep an array around and never clear it.  We track
// the number of items and position using the two other variables.
static TQMemArray<BidiIterator> *smidpoints;
static uint sNumMidpoints;
static uint sCurrMidpoint;
static bool betweenMidpoints;

static bool isLineEmpty = true;
static bool previousLineBrokeAtBR = true;
static TQChar::Direction dir;
static bool adjustEmbedding;
static bool emptyRun = true;
static int numSpaces;

static void embed( TQChar::Direction d, BidiState &bidi );
static void appendRun( BidiState &bidi );

static int getBPMWidth(int childValue, Length cssUnit)
{
    if (!cssUnit.isVariable())
        return (cssUnit.isFixed() ? cssUnit.value() : childValue);
    return 0;
}

static int getBorderPaddingMargin(RenderObject* child, bool endOfInline)
{
    RenderStyle* cstyle = child->style();
    int result = 0;
    bool leftSide = (cstyle->direction() == LTR) ? !endOfInline : endOfInline;
    result += getBPMWidth((leftSide ? child->marginLeft() : child->marginRight()),
                          (leftSide ? cstyle->marginLeft() :
                           cstyle->marginRight()));
    result += getBPMWidth((leftSide ? child->paddingLeft() : child->paddingRight()),
                          (leftSide ? cstyle->paddingLeft() :
                           cstyle->paddingRight()));
    result += leftSide ? child->borderLeft() : child->borderRight();
    return result;
}

#ifndef NDEBUG
static bool inBidiRunDetach;
#endif

void BidiRun::detach(RenderArena* renderArena)
{
#ifndef NDEBUG
    inBidiRunDetach = true;
#endif
    delete this;
#ifndef NDEBUG
    inBidiRunDetach = false;
#endif

    // Recover the size left there for us by operator delete and free the memory.
    renderArena->free(*(size_t *)this, this);
}

void* BidiRun::operator new(size_t sz, RenderArena* renderArena) throw()
{
    return renderArena->allocate(sz);
}

void BidiRun::operator delete(void* ptr, size_t sz)
{
    assert(inBidiRunDetach);

    // Stash size where detach can find it.
    *(size_t*)ptr = sz;
}

static void deleteBidiRuns(RenderArena* arena)
{
    if (!sFirstBidiRun)
        return;

    BidiRun* curr = sFirstBidiRun;
    while (curr) {
        BidiRun* s = curr->nextRun;
        curr->detach(arena);
        curr = s;
    }

    sFirstBidiRun = 0;
    sLastBidiRun = 0;
    sBidiRunCount = 0;
}

// ---------------------------------------------------------------------

/* a small helper class used internally to resolve Bidi embedding levels.
   Each line of text caches the embedding level at the start of the line for faster
   relayouting
*/
BidiContext::BidiContext(unsigned char l, TQChar::Direction e, BidiContext *p, bool o)
    : level(l) , override(o), dir(e)
{
    parent = p;
    if(p) {
        p->ref();
        basicDir = p->basicDir;
    } else
        basicDir = e;
    count = 0;
}

BidiContext::~BidiContext()
{
    if(parent) parent->deref();
}

void BidiContext::ref() const
{
    count++;
}

void BidiContext::deref() const
{
    count--;
    if(count <= 0) delete this;
}

// ---------------------------------------------------------------------

inline bool operator==( const BidiIterator &it1, const BidiIterator &it2 )
{
    if(it1.pos != it2.pos) return false;
    if(it1.obj != it2.obj) return false;
    return true;
}

inline bool operator!=( const BidiIterator &it1, const BidiIterator &it2 )
{
    if(it1.pos != it2.pos) return true;
    if(it1.obj != it2.obj) return true;
    return false;
}

// when modifying this function, make sure you check InlineMinMaxIterator::next() as well.
static inline RenderObject *Bidinext(RenderObject *par, RenderObject *current, BidiState &bidi,
                                     bool skipInlines = true, bool *endOfInline = 0 )
{
    RenderObject *next = 0;
    bool oldEndOfInline = endOfInline ? *endOfInline : false;
    if (oldEndOfInline)
        *endOfInline = false;

    while(current != 0)
    {
        //kdDebug( 6040 ) << "current = " << current << endl;
        if (!oldEndOfInline && !current->isFloating() && !current->isReplaced() && !current->isPositioned()) {
            next = current->firstChild();
            if ( next && adjustEmbedding ) {
                EUnicodeBidi ub = next->style()->unicodeBidi();
                if ( ub != UBNormal && !emptyRun ) {
                    EDirection dir = next->style()->direction();
                    TQChar::Direction d = ( ub == Embed ? ( dir == RTL ? TQChar::DirRLE : TQChar::DirLRE )
                                        : ( dir == RTL ? TQChar::DirRLO : TQChar::DirLRO ) );
                    embed( d, bidi );
                }
            }
        }
        if (!next) {
            if (!skipInlines && !oldEndOfInline && current->isInlineFlow() && endOfInline) {
                next = current;
                *endOfInline = true;
                break;
            }

            while (current && current != par) {
                next = current->nextSibling();
                if (next) break;
                if ( adjustEmbedding && current->style()->unicodeBidi() != UBNormal && !emptyRun ) {
                    embed( TQChar::DirPDF, bidi );
                }
                current = current->parent();
                if (!skipInlines && current && current != par && current->isInlineFlow() && endOfInline) {
                    next = current;
                    *endOfInline = true;
                    break;
                }
            }
        }

        if (!next) break;

        if (next->isText() || next->isBR() || next->isFloating() || next->isReplaced() || next->isPositioned() || next->isGlyph()
            || ((!skipInlines || !next->firstChild()) // Always return EMPTY inlines.
                && next->isInlineFlow()))
            break;
        current = next;
    }
    return next;
}

static RenderObject *first( RenderObject *par, BidiState &bidi, bool skipInlines = true )
{
    if(!par->firstChild()) return 0;
    RenderObject *o = par->firstChild();

    if (o->isInlineFlow()) {
        if (skipInlines && o->firstChild())
            o = Bidinext( par, o, bidi, skipInlines );
        else
            return o; // Never skip empty inlines.
    }

    if (o && !o->isText() && !o->isBR() && !o->isReplaced() && !o->isFloating() && !o->isPositioned() && !o->isGlyph())
        o = Bidinext( par, o, bidi, skipInlines );
    return o;
}

inline void BidiIterator::increment (BidiState &bidi, bool skipInlines)
{
    if(!obj) return;
    if(obj->isText()) {
        pos++;
        if(pos >= static_cast<RenderText *>(obj)->stringLength()) {
            obj = Bidinext( par, obj, bidi, skipInlines );
            pos = 0;
        }
    } else {
        obj = Bidinext( par, obj, bidi, skipInlines, &endOfInline );
        pos = 0;
    }
}

inline bool BidiIterator::atEnd() const
{
    if(!obj) return true;
    return false;
}

const TQChar &BidiIterator::current() const
{
    static TQChar nonBreakingSpace(0xA0);

    if (!obj || !obj->isText())
      return nonBreakingSpace;

    RenderText* text = static_cast<RenderText*>(obj);
    if (!text->text())
        return nonBreakingSpace;

    return text->text()[pos];
}

inline TQChar::Direction BidiIterator::direction() const
{
    if(!obj || !obj->isText() ) return TQChar::DirON;

    RenderText *renderTxt = static_cast<RenderText *>( obj );
    if ( pos >= renderTxt->stringLength() )
        return TQChar::DirON;
    return renderTxt->text()[pos].direction();
}

// -------------------------------------------------------------------------------------------------

static void addRun(BidiRun* bidiRun)
{
    if (!sFirstBidiRun)
        sFirstBidiRun = sLastBidiRun = bidiRun;
    else {
        sLastBidiRun->nextRun = bidiRun;
        sLastBidiRun = bidiRun;
    }
    sBidiRunCount++;
    bidiRun->compact = sBuildingCompactRuns;

    // Compute the number of spaces in this run,
    if (bidiRun->obj && bidiRun->obj->isText()) {
        RenderText* text = static_cast<RenderText*>(bidiRun->obj);
        if (text->text()) {
            for (int i = bidiRun->start; i < bidiRun->stop; i++) {
                const TQChar c = text->text()[i];
                if (c.category() == TQChar::Separator_Space || c == '\n')
                    numSpaces++;
            }
        }
    }
}

static void reverseRuns(int start, int end)
{
    if (start >= end)
        return;

    assert(start >= 0 && end < sBidiRunCount);

    // Get the item before the start of the runs to reverse and put it in
    // |beforeStart|.  |curr| should point to the first run to reverse.
    BidiRun* curr = sFirstBidiRun;
    BidiRun* beforeStart = 0;
    int i = 0;
    while (i < start) {
        i++;
        beforeStart = curr;
        curr = curr->nextRun;
    }

    BidiRun* startRun = curr;
    while (i < end) {
        i++;
        curr = curr->nextRun;
    }
    BidiRun* endRun = curr;
    BidiRun* afterEnd = curr->nextRun;

    i = start;
    curr = startRun;
    BidiRun* newNext = afterEnd;
    while (i <= end) {
        // Do the reversal.
        BidiRun* next = curr->nextRun;
        curr->nextRun = newNext;
        newNext = curr;
        curr = next;
        i++;
    }

