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-rw-r--r--noatun/modules/winskin/waSkin.h26
1 files changed, 13 insertions, 13 deletions
diff --git a/noatun/modules/winskin/waSkin.h b/noatun/modules/winskin/waSkin.h
index 7a2db9e1..947ce81e 100644
--- a/noatun/modules/winskin/waSkin.h
+++ b/noatun/modules/winskin/waSkin.h
@@ -19,7 +19,7 @@
#include <noatun/plugin.h>
#include <noatun/app.h>
#include <noatun/player.h>
-#include <qwidget.h>
+#include <tqwidget.h>
// Use forward declarations so we compile in a finite time
class WaSkinModel;
@@ -44,7 +44,7 @@ class GuiSpectrumAnalyser;
class WaSkin;
extern WaSkin *_waskin_instance;
-class WaSkin : public QWidget, public UserInterface {
+class WaSkin : public TQWidget, public UserInterface {
Q_OBJECT
NOATUNPLUGIND
WaSkinModel *waSkinModel;
@@ -56,12 +56,12 @@ class WaSkin : public QWidget, public UserInterface {
int getSkinId();
- void loadSkin(QString skinDir);
+ void loadSkin(TQString skinDir);
void setChannels(int val);
- QSize sizeHint() const;
+ TQSize sizeHint() const;
- static QString defaultSkin();
+ static TQString defaultSkin();
static WaSkin *instance() { return _waskin_instance; }
public slots:
@@ -117,21 +117,21 @@ class WaSkin : public QWidget, public UserInterface {
void createButtons();
void createHighLevelElements();
- void keyPressEvent(QKeyEvent *);
+ void keyPressEvent(TQKeyEvent *);
void shade();
void unshade();
- QString getTitleString();
- QString getTimeString(int milliseconds, bool truncate = false);
+ TQString getTitleString();
+ TQString getTimeString(int milliseconds, bool truncate = false);
- void focusOutEvent ( QFocusEvent * );
- void focusInEvent ( QFocusEvent * );
+ void focusOutEvent ( TQFocusEvent * );
+ void focusInEvent ( TQFocusEvent * );
- void dragEnterEvent(QDragEnterEvent * event);
- void dropEvent(QDropEvent * event);
+ void dragEnterEvent(TQDragEnterEvent * event);
+ void dropEvent(TQDropEvent * event);
- void wheelEvent(QWheelEvent *e);
+ void wheelEvent(TQWheelEvent *e);
WaButton *prev;
WaButton *play;