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author | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
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committer | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
commit | e2de64d6f1beb9e492daf5b886e19933c1fa41dd (patch) | |
tree | 9047cf9e6b5c43878d5bf82660adae77ceee097a /arts/builder/structure.cpp | |
download | tdemultimedia-e2de64d6f1beb9e492daf5b886e19933c1fa41dd.tar.gz tdemultimedia-e2de64d6f1beb9e492daf5b886e19933c1fa41dd.zip |
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdemultimedia@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'arts/builder/structure.cpp')
-rw-r--r-- | arts/builder/structure.cpp | 462 |
1 files changed, 462 insertions, 0 deletions
diff --git a/arts/builder/structure.cpp b/arts/builder/structure.cpp new file mode 100644 index 00000000..37950119 --- /dev/null +++ b/arts/builder/structure.cpp @@ -0,0 +1,462 @@ + /* + + Copyright (C) 1999 Stefan Westerfeld + stefan@space.twc.de + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + + */ + +#include "structure.h" +#include "soundserver.h" +#include "kartsserver.h" +#include <stdio.h> +#include <stdlib.h> +#include <iostream> +#include <fstream> +#include <kdebug.h> +#include <arts/debug.h> + +using namespace std; + +ExecutableStructure::ExecutableStructure() +{ +} + +ExecutableStructure::~ExecutableStructure() +{ + // to make destructor virtual + // stop execution here? +} + +void ExecutableStructure::stopExecute() +{ + arts_debug("TODO: PORT: freeStructure"); +} + +bool ExecutableStructure::isExecuting() +{ + arts_debug("TODO:PORT:isExecuting()"); + return false; +} + +bool ExecutableStructure::saveSession(const char *filename) +{ + arts_debug("TODO:PORT:saveSession()"); +#if 0 + assert(execID); + + ArtsCorba::StringSeq_var data; + arts_debug("saveSession"); + if(Synthesizer->saveSession(execID,true,data)) + { + arts_debug("ok"); + FILE *file = fopen(filename,"w"); + if(!file) return false; + + unsigned long i; + for(i=0;i<data->length();i++) fprintf(file,"%s\n",(char *)(*data)[i]); + fclose(file); + + return true; + } + arts_debug("failed"); +#endif + return false; +} + +Structure::Structure() :ExecutableStructure() +{ + canvas = 0; +} + +void Structure::setCanvas(StructureCanvas *canvas) +{ + this->canvas = canvas; +} + +Structure::~Structure() +{ + clear(); + arts_debug("~Structure (releasing structuredesc from structure)"); +} + +bool Structure::startExecute() +{ +#if 0 + assert(!execID); + + arts_debug("PORT: TODO startExecute()"); + // just in case synthesis has been halted before, + // restart it and hope we'll have enough computing power now + //Synthesizer->Reset(); + //execID = Synthesizer->createStructure(StructureDesc,preferredservers); + assert(execID); +#endif + + /* connect to the sound server */ + Arts::SimpleSoundServer server = KArtsServer().server(); + + if(server.isNull()) + return false; + + /* move a copy of the structure to the server, so that there will be + no latencies in querying what to connect to what */ + vector<string> *savePtr = StructureDesc.saveToList(); + Arts::StructureDesc remoteSD; + remoteSD = Arts::DynamicCast(server.createObject("Arts::StructureDesc")); + assert(!remoteSD.isNull()); + remoteSD.loadFromList(*savePtr); + delete savePtr; + + /* create a structure builder on the server */ + Arts::StructureBuilder builder; + builder = Arts::DynamicCast(server.createObject("Arts::StructureBuilder")); + + /* create a local factory - this will enable the builder to create gui qt + widgets (which need to reside within an qt application to work) */ + + Arts::LocalFactory factory; + builder.addFactory(factory); + + /* create