    // Now hook up beforeStart and afterEnd to the newStart and newEnd.
    if (beforeStart)
        beforeStart->nextRun = endRun;
    else
        sFirstBidiRun = endRun;

    startRun->nextRun = afterEnd;
    if (!afterEnd)
        sLastBidiRun = startRun;
}

static void chopMidpointsAt(RenderObject* obj, uint pos)
{
    if (!sNumMidpoints) return;
    BidiIterator* midpoints = smidpoints->data();
    for (uint i = 0; i < sNumMidpoints; i++) {
        const BidiIterator& point = midpoints[i];
        if (point.obj == obj && point.pos == pos) {
            sNumMidpoints = i;
            break;
        }
    }
}

static void checkMidpoints(BidiIterator& lBreak, BidiState &bidi)
{
    // Check to see if our last midpoint is a start point beyond the line break.  If so,
    // shave it off the list, and shave off a trailing space if the previous end point isn't
    // white-space: pre.
    if (lBreak.obj && sNumMidpoints && sNumMidpoints%2 == 0) {
        BidiIterator* midpoints = smidpoints->data();
        BidiIterator& endpoint = midpoints[sNumMidpoints-2];
        const BidiIterator& startpoint = midpoints[sNumMidpoints-1];
        BidiIterator currpoint = endpoint;
        while (!currpoint.atEnd() && currpoint != startpoint && currpoint != lBreak)
            currpoint.increment( bidi );
        if (currpoint == lBreak) {
            // We hit the line break before the start point.  Shave off the start point.
            sNumMidpoints--;
            if (!endpoint.obj->style()->preserveWS()) {
                if (endpoint.obj->isText()) {
                    // Don't shave a character off the endpoint if it was from a soft hyphen.
                    RenderText* textObj = static_cast<RenderText*>(endpoint.obj);
                    if (endpoint.pos+1 < textObj->length() &&
                        textObj->text()[endpoint.pos+1].unicode() == SOFT_HYPHEN)
                        return;
                }
                endpoint.pos--;
            }
        }
    }
}

static void addMidpoint(const BidiIterator& midpoint)
{
    if (!smidpoints)
        return;

    if (smidpoints->size() <= sNumMidpoints)
        smidpoints->resize(sNumMidpoints+10);

    BidiIterator* midpoints = smidpoints->data();
    midpoints[sNumMidpoints++] = midpoint;
}

static void appendRunsForObject(int start, int end, RenderObject* obj, BidiState &bidi)
{
    if (start > end || obj->isFloating() ||
        (obj->isPositioned() && !obj->hasStaticX() && !obj->hasStaticY()))
        return;

    bool haveNextMidpoint = (smidpoints && sCurrMidpoint < sNumMidpoints);
    BidiIterator nextMidpoint;
    if (haveNextMidpoint)
        nextMidpoint = smidpoints->at(sCurrMidpoint);
    if (betweenMidpoints) {
        if (!(haveNextMidpoint && nextMidpoint.obj == obj))
            return;
        // This is a new start point. Stop ignoring objects and
        // adjust our start.
        betweenMidpoints = false;
        start = nextMidpoint.pos;
        sCurrMidpoint++;
        if (start < end)
            return appendRunsForObject(start, end, obj, bidi);
    }
    else {
        if (!smidpoints || !haveNextMidpoint || (obj != nextMidpoint.obj)) {
            addRun(new (obj->renderArena()) BidiRun(start, end, obj, bidi.context, dir));
            return;
        }

        // An end midpoint has been encountered within our object.  We
        // need to go ahead and append a run with our endpoint.
        if (int(nextMidpoint.pos+1) <= end) {
            betweenMidpoints = true;
            sCurrMidpoint++;
            if (nextMidpoint.pos != UINT_MAX) { // UINT_MAX means stop at the object and don't include any of it.
                addRun(new (obj->renderArena())
                    BidiRun(start, nextMidpoint.pos+1, obj, bidi.context, dir));
                return appendRunsForObject(nextMidpoint.pos+1, end, obj, bidi);
            }
        }
        else
           addRun(new (obj->renderArena()) BidiRun(start, end, obj, bidi.context, dir));
    }
}

static void appendRun( BidiState &bidi )
{
    if ( emptyRun ) return;
#if BIDI_DEBUG > 1
    kdDebug(6041) << "appendRun: dir="<<(int)dir<<endl;
#endif

    bool b = adjustEmbedding;
    adjustEmbedding = false;

    int start = bidi.sor.pos;
    RenderObject *obj = bidi.sor.obj;
    while( obj && obj != bidi.eor.obj ) {
        appendRunsForObject(start, obj->length(), obj, bidi);
        start = 0;
        obj = Bidinext( bidi.sor.par, obj, bidi );
    }
    if (obj)
        appendRunsForObject(start, bidi.eor.pos+1, obj, bidi);

    bidi.eor.increment( bidi );
    bidi.sor = bidi.eor;
    dir = TQChar::DirON;
    bidi.status.eor = TQChar::DirON;
    adjustEmbedding = b;
}

static void embed( TQChar::Direction d, BidiState &bidi )
{
#if BIDI_DEBUG > 1
    tqDebug("*** embed dir=%d emptyrun=%d", d, emptyRun );
#endif
    bool b = adjustEmbedding ;
    adjustEmbedding = false;
    if ( d == TQChar::DirPDF ) {
	BidiContext *c = bidi.context->parent;
	if (c) {
	    if ( bidi.eor != bidi.last ) {
		appendRun( bidi );
		bidi.eor = bidi.last;
	    }
	    appendRun( bidi );
	    emptyRun = true;
	    bidi.status.last = bidi.context->dir;
	    bidi.context->deref();
	    bidi.context = c;
	    if(bidi.context->override)
		dir = bidi.context->dir;
	    else
		dir = TQChar::DirON;
	    bidi.status.lastStrong = bidi.context->dir;
	}
    } else {
	TQChar::Direction runDir;
	if( d == TQChar::DirRLE || d == TQChar::DirRLO )
	    runDir = TQChar::DirR;
	else
	    runDir = TQChar::DirL;
	bool override;
	if( d == TQChar::DirLRO || d == TQChar::DirRLO )
	    override = true;
	else
	    override = false;

	unsigned char level = bidi.context->level;
	if ( runDir == TQChar::DirR ) {
	    if(level%2) // we have an odd level
		level += 2;
	    else
		level++;
	} else {
	    if(level%2) // we have an odd level
		level++;
	    else
		level += 2;
	}

	if(level < 61) {
	    if ( bidi.eor != bidi.last ) {
                appendRun( bidi );
                bidi.eor = bidi.last;
            }
            appendRun( bidi );
            emptyRun = true;

	    bidi.context = new BidiContext(level, runDir, bidi.context, override);
	    bidi.context->ref();
	    dir = runDir;
	    bidi.status.last = runDir;
	    bidi.status.lastStrong = runDir;
	    bidi.status.eor = runDir;
	}
    }
    adjustEmbedding = b;
}

InlineFlowBox* RenderBlock::createLineBoxes(RenderObject* obj)
{
    // See if we have an unconstructed line box for this object that is also
    // the last item on the line.
    TDEHTMLAssert(obj->isInlineFlow() || obj == this);
    RenderFlow* flow = static_cast<RenderFlow*>(obj);

    // Get the last box we made for this render object.
    InlineFlowBox* box = flow->lastLineBox();

    // If this box is constructed then it is from a previous line, and we need
    // to make a new box for our line.  If this box is unconstructed but it has
    // something following it on the line, then we know we have to make a new box
    // as well.  In this situation our inline has actually been split in two on
    // the same line (this can happen with very fancy language mixtures).
    if (!box || box->isConstructed() || box->nextOnLine()) {
        // We need to make a new box for this render object.  Once
        // made, we need to place it at the end of the current line.
        InlineBox* newBox = obj->createInlineBox(false, obj == this);
        TDEHTMLAssert(newBox->isInlineFlowBox());
        box = static_cast<InlineFlowBox*>(newBox);
        box->setFirstLineStyleBit(m_firstLine);

        // We have a new box. Append it to the inline box we get by constructing our
        // parent.  If we have hit the block itself, then |box| represents the root
        // inline box for the line, and it doesn't have to be appended to any parent
        // inline.
        if (obj != this) {
            InlineFlowBox* parentBox = createLineBoxes(obj->parent());
            parentBox->addToLine(box);
        }
    }

    return box;
}

InlineFlowBox* RenderBlock::constructLine(const BidiIterator &/*start*/, const BidiIterator &end)
{
    if (!sFirstBidiRun)
        return 0; // We had no runs. Don't make a root inline box at all. The line is empty.

