diff options
Diffstat (limited to 'akode_artsplugin/akodeVorbisStreamPlayObject_impl.cpp')
-rw-r--r-- | akode_artsplugin/akodeVorbisStreamPlayObject_impl.cpp | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/akode_artsplugin/akodeVorbisStreamPlayObject_impl.cpp b/akode_artsplugin/akodeVorbisStreamPlayObject_impl.cpp new file mode 100644 index 00000000..5fcc6690 --- /dev/null +++ b/akode_artsplugin/akodeVorbisStreamPlayObject_impl.cpp @@ -0,0 +1,49 @@ +/* akodeVorbisStreamPlayObject + + Copyright (C) 2004 Allan Sandfeld Jensen <kde@carewolf.com> + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public License + along with this library; see the file COPYING.LIB. If not, write to + the Free Software Foundation, Inc., 59 Temple Place - Suite 330, + Boston, MA 02111-1307, USA. +*/ + +#include "akodeVorbisStreamPlayObject_impl.h" + +#include <akode/decoder.h> +#include <akode/buffered_decoder.h> + +akodeVorbisStreamPlayObject_impl::akodeVorbisStreamPlayObject_impl() + : akodeVorbisStreamPlayObject_skel(), akodePlayObject_impl("xiph") +{ + vorbis_plugin = (aKode::DecoderPlugin*)decoderPlugin.loadPlugin("vorbis_decoder"); +} + + +bool akodeVorbisStreamPlayObject_impl::loadSource() +{ + frameDecoder = vorbis_plugin->openDecoder(source); +#ifndef SINGLETHREADED_AKODE_PLUGIN + bufferedDecoder = new aKode::BufferedDecoder(); + bufferedDecoder->openDecoder(frameDecoder); + decoder = bufferedDecoder; +#else + decoder = frameDecoder; +#endif + return true; +} + +REGISTER_IMPLEMENTATION(akodeVorbisStreamPlayObject_impl); + + + |