1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
|
/**
* This file is part of the KAudioCreator package
* Copyright (C) 2003 Benjamin C Meyer (ben+kaudiocreator at meyerhome dot net)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "jobqueimp.h"
#include "job.h"
#include "prefs.h"
#include <tqpushbutton.h>
#include <tqlabel.h>
#include <tqpainter.h>
#include <kconfig.h>
#include <kglobal.h>
#include <kdebug.h>
#include <kiconloader.h>
#include <kmessagebox.h>
#include <kurl.h>
#include <tqfile.h>
#include <tqregexp.h>
#include <tqfileinfo.h>
#include <kstandarddirs.h>
#include <knotifyclient.h>
#include <tqdir.h>
#define HEADER_JOB 0
#define HEADER_PROGRESS 1
#define HEADER_DESCRIPTION 2
#define ICON_LOC HEADER_DESCRIPTION
#define DEFAULT_HIGHEST_NUMBER 9
/**
* Constructor, set up signals.
* @param parent - parent widget
* @param name - widget name
*/
JobQueImp::JobQueImp( TQWidget* parent, const char* name) :
JobQue(parent,name),highestNumber(DEFAULT_HIGHEST_NUMBER), currentId(0){
connect(removeSelected,TQT_SIGNAL(clicked()), this, TQT_SLOT( removeSelectedJob()));
connect(removeAll, TQT_SIGNAL(clicked()), this, TQT_SLOT(removeAllJobs()));
connect(removeDoneJobs, TQT_SIGNAL(clicked()), this, TQT_SLOT(clearDoneJobs()));
}
/**
* Return a buffer of "000" so that new, updated jobs strings will be able to
* sort via the columns.
* Based upon a highest number that is kept.
* @param number the number to fill out.
*/
TQString JobQueImp::getStringFromNumber(int number){
if(number > highestNumber){
int diff = TQString("%1").tqarg(number).length() - TQString("%1").tqarg(highestNumber).length();
highestNumber = number;
if(diff > 0){
// We have to update all of the cells.
QueListViewItem * currentItem = (QueListViewItem*)todoQue->firstChild();
while( currentItem != NULL ){
currentItem->setText(HEADER_JOB, "0" + currentItem->text(HEADER_JOB));
currentItem = (QueListViewItem*)currentItem->itemBelow();
}
}
}
TQString buffer = "";
uint newLength = TQString("%1").tqarg(highestNumber).length() - TQString("%1").tqarg(number).length();
for(uint i=0; i < newLength; i++)
buffer += "0";
return buffer;
}
/**
* Add a new job to the que
* @param id the id of the job.
* @param name the name of the job.
*/
void JobQueImp::addJob(Job*job, const TQString &name ){
if(!job)
return;
job->id = ++currentId;
QueListViewItem *currentItem = new QueListViewItem(todoQue, TQString("%1%2").tqarg(getStringFromNumber(currentId)).tqarg(currentId), "0", name);
currentItem->setPixmap(ICON_LOC, SmallIcon("player_pause", currentItem->height()-2));
queLabel->setText(i18n("Number of jobs in the queue: %1").tqarg(todoQue->childCount()));
}
/**
* Locate the job and update the progress.
* @param id the id of the job to update
* @param progress the new progress of the job.
*/
void JobQueImp::updateProgress(int id, int progress){
int currentJobCount = numberOfJobsNotFinished();
QueListViewItem * currentItem = (QueListViewItem*)todoQue->firstChild();
TQString buffer = getStringFromNumber(id);
buffer += TQString("%1").tqarg(id);
// Find the current item
while( currentItem != NULL ){
if(currentItem->text(HEADER_JOB) == buffer)
break;
currentItem = (QueListViewItem*)currentItem->nextSibling();
}
if( !currentItem ){
kdDebug(60002) << "JobQueImp::updateProgress An update was received about a job, but the job couldn't be found: " << id << endl;
return;
}
// Only update the % if it changed.
if(currentItem->percentDone == progress)
return;
currentItem->percentDone = progress;
currentItem->tqrepaint();
// Update the icon if needed
if(progress > 0 && progress < 100 && !currentItem->progressing ){
currentItem->setPixmap(ICON_LOC, SmallIcon("gear", currentItem->height()-2));
currentItem->progressing = true;
}
else if(progress == -1){
currentItem->setPixmap(ICON_LOC, SmallIcon("button_cancel", currentItem->height()-2));
}
else if(progress == 100){
// Remove the job if requested.
if(Prefs::removeCompletedJobs()){
removeJob(currentItem, false);
return;
}
currentItem->setPixmap(ICON_LOC, SmallIcon("button_ok", currentItem->height()));
}
if(currentJobCount > 0 && numberOfJobsNotFinished() == 0)
KNotifyClient::event("no jobs left");
}
/**
* Remove job listed in item
* @param item to remove. Note that it WILL be deleted and set to NULL.
* @param kill kill the actual job/process. A bool here because this CAN cause
* a race condition when the encoder is 100%, but hasn't exited.
* @param prompt the user if the job isn't finished
* @return bool if remove was successfull or not.