    InlineFlowBox* parentBox = 0;
    for (BidiRun* r = sFirstBidiRun; r; r = r->nextRun) {
        // Create a box for our object.
        r->box = r->obj->createInlineBox(r->obj->isPositioned(), false);

        // If we have no parent box yet, or if the run is not simply a sibling,
        // then we need to construct inline boxes as necessary to properly enclose the
        // run's inline box.
        if (!parentBox || (parentBox->object() != r->obj->parent()))
            // Create new inline boxes all the way back to the appropriate insertion point.
            parentBox = createLineBoxes(r->obj->parent());

        // Append the inline box to this line.
        parentBox->addToLine(r->box);
    }

    // We should have a root inline box.  It should be unconstructed and
    // be the last continuation of our line list.
    TDEHTMLAssert(lastLineBox() && !lastLineBox()->isConstructed());

    // Set bits on our inline flow boxes that indicate which sides should
    // paint borders/margins/padding.  This knowledge will ultimately be used when
    // we determine the horizontal positions and widths of all the inline boxes on
    // the line.
    RenderObject* endObject = 0;
    bool lastLine = !end.obj;
    if (end.obj && end.pos == 0)
        endObject = end.obj;
    lastLineBox()->determineSpacingForFlowBoxes(lastLine, endObject);

    // Now mark the line boxes as being constructed.
    lastLineBox()->setConstructed();

    // Return the last line.
    return lastLineBox();
}

void RenderBlock::computeHorizontalPositionsForLine(InlineFlowBox* lineBox, BidiState &bidi)
{
    // First determine our total width.
    int totWidth = lineBox->getFlowSpacingWidth();
    BidiRun* r = 0;
    for (r = sFirstBidiRun; r; r = r->nextRun) {
        if (r->obj->isPositioned())
            continue; // Positioned objects are only participating to figure out their
                      // correct static x position.  They have no effect on the width.
        if (r->obj->isText())
            r->box->setWidth(static_cast<RenderText *>(r->obj)->width(r->start, r->stop-r->start, m_firstLine));
        else if (!r->obj->isInlineFlow()) {
            r->obj->calcWidth();
            r->box->setWidth(r->obj->width());
            totWidth += r->obj->marginLeft() + r->obj->marginRight();
        }
        totWidth += r->box->width();
    }

    // Armed with the total width of the line (without justification),
    // we now examine our text-align property in order to determine where to position the
    // objects horizontally.  The total width of the line can be increased if we end up
    // justifying text.
    int x = leftOffset(m_height);
    int availableWidth = lineWidth(m_height);
    switch(style()->textAlign()) {
        case LEFT:
        case TDEHTML_LEFT:
            numSpaces = 0;
            break;
        case JUSTIFY:
            if (numSpaces != 0 && !bidi.current.atEnd() && !bidi.current.obj->isBR() )
                break;
            // fall through
        case TAAUTO:
            numSpaces = 0;
            // for right to left fall through to right aligned
            if (bidi.context->basicDir == TQChar::DirL)
                break;
        case RIGHT:
        case TDEHTML_RIGHT:
            x += availableWidth - totWidth;
            numSpaces = 0;
            break;
        case CENTER:
        case TDEHTML_CENTER:
            int xd = (availableWidth - totWidth)/2;
            x += xd >0 ? xd : 0;
            numSpaces = 0;
            break;
    }

    if (numSpaces > 0) {
        for (r = sFirstBidiRun; r; r = r->nextRun) {
            int spaceAdd = 0;
            if (numSpaces > 0 && r->obj->isText()) {
                // get the number of spaces in the run
                int spaces = 0;
                for ( int i = r->start; i < r->stop; i++ ) {
                    const TQChar c = static_cast<RenderText *>(r->obj)->text()[i];
                    if (c.category() == TQChar::Separator_Space || c == '\n')
                        spaces++;
                }

                TDEHTMLAssert(spaces <= numSpaces);

                // Only justify text with white-space: normal.
                if (r->obj->style()->whiteSpace() == NORMAL) {
                    spaceAdd = (availableWidth - totWidth)*spaces/numSpaces;
                    static_cast<InlineTextBox*>(r->box)->setSpaceAdd(spaceAdd);
                    totWidth += spaceAdd;
                }
                numSpaces -= spaces;
            }
        }
    }

    // The widths of all runs are now known.  We can now place every inline box (and
    // compute accurate widths for the inline flow boxes).
    int rightPos = lineBox->placeBoxesHorizontally(x);
    if (rightPos > m_overflowWidth)
        m_overflowWidth = rightPos; // FIXME: Work for rtl overflow also.
    if (x < 0)
        m_overflowLeft = kMin(m_overflowLeft, x);
}

void RenderBlock::computeVerticalPositionsForLine(InlineFlowBox* lineBox)
{
    lineBox->verticallyAlignBoxes(m_height);
//    lineBox->setBlockHeight(m_height);

    // Check for page-breaks
    if (canvas()->pagedMode() && !lineBox->afterPageBreak())
        // If we get a page-break we might need to redo the line-break
        if (clearLineOfPageBreaks(lineBox) && hasFloats()) return;

    // See if the line spilled out.  If so set overflow height accordingly.
    int bottomOfLine = lineBox->bottomOverflow();
    if (bottomOfLine > m_height && bottomOfLine > m_overflowHeight)
        m_overflowHeight = bottomOfLine;

    bool beforeContent = true;

    // Now make sure we place replaced render objects correctly.
    for (BidiRun* r = sFirstBidiRun; r; r = r->nextRun) {

        // For positioned placeholders, cache the static Y position an object with non-inline display would have.
        // Either it is unchanged if it comes before any real linebox, or it must clear the current line (already accounted in m_height).
        // This value will be picked up by position() if relevant.
        if (r->obj->isPositioned())
            r->box->setYPos( beforeContent && r->obj->isBox() ? static_cast<RenderBox*>(r->obj)->staticY() : m_height );
        else if (beforeContent)
           beforeContent = false;

        // Position is used to properly position both replaced elements and
        // to update the static normal flow x/y of positioned elements.
        r->obj->position(r->box, r->start, r->stop - r->start, r->level%2);
    }
}

bool RenderBlock::clearLineOfPageBreaks(InlineFlowBox* lineBox)
{
    bool doPageBreak = false;
    // Check for physical page-breaks
    int xpage = crossesPageBreak(lineBox->topOverflow(), lineBox->bottomOverflow());
    if (xpage) {
#ifdef PAGE_DEBUG
        kdDebug(6040) << renderName() << " Line crosses to page " << xpage << endl;
        kdDebug(6040) << renderName() << " at pos " << lineBox->yPos() << " height " << lineBox->height() << endl;
#endif

        doPageBreak = true;
        // check page-break-inside
        if (!style()->pageBreakInside()) {
            if (parent()->canClear(this, PageBreakNormal)) {
                setNeedsPageClear(true);
                doPageBreak = false;
            }
#ifdef PAGE_DEBUG
            else
                kdDebug(6040) << "Ignoring page-break-inside: avoid" << endl;
#endif
        }
        // check orphans
        int orphans = 0;
        InlineRunBox* box = lineBox->prevLineBox();
        while (box && orphans < style()->orphans()) {
            orphans++;
            box = box->prevLineBox();
        }

        if (orphans == 0) {
            setNeedsPageClear(true);
            doPageBreak = false;
        } else
        if (orphans < style()->orphans() ) {
#ifdef PAGE_DEBUG
            kdDebug(6040) << "Orphans: " << orphans << endl;
#endif
            // Orphans is a level 2 page-break rule and can be broken only
            // if the break is physically required.
            if (parent()->canClear(this, PageBreakHarder)) {
                // move block instead
                setNeedsPageClear(true);
                doPageBreak = false;
            }
#ifdef PAGE_DEBUG
            else
                kdDebug(6040) << "Ignoring violated orphans" << endl;
#endif
        }
        if (doPageBreak) {
            int pTop = pageTopAfter(lineBox->yPos());

            m_height = pTop;
            lineBox->setAfterPageBreak(true);
            lineBox->verticallyAlignBoxes(m_height);
            if (lineBox->yPos() < pTop) {
                // ### serious crap. render_line is sometimes placing lines too high
                kdDebug(6040) << "page top overflow by repositioned line" << endl;
                int heightIncrease = pTop - lineBox->yPos();
                m_height = pTop + heightIncrease;
                lineBox->verticallyAlignBoxes(m_height);
            }
#ifdef PAGE_DEBUG
            kdDebug(6040) << "Cleared line " << lineBox->yPos() - oldYPos << "px" << endl;
#endif
            setContainsPageBreak(true);
        }
    }
    return doPageBreak;
}

// collects one line of the paragraph and transforms it to visual order
void RenderBlock::bidiReorderLine(const BidiIterator &start, const BidiIterator &end, BidiState &bidi)
{
    if ( start == end ) {
        if ( start.current() == '\n' ) {
            m_height += lineHeight( m_firstLine );
        }
        return;
    }

#if BIDI_DEBUG > 1
    kdDebug(6041) << "reordering Line from " << start.obj << "/" << start.pos << " to " << end.obj << "/" << end.pos << endl;
#endif

    sFirstBidiRun = 0;
    sLastBidiRun = 0;
    sBidiRunCount = 0;

    //    context->ref();

    dir = TQChar::DirON;
    emptyRun = true;

    numSpaces = 0;

    bidi.current = start;
    bidi.last = bidi.current;
    bool atEnd = false;
    while( 1 ) {

        TQChar::Direction dirCurrent;
        if (atEnd) {
            //kdDebug(6041) << "atEnd" << endl;
            BidiContext *c = bidi.context;
            if ( bidi.current.atEnd())
                while ( c->parent )
                    c = c->parent;
            dirCurrent = c->dir;
        } else {
            dirCurrent = bidi.current.direction();
        }

#ifndef QT_NO_UNICODETABLES

#if BIDI_DEBUG > 1
        kdDebug(6041) << "directions: dir=" << (int)dir << " current=" << (int)dirCurrent << " last=" << status.last << " eor=" << status.eor << " lastStrong=" << status.lastStrong << " embedding=" << (int)context->dir << " level =" << (int)context->level << endl;
#endif

        switch(dirCurrent) {

            // embedding and overrides (X1-X9 in the Bidi specs)
        case TQChar::DirRLE:
        case TQChar::DirLRE:
        case TQChar::DirRLO:
        case TQChar::DirLRO:
        case TQChar::DirPDF:
            embed( dirCurrent, bidi );
            break;

