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authortoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
committertoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
commite2de64d6f1beb9e492daf5b886e19933c1fa41dd (patch)
tree9047cf9e6b5c43878d5bf82660adae77ceee097a /noatun/modules/winskin/waRegion.cpp
downloadtdemultimedia-e2de64d6f1beb9e492daf5b886e19933c1fa41dd.tar.gz
tdemultimedia-e2de64d6f1beb9e492daf5b886e19933c1fa41dd.zip
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923 git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdemultimedia@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
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diff --git a/noatun/modules/winskin/waRegion.cpp b/noatun/modules/winskin/waRegion.cpp
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+/*
+ Winamp Skin
+ Copyright (C) 2002 Ryan Cumming
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation.
+
+ For more information look at the file COPYRIGHT in this package
+
+ */
+
+#include <ksimpleconfig.h>
+#include <qbitmap.h>
+#include <qpainter.h>
+#include <qregexp.h>
+
+#include "waSkinModel.h"
+#include "waSkins.h"
+#include "waRegion.h"
+
+WaRegion *windowRegion = NULL;
+
+// Hack around case-insensitivity in Winamp INI files by searching for common capitializations
+// Needs to be replaced with an all-custom loader after 3.0
+const char *pointListNames[] = {"PointList", "pointlist", "Pointlist", "pointList", "POINTLIST", 0};
+const char *numPointsNames[] = {"NumPoints", "numpoints", "Numpoints", "numPoints", "NUMPOINTS", 0};
+
+WaRegion::WaRegion(QString filename) {
+ // Load the region file, which happens to be in KConfig format
+ KSimpleConfig regionFile(filename, true);
+
+ // Clear our variables by default
+ window_mask = 0;
+ shade_mask = 0;
+
+ // Make the new bitmaps, default window size
+ window_mask = new QBitmap(WaSkinModel::instance()->getMapGeometry(_WA_MAPPING_MAIN).size(), true);
+ shade_mask = new QBitmap(WaSkinModel::instance()->getMapGeometry(_WA_MAPPING_TITLE).size(), true);
+
+ // Load the normal window mask data
+ regionFile.setGroup("Normal");
+
+ QValueList<int> num_points;
+ for (int x = 0;numPointsNames[x];x++) {
+ if (regionFile.hasKey(numPointsNames[x]))
+ num_points = parseList(regionFile.readEntry(numPointsNames[x]));
+ }
+
+ QValueList<int> point_list;
+ for (int x = 0;pointListNames[x];x++) {
+ if (regionFile.hasKey(pointListNames[x]))
+ point_list = parseList(regionFile.readEntry(pointListNames[x]));
+ }
+
+ // Now build the mask
+ buildPixmap(num_points, point_list, window_mask);
+
+ // Load the windowshade mask data
+ regionFile.setGroup("WindowShade");
+
+ num_points = parseList(regionFile.readEntry("NumPoints"));
+ point_list = parseList(regionFile.readEntry("PointList"));
+
+ // Now build the mask
+ buildPixmap(num_points, point_list, shade_mask);
+}
+
+WaRegion::~WaRegion() {
+ delete window_mask;
+ delete shade_mask;
+}
+
+void WaRegion::buildPixmap(const QValueList<int> &num_points_list, const QValueList<int> &points_list, QBitmap *dest) {
+ if (!num_points_list.count()) {
+ dest->fill(Qt::color1);
+ return;
+ }
+
+ QValueList<int>::const_iterator points = points_list.begin();
+
+ QPainter p(dest);
+
+ // Coordinates in REGION.TXT can go one pixel beyond the window size
+ QBitmap bm(dest->width()+1,dest->height()+1,true);
+ QPainter bmp(&bm);
+
+ bmp.setBrush(Qt::color1);
+ bmp.setPen(Qt::NoPen); // The polygon border itself should not be part of the visible window
+
+ // Go over each "region" in the file
+ for (QValueList<int>::const_iterator num_points = num_points_list.begin();num_points != num_points_list.end();num_points++) {
+ // Make a new point array
+ QPointArray point_array(*num_points);
+
+ // Populate it
+ for (int i = 0;i < *num_points;i++) {
+ int x = (*points++);
+ int y = (*points++);
+
+ point_array.setPoint(i, x, y);
+ }
+
+ // Now draw it as a filled polygon on the mask
+ bmp.drawPolygon(point_array);
+ }
+
+ p.drawPixmap(0,0,bm,0,0,dest->width(),dest->height());
+}
+
+
+// The winamp list format is absolutely insane, it will accept either
+// commas or whitespace as the delimiter. This function deals with
+// that.
+QValueList<int> WaRegion::parseList(const QString &list) const {
+ QValueList<int> temp_list;
+
+ if (list.isEmpty())
+ return temp_list;
+
+ QStringList open=QStringList::split(QRegExp("[,\\s]+"), list);
+ for (QStringList::Iterator i=open.begin(); i != open.end(); ++i)
+ temp_list.append((*i).toInt());
+
+ return temp_list;
+}