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-rw-r--r--noatun/modules/winskin/waLabel.cpp65
1 files changed, 65 insertions, 0 deletions
diff --git a/noatun/modules/winskin/waLabel.cpp b/noatun/modules/winskin/waLabel.cpp
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+++ b/noatun/modules/winskin/waLabel.cpp
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+/*
+ Standard label for Winskin
+ Copyright (C) 1999 Martin Vogt
+ Copyright (C) 2001 Martin Vogt
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation.
+
+ For more information look at the file COPYRIGHT in this package
+
+ */
+
+#include <qpainter.h>
+#include <qpixmap.h>
+
+#include "waLabel.h"
+#include "waSkinModel.h"
+
+WaLabel::WaLabel(int mapping) : WaWidget(mapping)
+{
+ connect(WaSkinModel::instance(), SIGNAL(skinChanged()),
+ this, SLOT(pixmapChange()));
+
+ completePixmap = new QPixmap();
+
+ QSize size = sizeHint();
+
+ completePixmap->resize(size.width(), size.height());
+}
+
+WaLabel::~WaLabel()
+{
+ delete completePixmap;
+}
+
+void WaLabel::paintEvent(QPaintEvent *)
+{
+ bitBlt(this, 0, 0, completePixmap);
+}
+
+void WaLabel::setText(const QString &new_text)
+{
+ int width = WaSkinModel::instance()->getMapGeometry(mapping).width();
+
+ // Fit the text to the widget
+ // This should always be three characters, but we generate its value anyway
+ _text = new_text.rightJustify(width / _WA_TEXT_WIDTH, ' ');
+
+ pixmapChange();
+
+ update();
+}
+
+void WaLabel::pixmapChange()
+{
+ const char *label_text = _text.latin1();
+ int n = label_text ? strlen(label_text) : 0;
+
+ for (int i = 0; i < n; i++)
+ WaSkinModel::instance()->getText(label_text[i], completePixmap,
+ i * _WA_TEXT_WIDTH, 0);
+}
+
+#include "waLabel.moc"