            // strong types
        case TQChar::DirL:
            if(dir == TQChar::DirON)
                dir = TQChar::DirL;
            switch(bidi.status.last)
                {
                case TQChar::DirL:
                    bidi.eor = bidi.current; bidi.status.eor = TQChar::DirL; break;
                case TQChar::DirR:
                case TQChar::DirAL:
                case TQChar::DirEN:
                case TQChar::DirAN:
                    appendRun( bidi );
                    break;
                case TQChar::DirES:
                case TQChar::DirET:
                case TQChar::DirCS:
                case TQChar::DirBN:
                case TQChar::DirB:
                case TQChar::DirS:
                case TQChar::DirWS:
                case TQChar::DirON:
                     if( bidi.status.eor != TQChar::DirL ) {
                        //last stuff takes embedding dir
                        if(bidi.context->dir == TQChar::DirL || bidi.status.lastStrong == TQChar::DirL) {
                            if ( bidi.status.eor != TQChar::DirEN && bidi.status.eor != TQChar::DirAN && bidi.status.eor != TQChar::DirON )
                                appendRun( bidi );
                            dir = TQChar::DirL;
                            bidi.eor = bidi.current;
                            bidi.status.eor = TQChar::DirL;
                        } else {
                            if ( bidi.status.eor == TQChar::DirEN || bidi.status.eor == TQChar::DirAN )
                            {
                                dir = bidi.status.eor;
                                appendRun( bidi );
                            }
                            dir = TQChar::DirR;
                            bidi.eor = bidi.last;
                            appendRun( bidi );
                            dir = TQChar::DirL;
                            bidi.status.eor = TQChar::DirL;
                        }
                    } else {
                        bidi.eor = bidi.current; bidi.status.eor = TQChar::DirL;
                    }
                default:
                    break;
                }
            bidi.status.lastStrong = TQChar::DirL;
            break;
        case TQChar::DirAL:
        case TQChar::DirR:
            if(dir == TQChar::DirON) dir = TQChar::DirR;
            switch(bidi.status.last)
                {
                case TQChar::DirR:
                case TQChar::DirAL:
                    bidi.eor = bidi.current; bidi.status.eor = TQChar::DirR; break;
                case TQChar::DirL:
                case TQChar::DirEN:
                case TQChar::DirAN:
                    appendRun( bidi );
		    dir = TQChar::DirR;
		    bidi.eor = bidi.current;
		    bidi.status.eor = TQChar::DirR;
                    break;
                case TQChar::DirES:
                case TQChar::DirET:
                case TQChar::DirCS:
                case TQChar::DirBN:
                case TQChar::DirB:
                case TQChar::DirS:
                case TQChar::DirWS:
                case TQChar::DirON:
                    if( !(bidi.status.eor == TQChar::DirR) && !(bidi.status.eor == TQChar::DirAL) ) {
                        //last stuff takes embedding dir
                        if(bidi.context->dir == TQChar::DirR || bidi.status.lastStrong == TQChar::DirR
                            || bidi.status.lastStrong == TQChar::DirAL) {
                            appendRun( bidi );
                            dir = TQChar::DirR;
                            bidi.eor = bidi.current;
                            bidi.status.eor = TQChar::DirR;
                        } else {
                            dir = TQChar::DirL;
                            bidi.eor = bidi.last;
                            appendRun( bidi );
                            dir = TQChar::DirR;
                            bidi.status.eor = TQChar::DirR;
                        }
                    } else {
                        bidi.eor = bidi.current; bidi.status.eor = TQChar::DirR;
                    }
                default:
                    break;
                }
            bidi.status.lastStrong = dirCurrent;
            break;

            // weak types:

        case TQChar::DirNSM:
            // ### if @sor, set dir to dirSor
            break;
        case TQChar::DirEN:
            if(!(bidi.status.lastStrong == TQChar::DirAL)) {
                // if last strong was AL change EN to AN
                if(dir == TQChar::DirON) {
                    dir = TQChar::DirL;
                }
                switch(bidi.status.last)
                    {
                    case TQChar::DirET:
			if ( bidi.status.lastStrong == TQChar::DirR || bidi.status.lastStrong == TQChar::DirAL ) {
			    appendRun( bidi );
                            dir = TQChar::DirEN;
                            bidi.status.eor = TQChar::DirEN;
			}
			// fall through
                    case TQChar::DirEN:
                    case TQChar::DirL:
                        bidi.eor = bidi.current;
                        bidi.status.eor = dirCurrent;
                        break;
                    case TQChar::DirR:
                    case TQChar::DirAL:
                    case TQChar::DirAN:
                        appendRun( bidi );
			bidi.status.eor = TQChar::DirEN;
                        dir = TQChar::DirEN; break;
                    case TQChar::DirES:
                    case TQChar::DirCS:
                        if(bidi.status.eor == TQChar::DirEN) {
                            bidi.eor = bidi.current; break;
                        }
                    case TQChar::DirBN:
                    case TQChar::DirB:
                    case TQChar::DirS:
                    case TQChar::DirWS:
                    case TQChar::DirON:
                        if(bidi.status.eor == TQChar::DirR) {
                            // neutrals go to R
                            bidi.eor = bidi.last;
                            appendRun( bidi );
                            dir = TQChar::DirEN;
                            bidi.status.eor = TQChar::DirEN;
                        }
                        else if( bidi.status.eor == TQChar::DirL ||
                                 (bidi.status.eor == TQChar::DirEN && bidi.status.lastStrong == TQChar::DirL)) {
                            bidi.eor = bidi.current; bidi.status.eor = dirCurrent;
                        } else {
                            // numbers on both sides, neutrals get right to left direction
                            if(dir != TQChar::DirL) {
                                appendRun( bidi );
                                bidi.eor = bidi.last;
                                dir = TQChar::DirR;
                                appendRun( bidi );
                                dir = TQChar::DirEN;
                                bidi.status.eor = TQChar::DirEN;
                            } else {
                                bidi.eor = bidi.current; bidi.status.eor = dirCurrent;
                            }
                        }
                    default:
                        break;
                    }
                break;
            }
        case TQChar::DirAN:
            dirCurrent = TQChar::DirAN;
            if(dir == TQChar::DirON) dir = TQChar::DirAN;
            switch(bidi.status.last)
                {
                case TQChar::DirL:
                case TQChar::DirAN:
                    bidi.eor = bidi.current; bidi.status.eor = TQChar::DirAN; break;
                case TQChar::DirR:
                case TQChar::DirAL:
                case TQChar::DirEN:
                    appendRun( bidi );
                    dir = TQChar::DirAN; bidi.status.eor = TQChar::DirAN;
                    break;
                case TQChar::DirCS:
                    if(bidi.status.eor == TQChar::DirAN) {
                        bidi.eor = bidi.current; break;
                    }
                case TQChar::DirES:
                case TQChar::DirET:
                case TQChar::DirBN:
                case TQChar::DirB:
                case TQChar::DirS:
                case TQChar::DirWS:
                case TQChar::DirON:
                    if(bidi.status.eor == TQChar::DirR) {
                        // neutrals go to R
                        bidi.eor = bidi.last;
                        appendRun( bidi );
                        dir = TQChar::DirAN;
                        bidi.status.eor = TQChar::DirAN;
                    } else if( bidi.status.eor == TQChar::DirL ||
                               (bidi.status.eor == TQChar::DirEN && bidi.status.lastStrong == TQChar::DirL)) {
                        bidi.eor = bidi.current; bidi.status.eor = dirCurrent;
                    } else {
                        // numbers on both sides, neutrals get right to left direction
                        if(dir != TQChar::DirL) {
                            appendRun( bidi );
                            bidi.eor = bidi.last;
                            dir = TQChar::DirR;
                            appendRun( bidi );
                            dir = TQChar::DirAN;
                            bidi.status.eor = TQChar::DirAN;
                        } else {
                            bidi.eor = bidi.current; bidi.status.eor = dirCurrent;
                        }
                    }
                default:
                    break;
                }
            break;
        case TQChar::DirES:
        case TQChar::DirCS:
            break;
        case TQChar::DirET:
            if(bidi.status.last == TQChar::DirEN) {
                dirCurrent = TQChar::DirEN;
                bidi.eor = bidi.current; bidi.status.eor = dirCurrent;
                break;
            }
            break;

        // boundary neutrals should be ignored
        case TQChar::DirBN:
            break;
            // neutrals
        case TQChar::DirB:
            // ### what do we do with newline and paragraph seperators that come to here?
            break;
        case TQChar::DirS:
            // ### implement rule L1
            break;
        case TQChar::DirWS:
            break;
        case TQChar::DirON:
            break;
        default:
            break;
        }

        //cout << "     after: dir=" << //        dir << " current=" << dirCurrent << " last=" << status.last << " eor=" << status.eor << " lastStrong=" << status.lastStrong << " embedding=" << context->dir << endl;

        if(bidi.current.atEnd()) break;

        // set status.last as needed.
        switch(dirCurrent)
            {
            case TQChar::DirET:
            case TQChar::DirES:
            case TQChar::DirCS:
            case TQChar::DirS:
            case TQChar::DirWS:
            case TQChar::DirON:
                switch(bidi.status.last)
                    {
                    case TQChar::DirL:
                    case TQChar::DirR:
                    case TQChar::DirAL:
                    case TQChar::DirEN:
                    case TQChar::DirAN:
                        bidi.status.last = dirCurrent;
                        break;
                    default:
                        bidi.status.last = TQChar::DirON;
                    }
                break;
            case TQChar::DirNSM:
            case TQChar::DirBN:
                // ignore these
                break;
            case TQChar::DirEN:
                if ( bidi.status.last == TQChar::DirL ) {
                    break;
                }
                // fall through
            default:
                bidi.status.last = dirCurrent;
            }
#endif

	if ( atEnd ) break;
        bidi.last = bidi.current;

	if ( emptyRun ) {
	    bidi.sor = bidi.current;
	    bidi.eor = bidi.current;
	    emptyRun = false;
	}

	// this causes the operator ++ to open and close embedding levels as needed
	// for the CSS unicode-bidi property
	adjustEmbedding = true;
        bidi.current.increment( bidi );
	adjustEmbedding = false;

	if ( bidi.current == end ) {
	    if ( emptyRun )
		break;
	    atEnd = true;
	}
    }

#if BIDI_DEBUG > 0
    kdDebug(6041) << "reached end of line current=" << current.obj << "/" << current.pos
		  << ", eor=" << eor.obj << "/" << eor.pos << endl;
#endif
    if ( !emptyRun && bidi.sor != bidi.current ) {
	    bidi.eor = bidi.last;
	    appendRun( bidi );
    }

    // reorder line according to run structure...

