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/*
stores frames as floats.
Copyright (C) 2001 Martin Vogt
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Library General Public License as published by
the Free Software Foundation.
For more information look at the file COPYRIGHT in this package
*/
#ifndef __FLOATFRAME_H
#define __FLOATFRAME_H
#include "audioFrame.h"
// this format has a sampleSize of sizeof(float), signed, endian==machine
class FloatFrame : public AudioFrame {
float* data;
int len;
int size;
public:
FloatFrame(int size);
~FloatFrame();
int getLen() { return len; }
void setLen(int len) { this->len=len; }
int getSize() { return size; }
float* getData() { return data; }
void putFloatData(float* data,int len);
void putFloatData(float* left,float* right,int len);
void clearrawdata() { len=0; }
};
#endif
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