/* this file is a part of amp software, (C) tomislav uzelac 1996,1997 Origional code by: Lutz Vieweg Modified by: * Andrew Richards - moved code from audio.c */ #include #include #include #include #include #include #include "audioIO.h" /* declare these static to effectively isolate the audio device */ static int audio_fd; /* audioOpen() */ /* should open the audio device, perform any special initialization */ /* Set the frequency, no of channels and volume. Volume is only set if */ /* it is not -1 */ void audioOpen() { if ((audio_fd = open("/dev/audio",O_RDWR))==-1) die(" unable to open the audio device\n"); DB(audio, msg("Audio device opened on %d\n",audio_fd); ) } void audioInit(int sampleSize,int frequency, int stereo) { int flags; int failed = 0; int volume=100; if ((flags = fcntl (audio_fd, F_GETFL, 0)) < 0) { die("unable to set non-blocking mode for /dev/audio\n"); } flags |= O_NDELAY; if (fcntl (audio_fd, F_SETFL, flags) < 0) { die("unable to set non-blocking mode for /dev/audio\n"); } if ( ioctl(audio_fd, AUDIO_SET_DATA_FORMAT, AUDIO_FORMAT_LINEAR16BIT) < 0 || ioctl(audio_fd, AUDIO_SET_CHANNELS, stereo ? 2 : 1) < 0 || ioctl(audio_fd, AUDIO_SET_OUTPUT, AUDIO_OUT_SPEAKER | AUDIO_OUT_HEADPHONE | AUDIO_OUT_LINE) < 0 || ioctl(audio_fd, AUDIO_SET_SAMPLE_RATE, frequency) < 0) { failed = -1; } if (volume != -1) { struct audio_describe description; struct audio_gains gains; float fvolume = (float)volume / 100.0f; if (ioctl(audio_fd, AUDIO_DESCRIBE, &description)) { failed = -1; } if (ioctl (audio_fd, AUDIO_GET_GAINS, &gains)) { failed = -1; } gains.transmit_gain = (int)((float)description.min_transmit_gain + (float)(description.max_transmit_gain - description.min_transmit_gain) * fvolume); /* gains.monitor_gain = description.min_monitor_gain; */ /* don't monitor ! */ if (ioctl (audio_fd, AUDIO_SET_GAINS, &gains)) { failed = -1; } } if (ioctl(audio_fd, AUDIO_SET_TXBUFSIZE, 4096 * 8)) { failed = -1; } if (failed) die(" unable to setup /dev/audio\n"); } /* audioSetVolume - only code this if your system can change the volume while */ /* playing. sets the output volume 0-100 */ void audioSetVolume(int volume) { struct audio_describe description; struct audio_gains gains; int failed = 0; float fvolume = ((float)volume) / 100.0f; if (ioctl(audio_fd, AUDIO_DESCRIBE, &description)) { failed = -1; } if (ioctl (audio_fd, AUDIO_GET_GAINS, &gains)) { failed = -1; } gains.transmit_gain = (int)((float)description.min_transmit_gain + (float)(description.max_transmit_gain - description.min_transmit_gain) * fvolume); if (ioctl (audio_fd, AUDIO_SET_GAINS, &gains)) { failed = -1; } /* could evaluate "failed" here - but who cares? */ DB(audio, msg("volume set to %d%%\n",volume); ) } /* audioFlush() */ /* should flush the audio device */ inline void audioFlush() { DB(audio, msg("audio: flush %d\n",audio_fd) ); } /* audioClose() */ /* should close the audio device and perform any special shutdown */ void audioClose() { close(audio_fd); DB(audio, msg("audio: closed %d\n",audio_fd) ); } /* audioWrite */ /* writes count bytes from buffer to the audio device */ /* returns the number of bytes actually written */ int audioWrite(char *buffer, int count) { DB(audio, msg("audio: Writing %d bytes to audio descriptor %d\n",count,getAudioFd()) ); return(write(audio_fd,buffer,count)); } /* Let buffer.c have the audio descriptor so it can select on it. This means */ /* that the program is dependent on an file descriptor to work. Should really */ /* move the select's etc (with inlines of course) in here so that this is the */ /* ONLY file which has hardware dependent audio stuff in it */ int getAudioFd() { return(audio_fd); } /* Try to set the priority of this process to a value which allows us to play without buffering, thus saving memory and avoiding cache-misses. If we cannot get any priority high enough to allow for undisturbed replay (because we don't have sufficient privilege), return a zero, otherwise, return a one. */ int audioSetPriority(void) { /* try to lock process in physical memory, just ignore if this fails */ plock(PROCSHLIBLOCK); /* try to set a realtime-priority of 64 */ if (-1 != rtprio(0, 64)) { DB(audio, msg("using real-time priority\n"); ) return 1; } /* try to set a nice-level of -20 */ if (-1 != nice(-20)) { DB(audio, msg("using nice-level -20\n"); ) return 1; } DB(audio, msg("using buffered output\n"); ) return 0; /* need to use a buffer */ }