    // first find highest and lowest levels
    uchar levelLow = 128;
    uchar levelHigh = 0;
    BidiRun *r = sFirstBidiRun;
    while ( r ) {
        if ( r->level > levelHigh )
            levelHigh = r->level;
        if ( r->level < levelLow )
            levelLow = r->level;
        r = r->nextRun;
    }

    // implements reordering of the line (L2 according to Bidi spec):
    // L2. From the highest level found in the text to the lowest odd level on each line,
    // reverse any contiguous sequence of characters that are at that level or higher.

    // reversing is only done up to the lowest odd level
    if( !(levelLow%2) ) levelLow++;

#if BIDI_DEBUG > 0
    kdDebug(6041) << "lineLow = " << (uint)levelLow << ", lineHigh = " << (uint)levelHigh << endl;
    kdDebug(6041) << "logical order is:" << endl;
    TQPtrListIterator<BidiRun> it2(runs);
    BidiRun *r2;
    for ( ; (r2 = it2.current()); ++it2 )
        kdDebug(6041) << "    " << r2 << "  start=" << r2->start << "  stop=" << r2->stop << "  level=" << (uint)r2->level << endl;
#endif

    int count = sBidiRunCount - 1;

    // do not reverse for visually ordered web sites
    if(!style()->visuallyOrdered()) {
        while(levelHigh >= levelLow) {
            int i = 0;
            BidiRun* currRun = sFirstBidiRun;
            while ( i < count ) {
                while(i < count && currRun && currRun->level < levelHigh) {
                    i++;
                    currRun = currRun->nextRun;
                }
                int start = i;
                while(i <= count && currRun && currRun->level >= levelHigh) {
                    i++;
                    currRun = currRun->nextRun;
                }
                int end = i-1;
                reverseRuns(start, end);
            }
            levelHigh--;
        }
    }

#if BIDI_DEBUG > 0
    kdDebug(6041) << "visual order is:" << endl;
    for (BidiRun* curr = sFirstRun; curr; curr = curr->nextRun)
        kdDebug(6041) << "    " << curr << endl;
#endif
}

void RenderBlock::layoutInlineChildren(bool relayoutChildren, int breakBeforeLine)
{
    BidiState bidi;

    m_overflowHeight = 0;

    invalidateVerticalPositions();
#ifdef DEBUG_LAYOUT
    TQTime qt;
    qt.start();
    kdDebug( 6040 ) << renderName() << " layoutInlineChildren( " << this <<" )" << endl;
#endif
#if BIDI_DEBUG > 1 || defined( DEBUG_LINEBREAKS )
    kdDebug(6041) << " ------- bidi start " << this << " -------" << endl;
#endif

    m_height = borderTop() + paddingTop();
    int toAdd = borderBottom() + paddingBottom();
    if (m_layer && scrollsOverflowX() && style()->height().isVariable())
        toAdd += m_layer->horizontalScrollbarHeight();

    // Clear out our line boxes.
    deleteInlineBoxes();

    // Text truncation only kicks in if your overflow isn't visible and your
    // text-overflow-mode isn't clip.
    bool hasTextOverflow = style()->textOverflow() && hasOverflowClip();

    // Walk all the lines and delete our ellipsis line boxes if they exist.
    if (hasTextOverflow)
         deleteEllipsisLineBoxes();

    if (firstChild()) {
        // layout replaced elements
        RenderObject *o = first( this, bidi, false );
        while ( o ) {
            if (o->markedForRepaint()) {
                o->repaintDuringLayout();
                o->setMarkedForRepaint(false);
             }
            if (o->isReplaced() || o->isFloating() || o->isPositioned()) {
                // clear the placeHolderBox
                if (o->isBox())
                    static_cast<RenderBox*>(o)->RenderBox::deleteInlineBoxes();

                //kdDebug(6041) << "layouting replaced or floating child" << endl;
                if (relayoutChildren || o->style()->width().isPercent() || o->style()->height().isPercent())
                    o->setChildNeedsLayout(true, false);
                if (o->isPositioned())
                    o->containingBlock()->insertPositionedObject(o);
                else
                    o->layoutIfNeeded();
            }
            else {
                o->deleteInlineBoxes();
                o->setNeedsLayout(false);
            }
            o = Bidinext( this, o, bidi, false );
        }

        BidiContext *startEmbed;
        if( style()->direction() == LTR ) {
            startEmbed = new BidiContext( 0, TQChar::DirL );
            bidi.status.eor = TQChar::DirL;
        } else {
            startEmbed = new BidiContext( 1, TQChar::DirR );
            bidi.status.eor = TQChar::DirR;
        }
        startEmbed->ref();

	bidi.status.lastStrong = TQChar::DirON;
	bidi.status.last = TQChar::DirON;

        bidi.context = startEmbed;
        adjustEmbedding = true;
        BidiIterator start(this, first(this, bidi), 0);
        adjustEmbedding = false;
        BidiIterator end = start;

        m_firstLine = true;

        if (!smidpoints)
            smidpoints = new TQMemArray<BidiIterator>;

        sNumMidpoints = 0;
        sCurrMidpoint = 0;
        sCompactFirstBidiRun = sCompactLastBidiRun = 0;
        sCompactBidiRunCount = 0;

        previousLineBrokeAtBR = true;

        int lineCount = 0;
        bool pagebreakHint = false;
        int oldPos = 0;
        BidiIterator oldStart;
        BidiState oldBidi;
        const bool pagedMode = canvas()->pagedMode();
//
        while( !end.atEnd() ) {
            start = end;
            lineCount++;
            betweenMidpoints = false;
            isLineEmpty = true;
            pagebreakHint = false;
            if (pagedMode) {
                oldPos = m_height;
                oldStart = start;
                oldBidi = bidi;
            }
            if (lineCount == breakBeforeLine) {
                m_height = pageTopAfter(oldPos);
                pagebreakHint = true;
            }
redo_linebreak:
            end = findNextLineBreak(start, bidi);
            if( start.atEnd() ) break;
            if (!isLineEmpty) {
                bidiReorderLine(start, end, bidi);

                // Now that the runs have been ordered, we create the line boxes.
                // At the same time we figure out where border/padding/margin should be applied for
                // inline flow boxes.

                if (sBidiRunCount) {
                    InlineFlowBox* lineBox = constructLine(start, end);
                    if (lineBox) {
                        if (pagebreakHint) lineBox->setAfterPageBreak(true);

                        // Now we position all of our text runs horizontally.
                        computeHorizontalPositionsForLine(lineBox, bidi);

                        // Now position our text runs vertically.
                        computeVerticalPositionsForLine(lineBox);

                        deleteBidiRuns(renderArena());

                        if (lineBox->afterPageBreak() && hasFloats() && !pagebreakHint) {
                            start = end = oldStart;
                            bidi = oldBidi;
                            m_height = pageTopAfter(oldPos);
                            deleteLastLineBox(renderArena());
                            pagebreakHint = true;
                            goto redo_linebreak;
                        }
                    }
                }

                if( end == start || (end.obj && end.obj->isBR() && !start.obj->isBR() ) ) {
                    adjustEmbedding = true;
                    end.increment(bidi);
                    adjustEmbedding = false;
                } else if (end.obj && end.obj->style()->preserveLF() && end.current() == TQChar('\n')) {
                    adjustEmbedding = true;
                    end.increment(bidi);
                    adjustEmbedding = false;
                }

                m_firstLine = false;
                newLine();
            }

            sNumMidpoints = 0;
            sCurrMidpoint = 0;
            sCompactFirstBidiRun = sCompactLastBidiRun = 0;
            sCompactBidiRunCount = 0;
        }
        startEmbed->deref();
        //embed->deref();
    }

    sNumMidpoints = 0;
    sCurrMidpoint = 0;

    // If we violate widows page-breaking rules, we set a hint and relayout.
    // Note that the widows rule might still be violated afterwards if the lines have become wider
    if (canvas()->pagedMode() && containsPageBreak() && breakBeforeLine == 0)
    {
        int orphans = 0;
        int widows = 0;
        // find breaking line
        InlineRunBox* lineBox = firstLineBox();
        while (lineBox) {
            if (lineBox->isInlineFlowBox()) {
                InlineFlowBox* flowBox = static_cast<InlineFlowBox*>(lineBox);
                if (flowBox->afterPageBreak()) break;
            }
            orphans++;
            lineBox = lineBox->nextLineBox();
        }
        InlineFlowBox* pageBreaker = static_cast<InlineFlowBox*>(lineBox);
        if (!pageBreaker) goto no_break;
        // count widows
        while (lineBox && widows < style()->widows()) {
            if (lineBox->hasTextChildren())
                widows++;
            lineBox = lineBox->nextLineBox();
        }
        // Widows rule broken and more orphans left to use
        if (widows < style()->widows() && orphans > 0) {
            kdDebug( 6040 ) << "Widows: " << widows << endl;
            // Check if we have enough orphans after respecting widows count
            int newOrphans = orphans - (style()->widows() - widows);
            if (newOrphans < style()->orphans()) {
                if (parent()->canClear(this,PageBreakHarder)) {
                    // Relayout to remove incorrect page-break
                    setNeedsPageClear(true);
                    setContainsPageBreak(false);
                    layoutInlineChildren(relayoutChildren, -1);
                    return;
                }
            } else {
                // Set hint and try again
                layoutInlineChildren(relayoutChildren, newOrphans+1);
                return;
            }
        }
    }
    no_break:

