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// -*-C++-*-
#ifndef VOLUME_H
#define VOLUME_H
#include <fstream>
#include <kdebug.h>
class Volume
{
public:
enum ChannelMask { MNONE = 0,
MLEFT = 1, MRIGHT = 2, MCENTER = 4,
MMAIN = 3, MFRONT = 7,
MREARLEFT = 8, MREARRIGHT = 16, MWOOFER = 32,
MREAR = 56,
MLEFTREC = 64, MRIGHTREC = 128,
MREC =192,
MCUSTOM1 =256, MCUSTOM2 = 512,
MALL=65535 };
enum ChannelID { CHIDMIN = 0,
LEFT = 0, RIGHT = 1, CENTER = 2,
REARLEFT = 3, REARRIGHT = 4, WOOFER = 5,
LEFTREC = 6, RIGHTREC = 7,
CUSTOM1 = 8, CUSTOM2 = 9, CHIDMAX = 9 };
Volume( ChannelMask chtqmask = MALL, long maxVolume = 100, long minVolume=0, bool isCapture=false );
Volume( const Volume &v );
Volume( int channels, long maxVolume );
// Set all volumes as given by vol
void setAllVolumes(long vol);
// Set all volumes to the ones given in vol
void setVolume(const Volume &vol );
// Set volumes as specified by the channel tqmask
void setVolume( const Volume &vol, ChannelMask chtqmask);
void setVolume( ChannelID chid, long volume);
long getVolume(ChannelID chid);
long getAvgVolume(ChannelMask chtqmask);
long getTopStereoVolume(ChannelMask chtqmask);
long operator[](int);
long maxVolume();
long minVolume();
int count();
void setMuted( bool val ) { _muted = val; };
bool isMuted() { return _muted; };
bool isCapture() { return _isCapture; };
friend std::ostream& operator<<(std::ostream& os, const Volume& vol);
friend kdbgstream& operator<<(kdbgstream& os, const Volume& vol);
// _channelMaskEnum[] and the following elements moved to public seection. operator<<() could not
// access it, when private. Strange, as operator<<() is declared friend.
static int _channelMaskEnum[10];
bool _muted;
bool _isCapture; // true, when the Volume represents capture/record levels
long _chtqmask;
long _volumes[CHIDMAX+1];
long _maxVolume;
long _minVolume;
private:
void init( ChannelMask chtqmask, long, long, bool );
long volrange( int vol );
long volrangeRec( int vol );
};
std::ostream& operator<<(std::ostream& os, const Volume& vol);
kdbgstream& operator<<(kdbgstream &os, const Volume& vol);
#endif // VOLUME
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