summaryrefslogtreecommitdiffstats
path: root/kate/data/rib.xml
blob: d3080aa91a8cc1bdae1232b20996d150dc76d2ee (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE language SYSTEM "language.dtd">

<!--Kate syntax file for RenderMan Interface Byte stream-->
<!--By David Williams-->
<!--Email david@david-williams.info-->

<language name="RenderMan RIB" version="1.01" kateversion="2.5" section="Other" mimetype="" extensions="*.rib" author="David Williams &lt;david@david-williams.info&gt;" license="LGPL">
	<highlighting>
		<list name="Graphics States">
			<item> AreaLightSource </item>
			<item> Attribute </item>
			<item> AttributeBegin </item>
			<item> AttributeEnd </item>
			<item> Begin </item>
			<item> Bound </item>
			<item> Clipping </item>
			<item> Color </item>
			<item> ColorSamples </item>
			<item> ConcatTransform </item>
			<item> CoordinateSystem </item>
			<item> CropWindow </item>
			<item> Declare </item>
			<item> DepthOfField </item>
			<item> Detail </item>
			<item> DetailRange </item>
			<item> Displacement </item>
			<item> Display </item>
			<item> End </item>
			<item> Exterior </item>
			<item> Format </item>
			<item> FrameAspectRatio </item>
			<item> FrameBegin </item>
			<item> FrameEnd </item>
			<item> GeometricApproximation </item>
			<item> Hider </item>
			<item> Identity </item>
			<item> Illuminance </item>
			<item> Illuminate </item>
			<item> Interior </item>
			<item> LightSource </item>
			<item> Matte </item>
			<item> Opacity </item>
			<item> Option </item>
			<item> Orientation </item>
			<item> Perspective </item>
			<item> PixelFilter </item>
			<item> PixelSamples </item>
			<item> PixelVariance </item>
			<item> Projection </item>
			<item> Quantize </item>
			<item> RelativeDetail </item>
			<item> Rotate </item>
			<item> Scale </item>
			<item> ScreenWindow </item>
			<item> ShadingInterpolation </item>
			<item> ShadingRate </item>
			<item> Shutter </item>
			<item> Sides </item>
			<item> Skew </item>
			<item> Surface </item>
			<item> TextureCoordinates </item>
			<item> Transform </item>
			<item> TransformBegin </item>
			<item> TransformEnd </item>
			<item> TransformPoints </item>
			<item> Translate </item>
			<item> version </item>
			<item> WorldBegin </item>
			<item> WorldEnd </item>
		</list>
		<list name="Geometric Primitives">
			<item> Basis </item>
			<item> Cylinder </item>
			<item> Disk </item>
			<item> GeneralPolygon </item>
			<item> Geometry </item>
			<item> Hyperboloid </item>
			<item> NuPatch </item>
			<item> ObjectBegin </item>
			<item> ObjectEnd </item>
			<item> ObjectInstance </item>
			<item> Patch </item>
			<item> Paraboloid </item>
			<item> PointsPolygons </item>
			<item> PointsGeneralPolygons </item>
			<item> Polygon </item>
			<item> Procedural </item>
			<item> SolidBegin </item>
			<item> SolidEnd </item>
			<item> Sphere </item>
			<item> Torus </item>
		</list>
		<list name="Motions">
			<item> MotionBegin </item>
			<item> MotionEnd </item>
		</list>
		<list name="External Resources">
			<item> MakeBump </item>
			<item> MakeCubeFaceEnvironment </item>
			<item> MakeLatLongEnvironment </item>
			<item> MakeTexture </item>
			<item> ArchiveRecord </item>
			<item> ErrorHandler </item>
		</list>
		<contexts>
			<context attribute="Normal Text" lineEndContext="#stay" name="Normal">
			
				<keyword attribute="Graphics State" context="#stay" String="Graphics States"/>
				<keyword attribute="Geometric Primitive" context="#stay" String="Geometric Primitives"/>
				<keyword attribute="Motion" context="#stay" String="Motions"/>
				<keyword attribute="External Resource" context="#stay" String="External Resources"/>
				
				<Float attribute="Float" context="#stay"/>
				<Int attribute="Integer" context="#stay"/>
				<DetectChar attribute="String" context="String" char="&quot;"/>
				<DetectChar attribute="Comment" context="Comment" char="#"/>
			</context>
			<context name="String" attribute="String" lineEndContext="#pop">
				<DetectChar attribute="String" context="#pop" char="&quot;"/>
			</context>
			<context name="Comment" attribute="Comment" lineEndContext="#pop"/>
		</contexts>
		<itemDatas>
			<itemData name="Normal Text" defStyleNum="dsNormal"/>
			
			<itemData name="Graphics State" defStyleNum="dsKeyword"/>
			<itemData name="Geometric Primitive" defStyleNum="dsKeyword"/>
			<itemData name="Motion" defStyleNum="dsKeyword"/>
			<itemData name="External Resource" defStyleNum="dsKeyword"/>
			
			<itemData name="Float" defStyleNum="dsFloat"/>
			<itemData name="Integer" defStyleNum="dsDecVal"/>
			<itemData name="String" defStyleNum="dsString"/>
			<itemData name="Comment" defStyleNum="dsComment"/>
		</itemDatas>
	</highlighting>
	<general>
		<comments>
			<comment name="singleLine" start="#" />
		</comments>
	</general>
</language>