the structure on the server */ + structure = Arts::DynamicCast(builder.createObject(remoteSD)); + + if (structure.isNull()) + return false; + + structure.start(); + + return true; +} + +void Structure::stopExecute() +{ + + // TODO:PORT: verify this code + structure = Arts::SynthModule::null(); +} + +void Structure::publish() +{ + arts_debug("PORT: TODO publish()"); + //Synthesizer->publishStructureDesc(StructureDesc); +} + +bool Structure::valid() +{ + return StructureDesc.valid(); +} + +string Structure::name() +{ + return StructureDesc.name(); +} + +void Structure::rename(const char *newname) +{ + StructureDesc.name(newname); +} + +void Structure::addInheritedInterface(const char *iface) +{ + StructureDesc.addInheritedInterface(iface); +} + +vector<string> *Structure::inheritedInterfaces() +{ + return StructureDesc.inheritedInterfaces(); +} + +void Structure::removeInheritedInterface(const char *iface) +{ + StructureDesc.removeInheritedInterface(iface); +} + +void Structure::saveInto(FILE *file) +{ + vector<string> *list = StructureDesc.saveToList(); + + vector<string>::iterator i; + + for(i = list->begin(); i != list->end(); i++) + fprintf(file, "%s\n", (*i).c_str()); + + delete list; +} + +bool Structure::save(const char *filename) +{ + FILE *file = fopen(filename,"w"); + if (!file) + return false; + + saveInto(file); + + fclose(file); + + return true; +} + +void Structure::clear() +{ + list<StructureComponent *>::iterator ci; + + arts_debug("clc"); +/* + for(ci = ComponentList.begin(); ci != ComponentList.end(); ++ci) + delete (*ci); + + ComponentList.erase(ComponentList.begin(), ComponentList.end()); + ModuleList.erase(ModuleList.begin(), ModuleList.end()); +*/ + for(ci = ComponentList.begin(); ci != ComponentList.end(); ++ci) + (*ci)->setSelected(true); + deleteSelected(); + + arts_debug("sdc"); + // shouldn't do much, now that we deleted every single component of + // the structure, but we to it anyway, just to be sure. + StructureDesc.clear(); +} + +void Structure::retrieve(const char *pubname) +{ + arts_debug("PORT: TODO: retrieve"); +#if 0 + arts_debug("retrieve... %s",pubname); + ArtsCorba::StructureDesc_var psd = Synthesizer->lookupStructureDesc(pubname); + + arts_debug("psdlookup ok"); + if(psd) + { + arts_debug("starting savetolist"); + ArtsCorba::StringSeq_var strseq=psd->saveToList(); + arts_debug("savetolist ok"); + loadFromList(strseq); + arts_debug("loadfromlist ok"); + } + arts_debug("retrieve... ok"); +#endif +} + +void Structure::load(const char *filename) +{ + ifstream infile(filename); + string line; + vector<string> strseq; + + while(getline(infile,line)) + strseq.push_back(line); + + loadFromList(strseq); +#if 0 + FILE *infile = fopen(filename,"r"); + ArtsCorba::StringSeq_var strseq = new ArtsCorba::StringSeq; + + char line[1024]; + unsigned long i = 0; + + while(fgets(line,1024,infile)) + { + // cut eventual CR and/or LFs at the end of the line + while(strlen(line) && line[strlen(line)-1] < 14) + line[strlen(line)-1] = 0; + + strseq->length(i+1); + (*strseq)[i++] = CORBA::string_dup(line); + } + fclose(infile); + + arts_debug(">>loadfromlist..."); + loadFromList(strseq); + arts_debug("<<loadfromlist..."); +#endif +} + +void Structure::loadFromList(const vector<string>& strseq) +{ + assert(canvas); + + arts_debug(">>clear"); + clear(); + arts_debug("<<clear"); + + StructureDesc.loadFromList(strseq); + + vector<Arts::ModuleDesc> *modules = StructureDesc.modules(); + vector<Arts::ModuleDesc>::iterator mi; + + for(mi=modules->begin(); mi != modules->end(); ++mi) + { + Module *m = new Module(*mi,StructureDesc,canvas); + + m->show(); + ModuleList.push_back(m); + ComponentList.push_back(m); + } + delete