    // in case we have a float on the last line, it might not be positioned up to now.
    // This has to be done before adding in the bottom border/padding, or the float will
    // include the padding incorrectly. -dwh
    positionNewFloats();

    // Now add in the bottom border/padding.
    m_height += toAdd;

    // Always make sure this is at least our height.
    m_overflowHeight = kMax(m_height, m_overflowHeight);

    // See if any lines spill out of the block.  If so, we need to update our overflow width.
    checkLinesForOverflow();

    // See if we have any lines that spill out of our block.  If we do, then we will
    // possibly need to truncate text.
    if (hasTextOverflow)
        checkLinesForTextOverflow();

#if BIDI_DEBUG > 1
    kdDebug(6041) << " ------- bidi end " << this << " -------" << endl;
#endif
    //kdDebug() << "RenderBlock::layoutInlineChildren time used " << qt.elapsed() << endl;
    //kdDebug(6040) << "height = " << m_height <<endl;
}

static void setStaticPosition( RenderBlock* p, RenderObject *o, bool *needToSetStaticX = 0, bool *needToSetStaticY = 0 )
{
      // If our original display wasn't an inline type, then we can
      // determine our static x position now.
      bool nssx, nssy;
      bool isInlineType = o->style()->isOriginalDisplayInlineType();
      nssx = o->hasStaticX();
      if (nssx && !isInlineType && o->isBox()) {
          static_cast<RenderBox*>(o)->setStaticX(o->parent()->style()->direction() == LTR ?
                                  p->borderLeft()+p->paddingLeft() :
                                  p->borderRight()+p->paddingRight());
          nssx = false;
      }

      // If our original display was an INLINE type, then we can
      // determine our static y position now.
      nssy = o->hasStaticY();
      if (nssy && o->isBox()) {
          static_cast<RenderBox*>(o)->setStaticY(p->height());
          nssy = !isInlineType;
      }
      if (needToSetStaticX) *needToSetStaticX = nssx;
      if (needToSetStaticY) *needToSetStaticY = nssy;
}

BidiIterator RenderBlock::findNextLineBreak(BidiIterator &start, BidiState &bidi)
{
    int width = lineWidth(m_height);
    int w = 0;
    int tmpW = 0;
#ifdef DEBUG_LINEBREAKS
    kdDebug(6041) << "findNextLineBreak: line at " << m_height << " line width " << width << endl;
    kdDebug(6041) << "sol: " << start.obj << " " << start.pos << endl;
#endif

    BidiIterator posStart = start;
    bool hadPosStart = false;

    // eliminate spaces at beginning of line
    // remove leading spaces.  Any inline flows we encounter will be empty and should also
    // be skipped.
    while (!start.atEnd() && (start.obj->isInlineFlow() || (!start.obj->style()->preserveWS() && !start.obj->isBR() &&
#ifndef QT_NO_UNICODETABLES
        ( (start.current().unicode() == (ushort)0x0020) || // ASCII space
          (start.current().unicode() == (ushort)0x0009) || // ASCII tab
          (start.current().unicode() == (ushort)0x000A) || // ASCII line feed
          (start.current().unicode() == (ushort)0x000C) || // ASCII form feed
          (start.current().unicode() == (ushort)0x200B) || // Zero-width space
          start.obj->isFloatingOrPositioned() )
#else
	      ( start.current() == ' ' || start.current() == '\n' || start.obj->isFloatingOrPositioned() )
#endif
            ))) {
        if( start.obj->isFloatingOrPositioned() ) {
            RenderObject *o = start.obj;
            // add to special objects...
            if (o->isFloating()) {
                insertFloatingObject(o);
                positionNewFloats();
                width = lineWidth(m_height);
            }
            else if (o->isBox() && o->isPositioned()) {
                if (!hadPosStart) {
                    hadPosStart = true;
                    posStart = start;
                    // end
                    addMidpoint(BidiIterator(0, o, 0));
                } else {
                    // start/end
                    addMidpoint(BidiIterator(0, o, 0));
                    addMidpoint(BidiIterator(0, o, 0));
                }
                setStaticPosition(this, o);
            }
        }
        adjustEmbedding = true;
        start.increment(bidi, false /*skipInlines*/);
        adjustEmbedding = false;
    }

    if (hadPosStart && !start.atEnd())
        addMidpoint(start);

    if ( start.atEnd() ){
        if (hadPosStart) {
            start = posStart;
            posStart.increment(bidi);
            return posStart;
        }
        return start;
    }

    // This variable says we have encountered an object after which initial whitespace should be ignored (e.g. InlineFlows at the begining of a line).
    // Either we have nothing to do, if there is no whitespace after the object... or we have to enter the ignoringSpaces state.
    // This dilemma will be resolved when we have a peek at the next object.
    bool checkShouldIgnoreInitialWhitespace = false;

    // This variable is used only if whitespace isn't set to PRE, and it tells us whether
    // or not we are currently ignoring whitespace.
    bool ignoringSpaces = false;
    BidiIterator ignoreStart;

    // This variable tracks whether the very last character we saw was a space.  We use
    // this to detect when we encounter a second space so we know we have to terminate
    // a run.
    bool currentCharacterIsSpace = false;
    RenderObject* trailingSpaceObject = 0;

    BidiIterator lBreak = start;

    InlineMinMaxIterator it(start.par, start.obj, start.endOfInline, false /*skipPositioned*/);
    InlineMinMaxIterator lastIt = it;
    int pos = start.pos;

    bool prevLineBrokeCleanly = previousLineBrokeAtBR;
    previousLineBrokeAtBR = false;

    RenderObject* o = it.current;
    while( o ) {
#ifdef DEBUG_LINEBREAKS
        kdDebug(6041) << "new object "<< o <<" width = " << w <<" tmpw = " << tmpW << endl;
#endif
        if(o->isBR()) {
            if( w + tmpW <= width ) {
                lBreak.obj = o;
                lBreak.pos = 0;
                lBreak.endOfInline = it.endOfInline;

                // A <br> always breaks a line, so don't let the line be collapsed
                // away. Also, the space at the end of a line with a <br> does not
                // get collapsed away.  It only does this if the previous line broke
                // cleanly.  Otherwise the <br> has no effect on whether the line is
                // empty or not.
                if (prevLineBrokeCleanly)
                    isLineEmpty = false;
                trailingSpaceObject = 0;
                previousLineBrokeAtBR = true;

                if (!isLineEmpty) {
                    // only check the clear status for non-empty lines.
                    EClear clear = o->style()->clear();
                    if(clear != CNONE)
                        m_clearStatus = (EClear) (m_clearStatus | clear);
                }
            }
            goto end;
        }
        if( o->isFloatingOrPositioned() ) {
            // add to special objects...
            if(o->isFloating()) {
                insertFloatingObject(o);
                // check if it fits in the current line.
                // If it does, position it now, otherwise, position
                // it after moving to next line (in newLine() func)
                if (o->width()+o->marginLeft()+o->marginRight()+w+tmpW <= width) {
                    positionNewFloats();
                    width = lineWidth(m_height);
                }
            }
            else if (o->isPositioned()) {
                bool needToSetStaticX;
                bool needToSetStaticY;
                setStaticPosition(this, o, &needToSetStaticX, &needToSetStaticY);

                // If we're ignoring spaces, we have to stop and include this object and
                // then start ignoring spaces again.
                if (needToSetStaticX || needToSetStaticY) {
                    trailingSpaceObject = 0;
                    ignoreStart.obj = o;
                    ignoreStart.pos = 0;
                    if (ignoringSpaces) {
                        addMidpoint(ignoreStart); // Stop ignoring spaces.
                        addMidpoint(ignoreStart); // Start ignoring again.
                    }
                }
            }
        } else if (o->isInlineFlow()) {
            tmpW += getBorderPaddingMargin(o, it.endOfInline);
            if (isLineEmpty) isLineEmpty = !tmpW;
            if (o->isWordBreak()) { // #### shouldn't be an InlineFlow!
                w += tmpW;
                tmpW = 0;
                lBreak.obj = o;
                lBreak.pos = 0;
                lBreak.endOfInline = it.endOfInline;
            } else if (!it.endOfInline) {
                // this is the beginning of the line (other non-initial inline flows are handled directly when
                // incrementing the iterator below). We want to skip initial whitespace as much as possible.
                checkShouldIgnoreInitialWhitespace = true;
            }
        } else if ( o->isReplaced() || o->isGlyph() ) {
            EWhiteSpace currWS = o->style()->whiteSpace();
            EWhiteSpace lastWS = lastIt.current->style()->whiteSpace();

            // WinIE marquees have different whitespace characteristics by default when viewed from
            // the outside vs. the inside.  Text inside is NOWRAP, and so we altered the marquee's
            // style to reflect this, but we now have to get back to the original whitespace value
            // for the marquee when checking for line breaking.
            if (o->isHTMLMarquee() && o->layer() && o->layer()->marquee())
                currWS = o->layer()->marquee()->whiteSpace();
            if (lastIt.current->isHTMLMarquee() && lastIt.current->layer() && lastIt.current->layer()->marquee())
                lastWS = lastIt.current->layer()->marquee()->whiteSpace();

