From e2de64d6f1beb9e492daf5b886e19933c1fa41dd Mon Sep 17 00:00:00 2001 From: toma Date: Wed, 25 Nov 2009 17:56:58 +0000 Subject: Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features. BUG:215923 git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdemultimedia@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da --- juk/tracksequencemanager.h | 192 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 192 insertions(+) create mode 100644 juk/tracksequencemanager.h (limited to 'juk/tracksequencemanager.h') diff --git a/juk/tracksequencemanager.h b/juk/tracksequencemanager.h new file mode 100644 index 00000000..3aa186cd --- /dev/null +++ b/juk/tracksequencemanager.h @@ -0,0 +1,192 @@ +/*************************************************************************** + begin : Thu Aug 19 2004 + copyright : (C) 2002 - 2004 by Michael Pyne + email : michael.pyne@kde.org +***************************************************************************/ + +/*************************************************************************** + * * + * This program is free software; you can redistribute it and/or modify * + * it under the terms of the GNU General Public License as published by * + * the Free Software Foundation; either version 2 of the License, or * + * (at your option) any later version. * + * * + ***************************************************************************/ + +#ifndef _TRACKSEQUENCEMANAGER_H +#define _TRACKSEQUENCEMANAGER_H + +#include + +class KPopupMenu; +class TrackSequenceIterator; +class PlaylistItem; +class Playlist; + +/** + * This class is responsible for managing the music play sequence for JuK. + * Instead of playlists deciding which song goes next, this class is used to + * do so. You can replace the iterator used as well, although the class + * provides a default iterator that supports random play and playlist looping. + * + * @see Playlist + * @see TrackSequenceIterator + * @author Michael Pyne + */ +class TrackSequenceManager : public QObject +{ + Q_OBJECT + +public: + /** + * Destroys the track sequence manager. The sequence iterators will also + * be deleted, but the playlist, popup menu, and playlist items will not be + * touched. + */ + ~TrackSequenceManager(); + + /** + * This function installs a new iterator to be used instead of the old + * one. TrackSequenceManager will control the iterator after that, + * deleting the iterator when another is installed, or when the + * TrackSequenceManager is destroyed. + * + * @param iterator the iterator to install, or 0 for the default + * @return true if installation successfully happened + */ + bool installIterator(TrackSequenceIterator *iterator); + + /** + * @return currently selected iterator + */ + TrackSequenceIterator *iterator() const { return m_iterator; } + + /** + * This function returns a pointer to the currently set iterator, and + * then removes the TrackSequenceManager's pointer to the iterator without + * deleting the iterator. You should only do this if you are going to be + * using @see installIterator to give control of the iterator back to the + * TrackSequenceManager at some point. Also, you must install a + * replacement iterator before the TrackSequenceManager is otherwise + * used. If you use this function, you must manually set the current + * item of the iterator you replace the old one with (if you want). + * + * @see installIterator + * @return the currently set iterator. + */ + TrackSequenceIterator *takeIterator(); + + /** + * Returns the global TrackSequenceManager object. This is the only way to + * access the TrackSequenceManager. + * + * @return the global TrackSequenceManager + */ + static TrackSequenceManager *instance(); + + /** + * Returns the next track, and advances in the current sequence.. + * + * @return the next track in the current sequence, or 0 if the end has + * been reached + */ + PlaylistItem *nextItem(); + + /** + * Returns the previous track, and backs up in the current sequence. Note + * that if you have an item x, nextItem(previousItem(x)) is not guaranteed + * to equal x, even ignoring the effect of hitting the end of list. + * + * @return the previous track in the current sequence, or 0 if the + * beginning has been reached + */ + PlaylistItem *previousItem(); + + /** + * @return the current track in the current sequence, or 0 if there is no + * current track (for example, an empty playlist) + */ + PlaylistItem *currentItem() const; + + /** + * @return the current KPopupMenu used by the manager, or 0 if none is + * set + */ + KPopupMenu *popupMenu() const { return m_popupMenu; } + + /** + * @return the TrackSequenceManager's idea of the current playlist + */ + Playlist *currentPlaylist() const { return m_playlist; } + +public slots: + /** + * Set the next item to play to @p item + * + * @param item the next item to play + */ + void setNextItem(PlaylistItem *item); + + /** + * Sets the current playlist. This is necessary in order for some of the + * actions in the popup menu used by this class to work. Note that the + * current playlist is not necessarily the same as the playlist that is + * playlist. The TrackSequenceManager does not own @p list after this + * call. + * + * @param list the current playlist + */ + void setCurrentPlaylist(Playlist *list); + + /** + * Sets the current item to @p item. You should try to avoid calling this + * function, instead allowing the manager to perform its work. However, + * this function is useful for clearing the current item. Remember that + * you must have a valid playlist to iterate if you clear the current item. + * + * @param item the PlaylistItem that is currently playing. Set to 0 if + * there is no item playing. + */ + void setCurrent(PlaylistItem *item); + +private: + /** + * Sets up various connections, to be run after the GUI is running. + * Automatically run by instance(). + * + * @see instance + */ + void initialize(); + + /** + * Constructs the sequence manager. The constructor will work even before + * the GUI has been created. Note that you can't actually construct an + * object with this function, use instance(). + * + * @see instance + */ + TrackSequenceManager(); + +protected slots: + + /** + * This slot should be called when @a item is about to be deleted, so that + * the TrackSequenceManager can make sure that any pointers held pointing + * to @a item are corrected. + * + * @param item The PlaylistItem about to be deleted. + */ + void slotItemAboutToDie(PlaylistItem *item); + +private: + Playlist *m_playlist; + PlaylistItem *m_curItem, *m_playNextItem; + KPopupMenu *m_popupMenu; + TrackSequenceIterator *m_iterator; + TrackSequenceIterator *m_defaultIterator; + bool m_initialized; +}; + +#endif /* _TRACKSEQUENCEMANAGER_H */ + +// vim: set et sw=4: -- cgit v1.2.1