modules; + + vector<Arts::StructurePortDesc> *ports = StructureDesc.ports(); + vector<Arts::StructurePortDesc>::iterator pi; + + for(pi=ports->begin(); pi != ports->end(); ++pi) + { + StructurePort *p = new StructurePort(*pi,StructureDesc,canvas); + + p->show(); + ComponentList.push_back(p); + } + delete ports; +} + +Module *Structure::createModule(const Arts::ModuleInfo& minfo) +{ + assert(canvas); + Module *m = new Module(minfo,StructureDesc,canvas); + + ComponentList.push_back(m); + ModuleList.push_back(m); + return m; +} + +StructurePort *Structure::createStructurePort(const Arts::PortType& type) +{ // TODO:PORT: verify this code +#if 0 + arts_debug("TODO:PORT:createStructurePort"); +#endif +// portname generation + unsigned long portindex = 1,l,baselen;; + char name[100]; + + string namebase; + if(type.direction == Arts::input) { + // this is a port where our structure puts its results + // so it is an input port, that is named out + namebase = "out"; baselen = 3; + } else { + // this is a port where our structure gets data from + // so it is an output port, that is named in + namebase = "in"; baselen = 2; + } + + vector<Arts::StructurePortDesc> *sps = StructureDesc.ports(); + + for(l=0;l<sps->size();l++) { + string thisname = (*sps)[l].name(); + if(strncmp(thisname.c_str(), namebase.c_str(), baselen) == 0 && + strlen(thisname.c_str()) > baselen) + { + unsigned long index2 = atol(&thisname.c_str()[baselen]); + if(index2 >= portindex) portindex = index2+1; + } + } + delete sps; + + sprintf(name,"%s%ld",namebase.c_str(),portindex); + arts_debug("new Portname: %s",name); + Arts::StructurePortDesc spd = + StructureDesc.createStructurePortDesc(type,name); + + assert(canvas); + StructurePort *s = new StructurePort(spd,StructureDesc,canvas); + ComponentList.push_back(s); + return s; +} + +list<Module *> *Structure::getModuleList() +{ + return(&ModuleList); +} + +list<StructureComponent *> *Structure::getComponentList() +{ + return(&ComponentList); +} + +long Structure::countSelected() +{ + list<StructureComponent *>::iterator ci; + long targets = 0; + + for(ci=ComponentList.begin();ci!=ComponentList.end();++ci) + if((*ci)->selected()) targets++; + + return targets; +} + +void Structure::deleteSelected() +{ + arts_debug("deleteSelected..."); + + // remove module from the ModuleList + list<Module *>::iterator mi; + for(mi=ModuleList.begin();mi!=ModuleList.end();) + { + if((*mi)->selected()) + { + mi = ModuleList.erase(mi); + } + else mi++; + } + + // disconnect ports (it might be useful to get this right in the model + // instead of doing it in the view - however at it works without end + // user visible bugs like this) + + list<StructureComponent *>::iterator ci; + list<ModulePort *> allPorts; + + for(ci = ComponentList.begin(); ci!=ComponentList.end(); ++ci) + if((*ci)->selected()) + (*ci)->dumpPorts(allPorts); + + list<ModulePort *>::iterator pi; + for(pi = allPorts.begin(); pi != allPorts.end(); ++pi) + (*pi)->PortDesc.disconnectAll(); + + // and from the ComponentList (the future ;) + + ci = ComponentList.begin(); + while(ci!=ComponentList.end()) + { + if((*ci)->selected()) + { + delete (*ci); + ci = ComponentList.erase(ci); + } + else ci++; + } + + arts_debug("deleteSelected ok."); +} + +StructureComponent *Structure::componentAt(long x, long y, bool ignore_selected) +{ + list<StructureComponent *>::iterator ci; + + for(ci=ComponentList.begin();ci!=ComponentList.end();++ci) + { + StructureComponent *c = *ci; + + if(x >= c->x() && x < c->x()+c->width() && + y >= c->y() && y < c->y()+c->height()) + { + if((c->selected() && !ignore_selected) || !c->selected()) return c; + } + } + + return 0; +} |