*/
bool JobQueImp::removeJob(QueListViewItem *item, bool kill, bool prompt){
if(!item)
return false;
if(item->percentDone < 100 && item->percentDone > -1 && (prompt && KMessageBox::questionYesNo(this, i18n("KAudioCreator has not finished %1. Remove anyway?").tqarg(item->text(HEADER_DESCRIPTION)), i18n("Unfinished Job in Queue"), KStdGuiItem::del(), i18n("Keep"))
== KMessageBox::No ))
return false;
// "Thread" safe
if(!item)
return false;
if(kill)
emit (removeJob(item->text(HEADER_JOB).toInt()));
todoQue->takeItem(item);
delete(item);
item = NULL;
// See if the Que needs to be updated...
if(todoQue->childCount() == 0){
queLabel->setText(i18n("No jobs are in the queue"));
highestNumber = DEFAULT_HIGHEST_NUMBER;
currentId = 0;
}
else
queLabel->setText(i18n("Number of jobs in the queue: %1").tqarg(todoQue->childCount()));
return true;
}
/**
* Remove the currently selected Job
*/
void JobQueImp::removeSelectedJob(){
QueListViewItem * currentItem = (QueListViewItem*)todoQue->firstChild();
while(currentItem != NULL){
if(currentItem->isSelected()){
QueListViewItem *t = currentItem;
currentItem = (QueListViewItem*)currentItem->nextSibling();
removeJob(t);
}
else
currentItem = (QueListViewItem*)currentItem->nextSibling();
}
}
/**
* Remove all of the jobs in the list.
*/
void JobQueImp::removeAllJobs(){
// First determine if there are jobs not finished and prompt once here
bool finished=true;
QueListViewItem * item = (QueListViewItem*)todoQue->firstChild();
while( item != NULL ){
if(item && item->percentDone < 100 && item->percentDone > -1)
finished = false;
item = (QueListViewItem*)item->nextSibling();
}
if(!finished){
if(KMessageBox::questionYesNo(this, i18n("KAudioCreator has not finished all of the jobs. Remove them anyway?"), i18n("Unfinished Job in Queue"), KStdGuiItem::del(), i18n("Keep"))
== KMessageBox::No )
return;
}
QueListViewItem * currentItem = (QueListViewItem*)todoQue->firstChild();
while( currentItem != NULL ){
QueListViewItem *next = (QueListViewItem*)currentItem->nextSibling();
removeJob(currentItem, true, false);
currentItem = next;
}
}
/**
* Remove any jobs that are in the list that are done.
*/
void JobQueImp::clearDoneJobs(){
QueListViewItem * currentItem = (QueListViewItem*)todoQue->firstChild();
while( currentItem != NULL ){
QueListViewItem *itemToRemove = NULL;
if( currentItem->percentDone == 100 ){
itemToRemove = currentItem;
}
currentItem = (QueListViewItem*)currentItem->itemBelow();
if(itemToRemove){
emit (removeJob(itemToRemove->text(HEADER_JOB).toInt()));
todoQue->takeItem(itemToRemove);
}
}
if(todoQue->childCount() == 0){
queLabel->setText(i18n("No jobs are in the queue"));
highestNumber = DEFAULT_HIGHEST_NUMBER;
currentId = 0;
}
else
queLabel->setText(i18n("Number of jobs in the queue: %1").tqarg(todoQue->childCount()));
}
/**
* Return the number of jobs in the que that don't have 100% or Error in the
* Progress column
* @return the number of jobs that are in the que that haven't been finished.
*/
int JobQueImp::numberOfJobsNotFinished(){
int totalJobsToDo = 0;
QueListViewItem * currentItem = (QueListViewItem*)todoQue->firstChild();
while( currentItem != NULL ){
if( currentItem->percentDone == 100 || currentItem->percentDone == -1 ){
}
else
totalJobsToDo++;
currentItem = (QueListViewItem*)currentItem->itemBelow();
}
return totalJobsToDo;
}
/**
* The tqrepaint function overloaded so that we can have a built in progressbar.
*/
void QueListViewItem::paintCell (TQPainter * p,const TQColorGroup &cg,int column,
int width,int align){
if(column != HEADER_PROGRESS){
TQListViewItem::paintCell(p,cg,column,width,align);
return;
}
p->setPen(cg.base());
p->drawRect(0,0,width,height());
if(isSelected())
p->fillRect(1,1,width-2,height()-2,cg.highlight());
else
p->fillRect(1,1,width-2,height()-2,cg.base());
int percent = (int)(((double)(width-2)) * (percentDone/100));
p->fillRect(1,1,percent,height()-2,cg.mid());
// show the text
p->setPen(cg.text());
if(isSelected())
p->setPen(cg.highlightedText());
if(percentDone != -1)
p->drawText(0,0,width-1,height()-1,AlignCenter,TQString().setNum((int)percentDone) + "%");
else
p->drawText(0,0,width-1,height()-1,AlignCenter,i18n("Error"));
}
/**
* Header for built in treelist item so we can have a progress bar in them.
*/
QueListViewItem::QueListViewItem(TQListView *parent, const TQString id, const TQString p , const TQString name, const TQString d, const TQString e) : TQListViewItem(parent, id, p, name,d,e), percentDone(0), progressing(false) {
}
#include "jobqueimp.moc"
|