summaryrefslogtreecommitdiffstats
path: root/mpeglib/lib/decoder/decoderPlugin.cpp
blob: 0a45bb427943cbaeac48e0721a26c281a93b3c0c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
/*
  base class for the player plugin
  Copyright (C) 1999  Martin Vogt

  This program is free software; you can redistribute it and/or modify
  it under the terms of the GNU Library General Public License as published by
  the Free Software Foundation.

  For more information look at the file COPYRIGHT in this package

 */

#include "decoderPlugin.h"

#include <iostream>

using namespace std;


static void *playerThread(void *arg){
  ((DecoderPlugin*)arg)->idleThread();
  return NULL;
}   

static int instanceCnt=0;

DecoderPlugin::DecoderPlugin(){
  input=NULL;
  output=NULL;
  commandPipe=new CommandPipe();
  threadCommand=new Command(_COMMAND_NONE);
  abs_thread_cond_init(&streamStateCond);
  abs_thread_mutex_init(&streamStateMut);
  abs_thread_mutex_init(&shutdownMut);

  lCreatorLoop=true;
  lDecoderLoop=false;
  linDecoderLoop=false;
  streamState=_STREAM_STATE_EOF;
  lDecode=false;
  lhasLength=false;
  // this default is necessary. if you have a blocking
  // device and we start automatic the thread
  // may block on it and all commands (including play)
  // blocks everything
  // *you should not use autoplay*
  lAutoPlay=false;

  pluginInfo=new PluginInfo();
  runCheck_Counter=0;
  decode_loopCounter=0;
  instance=instanceCnt;
  instanceCnt++;
  abs_thread_create(&tr,playerThread,this);

  // we send a ping. because this signal is synchron
  // we block until the thread is started and
  // has read the ping singnal
  Command cmd(_COMMAND_PING);
  insertSyncCommand(&cmd);


}


DecoderPlugin::~DecoderPlugin(){
  void* ret;
  lCreatorLoop=false;
  Command cmd(_COMMAND_CLOSE);
  insertAsyncCommand(&cmd);

  abs_thread_join(tr,&ret);

  abs_thread_cond_destroy(&streamStateCond);
  abs_thread_mutex_destroy(&streamStateMut);
  abs_thread_mutex_destroy(&shutdownMut);
  
  delete commandPipe;
  delete threadCommand;
  delete pluginInfo;
}

  
void DecoderPlugin::close(){
  // from here we can only walk to init or eof
  // in both cases we sometimes catch out decoderMut :-)
  Command cmd(_COMMAND_CLOSE);
  insertAsyncCommand(&cmd);
  shutdownLock();
  if (input != NULL) {
    input->close();
  }
  shutdownUnlock();
  insertSyncCommand(&cmd);
  waitForStreamState(_STREAM_STATE_EOF);
  input=NULL;
}


void DecoderPlugin::pause() {
  Command cmd(_COMMAND_PAUSE);
  insertSyncCommand(&cmd);
}

  


int DecoderPlugin::play() {
  Command cmd(_COMMAND_PLAY);
  insertSyncCommand(&cmd);

  return true;
}

int DecoderPlugin::seek(int second) {
  Command cmd(_COMMAND_SEEK,second);
  insertSyncCommand(&cmd);

  return true;
}

void DecoderPlugin::insertAsyncCommand(Command* cmd) {
  commandPipe->sendCommandNoWait(*cmd);
}

void DecoderPlugin::insertSyncCommand(Command* cmd) {
  commandPipe->sendCommand(*cmd);
}


void DecoderPlugin::shutdownLock() {
  abs_thread_mutex_lock(&shutdownMut);
}


void DecoderPlugin::shutdownUnlock() {
  abs_thread_mutex_unlock(&shutdownMut);
}

int DecoderPlugin::getTime(int lCurrent) {
  int secLen=getTotalLength();
  
  if (lCurrent==false) {
    return secLen;
  }
  shutdownLock();
  int byteLen=1;
  int pos=1;
  if (input != NULL) {
    pos=input->getBytePosition()+1;
    byteLen=input->getByteLength()+1;
  }
  int back=(int)(((double)pos/(double)byteLen) * (double)secLen);
  shutdownUnlock();
  return back;

}

int DecoderPlugin::getTotalLength() {
  cout << "plugin does not support total playtime reporting"<<endl;
  return 0;
}

int DecoderPlugin::seek_impl(int) {
  cout << "plugin does not support seek"<<endl;
  return false;
}




void DecoderPlugin::setOutputPlugin(OutputStream* output) {
  this->output=output;
}


int DecoderPlugin::setInputPlugin(InputStream* input) {
  this->input=input;

  if (!input) {
    cout << "input is NULL"<<endl;
    exit(0);
  }
  pluginInfo->setUrl(input->getUrl());


  // the command is synchron we block until the
  // thread has read it
  Command cmd(_COMMAND_START);
  insertSyncCommand(&cmd);


  // now that we know he has read it, we send another
  // command, this is only read if the thread is in the
  // decode_loop, and we then know that the streamState 
  // is FIRST_INIT
  Command ping(_COMMAND_PING);
  insertSyncCommand(&ping);
  

  if (lAutoPlay) {
    play();
  }
  return true;
}


void DecoderPlugin::config(const char* key,const char* value,void* ){
  if (strcmp(key,"-y")==0) {
    if (strcmp(value,"on")==0) {
      lAutoPlay=true;
    } else {
      lAutoPlay=false;
    }
  }
  