            // Break on replaced elements if either has normal white-space.
            if (currWS == NORMAL || lastWS == NORMAL) {
                w += tmpW;
                tmpW = 0;
                lBreak.obj = o;
                lBreak.pos = 0;
                lBreak.endOfInline = false;
            }

            tmpW += o->width()+o->marginLeft()+o->marginRight();
            if (ignoringSpaces) {
                BidiIterator startMid( 0, o, 0 );
                addMidpoint(startMid);
            }
            isLineEmpty = false;
            ignoringSpaces = false;
            currentCharacterIsSpace = false;
            trailingSpaceObject = 0;

            if (o->isListMarker() && o->style()->listStylePosition() == OUTSIDE) {
                checkShouldIgnoreInitialWhitespace = true;
            }
        } else if ( o->isText() ) {
            RenderText *t = static_cast<RenderText *>(o);
            int strlen = t->stringLength();
            int len = strlen - pos;
            TQChar *str = t->text();

            const Font *f = t->htmlFont( m_firstLine );
            // proportional font, needs a bit more work.
            int lastSpace = pos;
            bool autoWrap = o->style()->autoWrap();
            bool preserveWS = o->style()->preserveWS();
            bool preserveLF = o->style()->preserveLF();
#ifdef APPLE_CHANGES
            int wordSpacing = o->style()->wordSpacing();
#endif
            bool nextIsSoftBreakable = false;
            bool checkBreakWord = autoWrap && (o->style()->wordWrap() == WWBREAKWORD);

            while(len) {
                bool previousCharacterIsSpace = currentCharacterIsSpace;
                bool isSoftBreakable = nextIsSoftBreakable;
                nextIsSoftBreakable = false;
                const TQChar c = str[pos];
                currentCharacterIsSpace = c == ' ';
                checkBreakWord &= !w; // only break words when no other breaking opportunity exists earlier
                                      // on the line (even within the text object we are currently processing)

                if (preserveWS || !currentCharacterIsSpace)
                    isLineEmpty = false;

                // Check for soft hyphens.  Go ahead and ignore them.
                if (c.unicode() == SOFT_HYPHEN && pos > 0) {
                    nextIsSoftBreakable = true;
                    if (!ignoringSpaces) {
                        // Ignore soft hyphens
                        BidiIterator endMid(0, o, pos-1);
                        addMidpoint(endMid);

                        // Add the width up to but not including the hyphen.
                        tmpW += t->width(lastSpace, pos - lastSpace, f);

                        // For wrapping text only, include the hyphen.  We need to ensure it will fit
                        // on the line if it shows when we break.
                        if (o->style()->autoWrap())
                            tmpW += t->width(pos, 1, f);

                        BidiIterator startMid(0, o, pos+1);
                        addMidpoint(startMid);
                    }

                    pos++;
                    len--;
                    lastSpace = pos; // Cheesy hack to prevent adding in widths of the run twice.
                    continue;
                }
#ifdef APPLE_CHANGES    // KDE applies wordspacing differently
                bool applyWordSpacing = false;
#endif
                if (ignoringSpaces) {
                    // We need to stop ignoring spaces, if we encounter a non-space or
                    // a run that doesn't collapse spaces.
                    if (!currentCharacterIsSpace || preserveWS) {
                        // Stop ignoring spaces and begin at this
                        // new point.
                        ignoringSpaces = false;
                        lastSpace = pos; // e.g., "Foo    goo", don't add in any of the ignored spaces.
                        BidiIterator startMid ( 0, o, pos );
                        addMidpoint(startMid);
                    }
                    else {
                        // Just keep ignoring these spaces.
                        pos++;
                        len--;
                        continue;
                    }
                }

                const bool isbreakablePosition = (preserveLF && c == '\n') || (autoWrap &&
                                                 (isBreakable( str, pos, strlen ) || isSoftBreakable));
                if ( isbreakablePosition || checkBreakWord ) {

                    tmpW += t->width(lastSpace, pos - lastSpace, f);
#ifdef APPLE_CHANGES
                    applyWordSpacing = (wordSpacing && currentCharacterIsSpace && !previousCharacterIsSpace &&
                        !t->containsOnlyWhitespace(pos+1, strlen-(pos+1)));
#endif
#ifdef DEBUG_LINEBREAKS
                    kdDebug(6041) << "found space at " << pos << " in string '" << TQString( str, strlen ).latin1() << "' adding " << tmpW << " new width = " << w << endl;
#endif
                    if ( autoWrap && w + tmpW > width && w == 0 ) {
                        int fb = nearestFloatBottom(m_height);
                        int newLineWidth = lineWidth(fb);
                        // See if |tmpW| will fit on the new line.  As long as it does not,
                        // keep adjusting our float bottom until we find some room.
                        int lastFloatBottom = m_height;
                        while (lastFloatBottom < fb && tmpW > newLineWidth) {
                            lastFloatBottom = fb;
                            fb = nearestFloatBottom(fb);
                            newLineWidth = lineWidth(fb);
                        }

                        if(!w && m_height < fb && width < newLineWidth) {
                            m_height = fb;
                            width = newLineWidth;
#ifdef DEBUG_LINEBREAKS
                            kdDebug() << "RenderBlock::findNextLineBreak new position at " << m_height << " newWidth " << width << endl;
#endif
                        }
                    }

                    if (autoWrap) {
                        if (w+tmpW > width) {
                            if (checkBreakWord && pos) {
                                lBreak.obj = o;
                                lBreak.pos = pos-1;
                                lBreak.endOfInline = false;
                            }
                            goto end;
                        } else if ( (pos > 1 && str[pos-1].unicode() == SOFT_HYPHEN) )
                            // Subtract the width of the soft hyphen out since we fit on a line.
                            tmpW -= t->width(pos-1, 1, f);
                    }

                    if( preserveLF && *(str+pos) == '\n' ) {
                        lBreak.obj = o;
                        lBreak.pos = pos;
                        lBreak.endOfInline = false;

#ifdef DEBUG_LINEBREAKS
                        kdDebug(6041) << "forced break sol: " << start.obj << " " << start.pos << "   end: " << lBreak.obj << " " << lBreak.pos << "   width=" << w << endl;
#endif
                        return lBreak;
                    }

                    if ( autoWrap && isbreakablePosition ) {
                        w += tmpW;
                        tmpW = 0;
                        lBreak.obj = o;
                        lBreak.pos = pos;
                        lBreak.endOfInline = false;
                    }

                    lastSpace = pos;
#ifdef APPLE_CHANGES
                    if (applyWordSpacing)
                        w += wordSpacing;
#endif
                }

                if (!ignoringSpaces && !preserveWS) {
                    // If we encounter a second space, we need to go ahead and break up this run
                    // and enter a mode where we start collapsing spaces.
                    if (currentCharacterIsSpace && previousCharacterIsSpace) {
                        ignoringSpaces = true;

                        // We just entered a mode where we are ignoring
                        // spaces. Create a midpoint to terminate the run
                        // before the second space.
                        addMidpoint(ignoreStart);
                        lastSpace = pos;
                    }
                }

                if (currentCharacterIsSpace && !previousCharacterIsSpace) {
                    ignoreStart.obj = o;
                    ignoreStart.pos = pos;
                }

                if (!preserveWS && currentCharacterIsSpace && !ignoringSpaces)
                    trailingSpaceObject = o;
                else if (preserveWS || !currentCharacterIsSpace)
                    trailingSpaceObject = 0;

                pos++;
                len--;
            }

            if (!ignoringSpaces) {
                // We didn't find any space that would be beyond the line |width|.
                // Lets add to |tmpW| the remaining width since the last space we found.
                // Before we test this new |tmpW| however, we will have to look ahead to check
                // if the next object/position can serve as a line breaking opportunity.
                tmpW += t->width(lastSpace, pos - lastSpace, f);
                if (checkBreakWord && !w && pos && tmpW > width) {
                    // Avoid doing the costly lookahead for break-word,
                    // since we know we are allowed to break.
                    lBreak.obj = o;
                    lBreak.pos = pos-1;
                    lBreak.endOfInline = false;
                    goto end;
                }
            }
        } else
            TDEHTMLAssert( false );

        InlineMinMaxIterator savedIt = lastIt;
        lastIt = it;
        o = it.next();

