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+/* slman.h - SongList Manager, which holds a set of collections (SongLists)
+ Copyright (C) 1997,98,99,2000 Antonio Larrosa Jimenez
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+
+ Send comments and bug fixes to larrosa@kde.org
+ or to Antonio Larrosa, Rio Arnoya, 10 5B, 29006 Malaga, Spain
+
+***************************************************************************/
+#ifndef SLMAN_H
+#define SLMAN_H
+
+#include "songlist.h"
+
+class SLManager
+{
+protected:
+int ntotal;
+
+struct SongListNode
+ {
+ int id;
+ char *name;
+ SongList *SL;
+
+ SongListNode *next;
+ };
+SongListNode *list;
+SongList *tempsl;
+
+char *getNotUsedName(void);
+int nameUsed(const char *name);
+void regenerateid(SongListNode *sl,int id);
+
+public:
+SLManager();
+SLManager(SLManager &src); // Copy constructor
+~SLManager();
+
+int createCollection(const char *name=NULL); // Returns the id associated to the
+ // new collection
+ // -1 if name already is used and Collection was
+ // not created
+
+void deleteCollection(int id);
+void changeCollectionName(int id, const char *newname);
+
+SongList *getCollection(int id);
+SongList *getCollection(const char *name);
+const char *getCollectionName(int id);
+
+int numberOfCollections(void) {return ntotal;};
+
+void loadConfig(const char *filename);
+void saveConfig(const char *filename);
+
+SongList *createTemporaryCollection(void);
+SongList *getTemporaryCollection(void) {return tempsl;};
+
+};
+
+#endif