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authortoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
committertoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
commite2de64d6f1beb9e492daf5b886e19933c1fa41dd (patch)
tree9047cf9e6b5c43878d5bf82660adae77ceee097a /akode_artsplugin/akodePlayObject_impl.h
downloadtdemultimedia-e2de64d6f1beb9e492daf5b886e19933c1fa41dd.tar.gz
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Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923 git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdemultimedia@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
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+/* akodePlayObject
+
+ Copyright (C) 2004 Allan Sandfeld Jensen <kde@carewolf.com>
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ along with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ Boston, MA 02111-1307, USA.
+*/
+
+#ifndef _AKODEPLAYOBJECT_IMPL_H
+#define _AKODEPLAYOBJECT_IMPL_H
+
+#include <akode/resampler.h>
+#include <akode/audioframe.h>
+#include <akode/decoder.h>
+#include <akode/resampler.h>
+
+#include <stdsynthmodule.h>
+#include <kmedia2.h>
+#include <queue>
+#include "akodearts.h"
+
+using std::string;
+using std::queue;
+
+namespace aKode {
+ class BufferedDecoder;
+ class File;
+ class ByteBuffer;
+}
+
+class akodePlayObject_impl
+ : virtual public akodePlayObject_skel
+ , virtual public Arts::StdSynthModule
+{
+public:
+ akodePlayObject_impl(const string &plugin = "wav");
+ ~akodePlayObject_impl();
+
+ virtual bool loadMedia(const string &);
+ virtual bool streamMedia(Arts::InputStream instream);
+ virtual bool loadSource();
+ string description();
+ string mediaName();
+ Arts::InputStream inputStream();
+ Arts::poCapabilities capabilities();
+ Arts::poState state();
+ void play();
+ void pause();
+ void halt();
+ void seek(const Arts::poTime &);
+ Arts::poTime currentTime();
+ Arts::poTime overallTime();
+
+ void streamInit();
+ void streamStart();
+ void calculateBlock(unsigned long samples);
+ void streamEnd();
+
+ void speed(float newValue);
+ float speed();
+
+ void process_indata(Arts::DataPacket<Arts::mcopbyte>*);
+ void processQueue();
+
+protected:
+ bool loadPlugin(const string &plugin);
+ bool readFrame();
+ bool eof();
+ void unload();
+ Arts::InputStream instream;
+ aKode::File *source;
+ aKode::Decoder *frameDecoder, *decoder;
+ aKode::BufferedDecoder *bufferedDecoder;
+ aKode::Resampler *resampler;
+ aKode::AudioFrame *buffer, *inBuffer;
+ int buf_pos;
+ Arts::poState mState;
+ float mSpeed;
+ queue<Arts::DataPacket<Arts::mcopbyte>*> *m_packetQueue;
+ aKode::ByteBuffer *m_bytebuffer;
+ bool m_fading;
+ aKode::DecoderPluginHandler decoderPlugin;
+ aKode::ResamplerPluginHandler resamplerPlugin;
+};
+
+#endif