        // advance the iterator to the next non-inline-flow
        while (o && o->isInlineFlow() && !o->isWordBreak()) {
            tmpW += getBorderPaddingMargin(o, it.endOfInline);
            if (isLineEmpty) isLineEmpty = !tmpW;
            o = it.next();
        }

        if (checkShouldIgnoreInitialWhitespace) {
            // Check if we should switch to ignoringSpaces state
            if (!style()->preserveWS() && it.current && it.current->isText()) {
                const RenderText* rt = static_cast<RenderText*>(it.current);
                if (rt->stringLength() > 0 && (rt->text()[0].category() == TQChar::Separator_Space || rt->text()[0] == '\n')) {
                    currentCharacterIsSpace = true;
                    ignoringSpaces = true;
                    BidiIterator endMid( 0, lastIt.current, 0 );
                    addMidpoint(endMid);
                }
            }
            checkShouldIgnoreInitialWhitespace = false;
        }

        bool autoWrap = lastIt.current->style()->autoWrap();
        bool checkForBreak = autoWrap;
        if (w && w + tmpW > width && lBreak.obj && !lastIt.current->style()->preserveLF() && !autoWrap)
            checkForBreak = true;
        else if (it.current && lastIt.current->isText() && it.current->isText() && !it.current->isBR()) {
            if (autoWrap || it.current->style()->autoWrap()) {
                if (currentCharacterIsSpace)
                    checkForBreak = true;
                else {
                    checkForBreak = false;
                    RenderText* nextText = static_cast<RenderText*>(it.current);
                    if (nextText->stringLength() != 0) {
                        TQChar c = nextText->text()[0];
                        if (c == ' ' || c == '\t' || (c == '\n' && !it.current->style()->preserveLF())) {
                            // If the next item on the line is text, and if we did not end with
                            // a space, then the next text run continues our word (and so it needs to
                            // keep adding to |tmpW|.  Just update and continue.
                            checkForBreak = true;
                        }
                    }

                    bool canPlaceOnLine = (w + tmpW <= width) || !autoWrap;
                    if (canPlaceOnLine && checkForBreak) {
                        w += tmpW;
                        tmpW = 0;
                        lBreak.obj = it.current;
                        lBreak.pos = 0;
                        lBreak.endOfInline = it.endOfInline;
                    }
                }
            }
        }

        if (checkForBreak && (w + tmpW > width)) {
            //kdDebug() << " too wide w=" << w << " tmpW = " << tmpW << " width = " << width << endl;
            //kdDebug() << "start=" << start.obj << " current=" << o << endl;
            // if we have floats, try to get below them.
            if (currentCharacterIsSpace && !ignoringSpaces && !lastIt.current->style()->preserveWS())
                trailingSpaceObject = 0;

            int fb = nearestFloatBottom(m_height);
            int newLineWidth = lineWidth(fb);
            // See if |tmpW| will fit on the new line.  As long as it does not,
            // keep adjusting our float bottom until we find some room.
            int lastFloatBottom = m_height;
            while (lastFloatBottom < fb && tmpW > newLineWidth) {
                lastFloatBottom = fb;
                fb = nearestFloatBottom(fb);
                newLineWidth = lineWidth(fb);
            }
            if( !w && m_height < fb && width < newLineWidth ) {
                m_height = fb;
                width = newLineWidth;
#ifdef DEBUG_LINEBREAKS
                kdDebug() << "RenderBlock::findNextLineBreak new position at " << m_height << " newWidth " << width << endl;
#endif
            }

            // |width| may have been adjusted because we got shoved down past a float (thus
            // giving us more room), so we need to retest, and only jump to
            // the end label if we still don't fit on the line. -dwh
            if (w + tmpW > width) {
                it = lastIt;
                lastIt = savedIt;
                o = it.current;
                goto end;
            }
        }

        if (!lastIt.current->isFloatingOrPositioned() && lastIt.current->isReplaced() && lastIt.current->style()->autoWrap()) {
            // Go ahead and add in tmpW.
            w += tmpW;
            tmpW = 0;
            lBreak.obj = o;
            lBreak.pos = 0;
            lBreak.endOfInline = it.endOfInline;
        }

        // Clear out our character space bool, since inline <pre>s don't collapse whitespace
        // with adjacent inline normal/nowrap spans.
        if (lastIt.current->style()->preserveWS())
            currentCharacterIsSpace = false;

        pos = 0;
    }

#ifdef DEBUG_LINEBREAKS
    kdDebug( 6041 ) << "end of par, width = " << width << " linewidth = " << w + tmpW << endl;
#endif
    if( w + tmpW <= width || (lastIt.current && !lastIt.current->style()->autoWrap())) {
        lBreak.obj = 0;
        lBreak.pos = 0;
        lBreak.endOfInline = false;
    }

 end:

    if( lBreak == start && !lBreak.obj->isBR() ) {
        // we just add as much as possible
        if ( style()->whiteSpace() == PRE ) {
            // FIXME: Don't really understand this case.
            if(pos != 0) {
                lBreak.obj = o;
                lBreak.pos = pos - 1;
                lBreak.endOfInline = it.endOfInline;
            } else {
                lBreak.obj = lastIt.current;
                lBreak.pos = lastIt.current->isText() ? lastIt.current->length() : 0;
                lBreak.endOfInline = lastIt.endOfInline;
            }
        } else if( lBreak.obj ) {
            if( lastIt.current != o ) {
                // better to break between object boundaries than in the middle of a word
                lBreak.obj = o;
                lBreak.pos = 0;
                lBreak.endOfInline = it.endOfInline;
            } else {
                // Don't ever break in the middle of a word if we can help it.
                // There's no room at all. We just have to be on this line,
                // even though we'll spill out.
                lBreak.obj = o;
                lBreak.pos = pos;
                lBreak.endOfInline = it.endOfInline;
            }
        }
    }

    if (hadPosStart)
        start = posStart;

    // make sure we consume at least one char/object.
    // and avoid returning an InlineFlow
    // (FIXME: turn those wordbreaks into empty text objects - they shouldn't be inline flows!)
    if( lBreak == start || (lBreak.obj && lBreak.obj->isInlineFlow() && !lBreak.obj->isWordBreak())) {
        lBreak.increment(bidi);
    }

#ifdef DEBUG_LINEBREAKS
    kdDebug(6041) << "regular break sol: " << start.obj << " " << start.pos << "   end: " << lBreak.obj << " " << lBreak.pos << "   width=" << w << endl;
#endif

    // Sanity check our midpoints.
    checkMidpoints(lBreak, bidi);

    if (trailingSpaceObject) {
        // This object is either going to be part of the last midpoint, or it is going
        // to be the actual endpoint.  In both cases we just decrease our pos by 1 level to
        // exclude the space, allowing it to - in effect - collapse into the newline.
        if (sNumMidpoints%2==1) {
            BidiIterator* midpoints = smidpoints->data();
            midpoints[sNumMidpoints-1].pos--;
        }
        //else if (lBreak.pos > 0)
        //    lBreak.pos--;
        else if (lBreak.obj == 0 && trailingSpaceObject->isText()) {
            // Add a new end midpoint that stops right at the very end.
            RenderText* text = static_cast<RenderText *>(trailingSpaceObject);
            unsigned pos = text->length() >=2 ? text->length() - 2 : UINT_MAX;
            BidiIterator endMid ( 0, trailingSpaceObject, pos );
            addMidpoint(endMid);
        }
    }

    // We might have made lBreak an iterator that points past the end
    // of the object. Do this adjustment to make it point to the start
    // of the next object instead to avoid confusing the rest of the
    // code.
    if (lBreak.pos > 0) {
        lBreak.pos--;
        lBreak.increment(bidi);
    }

    if (lBreak.obj && lBreak.pos >= 2 && lBreak.obj->isText()) {
        // For soft hyphens on line breaks, we have to chop out the midpoints that made us
        // ignore the hyphen so that it will render at the end of the line.
        TQChar c = static_cast<RenderText*>(lBreak.obj)->text()[lBreak.pos-1];
        if (c.unicode() == SOFT_HYPHEN)
            chopMidpointsAt(lBreak.obj, lBreak.pos-2);
    }

    return lBreak;
}

void RenderBlock::checkLinesForOverflow()
{
    for (RootInlineBox* curr = static_cast<tdehtml::RootInlineBox*>(firstLineBox()); curr; curr = static_cast<tdehtml::RootInlineBox*>(curr->nextLineBox())) {
//         m_overflowLeft = min(curr->leftOverflow(), m_overflowLeft);
        m_overflowTop = kMin(curr->topOverflow(), m_overflowTop);
//         m_overflowWidth = max(curr->rightOverflow(), m_overflowWidth);
        m_overflowHeight = kMax(curr->bottomOverflow(), m_overflowHeight);
    }
}

void RenderBlock::deleteEllipsisLineBoxes()
{
    for (RootInlineBox* curr = firstRootBox(); curr; curr = curr->nextRootBox())
        curr->clearTruncation();
}

void RenderBlock::checkLinesForTextOverflow()
{
    // Determine the width of the ellipsis using the current font.
    TQChar ellipsis = 0x2026; // FIXME: CSS3 says this is configurable, also need to use 0x002E (FULL STOP) if 0x2026 not renderable
    static TQString ellipsisStr(ellipsis);
    const Font& firstLineFont = style(true)->htmlFont();
    const Font& font = style()->htmlFont();
    int firstLineEllipsisWidth = firstLineFont.width(&ellipsis, 1, 0);
    int ellipsisWidth = (font == firstLineFont) ? firstLineEllipsisWidth : font.width(&ellipsis, 1, 0);

    // For LTR text truncation, we want to get the right edge of our padding box, and then we want to see
    // if the right edge of a line box exceeds that.  For RTL, we use the left edge of the padding box and
    // check the left edge of the line box to see if it is less
    // Include the scrollbar for overflow blocks, which means we want to use "contentWidth()"
    bool ltr = style()->direction() == LTR;
    for (RootInlineBox* curr = firstRootBox(); curr; curr = curr->nextRootBox()) {
        int blockEdge = ltr ? rightOffset(curr->yPos()) : leftOffset(curr->yPos());
        int lineBoxEdge = ltr ? curr->xPos() + curr->width() : curr->xPos();
        if ((ltr && lineBoxEdge > blockEdge) || (!ltr && lineBoxEdge < blockEdge)) {
            // This line spills out of our box in the appropriate direction.  Now we need to see if the line
            // can be truncated.  In order for truncation to be possible, the line must have sufficient space to
            // accommodate our truncation string, and no replaced elements (images, tables) can overlap the ellipsis
            // space.
            int width = curr == firstRootBox() ? firstLineEllipsisWidth : ellipsisWidth;
            if (curr->canAccommodateEllipsis(ltr, blockEdge, lineBoxEdge, width))
                curr->placeEllipsis(ellipsisStr, ltr, blockEdge, width);
        }
    }
}

// For --enable-final
#undef BIDI_DEBUG
#undef DEBUG_LINEBREAKS
#undef DEBUG_LAYOUT

}