}

/**
   during shutdown the streamState is undefined until
   the thread has left the decode_loop().
   Make sure we wait for this.
*/
int DecoderPlugin::getStreamState() {
  shutdownLock();
  int back=streamState;
  shutdownUnlock();
  return back;
}


int DecoderPlugin::waitForStreamState(int state) {
  int back;
  abs_thread_mutex_lock(&streamStateMut);
  while ((streamState & state) == false) {
    abs_thread_cond_wait(&streamStateCond,&streamStateMut);
  }
  back=streamState;
  abs_thread_mutex_unlock(&streamStateMut);
  return back;
}


void DecoderPlugin::setStreamState(int streamState) {
  abs_thread_mutex_lock(&streamStateMut);
  this->streamState=streamState;
  abs_thread_cond_signal(&streamStateCond);
  abs_thread_mutex_unlock(&streamStateMut);
}


void DecoderPlugin::decoder_loop() {
  cout << "direct call decoder loop->plugin not found ???"<<endl;
  TimeWrapper::usleep(100000);
}


void* DecoderPlugin::idleThread() {

  while(lCreatorLoop) {
    linDecoderLoop=true;
    commandPipe->waitForCommand();
    commandPipe->hasCommand(threadCommand);
    int id=threadCommand->getID();
    switch(id) {
    case _COMMAND_START:
      lDecoderLoop=true;
      break;
    case _COMMAND_PING:
      break;
      /*
	default:
	threadCommand->print("ignoring non START command in idleThread");
      */
    }
    

    if (lDecoderLoop) {
      setStreamState(_STREAM_STATE_FIRST_INIT);
      linDecoderLoop=false;
      decode_loopCounter++;
      runCheck_Counter=0;
      shutdownLock();
      decoder_loop();
      lDecode=false;
      lDecoderLoop=false;
      lhasLength=false;     
      setStreamState(_STREAM_STATE_EOF);
      shutdownUnlock();
    } 
  }
  return NULL;
}


PluginInfo* DecoderPlugin::getPluginInfo() {
  return pluginInfo;
}


int DecoderPlugin::runCheck() {
  if (runCheck_Counter==0) {
    shutdownUnlock();
  }
  runCheck_Counter++;
  while (lDecoderLoop && lCreatorLoop) {

    // if we have an eof this always leads to 
    // a shutdown of the decode_loop thread
    // it has more priority than the resyn request
    if (input->eof()) {
      setStreamState(_STREAM_STATE_WAIT_FOR_END);
    }  
    //
    // if we are in _STREAM_STATE_RESYNC_COMMIT
    // we only leave it if command is _COMMAND_RESYNC_END  
    // (or close)

    //
    // check user commands
    // 
    if (lDecode==false) {
      commandPipe->waitForCommand();
      commandPipe->hasCommand(threadCommand);
    } else {
      if (commandPipe->hasCommand(threadCommand)==false) {
	// no commands and lDecode=true
	return true;
      }
    }

    // here we forward the command to a special
    // method who can handle everything
    // (the default method should work fine);
    int nextCheck= processThreadCommand(threadCommand);
    switch(nextCheck) {
    case _RUN_CHECK_CONTINUE:
      break;
    case _RUN_CHECK_FALSE:
      shutdownLock();
      return false;
    case _RUN_CHECK_TRUE:
      return true;
    default:
      cout << "unknown runCheck return command"<<endl;
      exit(0);
    }
        

  }

  shutdownLock();
  return false;
}

int DecoderPlugin::processThreadCommand(Command* command) {

  
  int id=command->getID();
  int intArg;

  //
  // if we are in _STREAM_STATE_RESYNC_COMMIT
  // we only leave it if command is _COMMAND_RESYNC_END  
  //
  if (streamState==_STREAM_STATE_RESYNC_COMMIT) {
    switch(id) {
    case _COMMAND_RESYNC_END:
      setStreamState(_STREAM_STATE_INIT);
      input->clear();
      break; 
    case _COMMAND_CLOSE:
      //
      // we return false so that the plugin clears
      // all its allocated classes
      // its a _must_ !!
      // in the next call we exit immediately
      return _RUN_CHECK_FALSE;

      /*  
    default:
      command->print("ignore command in _STREAM_STATE_RESYNC_COMMIT");
      */
    }
    return _RUN_CHECK_CONTINUE;
  }


  switch(id) {
  case _COMMAND_NONE:
    break;
  case _COMMAND_PING:
    break;
  case _COMMAND_PAUSE:
    lDecode=false;
    break;
  case _COMMAND_PLAY:
    lDecode=true;
    break;
  case _COMMAND_SEEK: {
    if (streamState==_STREAM_STATE_FIRST_INIT) {
      command->print("ignore command seek in _STREAM_STATE_FIRST_INIT");
    } else {
      intArg=command->getIntArg();
      seek_impl(intArg);
    }
    break;
  }
  case _COMMAND_CLOSE:
    //
    // we return false so that the plugin clears
    // all its allocated classes
    // its a _must_ !!
    // in the next call we exit immediately
    return _RUN_CHECK_FALSE;
  case _COMMAND_RESYNC_START:
    setStreamState(_STREAM_STATE_RESYNC_COMMIT);
    input->clear();
    break;
    /*
  default:
    cout << "unknown command id in Command::print"<<endl;
    */
  }
  return _RUN_CHECK_CONTINUE;
}