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author | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
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committer | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
commit | e2de64d6f1beb9e492daf5b886e19933c1fa41dd (patch) | |
tree | 9047cf9e6b5c43878d5bf82660adae77ceee097a /akode_artsplugin/akodePlayObject_impl.h | |
download | tdemultimedia-e2de64d6f1beb9e492daf5b886e19933c1fa41dd.tar.gz tdemultimedia-e2de64d6f1beb9e492daf5b886e19933c1fa41dd.zip |
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdemultimedia@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'akode_artsplugin/akodePlayObject_impl.h')
-rw-r--r-- | akode_artsplugin/akodePlayObject_impl.h | 98 |
1 files changed, 98 insertions, 0 deletions
diff --git a/akode_artsplugin/akodePlayObject_impl.h b/akode_artsplugin/akodePlayObject_impl.h new file mode 100644 index 00000000..e603681b --- /dev/null +++ b/akode_artsplugin/akodePlayObject_impl.h @@ -0,0 +1,98 @@ +/* akodePlayObject + + Copyright (C) 2004 Allan Sandfeld Jensen <kde@carewolf.com> + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public License + along with this library; see the file COPYING.LIB. If not, write to + the Free Software Foundation, Inc., 59 Temple Place - Suite 330, + Boston, MA 02111-1307, USA. +*/ + +#ifndef _AKODEPLAYOBJECT_IMPL_H +#define _AKODEPLAYOBJECT_IMPL_H + +#include <akode/resampler.h> +#include <akode/audioframe.h> +#include <akode/decoder.h> +#include <akode/resampler.h> + +#include <stdsynthmodule.h> +#include <kmedia2.h> +#include <queue> +#include "akodearts.h" + +using std::string; +using std::queue; + +namespace aKode { + class BufferedDecoder; + class File; + class ByteBuffer; +} + +class akodePlayObject_impl + : virtual public akodePlayObject_skel + , virtual public Arts::StdSynthModule +{ +public: + akodePlayObject_impl(const string &plugin = "wav"); + ~akodePlayObject_impl(); + + virtual bool loadMedia(const string &); + virtual bool streamMedia(Arts::InputStream instream); + virtual bool loadSource(); + string description(); + string mediaName(); + Arts::InputStream inputStream(); + Arts::poCapabilities capabilities(); + Arts::poState state(); + void play(); + void pause(); + void halt(); + void seek(const Arts::poTime &); + Arts::poTime currentTime(); + Arts::poTime overallTime(); + + void streamInit(); + void streamStart(); + void calculateBlock(unsigned long samples); + void streamEnd(); + + void speed(float newValue); + float speed(); + + void process_indata(Arts::DataPacket<Arts::mcopbyte>*); + void processQueue(); + +protected: + bool loadPlugin(const string &plugin); + bool readFrame(); + bool eof(); + void unload(); + Arts::InputStream instream; + aKode::File *source; + aKode::Decoder *frameDecoder, *decoder; + aKode::BufferedDecoder *bufferedDecoder; + aKode::Resampler *resampler; + aKode::AudioFrame *buffer, *inBuffer; + int buf_pos; + Arts::poState mState; + float mSpeed; + queue<Arts::DataPacket<Arts::mcopbyte>*> *m_packetQueue; + aKode::ByteBuffer *m_bytebuffer; + bool m_fading; + aKode::DecoderPluginHandler decoderPlugin; + aKode::ResamplerPluginHandler resamplerPlugin; +}; + +#endif |