/*************************************************************************** rgb2yuvdefs.h - description ------------------- begin : Tue Nov 2 2000 copyright : (C) 2000 by Christian Gerlach email : cgerlach@rhrk.uni-kl.de ***************************************************************************/ /*************************************************************************** * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * ***************************************************************************/ #ifndef __RGB2YUVDEFS_H #define __RGB2YUVDEFS_H /* gcc 3.3.1 and later optimise the "not used" (only in asm code) symbols away. So we need to mark them as used. */ #if defined(__GNUC_PREREQ__) && !defined(__GNUC_PREREQ) #define __GNUC_PREREQ __GNUC_PREREQ__ #endif #ifdef __GNUC_PREREQ #if __GNUC_PREREQ (3,1) # define __attribute_used__ __attribute__ ((__used__)) #else # define __attribute_used__ #endif #else # define __attribute_used__ #endif // hicolor mode (16 bit) with r(5) g(6) b(5) bits (reverse order b, g, r) #define RED(rgb) (unsigned char) ((rgb) << 3) #define GREEN(rgb) (((rgb) & 0x7e0) >> 3) #define BLUE(rgb) (((rgb) & 0xf800) >> 8) #define YUV_SHIFT 15 #define YUV_HALF (1<<(YUV_SHIFT-1)) #define YUV_ONE (1<> YUV_SHIFT) #define U_RGB(R,G,B) ((( U_R * (R) + U_G * (G) + U_B * (B)) >> YUV_SHIFT) + 128) #define V_RGB(R,G,B) ((( V_R * (R) + V_G * (G) + V_B * (B)) >> YUV_SHIFT) + 128) static unsigned char __attribute_used__ CLEARX[8] = { 255, 0, 255, 0, 255, 0, 255, 0 }; static short __attribute_used__ ZEROSX[4] = { 0, 0, 0, 0 }; static short __attribute_used__ OFFSETDX[4] = { 0, 64, 0, 64 }; static short __attribute_used__ OFFSETWX[4] = { 128, 0, 128, 0 }; static short __attribute_used__ OFFSETBX[4] = { 128, 128, 128, 128 }; static short __attribute_used__ YR0GRX[4] = { Y_R, Y_G, 0, Y_R }; static short __attribute_used__ YBG0BX[4] = { Y_B, 0, Y_G, Y_B }; static short __attribute_used__ UR0GRX[4] = { U_R, U_G, 0, U_R }; static short __attribute_used__ UBG0BX[4] = { U_B, 0, U_G, U_B }; static short __attribute_used__ VR0GRX[4] = { V_R, V_G, 0, V_R }; static short __attribute_used__ VBG0BX[4] = { V_B, 0, V_G, V_B }; #endif